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Searched refs:gl (Results 1 - 25 of 1434) sorted by relevance

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/third_party/vk-gl-cts/modules/gles3/performance/
H A Des3pStateChangeTests.cpp55 virtual void renderTest (const glw::Functions& gl);
56 virtual void renderReference (const glw::Functions& gl);
58 virtual void changeState (const glw::Functions& gl, int stateId) = 0;
74 void StateChangeCase::renderTest (const glw::Functions& gl) in renderTest() argument
78 changeState(gl, 0); in renderTest()
79 callDraw(gl); in renderTest()
81 changeState(gl, 1); in renderTest()
82 callDraw(gl); in renderTest()
86 void StateChangeCase::renderReference (const glw::Functions& gl) in renderReference() argument
88 changeState(gl, in renderReference()
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H A Des3pRedundantStateChangeTests.cpp55 virtual void renderTest (const glw::Functions& gl);
56 virtual void renderReference (const glw::Functions& gl);
57 virtual void changeState (const glw::Functions& gl) = 0;
73 void RedundantStateChangeCase::renderTest (const glw::Functions& gl) in renderTest() argument
77 changeState(gl); in renderTest()
78 callDraw(gl); in renderTest()
82 void RedundantStateChangeCase::renderReference (const glw::Functions& gl) in renderReference() argument
84 changeState(gl); in renderReference()
87 callDraw(gl); in renderReference()
111 virtual void setupInitialState (const glw::Functions& gl)\
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/third_party/vk-gl-cts/modules/gles2/performance/
H A Des2pStateChangeTests.cpp55 virtual void renderTest (const glw::Functions& gl);
56 virtual void renderReference (const glw::Functions& gl);
58 virtual void changeState (const glw::Functions& gl, int stateId) = 0;
74 void StateChangeCase::renderTest (const glw::Functions& gl) in renderTest() argument
78 changeState(gl, 0); in renderTest()
79 callDraw(gl); in renderTest()
81 changeState(gl, 1); in renderTest()
82 callDraw(gl); in renderTest()
86 void StateChangeCase::renderReference (const glw::Functions& gl) in renderReference() argument
88 changeState(gl, in renderReference()
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H A Des2pRedundantStateChangeTests.cpp55 virtual void renderTest (const glw::Functions& gl);
56 virtual void renderReference (const glw::Functions& gl);
57 virtual void changeState (const glw::Functions& gl) = 0;
73 void RedundantStateChangeCase::renderTest (const glw::Functions& gl) in renderTest() argument
77 changeState(gl); in renderTest()
78 callDraw(gl); in renderTest()
82 void RedundantStateChangeCase::renderReference (const glw::Functions& gl) in renderReference() argument
84 changeState(gl); in renderReference()
87 callDraw(gl); in renderReference()
111 virtual void setupInitialState (const glw::Functions& gl)\
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
H A DTextureD3D.h19 namespace gl namespace
35 TextureD3D(const gl::TextureState &data, RendererD3D *renderer);
38 void onDestroy(const gl::Context *context) override;
40 angle::Result getNativeTexture(const gl::Context *context, TextureStorage **outStorage);
45 virtual ImageD3D *getImage(const gl::ImageIndex &index) const = 0;
48 angle::Result getImageAndSyncFromStorage(const gl::Context *context,
49 const gl::ImageIndex &index,
56 angle::Result setStorage(const gl::Context *context,
57 gl::TextureType type,
60 const gl
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderMaxPatchVertices.cpp206 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in deinit() local
209 gl.useProgram(0); in deinit()
212 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 3); in deinit()
220 gl.patchParameterfv(GL_PATCH_DEFAULT_INNER_LEVEL, default_levels); in deinit()
221 gl.patchParameterfv(GL_PATCH_DEFAULT_OUTER_LEVEL, default_levels); in deinit()
225 gl.disableVertexAttribArray(0); in deinit()
226 gl.disableVertexAttribArray(1); in deinit()
229 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, 0 /* buffer */); in deinit()
230 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0 /* index */, 0 /* buffer */); in deinit()
231 gl in deinit()
365 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); initTest() local
399 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); initVertexBufferObjects() local
481 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); initTransformFeedbackBufferObjects() local
553 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); initProgramObjects() local
656 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); compareResults() local
707 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); compareResults() local
757 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
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H A DesextcTessellationShaderPrimitiveCoverage.cpp233 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in deinit() local
236 gl.useProgram(0); in deinit()
237 gl.bindBuffer(GL_ARRAY_BUFFER, 0); in deinit()
238 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, 0); in deinit()
