/third_party/alsa-utils/alsaloop/ |
H A D | control.c | 243 struct loopback_mixer *mix) in control_init2() 249 snd_ctl_elem_info_copy(mix->dst.info, mix->src.info); in control_init2() 250 snd_ctl_elem_info_set_id(mix->dst.info, mix->dst.id); in control_init2() 251 snd_ctl_elem_value_clear(mix->dst.value); in control_init2() 252 snd_ctl_elem_value_set_id(mix->dst.value, mix->dst.id); in control_init2() 253 type = snd_ctl_elem_info_get_type(mix->dst.info); in control_init2() 254 count = snd_ctl_elem_info_get_count(mix in control_init2() 242 control_init2(struct loopback *loop, struct loopback_mixer *mix) control_init2() argument 316 struct loopback_mixer *mix; control_init() local 345 struct loopback_mixer *mix; control_done() local 366 control_event1(struct loopback *loop, struct loopback_mixer *mix, snd_ctl_event_t *ev, int capture) control_event1() argument 410 struct loopback_mixer *mix; control_event() local [all...] |
/third_party/skia/modules/skparagraph/src/ |
H A D | ParagraphCache.cpp | 63 static uint32_t mix(uint32_t hash, uint32_t data); 125 uint32_t ParagraphCacheKey::mix(uint32_t hash, uint32_t data) { in mix() function in skia::textlayout::ParagraphCacheKey 138 hash = mix(hash, SkGoodHash()(ph.fRange)); in computeHash() 139 hash = mix(hash, SkGoodHash()(relax(ph.fStyle.fHeight))); in computeHash() 140 hash = mix(hash, SkGoodHash()(relax(ph.fStyle.fWidth))); in computeHash() 141 hash = mix(hash, SkGoodHash()(ph.fStyle.fAlignment)); in computeHash() 142 hash = mix(hash, SkGoodHash()(ph.fStyle.fBaseline)); in computeHash() 144 hash = mix(hash, SkGoodHash()(relax(ph.fStyle.fBaselineOffset))); in computeHash() 152 hash = mix(hash, SkGoodHash()(relax(ts.fStyle.getLetterSpacing()))); in computeHash() 153 hash = mix(has in computeHash() [all...] |
/third_party/skia/src/gpu/tessellate/ |
H A D | PatchWriter.cpp | 35 float4 ab = mix(p0.xyxy(), p1.xyxy(), T); in chopAndWriteQuads() 36 float4 bc = mix(p1.xyxy(), p2.xyxy(), T); in chopAndWriteQuads() 37 float4 abc = mix(ab, bc, T); in chopAndWriteQuads() 39 float4 middle = mix(ab, bc, mix(T, T.zwxy(), 2/3.f)); in chopAndWriteQuads() 83 float4 ab = mix(h0, h1, T); in chopAndWriteConics() 84 float4 bc = mix(h1, h2, T); in chopAndWriteConics() 85 float4 abc = mix(ab, bc, T); in chopAndWriteConics() 117 float4 ab = mix(p0.xyxy(), p1.xyxy(), T); in chopAndWriteCubics() 118 float4 bc = mix(p in chopAndWriteCubics() [all...] |
H A D | Tessellation.h | 52 AI vec<N> mix(vec<N> a, vec<N> b, vec<N> T) { in mix() function 58 AI vec<N> mix(vec<N> a, vec<N> b, float T) { in mix() function 59 return mix(a, b, vec<N>(T)); in mix()
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/third_party/ffmpeg/tests/fate/ |
H A D | libavresample.mak | 10 FATE_LAVR_MIX += fate-lavr-mix-$(3)-$(1)-$(2) 11 fate-lavr-mix-$(3)-$(1)-$(2): tests/data/asynth-44100-$(1).wav 12 fate-lavr-mix-$(3)-$(1)-$(2): CMD = ffmpeg -i $(TARGET_PATH)/tests/data/asynth-44100-$(1).wav -ac $(2) -mix_coeff_type $(3) -internal_sample_fmt $(4) -f s16le -af atrim=end_sample=1024 - 13 fate-lavr-mix-$(3)-$(1)-$(2): CMP = oneoff 14 fate-lavr-mix-$(3)-$(1)-$(2): REF = $(SAMPLES)/lavr/lavr-mix-$(3)-$(1)-$(2) 22 FATE_LAVR_MIX-$(call FILTERDEMDECENCMUX, CHANNELMAP RESAMPLE, WAV, PCM_S16LE, PCM_S16LE, WAV) += fate-lavr-mix-output-zero 23 fate-lavr-mix-output-zero: tests/data/filtergraphs/lavr_mix_output_zero tests/data/asynth-44100-4.wav 24 fate-lavr-mix-output-zero: CMP = oneoff 25 fate-lavr-mix [all...] |
