/third_party/skia/third_party/externals/dawn/src/dawn_wire/server/ |
H A D | ServerBuffer.cpp | 53 bool Server::DoBufferMapAsync(ObjectId bufferId, in DoBufferMapAsync() argument 62 if (bufferId == 0) { in DoBufferMapAsync() 66 auto* buffer = BufferObjects().Get(bufferId); in DoBufferMapAsync() 72 userdata->buffer = ObjectHandle{bufferId, buffer->generation}; in DoBufferMapAsync() 187 bool Server::DoBufferUpdateMappedData(ObjectId bufferId, in DoBufferUpdateMappedData() argument 193 if (bufferId == 0) { in DoBufferUpdateMappedData() 203 auto* buffer = BufferObjects().Get(bufferId); in DoBufferUpdateMappedData()
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H A D | ServerQueue.cpp | 49 ObjectId bufferId, in DoQueueWriteBuffer() 56 auto* buffer = BufferObjects().Get(bufferId); in DoQueueWriteBuffer() 48 DoQueueWriteBuffer(ObjectId queueId, ObjectId bufferId, uint64_t bufferOffset, const uint8_t* data, uint64_t size) DoQueueWriteBuffer() argument
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/third_party/skia/src/ports/ |
H A D | SkFontMgr_fuchsia.cpp | 179 uint32_t bufferId; member 183 return std::tie(bufferId, ttcIndex) == std::tie(other.bufferId, other.ttcIndex); in operator ==() 260 sk_sp<SkData> GetOrCreateSkData(int bufferId, const fuchsia::mem::Buffer& buffer) const; 261 void OnSkDataDeleted(int bufferId) const; 453 sk_sp<SkData> SkFontMgr_Fuchsia::GetOrCreateSkData(int bufferId, in GetOrCreateSkData() argument 457 auto iter = fBufferCache.find(bufferId); in GetOrCreateSkData() 463 buffer, [font_mgr, bufferId]() { font_mgr->OnSkDataDeleted(bufferId); }); in GetOrCreateSkData() 467 fBufferCache[bufferId] in GetOrCreateSkData() [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcLayoutLocationTests.cpp | 81 deUint32 bufferId; // used only by GL_TEXTURE_BUFFER member 83 ResultData(deUint32 tId) : textureId(tId), bufferId(0) in ResultData() 87 ResultData(deUint32 tId, deUint32 bId) : textureId(tId), bufferId(bId) in ResultData() 173 deUint32 bufferId; in createTextureBuffer() local 174 gl.genBuffers(1, &bufferId); in createTextureBuffer() 175 gl.bindBuffer(GL_TEXTURE_BUFFER, bufferId); in createTextureBuffer() 181 gl.texBuffer(GL_TEXTURE_BUFFER, internalFormat, bufferId); in createTextureBuffer() 182 return ResultData(textureId, bufferId); in createTextureBuffer() 530 if (resultData.bufferId) in iterate() 531 gl.deleteBuffers(1, &resultData.bufferId); in iterate() [all...] |
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fBufferObjectQueryTests.cpp | 251 GLuint bufferId = 0; in test() local 252 glGenBuffers(1, &bufferId); in test() 253 glBindBuffer(m_bufferTarget, bufferId); in test() 258 glDeleteBuffers(1, &bufferId); in test() 458 GLuint bufferId = 0; in test() local 459 glGenBuffers(1, &bufferId); in test() 460 glBindBuffer(GL_ARRAY_BUFFER, bufferId); in test() 477 glDeleteBuffers(1, &bufferId); in test()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fBufferObjectQueryTests.cpp | 166 GLuint bufferId = 0; in test() local 167 glGenBuffers(1, &bufferId); in test() 168 glBindBuffer(m_bufferTarget, bufferId); in test() 173 glDeleteBuffers(1, &bufferId); in test()
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/third_party/libdrm/ |
H A D | xf86drmMode.h | 288 * Retrieve information about framebuffer bufferId 290 extern drmModeFBPtr drmModeGetFB(int fd, uint32_t bufferId); 291 extern drmModeFB2Ptr drmModeGetFB2(int fd, uint32_t bufferId); 315 extern int drmModeRmFB(int fd, uint32_t bufferId); 320 extern int drmModeDirtyFB(int fd, uint32_t bufferId, 336 int drmModeSetCrtc(int fd, uint32_t crtcId, uint32_t bufferId,