239 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in deinit()
240 gl.disable(GL_STENCIL_TEST); in deinit()
241 gl.bindVertexArray(0); in deinit()
244 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 3); in deinit()
245 GLU_EXPECT_NO_ERROR(gl.getError(), "glPatchParameteriEXT() failed!"); in deinit()
258 gl in deinit()
370 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); initTest() local
403 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); initProgramObjects() local
464 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); initFramebuffer() local
518 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); initBufferObjects() local
582 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); drawPatch() local
677 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); verifyDrawBufferContents() local
736 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cTextureStorageMultisampleFunctionalTests.cpp67 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in deinit() local
71 gl.deleteFramebuffers(1, &dst_fbo_id); in deinit()
78 gl.deleteFramebuffers(1, &src_fbo_id); in deinit()
85 gl.deleteTextures(1, &dst_to_color_id); in deinit()
92 gl.deleteTextures(1, &dst_to_depth_stencil_id); in deinit()
99 gl.deleteTextures(1, &src_to_color_id); in deinit()
106 gl.deleteTextures(1, &src_to_depth_stencil_id); in deinit()
123 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate() local
126 gl.genTextures(1, &dst_to_color_id); in iterate()
127 gl in iterate()
282 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
371 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
717 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
778 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
1118 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
1160 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
1275 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
1371 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); initInternals() local
1446 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
1764 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); linkProgram() local
1789 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); compileShader() local
1841 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
1937 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); initInternals() local
2011 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
2349 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); linkProgram() local
2372 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); compileShader() local
2409 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
2465 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
2697 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
2774 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
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H A Des31cTextureStorageMultisampleTexStorage3DMultisampleTests.cpp110 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in deinit() local
115 gl.bindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, 0); in deinit()
121 gl.deleteTextures(1, &to_id_2d_array_1); in deinit()
129 gl.deleteTextures(1, &to_id_2d_array_2); in deinit()
137 gl.deleteTextures(1, &to_id_2d_array_3); in deinit()
146 GLU_EXPECT_NO_ERROR(gl.getError(), "Texture objects deletion failed."); in deinit()
155 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in initInternals() local
158 gl.genTextures(1, &to_id_2d_array_1); in initInternals()
161 gl.genTextures(1, &to_id_2d_array_2); in initInternals()
164 gl in initInternals()
190 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
316 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
341 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); initInternals() local
376 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
415 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
436 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); initInternals() local
463 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
511 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
533 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); initInternals() local
561 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
652 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
674 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); initInternals() local
702 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
777 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
799 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); initInternals() local
827 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
902 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); createAssets() local
929 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); releaseAssets() local
961 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
1039 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
1058 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); initInternals() local
1085 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
