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Searched refs:color0 (Results 1 - 25 of 56) sorted by relevance

123

/third_party/astc-encoder/Source/
H A Dastcenc_color_quantize.cpp160 * For this encoding @c color0 cannot be larger than @c color1. If @c color0 is actually larger
161 * than @c color1, @c color0 is reduced and @c color1 is increased until the constraint is met.
163 * @param color0 The input unquantized color0 endpoint.
165 * @param[out] color0_out The output quantized color0 endpoint.
170 vfloat4 color0, in quantize_rgb()
181 vint4 color0q = max(float_to_int_rtn(color0), vint4(0)); in quantize_rgb()
182 color0i = quant_color3(quant_level, color0q, color0); in quantize_rgb()
183 color0 in quantize_rgb()
169 quantize_rgb( vfloat4 color0, vfloat4 color1, vint4& color0_out, vint4& color1_out, quant_method quant_level ) quantize_rgb() argument
208 quantize_rgba( vfloat4 color0, vfloat4 color1, vint4& color0_out, vint4& color1_out, quant_method quant_level ) quantize_rgba() argument
237 try_quantize_rgb_blue_contract( vfloat4 color0, vfloat4 color1, vint4& color0_out, vint4& color1_out, quant_method quant_level ) try_quantize_rgb_blue_contract() argument
285 try_quantize_rgba_blue_contract( vfloat4 color0, vfloat4 color1, vint4& color0_out, vint4& color1_out, quant_method quant_level ) try_quantize_rgba_blue_contract() argument
321 try_quantize_rgb_delta( vfloat4 color0, vfloat4 color1, vint4& color0_out, vint4& color1_out, quant_method quant_level ) try_quantize_rgb_delta() argument
403 try_quantize_rgb_delta_blue_contract( vfloat4 color0, vfloat4 color1, vint4& color0_out, vint4& color1_out, quant_method quant_level ) try_quantize_rgb_delta_blue_contract() argument
504 try_quantize_alpha_delta( vfloat4 color0, vfloat4 color1, vint4& color0_out, vint4& color1_out, quant_method quant_level ) try_quantize_alpha_delta() argument
573 try_quantize_luminance_alpha_delta( vfloat4 color0, vfloat4 color1, uint8_t output[4], quant_method quant_level ) try_quantize_luminance_alpha_delta() argument
687 try_quantize_rgba_delta( vfloat4 color0, vfloat4 color1, vint4& color0_out, vint4& color1_out, quant_method quant_level ) try_quantize_rgba_delta() argument
715 try_quantize_rgba_delta_blue_contract( vfloat4 color0, vfloat4 color1, vint4& color0_out, vint4& color1_out, quant_method quant_level ) try_quantize_rgba_delta_blue_contract() argument
771 quantize_rgbs_alpha( vfloat4 color0, vfloat4 color1, vfloat4 color, uint8_t output[6], quant_method quant_level ) quantize_rgbs_alpha() argument
795 quantize_luminance( vfloat4 color0, vfloat4 color1, uint8_t output[2], quant_method quant_level ) quantize_luminance() argument
823 quantize_luminance_alpha( vfloat4 color0, vfloat4 color1, uint8_t output[4], quant_method quant_level ) quantize_luminance_alpha() argument
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/third_party/ffmpeg/libavcodec/
H A Dtexturedsp.c41 uint16_t color0, in extract_color()
49 tmp = (color0 >> 11) * 255 + 16; in extract_color()
51 tmp = ((color0 & 0x07E0) >> 5) * 255 + 32; in extract_color()
53 tmp = (color0 & 0x001F) * 255 + 16; in extract_color()
63 if (dxtn || color0 > color1) { in extract_color()
90 uint16_t color0 = AV_RL16(block + 0); in dxt1_block_internal() local
