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Searched refs:paintAlpha (Results 1 - 6 of 6) sorted by relevance

/third_party/skia/src/gpu/
H A DSkGr.cpp462 float paintAlpha = skPaint.getColor4f().fA; in skpaint_to_grpaint_impl() local
463 if (1.0f != paintAlpha) { in skpaint_to_grpaint_impl()
464 // No gamut conversion - paintAlpha is a (linear) alpha value, splatted to all in skpaint_to_grpaint_impl()
467 std::move(paintFP), {paintAlpha, paintAlpha, paintAlpha, paintAlpha}); in skpaint_to_grpaint_impl()
470 float paintAlpha = skPaint.getColor4f().fA; in skpaint_to_grpaint_impl() local
471 if (paintAlpha != 1.0f) { in skpaint_to_grpaint_impl()
507 float paintAlpha in skpaint_to_grpaint_impl() local
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/third_party/skia/src/core/
H A DSkPaintPriv.cpp31 const unsigned paintAlpha = paint->getAlpha(); in Overwrites() local
32 if (0xff == paintAlpha && overrideOpacity != kNotOpaque_ShaderOverrideOpacity && in Overwrites()
36 } else if (0 == paintAlpha) { in Overwrites()
H A DSkBitmapProcState.cpp183 bool SkBitmapProcState::init(const SkMatrix& inv, SkAlpha paintAlpha,
200 fPaintAlpha = paintAlpha;
/third_party/skia/src/gpu/v1/
H A DDevice_drawTexture.cpp334 float paintAlpha = SkTPin(paintColor.fA, 0.f, 1.f); in texture_color() local
335 return { paintAlpha, paintAlpha, paintAlpha, paintAlpha }; in texture_color()
871 auto paintAlpha = paint.getAlphaf(); in drawEdgeAAImageSet() local
872 entryPaint.writable()->setAlphaf(paintAlpha * set[i].fAlpha); in drawEdgeAAImageSet()
951 auto paintAlpha = paint.getAlphaf(); in drawEdgeAAImageSet() local
952 entryPaint.writable()->setAlphaf(paintAlpha * set[i].fAlpha); in drawEdgeAAImageSet()
/third_party/skia/src/gpu/ops/
H A DDrawAtlasOp.cpp135 int paintAlpha = GrColorUnpackA(installedGeo.fColor.toBytes_RGBA()); in DrawAtlasOpImpl() local
146 if (paintAlpha != 255) { in DrawAtlasOpImpl()
148 SkMulDiv255Round(SkColorGetA(spriteColor), paintAlpha)); in DrawAtlasOpImpl()
/third_party/skia/gm/
H A Dcompositor_quads.cpp691 sk_sp<SkMaskFilter> maskFilter, SkScalar paintAlpha, in Make()
695 std::move(maskFilter), paintAlpha, resetAfterEachQuad, transformCount)); in Make()
799 SkScalar paintAlpha, in TextureSetRenderer()
809 , fPaintAlpha(paintAlpha) in TextureSetRenderer()
687 Make(const char* topBanner, const char* bottomBanner, sk_sp<SkImage> image, sk_sp<SkShader> shader, sk_sp<SkColorFilter> colorFilter, sk_sp<SkImageFilter> imageFilter, sk_sp<SkMaskFilter> maskFilter, SkScalar paintAlpha, bool resetAfterEachQuad, int transformCount) Make() argument
792 TextureSetRenderer(const char* topBanner, const char* bottomBanner, sk_sp<SkImage> image, sk_sp<SkShader> shader, sk_sp<SkColorFilter> colorFilter, sk_sp<SkImageFilter> imageFilter, sk_sp<SkMaskFilter> maskFilter, SkScalar paintAlpha, bool resetEachQuad, int transformBatchCount) TextureSetRenderer() argument

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