1121 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
1143 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); initInternals() local
1170 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
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/third_party/vk-gl-cts/framework/opengl/
H A DgluStateReset.cpp41 void resetErrors (const glw::Functions& gl) in resetErrors() argument
47 if (gl.getError() == GL_NONE) in resetErrors()
59 const glw::Functions& gl = renderCtx.getFunctions(); in resetStateES() local
63 resetErrors(gl); in resetStateES()
70 gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &numVertexAttribArrays); in resetStateES()
72 gl.bindBuffer (GL_ARRAY_BUFFER, 0); in resetStateES()
73 gl.bindBuffer (GL_ELEMENT_ARRAY_BUFFER, 0); in resetStateES()
77 gl.bindVertexArray (0); in resetStateES()
78 gl.disable (GL_PRIMITIVE_RESTART_FIXED_INDEX); in resetStateES()
82 gl in resetStateES()
645 const glw::Functions& gl = renderCtx.getFunctions(); resetStateGLCore() local
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_buffer/
H A DesextcTextureBufferOperations.cpp85 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in initTest() local
87 gl.getIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_SIZE, 0, &m_n_vectors_in_buffer_texture); in initTest()
88 GLU_EXPECT_NO_ERROR(gl.getError(), "Error getting GL_MAX_COMPUTE_WORK_GROUP_SIZE parameter value!"); in initTest()
91 gl.genBuffers(1, &m_tb_bo_id); in initTest()
92 GLU_EXPECT_NO_ERROR(gl.getError(), "Error generating buffer object!"); in initTest()
94 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_tb_bo_id); in initTest()
95 GLU_EXPECT_NO_ERROR(gl.getError(), "Error binding buffer object !"); in initTest()
97 gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, in initTest()
99 GLU_EXPECT_NO_ERROR(gl.getError(), "Error allocating data store for buffer object!"); in initTest()
102 gl in initTest()
127 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); initFirstPhase() local
192 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); initSecondPhase() local
384 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterateFirstPhase() local
424 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterateSecondPhase() local
587 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); checkFramebufferStatus() local
630 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
659 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinitFirstPhase() local
689 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinitSecondPhase() local
782 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); initializeBufferObjectData() local
811 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); initializeBufferObjectData() local
856 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); initializeBufferObjectData() local
1064 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
1154 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); initializeBufferObjectData() local
1295 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
1366 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); initializeBufferObjectData() local
1443 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
1484 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); initializeBufferObjectData() local
1565 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
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/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcPolygonOffsetClampTests.cpp120 void PolygonOffsetClampAvailabilityTestCase::test(const glw::Functions& gl) in test() argument
124 gl.getBooleanv(GL_POLYGON_OFFSET_CLAMP_EXT, &data); in test()
125 GLU_EXPECT_NO_ERROR(gl.getError(), "getBooleanv error occurred"); in test()
129 gl.getIntegerv(GL_POLYGON_OFFSET_CLAMP_EXT, &data); in test()
130 GLU_EXPECT_NO_ERROR(gl.getError(), "getBooleanv error occurred"); in test()
134 gl.getInteger64v(GL_POLYGON_OFFSET_CLAMP_EXT, &data); in test()
135 GLU_EXPECT_NO_ERROR(gl.getError(), "getBooleanv error occurred"); in test()
139 gl.getFloatv(GL_POLYGON_OFFSET_CLAMP_EXT, &data); in test()
140 GLU_EXPECT_NO_ERROR(gl.getError(), "getBooleanv error occurred"); in test()
147 gl in test()
176 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); init() local
237 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
262 test(const glw::Functions& gl) test() argument
453 readDepthValue(const glw::Functions& gl, const GLuint readDepthProgramId, const GLuint testProgramId) readDepthValue() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
H A DTextureMtl.h34 TextureMtl(const gl::TextureState &state);
38 void onDestroy(const gl::Context *context) override;
40 angle::Result setImage(const gl::Context *context,
41 const gl::ImageIndex &index,
43 const gl::Extents &size,
46 const gl::PixelUnpackState &unpack,
47 gl::Buffer *unpackBuffer,
49 angle::Result setSubImage(const gl::Context *context,
50 const gl::ImageIndex &index,
51 const gl
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderLayeredFBO.cpp44 * @param gl ES / GL entry-points.
