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Help
Searched
refs:bind_count
(Results
1 - 10
of
10
) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/svga/
H
A
D
svga_state_tss.c
68
unsigned
bind_count
;
member
130
queue->bind[queue->
bind_count
].unit = unit;
in emit_tex_binding_unit()
131
queue->bind[queue->
bind_count
].view = view;
in emit_tex_binding_unit()
132
queue->
bind_count
++;
in emit_tex_binding_unit()
154
queue.
bind_count
= 0;
in update_tss_binding()
181
if (queue.
bind_count
) {
in update_tss_binding()
185
queue.
bind_count
) != PIPE_OK)
in update_tss_binding()
188
for (i = 0; i < queue.
bind_count
; i++) {
in update_tss_binding()
246
queue.
bind_count
= 0;
in svga_reemit_tss_bindings()
252
queue.bind[queue.
bind_count
]
in svga_reemit_tss_bindings()
[all...]
/third_party/mesa3d/src/gallium/frontends/nine/
H
A
D
buffer9.h
58
int16_t
bind_count
; /* to Device9->state.stream */
member
126
buf->
bind_count
++;
in NineBindBufferToDevice()
129
old->
bind_count
--;
in NineBindBufferToDevice()
130
if (!old->
bind_count
&& old->managed.dirty)
in NineBindBufferToDevice()
141
if ((b)->managed.dirty && (b)->
bind_count
) \
H
A
D
basetexture9.h
42
int16_t
bind_count
; /* to Device9->state.texture */
member
148
tex->
bind_count
++;
in NineBindTextureToDevice()
151
old->
bind_count
--;
in NineBindTextureToDevice()
152
if (!old->
bind_count
)
in NineBindTextureToDevice()
168
if (((t)->managed.dirty | ((t)->dirty_mip)) && (t)->
bind_count
) \
H
A
D
basetexture9.c
126
if (This->managed.lod != old && This->
bind_count
&& list_is_empty(&This->list))
in NineBaseTexture9_SetLOD()
365
if (This->
bind_count
) {
in NineBaseTexture9_UploadSelf()
H
A
D
buffer9.c
228
if (!This->
bind_count
)
in NineBuffer9_RebindIfRequired()
H
A
D
device9.c
739
if (!tex->
bind_count
)
in NineDevice9_EvictManagedResourcesInternal()
/third_party/mesa3d/src/gallium/drivers/zink/
H
A
D
zink_resource.h
150
uint16_t
bind_count
[2]; //gfx, compute
member
H
A
D
zink_context.c
1094
assert(res->
bind_count
[is_compute]);
in update_res_bind_count()
1095
if (!--res->
bind_count
[is_compute])
in update_res_bind_count()
1099
res->
bind_count
[is_compute]++;
in update_res_bind_count()
1491
if (!res->obj->is_buffer && !res->image_bind_count[is_compute] && res->
bind_count
[is_compute])
in unbind_shader_image_counts()
1498
VkImageLayout layout = res->
bind_count
[is_compute] ? zink_descriptor_util_image_layout_eval(ctx, res, is_compute) : VK_IMAGE_LAYOUT_UNDEFINED;
in check_for_layout_update()
1499
VkImageLayout other_layout = res->
bind_count
[!is_compute] ? zink_descriptor_util_image_layout_eval(ctx, res, !is_compute) : VK_IMAGE_LAYOUT_UNDEFINED;
in check_for_layout_update()
1500
if (res->
bind_count
[is_compute] && layout && res->layout != layout)
in check_for_layout_update()
1502
if (res->
bind_count
[!is_compute] && other_layout && (layout != other_layout || res->layout != other_layout))
in check_for_layout_update()
1558
res->
bind_count
[is_compute] > 1)
in finalize_image_bind()
3169
if (res->
bind_count
[
in resource_check_defer_buffer_barrier()
[all...]
H
A
D
zink_render_pass.c
350
rt->mixed_zs = needs_write_s && zsbuf->
bind_count
[0];
in zink_init_zs_attachment()
353
rt->mixed_zs = needs_write_z && zsbuf->
bind_count
[0];
in zink_init_zs_attachment()
H
A
D
zink_draw.cpp
339
if (res->
bind_count
[is_compute]) {
in update_barriers()
355
if (res->write_bind_count[is_compute] && res->
bind_count
[is_compute] > 1)
in update_barriers()
Completed in 24 milliseconds