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Searched refs:isGL45 (Results 1 - 12 of 12) sorted by relevance

/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fFunctionalTests.cpp189 ShaderLinkageTests (Context& context, bool isGL45) in ShaderLinkageTests() argument
191 , m_isGL45(isGL45) in ShaderLinkageTests()
242 ShaderTests (Context& context, bool isGL45) in ShaderTests() argument
244 , m_isGL45(isGL45) in ShaderTests()
362 TextureTests (Context& context, bool isGL45) in TextureTests() argument
364 , m_isGL45(isGL45) in TextureTests()
H A Des31fGeometryShaderTests.hpp39 GeometryShaderTests (Context& context, bool isGL45);
H A Des31fTessellationGeometryInteractionTests.hpp39 TessellationGeometryInteractionTests (Context& context, bool isGL45);
H A Des31fTessellationTests.hpp39 TessellationTests (Context& context, bool isGL45);
H A Des31fTextureBorderClampTests.hpp39 TextureBorderClampTests (Context& context, bool isGL45);
H A Des31fUniformLocationTests.hpp46 UniformLocationTests (Context& context, bool isGL45);
H A Des31fUniformLocationTests.cpp554 bool isGL45 = glu::contextSupports(m_renderCtx.getType(), glu::ApiType::core(4, 5));
555 if (isGL45)
664 if (isGL45)
722 UniformLocationTests::UniformLocationTests (Context& context, bool isGL45)
724 , m_isGL45(isGL45)
H A Des31fProgramInterfaceQueryTests.cpp5048 static void generateProgramInputOutputShaderCaseBlocks (Context& context, tcu::TestCaseGroup* targetGroup, glu::GLSLVersion glslVersion, bool withCompute, bool inputCase, bool isGL45, void (*blockContentGenerator)(Context&, const ResourceDefinition::Node::SharedPtr&, tcu::TestCaseGroup*, deUint32, bool))
5076 blockContentGenerator(context, defaultBlock, blockGroup, (1 << glu::SHADERTYPE_VERTEX) | (1 << glu::SHADERTYPE_FRAGMENT), isGL45);
5088 blockContentGenerator(context, defaultBlock, blockGroup, (1 << singleStageCases[ndx].stage), isGL45);
5101 blockContentGenerator(context, defaultBlock, blockGroup, (1 << glu::SHADERTYPE_COMPUTE), isGL45);
5160 blockContentGenerator(context, block, blockGroup, (1 << shaderType), isGL45);
5171 blockContentGenerator(context, block, blockGroup, (1 << shaderType), isGL45);
5175 if (!isGL45)
5182 blockContentGenerator(context, block, blockGroup, (1 << shaderType), isGL45);
5193 blockContentGenerator(context, block, blockGroup, (1 << shaderType), isGL45);
5407 static void generateProgramInputResourceListBlockContents (Context& context, const ResourceDefinition::Node::SharedPtr& parentStructure, tcu::TestCaseGroup* targetGroup, deUint32 presentShadersMask, bool isGL45)
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H A Des31fTextureBorderClampTests.cpp2281 static bool isFormatSupported(deUint32 format, bool isGL45)
2283 if (isGL45 && (format == GL_LUMINANCE || format == GL_ALPHA || format == GL_LUMINANCE_ALPHA))
2291 TextureBorderClampTests::TextureBorderClampTests (Context& context, bool isGL45)
2293 , m_isGL45(isGL45)
H A Des31fTessellationTests.cpp1617 bool isGL45 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::core(4, 5));
1618 if (!isGL45)
1687 + ((m_caseType == CASETYPE_PRECISE && !isGL45) ? "precise gl_Position;\n\n" : "") +
2527 bool isGL45 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::core(4, 5));
2549 + (isGL45 ? "" : "precise gl_Position;\n") +
7387 TessellationTests::TessellationTests (Context& context, bool isGL45)
7389 , m_isGL45(isGL45) in m_isGL45()
H A Des31fTessellationGeometryInteractionTests.cpp3069 TessellationGeometryInteractionTests::TessellationGeometryInteractionTests (Context& context, bool isGL45)
3071 , m_isGL45(isGL45)
H A Des31fGeometryShaderTests.cpp6073 GeometryShaderTests::GeometryShaderTests (Context& context, bool isGL45)
6075 , m_isGL45(isGL45)

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