Searched refs:isGL45 (Results 1 - 12 of 12) sorted by relevance
/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fFunctionalTests.cpp | 189 ShaderLinkageTests (Context& context, bool isGL45) in ShaderLinkageTests() argument 191 , m_isGL45(isGL45) in ShaderLinkageTests() 242 ShaderTests (Context& context, bool isGL45) in ShaderTests() argument 244 , m_isGL45(isGL45) in ShaderTests() 362 TextureTests (Context& context, bool isGL45) in TextureTests() argument 364 , m_isGL45(isGL45) in TextureTests()
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H A D | es31fGeometryShaderTests.hpp | 39 GeometryShaderTests (Context& context, bool isGL45);
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H A D | es31fTessellationGeometryInteractionTests.hpp | 39 TessellationGeometryInteractionTests (Context& context, bool isGL45);
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H A D | es31fTessellationTests.hpp | 39 TessellationTests (Context& context, bool isGL45);
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H A D | es31fTextureBorderClampTests.hpp | 39 TextureBorderClampTests (Context& context, bool isGL45);
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H A D | es31fUniformLocationTests.hpp | 46 UniformLocationTests (Context& context, bool isGL45);
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H A D | es31fUniformLocationTests.cpp | 554 bool isGL45 = glu::contextSupports(m_renderCtx.getType(), glu::ApiType::core(4, 5)); 555 if (isGL45) 664 if (isGL45) 722 UniformLocationTests::UniformLocationTests (Context& context, bool isGL45) 724 , m_isGL45(isGL45)
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H A D | es31fProgramInterfaceQueryTests.cpp | 5048 static void generateProgramInputOutputShaderCaseBlocks (Context& context, tcu::TestCaseGroup* targetGroup, glu::GLSLVersion glslVersion, bool withCompute, bool inputCase, bool isGL45, void (*blockContentGenerator)(Context&, const ResourceDefinition::Node::SharedPtr&, tcu::TestCaseGroup*, deUint32, bool)) 5076 blockContentGenerator(context, defaultBlock, blockGroup, (1 << glu::SHADERTYPE_VERTEX) | (1 << glu::SHADERTYPE_FRAGMENT), isGL45); 5088 blockContentGenerator(context, defaultBlock, blockGroup, (1 << singleStageCases[ndx].stage), isGL45); 5101 blockContentGenerator(context, defaultBlock, blockGroup, (1 << glu::SHADERTYPE_COMPUTE), isGL45); 5160 blockContentGenerator(context, block, blockGroup, (1 << shaderType), isGL45); 5171 blockContentGenerator(context, block, blockGroup, (1 << shaderType), isGL45); 5175 if (!isGL45) 5182 blockContentGenerator(context, block, blockGroup, (1 << shaderType), isGL45); 5193 blockContentGenerator(context, block, blockGroup, (1 << shaderType), isGL45); 5407 static void generateProgramInputResourceListBlockContents (Context& context, const ResourceDefinition::Node::SharedPtr& parentStructure, tcu::TestCaseGroup* targetGroup, deUint32 presentShadersMask, bool isGL45) [all...] |
H A D | es31fTextureBorderClampTests.cpp | 2281 static bool isFormatSupported(deUint32 format, bool isGL45) 2283 if (isGL45 && (format == GL_LUMINANCE || format == GL_ALPHA || format == GL_LUMINANCE_ALPHA)) 2291 TextureBorderClampTests::TextureBorderClampTests (Context& context, bool isGL45) 2293 , m_isGL45(isGL45)
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H A D | es31fTessellationTests.cpp | 1617 bool isGL45 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::core(4, 5)); 1618 if (!isGL45) 1687 + ((m_caseType == CASETYPE_PRECISE && !isGL45) ? "precise gl_Position;\n\n" : "") + 2527 bool isGL45 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::core(4, 5)); 2549 + (isGL45 ? "" : "precise gl_Position;\n") + 7387 TessellationTests::TessellationTests (Context& context, bool isGL45) 7389 , m_isGL45(isGL45) in m_isGL45()
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H A D | es31fTessellationGeometryInteractionTests.cpp | 3069 TessellationGeometryInteractionTests::TessellationGeometryInteractionTests (Context& context, bool isGL45) 3071 , m_isGL45(isGL45)
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H A D | es31fGeometryShaderTests.cpp | 6073 GeometryShaderTests::GeometryShaderTests (Context& context, bool isGL45) 6075 , m_isGL45(isGL45)
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