51 bool GeometryShaderLayeredFBOShared::checkFBOCompleteness(tcu::TestContext& test_context, const glw::Functions& gl, in checkFBOCompleteness() argument
57 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id); in checkFBOCompleteness()
58 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindFramebuffer() call failed."); in checkFBOCompleteness()
60 current_fbo_status = gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER); in checkFBOCompleteness()
61 GLU_EXPECT_NO_ERROR(gl.getError(), "glCheckFramebufferStatus() call failed."); in checkFBOCompleteness()
81 * @param gl ES / GL entry-points
85 void GeometryShaderLayeredFBOShared::deinitFBOs(const glw::Functions& gl, const glw::GLuint* fbo_ids) in deinitFBOs() argument
89 gl.deleteFramebuffers(GeometryShaderLayeredFBOShared::n_shared_fbo_ids, fbo_ids); in deinitFBOs()
95 * @param gl E
99 deinitTOs(const glw::Functions& gl, const glw::GLuint* to_ids) deinitTOs() argument
114 initFBOs(const glw::Functions& gl, glw::glFramebufferTextureFunc pGLFramebufferTexture, const glw::GLuint* to_ids, glw::GLuint* out_fbo_ids) initFBOs() argument
200 initTOs(const glw::Functions& gl, glw::glTexStorage3DMultisampleFunc pGLTexStorage3DMultisample, glw::GLuint* out_to_ids) initTOs() argument
298 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
332 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
391 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
425 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
569 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
605 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
667 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
699 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
760 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
798 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
867 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
897 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
968 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
1016 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
1135 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
1188 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayImageTextureSize.cpp82 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in initTest() local
85 gl.genVertexArrays(1, &m_vao_id); in initTest()
86 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not generate vertex array object"); in initTest()
88 gl.bindVertexArray(m_vao_id); in initTest()
89 GLU_EXPECT_NO_ERROR(gl.getError(), "Error binding vertex array object!"); in initTest()
92 m_po_id = gl.createProgram(); in initTest()
93 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not create program object."); in initTest()
106 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in deinit() local
109 gl.useProgram(0); in deinit()
110 gl in deinit()
151 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
229 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); createCubeMapArrayTexture() local
319 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); configureTextures() local
340 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deleteTextures() local
367 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); configureUniforms() local
405 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); configureTestSpecificObjects() local
427 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deleteTestSpecificObjects() local
452 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); configureTextures() local
472 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); checkResults() local
536 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); configureProgram() local
561 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deleteProgram() local
581 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); runShaders() local
659 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); configureProgram() local
688 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deleteProgram() local
713 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); runShaders() local
815 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); configureProgram() local
847 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deleteProgram() local
879 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); runShaders() local
1079 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); configureTestSpecificObjects() local
1131 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deleteTestSpecificObjects() local
1172 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); checkResults() local
1239 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); checkFramebufferStatus() local
1296 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); configureTestSpecificObjects() local
1309 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deleteTestSpecificObjects() local
1328 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); configureProgram() local
1348 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deleteProgram() local
1411 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); runShaders() local
1463 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); configureProgram() local
1481 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deleteProgram() local
1529 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); configureTestSpecificObjects() local
1566 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deleteTestSpecificObjects() local
1594 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); configureTextures() local
1611 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); deleteTextures() local
1631 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); runShaders() local
1652 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); checkResults() local
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/third_party/skia/third_party/externals/angle2/src/image_util/
H A Dimageformats.cpp17 void L8::readColor(gl::ColorF *dst, const L8 *src) in readColor()
19 const float lum = gl::normalizedToFloat(src->L); in readColor()
26 void L8::writeColor(L8 *dst, const gl::ColorF *src) in writeColor()
28 dst->L = gl::floatToNormalized<uint8_t>(src->red); in writeColor()
33 dst->L = gl::average(src1->L, src2->L); in average()
36 void R8::readColor(gl::ColorUI *dst, const R8 *src) in readColor()
44 void R8::readColor(gl::ColorF *dst, const R8 *src) in readColor()
46 dst->red = gl::normalizedToFloat(src->R); in readColor()
52 void R8::writeColor(R8 *dst, const gl::ColorUI *src) in writeColor()
57 void R8::writeColor(R8 *dst, const gl
