/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
H A D | vktTextureFilteringTests.cpp | 297 const float oY; in Texture2DFilteringTestInstance() member 312 const float oY = cases[caseNdx].oY; in Texture2DFilteringTestInstance() local 316 m_cases.push_back(FilterCase(texNdx, tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in Texture2DFilteringTestInstance() 810 const float oY = curCase.offset.y(); in iterate() local 816 texCoord[0] = tcu::Vec3(oX, oY, l0); in iterate() 817 texCoord[1] = tcu::Vec3(oX, oY+sY, l0*0.5f + l1*0.5f); in iterate() 818 texCoord[2] = tcu::Vec3(oX+sX, oY, l0*0.5f + l1*0.5f); in iterate() 819 texCoord[3] = tcu::Vec3(oX+sX, oY in iterate() 1020 const float oY = curCase.offset.y(); iterate() local [all...] |
H A D | vktTextureShadowTests.cpp | 335 const float oY; in Texture2DShadowTestInstance() member 353 const float oY = cases[caseNdx].oY; in Texture2DShadowTestInstance() local 357 m_cases.push_back(FilterCase(texNdx, ref, tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in Texture2DShadowTestInstance() 802 const float oY; in Texture2DArrayShadowTestInstance() member 823 const float oY = cases[caseNdx].oY; in Texture2DArrayShadowTestInstance() local 827 m_cases.push_back(FilterCase(tex, ref, tcu::Vec3(oX, oY, minLayer), tcu::Vec3(oX+sX, oY in Texture2DArrayShadowTestInstance() [all...] |
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fTextureFilteringTests.cpp | 236 float oY; in init() member 254 const float oY = cases[caseNdx].oY; in init() local 258 m_cases.push_back(FilterCase(m_textures[texNdx], tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in init() 880 const float oY = curCase.offset.y(); in iterate() local 886 texCoord[0] = tcu::Vec3(oX, oY, l0); in iterate() 887 texCoord[1] = tcu::Vec3(oX, oY+sY, l0*0.5f + l1*0.5f); in iterate() 888 texCoord[2] = tcu::Vec3(oX+sX, oY, l0*0.5f + l1*0.5f); in iterate() 889 texCoord[3] = tcu::Vec3(oX+sX, oY in iterate() 1123 const float oY = curCase.offset.y(); iterate() local [all...] |
H A D | es3fTextureShadowTests.cpp | 284 float oY; in init() member 305 const float oY = cases[caseNdx].oY; in init() local 309 m_cases.push_back(FilterCase(m_textures[texNdx], ref, tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in init() 838 float oY; in init() member 862 const float oY = cases[caseNdx].oY; in init() local 866 m_cases.push_back(FilterCase(tex, ref, tcu::Vec3(oX, oY, minLayer), tcu::Vec3(oX+sX, oY in init() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/ |
H A D | vktTextureFilteringTests.cpp | 296 const float oY; in Texture2DFilteringTestInstance() member 311 const float oY = cases[caseNdx].oY; in Texture2DFilteringTestInstance() local 315 m_cases.push_back(FilterCase(texNdx, tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in Texture2DFilteringTestInstance() 809 const float oY = curCase.offset.y(); in iterate() local 815 texCoord[0] = tcu::Vec3(oX, oY, l0); in iterate() 816 texCoord[1] = tcu::Vec3(oX, oY+sY, l0*0.5f + l1*0.5f); in iterate() 817 texCoord[2] = tcu::Vec3(oX+sX, oY, l0*0.5f + l1*0.5f); in iterate() 818 texCoord[3] = tcu::Vec3(oX+sX, oY in iterate() 1019 const float oY = curCase.offset.y(); iterate() local [all...] |
H A D | vktTextureShadowTests.cpp | 333 const float oY; in Texture2DShadowTestInstance() member 351 const float oY = cases[caseNdx].oY; in Texture2DShadowTestInstance() local 355 m_cases.push_back(FilterCase(texNdx, ref, tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in Texture2DShadowTestInstance() 800 const float oY; in Texture2DArrayShadowTestInstance() member 821 const float oY = cases[caseNdx].oY; in Texture2DArrayShadowTestInstance() local 825 m_cases.push_back(FilterCase(tex, ref, tcu::Vec3(oX, oY, minLayer), tcu::Vec3(oX+sX, oY in Texture2DArrayShadowTestInstance() [all...] |
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fTextureFilteringTests.cpp | 215 float oY; in init() member 233 const float oY = cases[caseNdx].oY; in init() local 237 m_cases.push_back(FilterCase(m_textures[texNdx], tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in init()
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/third_party/vk-gl-cts/external/openglcts/modules/gles2/ |
H A D | es2cTexture3DTests.cpp | 628 const float oY = curCase.offset.y(); in iterate() local 634 texCoord[0] = tcu::Vec3(oX, oY, oZ); in iterate() 635 texCoord[1] = tcu::Vec3(oX, oY + sY, oZ + sZ * 0.5f); in iterate() 636 texCoord[2] = tcu::Vec3(oX + sX, oY, oZ + sZ * 0.5f); in iterate() 637 texCoord[3] = tcu::Vec3(oX + sX, oY + sY, oZ + sZ); in iterate()
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/third_party/vk-gl-cts/framework/referencerenderer/ |
H A D | rrRenderer.cpp | 828 const float oY = (float)viewport.bottom + halfH; in transformVertexClipCoordsToWindowCoords() local 833 packet.position.y()*halfH + oY, in transformVertexClipCoordsToWindowCoords()
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