H A D | filter-audio.mak | 314 # hdcd-mix.flac is a mix of three different sources which are interesting for various reasons: 318 FATE_AFILTER_SAMPLES-$(call FILTERDEMDECENCMUX, HDCD, FLAC, FLAC, PCM_S24LE, PCM_S24LE) += fate-filter-hdcd-mix 319 fate-filter-hdcd-mix: SRC = $(TARGET_SAMPLES)/filter/hdcd-mix.flac 320 fate-filter-hdcd-mix: CMD = md5 -i $(SRC) -af hdcd -f s24le 321 fate-filter-hdcd-mix: CMP = oneline 322 fate-filter-hdcd-mix: REF = 77443573e0bd3532de52a8bc0e825da7 325 FATE_AFILTER_SAMPLES-$(call FILTERDEMDECENCMUX, HDCD, FLAC, FLAC, PCM_S24LE, PCM_S24LE) += fate-filter-hdcd-mix-psoff 326 fate-filter-hdcd-mix [all...] |
/third_party/ffmpeg/libavfilter/ |
H A D | vf_colortemperature.c | 39 float mix; member 88 nr = lerpf(r, nr, mix); \ 89 ng = lerpf(g, ng, mix); \ 90 nb = lerpf(b, nb, mix); \ 110 const float mix = s->mix; in temperature_slice8() local 153 const float mix = s->mix; in temperature_slice16() local 194 const float mix = s->mix; in temperature_slice8p() local 235 const float mix = s->mix; temperature_slice16p() local [all...] |
H A D | vf_colorize.c | 32 float mix; member 59 const float mix = s->mix; in colorizey_slice8() local 63 yptr[x] = lerpf(yv, yptr[x], mix); in colorizey_slice8() 82 const float mix = s->mix; in colorizey_slice16() local 86 yptr[x] = lerpf(yv, yptr[x], mix); in colorizey_slice16() 277 { "mix", "set the mix of source lightness", OFFSET(mix), AV_OPT_TYPE_FLOA [all...] |
H A D | vf_xfade.c | 248 static inline float mix(float a, float b, float mix) in mix() argument 250 return a * mix + b * (1.f - mix); in mix() 283 dst[x] = mix(xf0[x], xf1[x], progress); \ 638 dst[x] = mix(mix(xf0[x], xf1[x], dist), xf1[x], progress); \ 665 dst[x] = mix(mix(xf0[x], bg, smoothstep(1.f-phase, 1.f, progress)), \ 666 mix(b [all...] |
H A D | af_acrusher.c | 48 double mix; member 77 { "mix", "set mix", OFFSET(mix), AV_OPT_TYPE_DOUBLE, {.dbl=.5}, 0, 1, A }, 187 // mix between dry and wet signal in bitreduction() 188 k += (in - k) * s->mix; in bitreduction() 226 const double mix = s->mix; in filter_frame() local 250 sample = mix * samplereduction(s, &s->sr[c], sample) + src[c] * (1. - mix) * level_i in filter_frame() [all...] |
H A D | af_sidechaincompress.c | 52 double mix; member 94 { "mix", "set mix", OFFSET(mix), AV_OPT_TYPE_DOUBLE, {.dbl=1}, 0, 1, A|F|R }, 171 const double mix = s->mix; in compressor() local 212 dst[c] = src[c] * level_in * (gain * makeup * mix + (1. - mix)); in compressor()
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H A D | af_aiir.c | 59 double mix; member 118 const double mix = s->mix; \ 148 sample = sample * mix + ic[0] * (1. - mix); \ 175 const double mix = s->mix; \ 176 const double imix = 1. - mix; \ 204 o0 = o0 * mix + imix * i0; \ 234 const double mix [all...] |
H A D | af_earwax.c | 159 static void mix(AVFilterContext *ctx, AVFrame *out, in mix() function 201 mix(ctx, out, 0, 0, 1, 1, 0); in filter_frame() 202 mix(ctx, out, 1, 0, 1, 0, 1); in filter_frame()
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/ |
H A D | compatibility.hpp | 38 template <typename T> GLM_FUNC_QUALIFIER T lerp(T x, T y, T a){return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility) in lerp() 39 template <typename T, precision P> GLM_FUNC_QUALIFIER tvec2<T, P> lerp(const tvec2<T, P>& x, const tvec2<T, P>& y, T a){return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility) in lerp() 41 template <typename T, precision P> GLM_FUNC_QUALIFIER tvec3<T, P> lerp(const tvec3<T, P>& x, const tvec3<T, P>& y, T a){return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility) in lerp() 42 template <typename T, precision P> GLM_FUNC_QUALIFIER tvec4<T, P> lerp(const tvec4<T, P>& x, const tvec4<T, P>& y, T a){return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility) in lerp() 43 template <typename T, precision P> GLM_FUNC_QUALIFIER tvec2<T, P> lerp(const tvec2<T, P>& x, const tvec2<T, P>& y, const tvec2<T, P>& a){return mix(x, y, a);} //!