/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fShaderMultisampleInterpolationTests.cpp | 208 std::string genFragmentSource (int numTargetSamples) const; 301 std::string SampleQualifierRenderCase::genFragmentSource (int numTargetSamples) const in genFragmentSource() function in deqp::gles31::Functional::__anon30912::SampleQualifierRenderCase 391 std::string genFragmentSource (int numTargetSamples) const; 509 std::string InterpolateAtSampleRenderCase::genFragmentSource (int numTargetSamples) const 654 std::string genFragmentSource (int numTargetSamples) const; 709 std::string SingleSampleInterpolateAtSampleCase::genFragmentSource (int numTargetSamples) const 846 std::string genFragmentSource (int numTargetSamples) const; 896 std::string CentroidQualifierAtSampleCase::genFragmentSource (int numTargetSamples) const 949 std::string genFragmentSource (int numTargetSamples) const; 1000 std::string InterpolateAtSampleIDCase::genFragmentSource (in [all...] |
H A D | es31fSampleVariableTests.cpp | 294 std::string genFragmentSource (int numTargetSamples) const; 313 std::string NumSamplesCase::genFragmentSource (int numTargetSamples) const 349 std::string genFragmentSource (int numTargetSamples) const; 393 std::string MaxSamplesCase::genFragmentSource (int numTargetSamples) const 433 std::string genFragmentSource (int numTargetSamples) const; 482 std::string SampleIDCase::genFragmentSource (int numTargetSamples) const 611 std::string genFragmentSource (int numTargetSamples) const; 655 std::string SamplePosDistributionCase::genFragmentSource (int numTargetSamples) const 915 std::string genFragmentSource (int numTargetSamples) const; 1008 std::string SamplePosCorrectnessCase::genFragmentSource (in [all...] |
H A D | es31fShaderTextureSizeTests.cpp | 88 std::string genFragmentSource (void); 189 m_shader = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(specializeShader(m_context, s_positionVertexShaderSource)) << glu::FragmentSource(genFragmentSource())); 329 std::string TextureSizeCase::genFragmentSource (void)
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H A D | es31fMultisampleShaderRenderCase.hpp | 92 virtual std::string genFragmentSource (int numTargetSamples) const = 0;
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H A D | es31fSampleShadingTests.cpp | 260 std::string genFragmentSource (int numSamples) const; 412 std::string SampleShadingRenderingCase::genFragmentSource (int numSamples) const
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H A D | es31fPrimitiveBoundingBoxTests.cpp | 617 virtual std::string genFragmentSource (void) const = 0; 743 sources << glu::FragmentSource(specializeShader(m_context, genFragmentSource().c_str())); 1038 std::string genFragmentSource (void) const; 1120 std::string GridRenderCase::genFragmentSource (void) const 1526 std::string genFragmentSource (void) const; 1629 std::string LineRenderCase::genFragmentSource (void) const 2473 std::string genFragmentSource (void) const; 2609 std::string PointRenderCase::genFragmentSource (void) const 3798 std::string genFragmentSource (void) const; 3886 sources << glu::FragmentSource(specializeShader(m_context, genFragmentSource() [all...] |
H A D | es31fMultisampleShaderRenderCase.cpp | 293 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource(m_numTargetSamples)) << glu::FragmentSource(genFragmentSource(m_numTargetSamples))); 461 << glu::FragmentSource(genFragmentSource(m_numTargetSamples)));
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H A D | es31fGeometryShaderTests.cpp | 938 std::string genFragmentSource (const glu::ContextType& contextType, VariableTest test) const; 951 << sglr::pdec::FragmentSource(genFragmentSource(contextType, test)) in BuiltinVariableShader() 1170 std::string BuiltinVariableShader::genFragmentSource (const glu::ContextType& contextType, VariableTest test) const in genFragmentSource() function in deqp::gles31::Functional::__anon30824::BuiltinVariableShader 1691 static std::string genFragmentSource (const glu::ContextType& contextType); 1703 << sglr::pdec::FragmentSource(genFragmentSource(contextType)) in InstancedExpansionShader() 1764 std::string InstancedExpansionShader::genFragmentSource (const glu::ContextType& contextType) in genFragmentSource() function in deqp::gles31::Functional::__anon30824::InstancedExpansionShader 2719 std::string genFragmentSource (const glu::ContextType& contextType) const; 3067 << glu::FragmentSource(genFragmentSource(m_context.getRenderContext().getType())) in initRenderShader() 3104 std::string LayeredRenderCase::genFragmentSource (const glu::ContextType& contextType) const in genFragmentSource() function in deqp::gles31::Functional::__anon30824::LayeredRenderCase
