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Help
Searched
refs:num_lights
(Results
1 - 5
of
5
) sorted by relevance
/third_party/mesa3d/src/gallium/frontends/nine/
H
A
D
stateblock9.c
332
unsigned
num_lights
= MAX2(dst->ff.
num_lights
, src->ff.
num_lights
);
in nine_state_copy_common()
local
337
if (dst->ff.
num_lights
<
num_lights
) {
in nine_state_copy_common()
339
dst->ff.
num_lights
* sizeof(D3DLIGHT9),
in nine_state_copy_common()
340
num_lights
* sizeof(D3DLIGHT9));
in nine_state_copy_common()
341
memset(&dst->ff.light[dst->ff.
num_lights
], 0, (
num_lights
- dst->ff.
num_lights
) * sizeo
in nine_state_copy_common()
[all...]
H
A
D
nine_state.h
157
unsigned
num_lights
;
member
H
A
D
device9.c
2304
user_assert(Index < state->ff.
num_lights
, D3DERR_INVALIDCALL);
in NineDevice9_GetLight()
2322
if (Index >= state->ff.
num_lights
||
in NineDevice9_LightEnable()
2354
user_assert(Index < state->ff.
num_lights
, D3DERR_INVALIDCALL);
in NineDevice9_GetLightEnable()
2501
if (This->state.ff.
num_lights
) {
in NineDevice9_CreateStateBlock()
2502
dst->ff.
num_lights
= This->state.ff.
num_lights
;
in NineDevice9_CreateStateBlock()
2506
dst->ff.light = CALLOC(This->state.ff.
num_lights
,
in NineDevice9_CreateStateBlock()
H
A
D
nine_state.c
2172
for (i = 0; i < src->ff.
num_lights
; ++i)
in nine_context_apply_stateblock()
3619
if (Index >= ff_state->
num_lights
) {
in nine_state_set_light()
3620
unsigned n = ff_state->
num_lights
;
in nine_state_set_light()
3627
ff_state->
num_lights
= N;
in nine_state_set_light()
3649
user_assert(Index < ff_state->
num_lights
, D3DERR_INVALIDCALL);
in nine_state_light_enable()
/third_party/mesa3d/src/mesa/program/
H
A
D
prog_statevars.c
133
const unsigned
num_lights
= state[2];
in fetch_state()
local
134
for (unsigned i = 0; i <
num_lights
; i++) {
in fetch_state()
192
const unsigned
num_lights
= state[2];
in fetch_state()
local
194
for (unsigned i = 0; i <
num_lights
; i++) {
in fetch_state()
218
const unsigned
num_lights
= state[2];
in fetch_state()
local
220
for (unsigned i = 0; i <
num_lights
; i++) {
in fetch_state()
244
const unsigned
num_lights
= state[2];
in fetch_state()
local
246
for (unsigned i = 0; i <
num_lights
; i++) {
in fetch_state()
657
const unsigned
num_lights
= state[2];
in fetch_state()
local
658
for (unsigned i = 0; i <
num_lights
;
in fetch_state()
677
const unsigned
num_lights
= state[2];
fetch_state()
local
1609
unsigned
num_lights
= 0;
_mesa_optimize_state_parameters()
local
[all...]
Completed in 13 milliseconds