< \brief Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility) in lerp() 44 template <typename T, precision P> GLM_FUNC_QUALIFIER tvec3<T, P> lerp(const tvec3<T, P>& x, const tvec3<T, P>& y, const tvec3<T, P>& a){return mix(x, y, a);} //!< \brief Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility) in lerp() 45 template <typename T, precision P> GLM_FUNC_QUALIFIER tvec4<T, P> lerp(const tvec4<T, P>& x, const tvec4<T, P>& y, const tvec4<T, P>& a){return mix(x, y, a);} //!< \brief Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility) in lerp()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
H A D | ColorStateTests.cpp | 265 RGBA8 mix(const RGBA8& col1, const RGBA8& col2, std::array<float, 4> fac) { in mix() function 276 RGBA8 mix(const RGBA8& col1, const RGBA8& col2, const RGBA8& fac) { in mix() function 283 return mix(col1, col2, f); in mix() 388 RGBA8 expected = base + mix(RGBA8(0, 0, 0, 0), color, fac); in TEST_P() 401 RGBA8 expected = base + mix(RGBA8(0, 0, 0, 0), color, fac); in TEST_P() 413 RGBA8 expected = base + mix(RGBA8(0, 0, 0, 0), color, fac); in TEST_P() 425 RGBA8 expected = base + mix(RGBA8(0, 0, 0, 0), color, fac); in TEST_P() 439 RGBA8 expected = base + mix(RGBA8(0, 0, 0, 0), color, fac); in TEST_P() 452 RGBA8 expected = base + mix(RGBA8(0, 0, 0, 0), color, fac); in TEST_P() 464 RGBA8 expected = base + mix(RGBA in TEST_P() [all...] |
/third_party/toybox/porting/liteos_a/toys/posix/ |
H A D | ps.c | 1323 } plist[2], *plold, *plnew, old, new, mix; in top_common() local 1371 // Collate old and new into "mix", depends on /proc read in pid sort order in top_common() 1374 mix.tb = xmalloc((old.count+new.count)*sizeof(struct procpid)); in top_common() 1375 mix.count = 0; in top_common() 1390 if (!old.count || *otb->slot > *ntb->slot) mix.tb[mix.count] = ntb; in top_common() 1394 mix.tb[mix.count] = otb; in top_common() 1395 mix.count++; in top_common() 1409 qsort(mix in top_common() [all...] |
/third_party/toybox/toys/posix/ |
H A D | ps.c | 1466 } plist[2], *plold, *plnew, old, new, mix; in top_common() local 1514 // Collate old and new into "mix", depends on /proc read in pid sort order in top_common() 1517 mix.tb = xmalloc((old.count+new.count)*sizeof(struct procpid)); in top_common() 1518 mix.count = 0; in top_common() 1534 if (!old.count || otb->slot[merge_idx] > ntb->slot[merge_idx]) mix.tb[mix.count] = ntb; in top_common() 1538 mix.tb[mix.count] = otb; in top_common() 1539 mix.count++; in top_common() 1553 qsort(mix in top_common() [all...] |
/third_party/elfutils/libdwfl/ |
H A D | dwfl_segment_report_module.c | 184 for (size_t mix = 0; mix < count; mix++) in handle_file_note() 192 firstix = lastix = mix; in handle_file_note() 194 lastix = mix; in handle_file_note() 202 for (ssize_t mix = 0; mix <= lastix; mix++) in handle_file_note() 207 if (mix == firstix) in handle_file_note() 209 if (firstix < mix in handle_file_note() [all...] |
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-subzero/include/llvm/ADT/ |
H A D | Hashing.h | 265 /// This effectively performs the initial mix. 271 state.mix(s); in create() 288 /// We mix all 64 bytes even when the chunk length is smaller, but we 290 void mix(const char *s) { in mix() function 426 // a mix of the last 64-bytes. That is how the algorithm works when we in hash_combine_range_impl() 431 state.mix(buffer); in hash_combine_range_impl() 460 state.mix(s_begin); in hash_combine_range_impl() 464 state.mix(s_end - 64); in hash_combine_range_impl() 526 // either initialize the hash state (on the first full buffer) or mix in combine_data() 534 state.mix(buffe in combine_data() [all...] |
