Lines Matching refs:paintAlpha
462 float paintAlpha = skPaint.getColor4f().fA;
463 if (1.0f != paintAlpha) {
464 // No gamut conversion - paintAlpha is a (linear) alpha value, splatted to all
467 std::move(paintFP), {paintAlpha, paintAlpha, paintAlpha, paintAlpha});
470 float paintAlpha = skPaint.getColor4f().fA;
471 if (paintAlpha != 1.0f) {
507 float paintAlpha = skPaint.getColor4f().fA;
508 if (1.0f != paintAlpha) {
509 // No gamut conversion - paintAlpha is a (linear) alpha value, splatted to all
512 std::move(paintFP), {paintAlpha, paintAlpha, paintAlpha, paintAlpha});