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/third_party/skia/modules/skottie/src/effects/
H A DVenetianBlindsEffect.cpp120 const SkColor c01 = SkColorSetA(SK_ColorWHITE, SkScalarRoundToInt(g01 * 0xff)), variable
122 colors[] = { c01, c23, c23, c01 };
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DSamplerCore.cpp478 Vector4s c01 = sampleTexel(uuuu0, vvvv1, wwww, layerIndex, offset, sample, mipmap, buffer, function); in sampleQuad2D() local
515 c01.x = As<UShort4>(c01.x) - MulHigh(As<UShort4>(c01.x), f0u) + MulHigh(As<UShort4>(c11.x), f0u); in sampleQuad2D()
516 c.x = As<UShort4>(c00.x) - MulHigh(As<UShort4>(c00.x), f0v) + MulHigh(As<UShort4>(c01.x), f0v); in sampleQuad2D()
524 c01.x = MulHigh(As<UShort4>(c01.x), f1u0v); in sampleQuad2D()
531 c01.x = MulHigh(c01.x, f1u0vs); in sampleQuad2D()
535 c.x = (c00.x + c10.x) + (c01 in sampleQuad2D()
947 Vector4f c01 = sampleTexel(x0, y1, z, dRef, sample, mipmap, buffer, function); sampleFloat2D() local
[all...]
H A DPixelRoutine.cpp943 Short4 c01; in readPixel() local
955 c01 = As<Short4>(Int2(*Pointer<Int>(buffer), *Pointer<Int>(buffer2))); in readPixel()
957 pixel.x = (c01 & Short4(0xF000u)); in readPixel()
958 pixel.y = (c01 & Short4(0x0F00u)) << 4; in readPixel()
959 pixel.z = (c01 & Short4(0x00F0u)) << 8; in readPixel()
960 pixel.w = (c01 & Short4(0x000Fu)) << 12; in readPixel()
975 c01 = As<Short4>(Int2(*Pointer<Int>(buffer), *Pointer<Int>(buffer2))); in readPixel()
977 pixel.z = (c01 & Short4(0xF000u)); in readPixel()
978 pixel.y = (c01 & Short4(0x0F00u)) << 4; in readPixel()
979 pixel.x = (c01 in readPixel()
1503 Short4 c01 = current.z; writeColor() local
1554 Int c01 = Extract(As<Int2>(current.x), 0); writeColor() local
1581 Int c01 = Extract(As<Int2>(current.x), 0); writeColor() local
1608 Int c01 = Extract(As<Int2>(current.x), 0); writeColor() local
1635 Int c01 = Extract(As<Int2>(current.x), 0); writeColor() local
1662 Int c01 = Extract(As<Int2>(current.x), 0); writeColor() local
[all...]
