Lines Matching refs:bufferId
81 deUint32 bufferId; // used only by GL_TEXTURE_BUFFER
83 ResultData(deUint32 tId) : textureId(tId), bufferId(0)
87 ResultData(deUint32 tId, deUint32 bId) : textureId(tId), bufferId(bId)
173 deUint32 bufferId;
174 gl.genBuffers(1, &bufferId);
175 gl.bindBuffer(GL_TEXTURE_BUFFER, bufferId);
181 gl.texBuffer(GL_TEXTURE_BUFFER, internalFormat, bufferId);
182 return ResultData(textureId, bufferId);
530 if (resultData.bufferId)
531 gl.deleteBuffers(1, &resultData.bufferId);