1bf215546Sopenharmony_ci/*
2bf215546Sopenharmony_ci * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3bf215546Sopenharmony_ci * Copyright 2015 Patrick Rudolph <siro@das-labor.org>
4bf215546Sopenharmony_ci *
5bf215546Sopenharmony_ci * Permission is hereby granted, free of charge, to any person obtaining a
6bf215546Sopenharmony_ci * copy of this software and associated documentation files (the "Software"),
7bf215546Sopenharmony_ci * to deal in the Software without restriction, including without limitation
8bf215546Sopenharmony_ci * on the rights to use, copy, modify, merge, publish, distribute, sub
9bf215546Sopenharmony_ci * license, and/or sell copies of the Software, and to permit persons to whom
10bf215546Sopenharmony_ci * the Software is furnished to do so, subject to the following conditions:
11bf215546Sopenharmony_ci *
12bf215546Sopenharmony_ci * The above copyright notice and this permission notice (including the next
13bf215546Sopenharmony_ci * paragraph) shall be included in all copies or substantial portions of the
14bf215546Sopenharmony_ci * Software.
15bf215546Sopenharmony_ci *
16bf215546Sopenharmony_ci * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17bf215546Sopenharmony_ci * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18bf215546Sopenharmony_ci * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19bf215546Sopenharmony_ci * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20bf215546Sopenharmony_ci * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21bf215546Sopenharmony_ci * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22bf215546Sopenharmony_ci * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23bf215546Sopenharmony_ci
24bf215546Sopenharmony_ci#include "buffer9.h"
25bf215546Sopenharmony_ci#include "device9.h"
26bf215546Sopenharmony_ci#include "indexbuffer9.h"
27bf215546Sopenharmony_ci#include "nine_buffer_upload.h"
28bf215546Sopenharmony_ci#include "nine_helpers.h"
29bf215546Sopenharmony_ci#include "nine_pipe.h"
30bf215546Sopenharmony_ci
31bf215546Sopenharmony_ci#include "pipe/p_screen.h"
32bf215546Sopenharmony_ci#include "pipe/p_context.h"
33bf215546Sopenharmony_ci#include "pipe/p_state.h"
34bf215546Sopenharmony_ci#include "pipe/p_defines.h"
35bf215546Sopenharmony_ci#include "pipe/p_format.h"
36bf215546Sopenharmony_ci#include "util/u_box.h"
37bf215546Sopenharmony_ci#include "util/u_inlines.h"
38bf215546Sopenharmony_ci
39bf215546Sopenharmony_ci#define DBG_CHANNEL (DBG_INDEXBUFFER|DBG_VERTEXBUFFER)
40bf215546Sopenharmony_ci
41bf215546Sopenharmony_ciHRESULT
42bf215546Sopenharmony_ciNineBuffer9_ctor( struct NineBuffer9 *This,
43bf215546Sopenharmony_ci                        struct NineUnknownParams *pParams,
44bf215546Sopenharmony_ci                        D3DRESOURCETYPE Type,
45bf215546Sopenharmony_ci                        DWORD Usage,
46bf215546Sopenharmony_ci                        UINT Size,
47bf215546Sopenharmony_ci                        D3DPOOL Pool )
48bf215546Sopenharmony_ci{
49bf215546Sopenharmony_ci    struct pipe_resource *info = &This->base.info;
50bf215546Sopenharmony_ci    HRESULT hr;
51bf215546Sopenharmony_ci
52bf215546Sopenharmony_ci    DBG("This=%p Size=0x%x Usage=%x Pool=%u\n", This, Size, Usage, Pool);
53bf215546Sopenharmony_ci
54bf215546Sopenharmony_ci    user_assert(Pool != D3DPOOL_SCRATCH, D3DERR_INVALIDCALL);
55bf215546Sopenharmony_ci
56bf215546Sopenharmony_ci    This->maps = MALLOC(sizeof(struct NineTransfer));
57bf215546Sopenharmony_ci    if (!This->maps)