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H A D | es31fTessellationGeometryInteractionTests.cpp | 1663 std::string genFragmentSource (void) const; 1757 << glu::FragmentSource(genFragmentSource()); 2026 std::string PointSizeCase::genFragmentSource (void) const
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/third_party/vk-gl-cts/modules/gles2/stress/ |
H A D | es2sSpecialFloatTests.cpp | 117 virtual std::string genFragmentSource (void) const = 0; 161 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(genFragmentSource())); in init() 533 std::string genFragmentSource (void) const; 744 std::string VertexAttributeCase::genFragmentSource (void) const 795 std::string genFragmentSource (void) const; 938 std::string UniformCase::genFragmentSource (void) const 998 std::string genFragmentSource (void) const; 1251 std::string TextureSamplerCase::genFragmentSource (void) const 1302 std::string genFragmentSource (void) const; 1446 std::string OutputCase::genFragmentSource (voi [all...] |
/third_party/vk-gl-cts/modules/gles3/stress/ |
H A D | es3sSpecialFloatTests.cpp | 120 virtual std::string genFragmentSource (void) const = 0; 164 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(genFragmentSource())); in init() 545 std::string genFragmentSource (void) const; 757 std::string VertexAttributeCase::genFragmentSource (void) const 810 std::string genFragmentSource (void) const; 956 std::string UniformCase::genFragmentSource (void) const 1029 std::string genFragmentSource (void) const; 1288 std::string TextureCase::genFragmentSource (void) const 1362 std::string genFragmentSource (void) const; 1609 std::string TextureSamplerCase::genFragmentSource (voi [all...] |
/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsVertexArrayTests.cpp | 693 static std::string genFragmentSource (const glu::RenderContext& ctx); 957 std::string ContextShaderProgram::genFragmentSource (const glu::RenderContext& ctx) in genFragmentSource() function in deqp::gls::ContextShaderProgram 1071 decl << sglr::pdec::FragmentSource(genFragmentSource(ctx)); in createProgramDeclaration()
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H A D | glsDrawTest.cpp | 1148 static std::string genFragmentSource (const glu::RenderContext& ctx); 1390 std::string DrawTestShaderProgram::genFragmentSource (const glu::RenderContext& ctx) in genFragmentSource() function in deqp::gls::__anon30985::DrawTestShaderProgram 1522 decl << sglr::pdec::FragmentSource(genFragmentSource(ctx)); in createProgramDeclaration()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fDrawBuffersIndexedTests.cpp | 900 glu::FragmentSource genFragmentSource (const BlendState& preCommonBlendState, const BlendState& postCommonBlendState, const vector<DrawBufferInfo>& drawBuffers, glu::RenderContext& renderContext) in genFragmentSource() function 1003 return glu::ProgramSources() << genVertexSource(renderContext) << genFragmentSource(preCommonBlendState, postCommonBlendState, drawBuffers, renderContext); in genShaderSources()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/ |
H A D | vktBindingShaderAccessTests.cpp | 3028 std::string genFragmentSource (void) const; 3313 std::string QuadrantRendederCase::genFragmentSource (void) const 3419 programCollection.glslSources.add("fragment") << glu::FragmentSource(genFragmentSource());
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/binding_model/ |
H A D | vktBindingShaderAccessTests.cpp | 3029 std::string genFragmentSource (void) const; 3315 std::string QuadrantRendederCase::genFragmentSource (void) const 3421 programCollection.glslSources.add("fragment") << glu::FragmentSource(genFragmentSource());
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