94 extract_color(colors, color0, color1, 0, alpha); in dxt1_block_internal()
144 uint16_t color0 = AV_RL16(block + 8); in dxt3_block_internal() local
148 extract_color(colors, color0, color1, 1, 0); in dxt3_block_internal()
259 uint16_t color0 in dxt5_block_internal() local
40 extract_color(uint32_t colors[4], uint16_t color0, uint16_t color1, int dxtn, int alpha) extract_color() argument
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/third_party/mesa3d/src/mesa/main/
H A Dtexcompress_s3tc_tmp.h59 const GLushort color0 = img_block_src[0] | (img_block_src[1] << 8); in dxt135_decode_imageblock() local
70 rgba[RCOMP] = UBYTE_TO_CHAN( EXP5TO8R(color0) ); in dxt135_decode_imageblock()
71 rgba[GCOMP] = UBYTE_TO_CHAN( EXP6TO8G(color0) ); in dxt135_decode_imageblock()
72 rgba[BCOMP] = UBYTE_TO_CHAN( EXP5TO8B(color0) ); in dxt135_decode_imageblock()
80 if ((dxt_type > 1) || (color0 > color1)) { in dxt135_decode_imageblock()
81 rgba[RCOMP] = UBYTE_TO_CHAN( ((EXP5TO8R(color0) * 2 + EXP5TO8R(color1)) / 3) ); in dxt135_decode_imageblock()
82 rgba[GCOMP] = UBYTE_TO_CHAN( ((EXP6TO8G(color0) * 2 + EXP6TO8G(color1)) / 3) ); in dxt135_decode_imageblock()
83 rgba[BCOMP] = UBYTE_TO_CHAN( ((EXP5TO8B(color0) * 2 + EXP5TO8B(color1)) / 3) ); in dxt135_decode_imageblock()
86 rgba[RCOMP] = UBYTE_TO_CHAN( ((EXP5TO8R(color0) + EXP5TO8R(color1)) / 2) ); in dxt135_decode_imageblock()
87 rgba[GCOMP] = UBYTE_TO_CHAN( ((EXP6TO8G(color0) in dxt135_decode_imageblock()
388 GLushort color0, color1, tempcolor; storedxtencodedblock() local
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/third_party/skia/tests/
H A DRectangleTextureTest.cpp45 GrColor color0 = GrColorPackRGBA(0xA, 0xB, 0xC, 0xD); in test_clear() local
46 sfc->clear(SkPMColor4f::FromBytes_RGBA(color0)); in test_clear()
56 expectedBytes0[0] = GrColorUnpackR(color0); in test_clear()
57 expectedBytes0[1] = GrColorUnpackG(color0); in test_clear()
58 expectedBytes0[2] = GrColorUnpackB(color0); in test_clear()
59 expectedBytes0[3] = GrColorUnpackA(color0); in test_clear()
/third_party/skia/docs/examples/
H A Dradial_gradient_test.cpp10 const SkColor color0 = 0xFF000000; in REG_FIDDLE() local
13 SkColor cs[] = {preColor, color0, color1, postColor}; in REG_FIDDLE()
/third_party/mesa3d/src/intel/compiler/
H A Dbrw_nir_lower_alpha_to_coverage.c149 nir_ssa_def *color0 = color0_write->src[0].ssa; in brw_nir_lower_alpha_to_coverage() local
150 if (color0->num_components < 4) in brw_nir_lower_alpha_to_coverage()
157 /* If the sample mask write comes before the write to color0, we need in brw_nir_lower_alpha_to_coverage()
158 * to move it because it's going to use the value from color0 to in brw_nir_lower_alpha_to_coverage()
171 nir_ssa_def *dither_mask = build_dither_mask(&b, color0); in brw_nir_lower_alpha_to_coverage()
/third_party/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_linear.c195 jit.color0 = color + x * 4 + y * stride; in lp_fs_linear_run()
200 jit.color0 += stride; in lp_fs_linear_run()
225 alignas(16) uint8_t color0[TILE_SIZE*4]; in check_linear_interp_mask_a() local
244 jit.color0 = color0; in check_linear_interp_mask_a()
/third_party/skia/third_party/externals/swiftshader/third_party/astc-encoder/Source/
