1cb93a386Sopenharmony_ci/*
2cb93a386Sopenharmony_ci * Copyright 2019 Google Inc.
3cb93a386Sopenharmony_ci *
4cb93a386Sopenharmony_ci * Use of this source code is governed by a BSD-style license that can be
5cb93a386Sopenharmony_ci * found in the LICENSE file.
6cb93a386Sopenharmony_ci */
7cb93a386Sopenharmony_ci
8cb93a386Sopenharmony_ci#include "modules/skottie/src/effects/Effects.h"
9cb93a386Sopenharmony_ci
10cb93a386Sopenharmony_ci#include "include/effects/SkGradientShader.h"
11cb93a386Sopenharmony_ci#include "include/effects/SkShaderMaskFilter.h"
12cb93a386Sopenharmony_ci#include "modules/skottie/src/SkottieValue.h"
13cb93a386Sopenharmony_ci#include "modules/sksg/include/SkSGRenderEffect.h"
14cb93a386Sopenharmony_ci#include "src/utils/SkJSON.h"
15cb93a386Sopenharmony_ci
16cb93a386Sopenharmony_ci#include <cmath>
17cb93a386Sopenharmony_ci
18cb93a386Sopenharmony_cinamespace skottie {
19cb93a386Sopenharmony_cinamespace internal {
20cb93a386Sopenharmony_ci
21cb93a386Sopenharmony_cinamespace  {
22cb93a386Sopenharmony_ci
23cb93a386Sopenharmony_ciclass VenetianBlindsAdapter final : public MaskShaderEffectBase {
24cb93a386Sopenharmony_cipublic:
25cb93a386Sopenharmony_ci    static sk_sp<VenetianBlindsAdapter> Make(const skjson::ArrayValue& jprops,
26cb93a386Sopenharmony_ci                                             sk_sp<sksg::RenderNode> layer,
27cb93a386Sopenharmony_ci                                             const SkSize& layer_size,
28cb93a386Sopenharmony_ci                                             const AnimationBuilder* abuilder) {
29cb93a386Sopenharmony_ci        return sk_sp<VenetianBlindsAdapter>(
30cb93a386Sopenharmony_ci                    new VenetianBlindsAdapter(jprops, std::move(layer), layer_size, abuilder));
31cb93a386Sopenharmony_ci    }
32cb93a386Sopenharmony_ci
33cb93a386Sopenharmony_ciprivate:
34cb93a386Sopenharmony_ci    VenetianBlindsAdapter(const skjson::ArrayValue& jprops,
35cb93a386Sopenharmony_ci                          sk_sp<sksg::RenderNode> layer, const SkSize& ls,
36cb93a386Sopenharmony_ci                          const AnimationBuilder* abuilder)
37cb93a386Sopenharmony_ci        : INHERITED(std::move(layer), ls) {
38cb93a386Sopenharmony_ci        enum : size_t {
39cb93a386Sopenharmony_ci            kCompletion_Index = 0,
40cb93a386Sopenharmony_ci             kDirection_Index = 1,
41cb93a386Sopenharmony_ci                 kWidth_Index = 2,
42cb93a386Sopenharmony_ci               kFeather_Index = 3,
43cb93a386Sopenharmony_ci        };
44cb93a386Sopenharmony_ci
45cb93a386Sopenharmony_ci        EffectBinder(jprops, *abuilder, this)
46cb93a386Sopenharmony_ci                .bind(kCompletion_Index, fCompletion)
47cb93a386Sopenharmony_ci                .bind( kDirection_Index, fDirection )
48cb93a386Sopenharmony_ci                .bind(     kWidth_Index, fWidth     )
49cb93a386Sopenharmony_ci                .bind(   kFeather_Index, fFeather   );
50cb93a386Sopenharmony_ci    }
51cb93a386Sopenharmony_ci
52cb93a386Sopenharmony_ci    MaskInfo onMakeMask() const override {
53cb93a386Sopenharmony_ci        if (fCompletion >= 100) {
54cb93a386Sopenharmony_ci            // The layer is fully disabled.
55cb93a386Sopenharmony_ci            // TODO: fix layer controller visibility clash and pass a null shader instead.
56cb93a386Sopenharmony_ci            return { SkShaders::Color(SK_ColorTRANSPARENT), false };
57cb93a386Sopenharmony_ci        }
58cb93a386Sopenharmony_ci
59cb93a386Sopenharmony_ci        if (fCompletion <= 0) {
60cb93a386Sopenharmony_ci            // The layer is fully visible (no mask).