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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl3cGLSLnoperspectiveTests.cpp45 const glw::Functions& gl = context.getRenderContext().getFunctions(); in compile_shader() local
51 gl.shaderSource(shader_id, 1 /* count */, &shader_code, 0); in compile_shader()
52 GLU_EXPECT_NO_ERROR(gl.getError(), "ShaderSource"); in compile_shader()
55 gl.compileShader(shader_id); in compile_shader()
56 GLU_EXPECT_NO_ERROR(gl.getError(), "CompileShader"); in compile_shader()
59 gl.getShaderiv(shader_id, GL_COMPILE_STATUS, &status); in compile_shader()
60 GLU_EXPECT_NO_ERROR(gl.getError(), "GetShaderiv"); in compile_shader()
69 gl.getShaderiv(shader_id, GL_INFO_LOG_LENGTH, &length); in compile_shader()
70 GLU_EXPECT_NO_ERROR(gl.getError(), "GetShaderiv"); in compile_shader()
76 gl in compile_shader()
99 const glw::Functions& gl = context.getRenderContext().getFunctions(); prepare_shader() local
134 const glw::Functions& gl = context.getRenderContext().getFunctions(); link_program() local
196 const glw::Functions& gl = context.getRenderContext().getFunctions(); prepare_program() local
370 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
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H A Dgl3cTransformFeedbackTests.cpp134 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate() local
161 gl.genTransformFeedbacks(1, &m_transform_feedback_object_0); in iterate()
163 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTransformFeedbacks call failed."); in iterate()
169 gl.genQueries(1, &m_query_object); in iterate()
171 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenQueries call failed."); in iterate()
177 gl.genTransformFeedbacks(1, &m_transform_feedback_object_1); in iterate()
179 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTransformFeedbacks call failed."); in iterate()
190 gl.genVertexArrays(1, &m_vertex_array_object); in iterate()
191 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenVertexArrays call failed."); in iterate()
193 gl in iterate()
383 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); testExtension1() local
973 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); testExtension2() local
1190 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); testExtension3() local
1365 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); testInstanced() local
1769 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); testNoVertexNoGeometry() local
1808 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); testInvalidVarying() local
1854 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); testRepeatedVarying() local
1900 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); testTooManyVaryings() local
2122 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); test_max_transform_feedback_interleaved_components() local
2146 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); test_max_transform_feedback_separate_attribs() local
2170 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); test_max_transform_feedback_separate_components() local
2194 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); test_max_transform_feedback_buffers() local
2218 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); test_max_vertex_streams() local
2265 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
2357 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); fetchLimits() local
2389 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); buildProgram() local
2465 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); createFramebuffer() local
2502 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); createTransformFeedbackBuffer() local
2521 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); createVertexArrayObject() local
2534 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); draw() local
2554 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); checkFramebuffer() local
2582 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); checkTransformFeedbackBuffer() local
2659 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); bindBuffer() local
2684 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); clean() local
2720 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); cleanBuffer() local
2817 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
2908 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); fetchLimits() local
2940 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); buildProgram() local
3025 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); draw() local
3105 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); fetchLimits() local
3150 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); createTransformFeedbackBuffer() local
3177 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); bindBuffer() local
3207 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); cleanBuffer() local
3223 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); checkTransformFeedbackBuffer() local
3348 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); fetchLimits() local
3422 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
3513 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); buildProgram() local
3612 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); check() local
3780 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); createTransformFeedbackBuffer() local
3793 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); draw() local
3808 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); checkTransformFeedbackBuffer() local
3829 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); clean() local
3854 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); createTransformFeedbackBuffer() local
3867 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); draw() local
3882 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); checkTransformFeedbackBuffer() local
3903 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); clean() local
3927 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); createTransformFeedbackBuffer() local
3940 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); draw() local
3955 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); checkTransformFeedbackBuffer() local
3976 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); clean() local
4001 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); createTransformFeedbackBuffer() local
4014 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); draw() local
4029 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); checkTransformFeedbackBuffer() local
4050 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); clean() local
4071 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); draw() local
4089 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); checkFramebuffer() local