/third_party/skia/third_party/externals/swiftshader/src/Shader/
H A DPixelRoutine.cpp1000 Short4 c01; in readPixel() local
1010 c01 = As<Short4>(Int2(*Pointer<Int>(buffer), *Pointer<Int>(buffer2))); in readPixel()
1012 pixel.x = c01 & Short4(0xF800u); in readPixel()
1013 pixel.y = (c01 & Short4(0x07E0u)) << 5; in readPixel()
1014 pixel.z = (c01 & Short4(0x001Fu)) << 11; in readPixel()
1019 c01 = *Pointer<Short4>(buffer); in readPixel()
1022 pixel.z = c01; in readPixel()
1023 pixel.y = c01; in readPixel()
1039 c01 = *Pointer<Short4>(buffer); in readPixel()
1042 pixel.z = c01; in readPixel()
1556 Short4 c01 = current.z; writeColor() local
1582 Int c01 = Extract(As<Int2>(current.x), 0); writeColor() local
2048 Short4 c01; alphaBlend() local
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/third_party/skia/src/core/
H A DSkMipmap.cpp242 auto c01 = F::Expand(p0[1]); in downsample_2_1() local
244 auto c = c00 + c01; in downsample_2_1()
258 auto c01 = F::Expand(p0[1]); in downsample_2_2() local
262 auto c = c00 + c10 + c01 + c11; in downsample_2_2()
278 auto c01 = F::Expand(p0[1]); in downsample_2_3() local
284 auto c = add_121(c00, c10, c20) + add_121(c01, c11, c21); in downsample_2_3()
300 auto c01 = F::Expand(p0[1]); in downsample_3_1() local
303 auto c = add_121(c00, c01, c02); in downsample_3_1()
/third_party/skia/src/utils/
H A DSkPatchUtils.cpp149 static SkScalar bilerp(SkScalar tx, SkScalar ty, SkScalar c00, SkScalar c10, SkScalar c01, in bilerp() argument
152 SkScalar b = c01 * (1.f - tx) + c11 * tx; in bilerp()
157 const Sk4f& c00, const Sk4f& c10, const Sk4f& c01, const Sk4f& c11) { in bilerp()
159 Sk4f b = c01 * (1.f - tx) + c11 * tx; in bilerp()
156 bilerp(SkScalar tx, SkScalar ty, const Sk4f& c00, const Sk4f& c10, const Sk4f& c01, const Sk4f& c11) bilerp() argument
/third_party/typescript/tests/baselines/reference/
H A DstrictBindCallApply1.js18 let c01 = foo.call(undefined, 10); // Error
112 var c01 = foo.call(undefined, 10); // Error variable
/third_party/vk-gl-cts/framework/common/
H A DtcuTexCompareVerifier.cpp932 const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i0+0, j0+1)), size0);
937 if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.face == CUBEFACE_LAST)
942 depths0[2] = lookupDepthNoBorder(faces0[c01.face], sampler, c01.s, c01.t);
959 const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i1+0, j1+1)), size1);
962 if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.face == CUBEFACE_LAST)
967 depths1[2] = lookupDepthNoBorder(faces1[c01.face], sampler, c01.s, c01
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H A DtcuTexLookupVerifier.cpp531 const Vec4 c01 = quad01.p00*(1.0f-a0)*(1.0f-b0) + quad01.p10*a0*(1.0f-b0) + quad01.p01*(1.0f-a0)*b0 + quad01.p11*a0*b0; in is3DTrilinearFilterResultValid() local
536 const Vec4 cz0 = c00*(1.0f-c0) + c01*c0; in is3DTrilinearFilterResultValid()
1552 const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i+0, j+1)), size); variable
1557 if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.face == CUBEFACE_LAST)
1569 quad.p01 = lookup<float>(faces[c01.face], sampler, c01.s, c01.t, 0);
1640 const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i0+0, j0+1)), size0); variable
1645 if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.face == CUBEFACE_LAST)
1650 quad0.p01 = lookup<float>(faces0[c01
1674 const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i1+0, j1+1)), size1); global() variable
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/third_party/openssl/test/
H A Dsanitytest.c31 a01, b01, c01, d01, e01, f01, g01, h01, i01, j01, in test_sanity_enum_size() enumerator
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/
H A DesextcTextureShadowLodFunctionsTest.cpp610 tcu::CubeFaceFloatCoords c01 = in initTexture() local
613 float dvdy = (c01.t - c00.t) * (float)m_textureSpec.height / (float)viewportSize[1]; in initTexture()
690 tcu::CubeFaceFloatCoords c01 = in initTexture() local
693 float dvdy = (c01.t - c00.t) * (float)m_textureSpec.height / (float)viewportSize[1]; in initTexture()