H A Dastc_decompress_symbolic.cpp41 uint4 color0, in lerp_color_int()
47 int4 ecolor0 = int4(color0.x, color0.y, color0.z, color0.w); in lerp_color_int()
39 lerp_color_int( astc_decode_mode decode_mode, uint4 color0, uint4 color1, int weight, int plane2_weight, int plane2_color_component ) lerp_color_int() argument
/third_party/vk-gl-cts/modules/glshared/
H A DglsTextureBufferCase.cpp233 const tcu::Vec4 color0 = vtxColor0; in shadeFragments() local
238 rr::writeFragmentOutput(context, packetNdx, 0, 0, tcu::Vec4(color0.x() * color0.w(), color0.y() * color0.w(), color0.z() * color0.w(), 1.0f)); in shadeFragments()
278 const tcu::Vec4 color0 = 0.5f * (vtxColor0 + texColor0); in shadeFragments() local
283 rr::writeFragmentOutput(context, packetNdx, 0, 0, tcu::Vec4(color0.x() * color0 in shadeFragments()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DGeometryShaderTest.cpp63 GLuint color0,
908 GLuint color0,
930 glBindTexture(colorTarget, color0);
949 glFramebufferTextureEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, color0, 0);
994 layout(location = 0) out mediump vec4 color0;
1011 color0 = color0Layers[gl_Layer];
1138 GLTexture color0;
1143 setupLayeredFramebuffer(framebuffer, color0, color1, depthStencil, colorTarget,
1171 verifyLayeredFramebufferColor(color0, colorTarget, kExpectedColor0, kColor0Layers);
1203 GLTexture color0;
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/third_party/spirv-tools/test/opt/
H A Deliminate_dead_output_stores_test.cpp32 // vec4 color0; in TEST_F()
39 // oVert.color0 = vec4(0.0,0.0,0.0,0.0); in TEST_F()
53 OpMemberName %Vertex 0 "color0" in TEST_F()
121 // vec4 color0; in TEST_F()
130 // oVert.color0 = vec4(0.0,0.0,0.0,0.0); in TEST_F()
144 OpMemberName %Vertex 0 "color0" in TEST_F()
863 // f16vec4 color0; in TEST_F()
870 // oVert.color0 = f16vec4(0.0,0.0,0.0,0.0); in TEST_F()
886 OpMemberName %Vertex 0 "color0" in TEST_F()
H A Danalyze_live_input_test.cpp34 // vec4 color0; in TEST_F()
43 // oFragColor = iVert.color0 + iVert.color2[1]; in TEST_F()
55 OpMemberName %Vertex 0 "color0" in TEST_F()
128 // vec4 color0; in TEST_F()
140 // oFragColor = iVert.color0 + iVert.color3[ui_inst.i]; in TEST_F()
152 OpMemberName %Vertex 0 "color0" in TEST_F()
822 // f16vec4 color0; in TEST_F()
831 // oFragColor = iVert.color0 + iVert.color2[1]; in TEST_F()
845 OpMemberName %Vertex 0 "color0" in TEST_F()
/third_party/skia/third_party/externals/dng_sdk/source/
H A Ddng_negative.cpp2562 void dng_negative::SetColorKeys (ColorKeyCode color0,
2572 info.fCFAPlaneColor [0] = color0;
2588 ColorKeyCode color0 = (ColorKeyCode) info.fCFAPlaneColor [0];
2600 info.fCFAPattern [0] [1] = color0;
2608 info.fCFAPattern [0] [0] = color0;
2620 info.fCFAPattern [1] [1] = color0;
2628 info.fCFAPattern [1] [0] = color0;
2650 ColorKeyCode color0 = (ColorKeyCode) info.fCFAPlaneColor [0];
2661 info.fCFAPattern [0] [0] = color0;
2667 info.fCFAPattern [1] [2] = color0;
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/
H A DBindGroupTests.cpp656 std::array<float, 4> color0 = {1, 0, 0, 0.501}; in TEST_P() local
659 size_t color1Offset = Align(sizeof(color0), mMinUniformBufferOffsetAlignment); in TEST_P()
662 memcpy(data.data(), color0.data(), sizeof(color0)); in TEST_P()