4125 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); draw() local
4143 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); checkFramebuffer() local
4286 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); prepare() local
4362 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); bindXFB() local
4371 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); bindVAO() local
4380 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); bindBOForXFB() local
4405 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); bindBOForDraw() local
4439 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); useProgram() local
4449 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); useColour() local
4461 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); useGeometrySet() local
4473 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); clean() local
4536 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); drawForCapture() local
4574 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); drawToFramebuffer() local
4590 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); checkFramebuffer() local
4626 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); inspectXFBState() local
4799 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); prepareAndBind() local
4869 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); swapBuffers() local
4883 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); draw() local
4912 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); check() local
4937 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); clean() local
5088 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); prepareAndBind() local
5137 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); draw() local
5158 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); check() local
5201 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); clean() local
5299 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
5387 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); prepareObjects() local
5476 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); setupVertexArray() local
5494 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); useProgram() local
5503 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); drawForXFB() local
5548 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); drawForFramebuffer() local
5557 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); inspectQueries() local
5589 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); check() local
5615 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); clean() local
5839 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); prepareObjects() local
5945 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); drawForXFB() local
5969 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); drawInstanced() local
5996 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); check() local
6022 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); clean() local
6281 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); prepareObjects() local
6399 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); drawForXFB() local
6423 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); drawStreamInstanced() local
6459 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); check() local
6485 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); clean() local
6679 buildProgram( glw::Functions const& gl, tcu::TestLog& log, glw::GLchar const* const geometry_shader_source, glw::GLchar const* const tessellation_control_shader_source, glw::GLchar const* const tessellation_evaluation_shader_source, glw::GLchar const* const vertex_shader_source, glw::GLchar const* const fragment_shader_source, glw::GLchar const* const* const transform_feedback_varyings, glw::GLsizei const transform_feedback_varyings_count, glw::GLenum const transform_feedback_varyings_mode, bool const do_not_detach, glw::GLint* linking_status) buildProgram() argument
[all...]
H A Dgl4cIndirectParametersTests.cpp94 const Functions& gl = m_context.getRenderContext().getFunctions(); in iterate() local
105 gl.genBuffers(1, &paramBuffer); in iterate()
106 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenBuffers"); in iterate()
108 gl.bindBuffer(GL_PARAMETER_BUFFER_ARB, paramBuffer); in iterate()
109 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer"); in iterate()
112 gl.getIntegerv(GL_PARAMETER_BUFFER_BINDING_ARB, &paramBinding); in iterate()
113 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetIntegerv"); in iterate()
123 gl.bufferData(GL_PARAMETER_BUFFER_ARB, 10 * sizeof(GLint), data, GL_DYNAMIC_DRAW); in iterate()
124 GLU_EXPECT_NO_ERROR(gl.getError(), "glBufferData"); in iterate()
126 gl in iterate()
272 const Functions& gl = m_context.getRenderContext().getFunctions(); verify() local
345 const Functions& gl = m_context.getRenderContext().getFunctions(); init() local
398 const Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
414 const Functions& gl = m_context.getRenderContext().getFunctions(); draw() local
457 const Functions& gl = m_context.getRenderContext().getFunctions(); verifyErrors() local
527 const Functions& gl = m_context.getRenderContext().getFunctions(); init() local
592 const Functions& gl = m_context.getRenderContext().getFunctions(); deinit() local
610 const Functions& gl = m_context.getRenderContext().getFunctions(); draw() local
653 const Functions& gl = m_context.getRenderContext().getFunctions(); verifyErrors() local
[all...]
/third_party/vk-gl-cts/external/openglcts/modules/glesext/gpu_shader5/
H A DesextcGPUShader5SamplerArrayIndexing.cpp73 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in deinit() local
76 gl.useProgram(0); in deinit()
77 gl.bindBuffer(GL_ARRAY_BUFFER, 0); in deinit()
78 gl.activeTexture(GL_TEXTURE0); in deinit()
79 gl.bindTexture(GL_TEXTURE_2D, 0); in deinit()
80 gl.bindFramebuffer(GL_FRAMEBUFFER, 0); in deinit()
81 gl.bindVertexArray(0); in deinit()
85 gl.deleteProgram(m_po_id); in deinit()
91 gl.deleteShader(m_fs_id); in deinit()
97 gl in deinit()
141 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); initTest() local
247 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); iterate() local
[all...]
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A DTextureImpl_mock.h22 MockTextureImpl() : TextureImpl(mMockState), mMockState(gl::TextureType::_2D) {} in MockTextureImpl()
25 angle::Result(const gl::Context *,
26 const gl::ImageIndex &,
28 const gl::Extents &,
31 const gl::PixelUnpackState &,
32 gl::Buffer *,
35 angle::Result(const gl::Context *,
36 const gl::ImageIndex &,
37 const gl::Box &,
40 const gl
[all...]