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H A D | xf86drmMode.c | 318 drm_public int drmModeRmFB(int fd, uint32_t bufferId) in drmModeRmFB() argument 320 return DRM_IOCTL(fd, DRM_IOCTL_MODE_RMFB, &bufferId); in drmModeRmFB() 348 drm_public int drmModeDirtyFB(int fd, uint32_t bufferId, in drmModeDirtyFB() argument 354 dirty.fb_id = bufferId; in drmModeDirtyFB() 397 drm_public int drmModeSetCrtc(int fd, uint32_t crtcId, uint32_t bufferId, in drmModeSetCrtc() argument 407 crtc.fb_id = bufferId; in drmModeSetCrtc()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderPrimitiveQueries.cpp | 471 * The function binds the provided bufferId to transform feedback target and sets up a query 476 * @param context bufferId id of the buffer to be bound to transform feedback target 480 void GeometryShaderPrimitiveQueries::readPrimitiveQueryValues(glw::GLint bufferId, glw::GLuint* nPrimitivesGenerated, in readPrimitiveQueryValues() argument 486 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufferId); in readPrimitiveQueryValues()
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H A D | esextcGeometryShaderPrimitiveQueries.hpp | 114 void readPrimitiveQueryValues(glw::GLint bufferId, glw::GLuint* nPrimitivesGenerated,
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/third_party/skia/third_party/externals/dawn/src/dawn_wire/client/ |
H A D | Queue.cpp | 62 cmd.bufferId = buffer->id; in WriteBuffer()
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H A D | Buffer.cpp | 190 cmd.bufferId = this->id; in MapAsync() 302 cmd.bufferId = id; in Unmap()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | AtomicCounterBufferTest.cpp | 336 int32_t bufferId = (even) ? 0 : atomicCounterBuffer[bufferIndex]; in TEST_P() local 338 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, bindingPoint, bufferId); in TEST_P()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | VertexArrayGL.cpp | 690 GLuint bufferId = GetNativeBufferID(arrayBuffer); in updateAttribPointer() local 691 stateManager->bindBuffer(gl::BufferBinding::Array, bufferId); in updateAttribPointer() 707 mNativeState->bindings[attribIndex].buffer = bufferId; in updateAttribPointer() 812 GLuint bufferId = GetNativeBufferID(arrayBuffer); in updateBindingBuffer() local 815 ANGLE_GL_TRY(context, functions->bindVertexBuffer(static_cast<GLuint>(bindingIndex), bufferId, in updateBindingBuffer() 821 mNativeState->bindings[bindingIndex].buffer = bufferId; in updateBindingBuffer()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/ |
H A D | vktBindingDescriptorUpdateTests.cpp | 1097 deUint32 bufferId; // Which buffer to use for the descriptor update. in iterate() member 1155 descWrite.bufferId = deRandom_getUint32(&m_random) % kNumBuffers; in iterate() 1168 val0[c] = bufferContents[lastWrite.bufferId][lastWrite.offset / 4 + c]; in iterate() 1169 val1[c] = bufferContents[lastWrite.bufferId][lastWrite.offset / 4 + 4 + c]; in iterate() 1195 descWrite.bufferId = deRandom_getUint32(&m_random) % kNumBuffers; in iterate() 1210 buffers[write.bufferId]->get(), // VkBuffer buffer in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/binding_model/ |
H A D | vktBindingDescriptorUpdateTests.cpp | 1097 deUint32 bufferId; // Which buffer to use for the descriptor update. in iterate() member 1155 descWrite.bufferId = deRandom_getUint32(&m_random) % kNumBuffers; in iterate() 1168 val0[c] = bufferContents[lastWrite.bufferId][lastWrite.offset / 4 + c]; in iterate() 1169 val1[c] = bufferContents[lastWrite.bufferId][lastWrite.offset / 4 + 4 + c]; in iterate() 1195 descWrite.bufferId = deRandom_getUint32(&m_random) % kNumBuffers; in iterate() 1210 buffers[write.bufferId]->get(), // VkBuffer buffer in iterate()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
H A D | FrameCapture.h | 491 void eraseBufferDataMapEntry(const gl::BufferID bufferId) in eraseBufferDataMapEntry() argument 493 const auto &bufferDataInfo = mBufferDataMap.find(bufferId); in eraseBufferDataMapEntry()
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/third_party/mesa3d/src/gallium/drivers/svga/include/ |
H A D | svga3d_dx.h | 2026 uint32 bufferId; member
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