726 std::array<float, 4> color0 = {1, 0, 0, 0.5}; in TEST_P() local
729 size_t color1Offset = Align(sizeof(color0), mMinUniformBufferOffsetAlignment); in TEST_P()
732 memcpy(data.data(), color0.data(), sizeof(color0)); in TEST_P()
807 // The first draw will use { color0, color1, color2 }. in TEST_P()
808 // The second draw will use { color0, color in TEST_P()
811 std::array<float, 4> color0 = {0.501, 0, 0, 0}; TEST_P() local
910 std::array<float, 4> color0 = {0.501, 0, 0, 0}; TEST_P() local
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/third_party/skia/samplecode/
H A DSampleVertices.cpp29 SkPMColor color0 = SkPreMultiplyARGB(0x80, 0x80, 0xff, 0x80); in make_shader0() local
32 bm.eraseColor(color0); in make_shader0()
34 pixels[0] = pixels[2] = color0; in make_shader0()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineVertexUtil.cpp987 const Vec4& color0 = quadColors[quadNdx];
992 color0,
998 color0,
1004 color0,
1010 color0,
H A DvktPipelineReferenceRenderer.hpp101 tcu::Vec4 color0; in shadeVertices() local
109 readVertexAttrib(color0, inputs[1], packet->instanceNdx, packet->vertexNdx); in shadeVertices()
113 packet->outputs[1] = color0; in shadeVertices()
H A DvktPipelineVertexUtil.hpp47 tcu::Vec4 color0; member
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineVertexUtil.cpp987 const Vec4& color0 = quadColors[quadNdx];
992 color0,
998 color0,
1004 color0,
1010 color0,
H A DvktPipelineReferenceRenderer.hpp101 tcu::Vec4 color0; in shadeVertices() local
109 readVertexAttrib(color0, inputs[1], packet->instanceNdx, packet->vertexNdx); in shadeVertices()
113 packet->outputs[1] = color0; in shadeVertices()
H A DvktPipelineVertexUtil.hpp47 tcu::Vec4 color0; member
/third_party/skia/modules/sksg/src/
H A DSkSGColorFilter.cpp107 sk_sp<SkColorFilter> Make2ColorGradient(const sk_sp<Color>& color0, const sk_sp<Color>& color1) { in Make2ColorGradient() argument
108 const auto c0 = SkColor4f::FromColor(color0->getColor()), in Make2ColorGradient()
/third_party/skia/gm/
H A Dgradients.cpp805 const SkColor color0 = 0xFF000000; in DEF_SIMPLE_GM() local
810 { { color0, color1, badColor, badColor }, in DEF_SIMPLE_GM()
814 { { preColor, color0, color1, badColor }, in DEF_SIMPLE_GM()
818 { { color0, color1, postColor, badColor }, in DEF_SIMPLE_GM()
822 { { preColor, color0, color1, postColor }, in DEF_SIMPLE_GM()
826 { { color0, color0, color1, color1 }, in DEF_SIMPLE_GM()
/third_party/vk-gl-cts/framework/common/
H A DtcuCompressedTexture.cpp1498 const deUint32 color0 = bgr16torgba32(color0_16);
1526 color0,
1528 alphaMode ? averageColor(color0, color1) : interpolateColor(color1, color0),
1529 alphaMode ? (hasAlpha ? 0 : 0xff000000) : interpolateColor(color0, color1)
1551 const deUint32 color0 = bgr16torgba32(color0_16); in decompressBc2() local
1598 color0, in decompressBc2()
1600 interpolateColor(color1, color0), in decompressBc2()
1601 interpolateColor(color0, color1) in decompressBc2()
1625 const deUint32 color0 in decompressBc3() local
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/third_party/mesa3d/src/amd/llvm/
H A Dac_shader_abi.h49 LLVMValueRef color0, color1; member

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