/third_party/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_setup_tri.c472 __m128i c01, c23, unused; in do_triangle_ccw() local
547 c01 = _mm_unpacklo_epi64(c02, c13); in do_triangle_ccw()
549 transpose2_64_2_32(&c01, &c23, &dcdx, &dcdy, in do_triangle_ccw()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderRenderCase.cpp763 Vec4 c01 = colors[v01]; in computeVertexReference() local
785 const Vec4& t1 = tri ? c01 : c10; in computeVertexReference()
786 const Vec4& t2 = tri ? c10 : c01; in computeVertexReference()
/third_party/vk-gl-cts/modules/glshared/
H A DglsShaderRenderCase.cpp691 Vec4 c01 = colors[v01]; in computeVertexReference() local
713 const Vec4& t1 = tri ? c01 : c10; in computeVertexReference()
714 const Vec4& t2 = tri ? c10 : c01; in computeVertexReference()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderTextureFunctionTests.cpp396 tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.maxCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); in initTexture() local
398 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; in initTexture()
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
H A DBlitter.cpp1347 Float4 c01; if(!read(c01, s01, state)) return nullptr; in generate()
1354 if(!ApplyScaleAndClamp(c01, state)) return nullptr; in generate()
1365 color = (c00 * ix + c01 * fx) * iy + in generate()
/third_party/libdrm/tests/tegra/
H A Dvic30.h231 uint64_t c01 : 20; /* 83..64 */ member
/third_party/skia/third_party/externals/swiftshader/src/Device/
H A DBlitter.cpp1646 Float4 c01 = readFloat4(s01, state); in sample() local
1653 ApplyScaleAndClamp(c01, state); in sample()
1664 color = (c00 * ix + c01 * fx) * iy + in sample()
2191 uint32_t c01 = averageByte4(c0, c1); in fastResolve() local
2193 uint32_t c03 = averageByte4(c01, c23); in fastResolve()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRender.cpp2443 const tcu::Vec4 c01 = colors[v01];
2465 const tcu::Vec4& t1 = tri ? c01 : c10;
2466 const tcu::Vec4& t2 = tri ? c10 : c01;
H A DvktShaderRenderTextureFunctionTests.cpp969 tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.maxCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); in initTexture() local
971 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; in initTexture()
1173 tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.maxCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); in initTexture() local
1175 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; in initTexture()
2741 tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_minCoord[0], m_maxCoord[1], m_minCoord[2])); in TextureQueryLodInstance()
2743 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; in TextureQueryLodInstance()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRender.cpp2445 const tcu::Vec4 c01 = colors[v01];
2467 const tcu::Vec4& t1 = tri ? c01 : c10;
2468 const tcu::Vec4& t2 = tri ? c10 : c01;
/third_party/mesa3d/src/gallium/auxiliary/gallivm/
H A Dlp_bld_sample_soa.c1407 LLVMValueRef c00, c01, c10, c11, c00f, c01f, c10f, c11f; in lp_build_sample_image_linear() local
1425 c01 = lp_build_and(ivec_bld, fall_off[1], fall_off[2]); in lp_build_sample_image_linear()
1426 c01f = LLVMBuildBitCast(builder, c01, coord_bld->vec_type, ""); in lp_build_sample_image_linear()
1453 c_weight = lp_build_select(coord_bld, c01, w01, c_weight); in lp_build_sample_image_linear()
1584 col01 = lp_build_select(coord_bld, c01, colc, col01); in lp_build_sample_image_linear()
/third_party/mesa3d/src/imgui/
H A Dimstb_truetype.h3262 int c01,c12,c,m,i,j;
3266 c01 = STBTT__COMPARE(&p[0],&p[m]);
3269 if (c01 != c12) {
/third_party/skia/third_party/externals/imgui/
H A Dimstb_truetype.h3262 int c01,c12,c,m,i,j;
3266 c01 = STBTT__COMPARE(&p[0],&p[m]);
3269 if (c01 != c12) {
/third_party/ffmpeg/libavfilter/
H A Dvf_lut3d.c132 const struct rgbvec c01 = lerp(&c001, &c101, d.r); in interp_trilinear() local
135 const struct rgbvec c1 = lerp(&c01, &c11, d.g); in interp_trilinear()

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