61cb93a386Sopenharmony_ci            return { nullptr, true };
62cb93a386Sopenharmony_ci        }
63cb93a386Sopenharmony_ci
64cb93a386Sopenharmony_ci        static constexpr float kFeatherSigmaFactor = 3.0f,
65cb93a386Sopenharmony_ci                                       kMinFeather = 0.5f; // for soft gradient edges
66cb93a386Sopenharmony_ci
67cb93a386Sopenharmony_ci        const auto t = fCompletion * 0.01f,
68cb93a386Sopenharmony_ci                size = std::max(1.0f, fWidth),
69cb93a386Sopenharmony_ci               angle = SkDegreesToRadians(-fDirection),
70cb93a386Sopenharmony_ci             feather = std::max(fFeather * kFeatherSigmaFactor, kMinFeather),
71cb93a386Sopenharmony_ci                  df = feather / size, // feather distance in normalized stop space
72cb93a386Sopenharmony_ci                 df0 = 0.5f * std::min(df,     t),
73cb93a386Sopenharmony_ci                 df1 = 0.5f * std::min(df, 1 - t);
74cb93a386Sopenharmony_ci
75cb93a386Sopenharmony_ci        // In its simplest form, the Venetian Blinds effect is a single-step gradient
76cb93a386Sopenharmony_ci        // repeating along the direction vector.
77cb93a386Sopenharmony_ci        //
78cb93a386Sopenharmony_ci        // To avoid an expensive blur pass, we emulate the feather property by softening
79cb93a386Sopenharmony_ci        // the gradient edges:
80cb93a386Sopenharmony_ci        //
81cb93a386Sopenharmony_ci        //  1.0 [                                 |       -------       ]
82cb93a386Sopenharmony_ci        //      [                                 |      /       \      ]
83cb93a386Sopenharmony_ci        //      [                                 |     /         \     ]
84cb93a386Sopenharmony_ci        //      [                                 |    /           \    ]
85cb93a386Sopenharmony_ci        //      [                                 |   /             \   ]
86cb93a386Sopenharmony_ci        //      [                                 |  /               \  ]
87cb93a386Sopenharmony_ci        //      [                                 | /                 \ ]
88cb93a386Sopenharmony_ci        //      [                                 |/                   \]
89cb93a386Sopenharmony_ci        //  0.5 [                                 |                     ]
90cb93a386Sopenharmony_ci        //      [\                               /|                     ]
91cb93a386Sopenharmony_ci        //      [ \                             / |                     ]
92cb93a386Sopenharmony_ci        //      [  \                           /  |                     ]
93cb93a386Sopenharmony_ci        //      [   \                         /   |                     ]
94cb93a386Sopenharmony_ci        //      [    \                       /    |                     ]
95cb93a386Sopenharmony_ci        //      [     \                     /     |                     ]
96cb93a386Sopenharmony_ci        //      [      \                   /      |                     ]
97cb93a386Sopenharmony_ci        //  0.0 [       -------------------       |                     ]
98cb93a386Sopenharmony_ci        //
99cb93a386Sopenharmony_ci        //      ^       ^                 ^       ^       ^     ^       ^
100cb93a386Sopenharmony_ci        //      0      fp0               fp1      T      fp2   fp3      1
101cb93a386Sopenharmony_ci        //
102cb93a386Sopenharmony_ci        //      |       |                 |       |       |     |       |
103cb93a386Sopenharmony_ci        //      |< df0 >|                 |< df0 >|< df1 >|     |< df1 >|
104cb93a386Sopenharmony_ci        //
105cb93a386Sopenharmony_ci        //  ... df     >|                 |<      df     >|     |<      df ...
106cb93a386Sopenharmony_ci        //
107cb93a386Sopenharmony_ci        // Note 1: fp0-fp1 and/or fp2-fp3 can collapse when df is large enough.
108cb93a386Sopenharmony_ci        //
109cb93a386Sopenharmony_ci        // Note 2: G(fp0) == G(fp1) and G(fp2) == G(fp3), whether collapsed or not.
110cb93a386Sopenharmony_ci        //
111cb93a386Sopenharmony_ci        // Note 3: to minimize the number of gradient stops, we can shift the gradient by -df0
112cb93a386Sopenharmony_ci        //         (such that fp0 aligns with 0/pts[0]).
113cb93a386Sopenharmony_ci
114cb93a386Sopenharmony_ci        // Gradient value at fp0/fp1, fp2/fp3.