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/ADT/ |
H A D | Hashing.h | 264 /// This effectively performs the initial mix. 270 state.mix(s); in create() 287 /// We mix all 64 bytes even when the chunk length is smaller, but we 289 void mix(const char *s) { in mix() function 424 // a mix of the last 64-bytes. That is how the algorithm works when we in hash_combine_range_impl() 429 state.mix(buffer); in hash_combine_range_impl() 458 state.mix(s_begin); in hash_combine_range_impl() 462 state.mix(s_end - 64); in hash_combine_range_impl() 524 // either initialize the hash state (on the first full buffer) or mix in combine_data() 532 state.mix(buffe in combine_data() [all...] |
/third_party/vk-gl-cts/framework/referencerenderer/ |
H A D | rrRenderer.cpp | 253 const ClipVec4 clippedV0 = tcu::mix(v0, v1, ComponentPlane<+1, CompNdx>().clipLineSegmentEnd(v0, v1)); in getLineIntersectionPoint() 254 const ClipVec4 clippedV1 = tcu::mix(v0, v1, ComponentPlane<-1, CompNdx>().clipLineSegmentEnd(v0, v1)); in getLineIntersectionPoint() 259 return tcu::mix(clippedV0, clippedV1, clipRatio); in getLineIntersectionPoint() 263 return tcu::mix(clippedV1, clippedV0, complementClipRatio); in getLineIntersectionPoint() 301 const ClipVec4 approximatedClipPoint = tcu::mix(inside.position, outside.position, hitDist); in clipTriangleOneVertex() 305 middle.weight[0] = tcu::mix(inside.weight[0], outside.weight[0], hitDist); in clipTriangleOneVertex() 306 middle.weight[1] = tcu::mix(inside.weight[1], outside.weight[1], hitDist); in clipTriangleOneVertex() 307 middle.weight[2] = tcu::mix(inside.weight[2], outside.weight[2], hitDist); in clipTriangleOneVertex() 325 const ClipVec4 approximatedClipPoint = tcu::mix(inside.position, outside.position, hitDist); in clipTriangleOneVertex() 329 middle.weight[0] = tcu::mix(insid in clipTriangleOneVertex() [all...] |
/third_party/typescript/tests/baselines/reference/ |
H A D | parserUsingConstructorAsIdentifier.js | 33 function mix(constructor) { function 73 function mix(constructor) {
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/third_party/zlib/examples/ |
H A D | gznorm.c | 296 // mix is 1 if we are at the end of a deflate block, and if in gzip_normalize() 297 // some of the bits in the last byte follow this block. mix in gzip_normalize() 301 int mix = (strm.data_type & 0x80) && bits; in gzip_normalize() local 309 unsigned char *end = strm.next_in - mix; in gzip_normalize() 327 if (mix) { in gzip_normalize()
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/detail/ |
H A D | func_common.hpp | 198 /// genType mix(genType x, genType y, genType(a)) 201 /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mix.xml">GLSL mix man page</a> 221 /// glm::vec4 r = glm::mix(g, h, a); // Interpolate with a floating-point scalar two vectors. 222 /// glm::vec4 s = glm::mix(g, h, b); // Teturns g or h; 223 /// glm::dvec3 t = glm::mix(e, f, a); // Types of the third parameter is not required to match with the first and the second. 224 /// glm::vec4 u = glm::mix(g, h, r); // Interpolations can be perform per component with a vector for the last parameter. 227 GLM_FUNC_DECL vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, vecType<U, P> const & a); 230 GLM_FUNC_DECL vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, U a); 233 GLM_FUNC_DECL genTypeT mix(genType [all...] |
/third_party/skia/third_party/externals/abseil-cpp/absl/random/internal/ |
H A D | seed_material.cc | 235 auto mix = [&](uint32_t x, uint32_t y) { in MixIntoSeedMaterial() local 243 elem = mix(elem, hash(seq_val)); in MixIntoSeedMaterial()
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