H A DContextImpl.h19 namespace gl namespace
26 } // namespace gl
33 ContextImpl(const gl::State &state, gl::ErrorSet *errorSet);
36 virtual void onDestroy(const gl::Context *context) {} in onDestroy()
41 virtual angle::Result flush(const gl::Context *context) = 0;
42 virtual angle::Result finish(const gl::Context *context) = 0;
45 virtual angle::Result drawArrays(const gl::Context *context,
46 gl::PrimitiveMode mode,
49 virtual angle::Result drawArraysInstanced(const gl
[all...]
H A DTextureImpl.h29 namespace gl namespace
35 } // namespace gl
44 TextureImpl(const gl::TextureState &state);
47 virtual void onDestroy(const gl::Context *context);
49 virtual angle::Result setImage(const gl::Context *context,
50 const gl::ImageIndex &index,
52 const gl::Extents &size,
55 const gl::PixelUnpackState &unpack,
56 gl::Buffer *unpackBuffer,
58 virtual angle::Result setSubImage(const gl
[all...]
/third_party/vk-gl-cts/modules/glshared/
H A DglsSamplerObjectTest.cpp83 void TextureSamplerTest::setTextureState (const glw::Functions& gl, GLenum target, SamplingState state) in setTextureState() argument
85 gl.texParameteri(target, GL_TEXTURE_MIN_FILTER, state.minFilter); in setTextureState()
86 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_MIN_FILTER, state.minFilter)"); in setTextureState()
87 gl.texParameteri(target, GL_TEXTURE_MAG_FILTER, state.magFilter); in setTextureState()
88 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_MAG_FILTER, state.magFilter)"); in setTextureState()
89 gl.texParameteri(target, GL_TEXTURE_WRAP_S, state.wrapS); in setTextureState()
90 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_WRAP_S, state.wrapS)"); in setTextureState()
91 gl.texParameteri(target, GL_TEXTURE_WRAP_T, state.wrapT); in setTextureState()
92 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_WRAP_T, state.wrapT)"); in setTextureState()
93 gl in setTextureState()
101 setSamplerState(const glw::Functions& gl, SamplingState state, GLuint sampler) setSamplerState() argument
295 const glw::Functions& gl = m_renderCtx.getFunctions(); render() local
379 createTexture2D(const glw::Functions& gl) createTexture2D() argument
405 createTexture3D(const glw::Functions& gl) createTexture3D() argument
431 createTextureCube(const glw::Functions& gl) createTextureCube() argument
468 createTexture(const glw::Functions& gl, GLenum target) createTexture() argument
489 const glw::Functions& gl = m_renderCtx.getFunctions(); renderReferences() local
512 const glw::Functions& gl = m_renderCtx.getFunctions(); renderResults() local
595 setTextureState(const glw::Functions& gl, GLenum target, SamplingState state) setTextureState() argument
613 setSamplerState(const glw::Functions& gl, SamplingState state, GLuint sampler) setSamplerState() argument
783 const glw::Functions& gl = m_renderCtx.getFunctions(); render() local
874 createTexture2D(const glw::Functions& gl, int id) createTexture2D() argument
913 createTexture3D(const glw::Functions& gl, int id) createTexture3D() argument
952 createTextureCube(const glw::Functions& gl, int id) createTextureCube() argument
1009 createTexture(const glw::Functions& gl, GLenum target, int id) createTexture() argument
1030 const glw::Functions& gl = m_renderCtx.getFunctions(); renderReferences() local
1072 const glw::Functions& gl = m_renderCtx.getFunctions(); renderResults() local
[all...]
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DTextureVk.h36 TextureVk(const gl::TextureState &state, RendererVk *renderer);
38 void onDestroy(const gl::Context *context) override;
40 angle::Result setImage(const gl::Context *context,
41 const gl::ImageIndex &index,
43 const gl::Extents &size,
46 const gl::PixelUnpackState &unpack,
47 gl::Buffer *unpackBuffer,
49 angle::Result setSubImage(const gl::Context *context,
50 const gl::ImageIndex &index,
51 const gl
[all...]

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