115cb93a386Sopenharmony_ci        // Note: g01 > 0 iff fp0-fp1 is collapsed and g23 < 1 iff fp2-fp3 is collapsed
116cb93a386Sopenharmony_ci        const auto g01 = std::max(0.0f, 0.5f * (1 + sk_ieee_float_divide(0 - t, df))),
117cb93a386Sopenharmony_ci                   g23 = std::min(1.0f, 0.5f * (1 + sk_ieee_float_divide(1 - t, df)));
118cb93a386Sopenharmony_ci        SkASSERT(0 <= g01 && g01 <= g23 && g23 <= 1);
119cb93a386Sopenharmony_ci
120cb93a386Sopenharmony_ci        const SkColor c01 = SkColorSetA(SK_ColorWHITE, SkScalarRoundToInt(g01 * 0xff)),
121cb93a386Sopenharmony_ci                      c23 = SkColorSetA(SK_ColorWHITE, SkScalarRoundToInt(g23 * 0xff)),
122cb93a386Sopenharmony_ci                 colors[] = { c01, c23, c23, c01 };
123cb93a386Sopenharmony_ci
124cb93a386Sopenharmony_ci        const SkScalar pos[] = {
125cb93a386Sopenharmony_ci         // 0,              // fp0
126cb93a386Sopenharmony_ci            t - df0 - df0,  // fp1
127cb93a386Sopenharmony_ci            t + df1 - df0,  // fp2
128cb93a386Sopenharmony_ci            1 - df1 - df0,  // fp3
129cb93a386Sopenharmony_ci            1,
130cb93a386Sopenharmony_ci        };
131cb93a386Sopenharmony_ci        static_assert(SK_ARRAY_COUNT(colors) == SK_ARRAY_COUNT(pos), "");
132cb93a386Sopenharmony_ci
133cb93a386Sopenharmony_ci        const auto center = SkPoint::Make(0.5f * this->layerSize().width(),
134cb93a386Sopenharmony_ci                                          0.5f * this->layerSize().height()),
135cb93a386Sopenharmony_ci                 grad_vec = SkVector::Make( size * std::cos(angle),
136cb93a386Sopenharmony_ci                                           -size * std::sin(angle));
137cb93a386Sopenharmony_ci
138cb93a386Sopenharmony_ci        const SkPoint pts[] = {
139cb93a386Sopenharmony_ci            center + grad_vec * (df0 + 0),
140cb93a386Sopenharmony_ci            center + grad_vec * (df0 + 1),
141cb93a386Sopenharmony_ci        };
142cb93a386Sopenharmony_ci
143cb93a386Sopenharmony_ci        return {
144cb93a386Sopenharmony_ci            SkGradientShader::MakeLinear(pts, colors, pos, SK_ARRAY_COUNT(colors),
145cb93a386Sopenharmony_ci                                         SkTileMode::kRepeat),
146cb93a386Sopenharmony_ci            true
147cb93a386Sopenharmony_ci        };
148cb93a386Sopenharmony_ci    }
149cb93a386Sopenharmony_ci
150cb93a386Sopenharmony_ci    ScalarValue fCompletion = 0,
151cb93a386Sopenharmony_ci                fDirection  = 0,
152cb93a386Sopenharmony_ci                fWidth      = 0,
153cb93a386Sopenharmony_ci                fFeather    = 0;
154cb93a386Sopenharmony_ci
155cb93a386Sopenharmony_ci    using INHERITED = MaskShaderEffectBase;
156cb93a386Sopenharmony_ci};
157cb93a386Sopenharmony_ci
158cb93a386Sopenharmony_ci} // namespace
159cb93a386Sopenharmony_ci
160cb93a386Sopenharmony_cisk_sp<sksg::RenderNode> EffectBuilder::attachVenetianBlindsEffect(
161cb93a386Sopenharmony_ci        const skjson::ArrayValue& jprops, sk_sp<sksg::RenderNode> layer) const {
162cb93a386Sopenharmony_ci    return fBuilder->attachDiscardableAdapter<VenetianBlindsAdapter>(jprops,
163cb93a386Sopenharmony_ci                                                                     std::move(layer),
164cb93a386Sopenharmony_ci                                                                     fLayerSize,
165cb93a386Sopenharmony_ci                                                                     fBuilder);
166cb93a386Sopenharmony_ci}
167cb93a386Sopenharmony_ci
168cb93a386Sopenharmony_ci} // namespace internal
169cb93a386Sopenharmony_ci} // namespace skottie
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