58bf215546Sopenharmony_ci        return E_OUTOFMEMORY;
59bf215546Sopenharmony_ci    This->nlocks = 0;
60bf215546Sopenharmony_ci    This->nmaps = 0;
61bf215546Sopenharmony_ci    This->maxmaps = 1;
62bf215546Sopenharmony_ci    This->size = Size;
63bf215546Sopenharmony_ci
64bf215546Sopenharmony_ci    info->screen = pParams->device->screen;
65bf215546Sopenharmony_ci    info->target = PIPE_BUFFER;
66bf215546Sopenharmony_ci    info->format = PIPE_FORMAT_R8_UNORM;
67bf215546Sopenharmony_ci    info->width0 = Size;
68bf215546Sopenharmony_ci    info->flags = 0;
69bf215546Sopenharmony_ci
70bf215546Sopenharmony_ci    /* Note: WRITEONLY is just tip for resource placement, the resource
71bf215546Sopenharmony_ci     * can still be read (but slower). */
72bf215546Sopenharmony_ci    info->bind = (Type == D3DRTYPE_INDEXBUFFER) ? PIPE_BIND_INDEX_BUFFER : PIPE_BIND_VERTEX_BUFFER;
73bf215546Sopenharmony_ci
74bf215546Sopenharmony_ci    /* Software vertex processing:
75bf215546Sopenharmony_ci     * If the device is full software vertex processing,
76bf215546Sopenharmony_ci     * then the buffer is supposed to be used only for sw processing.
77bf215546Sopenharmony_ci     * For mixed vertex processing, buffers with D3DUSAGE_SOFTWAREPROCESSING
78bf215546Sopenharmony_ci     * can be used for both sw and hw processing.
79bf215546Sopenharmony_ci     * These buffers are expected to be stored in RAM.
80bf215546Sopenharmony_ci     * Apps expect locking the full buffer with no flags, then
81bf215546Sopenharmony_ci     * render a a few primitive, then locking again, etc
82bf215546Sopenharmony_ci     * to be a fast pattern. Only the SYSTEMMEM DYNAMIC path
83bf215546Sopenharmony_ci     * will give that pattern ok performance in our case.
84bf215546Sopenharmony_ci     * An alternative would be when sw processing is detected to
85bf215546Sopenharmony_ci     * convert Draw* calls to Draw*Up calls. */
86bf215546Sopenharmony_ci    if (Usage & D3DUSAGE_SOFTWAREPROCESSING ||
87bf215546Sopenharmony_ci        pParams->device->params.BehaviorFlags & D3DCREATE_SOFTWARE_VERTEXPROCESSING) {
88bf215546Sopenharmony_ci        Pool = D3DPOOL_SYSTEMMEM;
89bf215546Sopenharmony_ci        Usage |= D3DUSAGE_DYNAMIC;
90bf215546Sopenharmony_ci        /* Note: the application cannot retrieve Pool and Usage */
91bf215546Sopenharmony_ci    }
92bf215546Sopenharmony_ci
93bf215546Sopenharmony_ci    /* Always use the DYNAMIC path for SYSTEMMEM.
94bf215546Sopenharmony_ci     * If the app uses the vertex buffer is a dynamic fashion,
95bf215546Sopenharmony_ci     * this is going to be very significantly faster that way.
96bf215546Sopenharmony_ci     * If the app uses the vertex buffer in a static fashion,
97bf215546Sopenharmony_ci     * instead of being filled all at once, the buffer will be filled
98bf215546Sopenharmony_ci     * little per little, until it is fully filled, thus the perf hit
99bf215546Sopenharmony_ci     * will be very small. */
100bf215546Sopenharmony_ci    if (Pool == D3DPOOL_SYSTEMMEM)
101bf215546Sopenharmony_ci        Usage |= D3DUSAGE_DYNAMIC;
102bf215546Sopenharmony_ci
103bf215546Sopenharmony_ci    /* It is hard to find clear information on where to place the buffer in
104bf215546Sopenharmony_ci     * memory depending on the flag.
105bf215546Sopenharmony_ci     * MSDN: resources are static, except for those with DYNAMIC, thus why you
106bf215546Sopenharmony_ci     *   can only use DISCARD on them.
107bf215546Sopenharmony_ci     * ATI doc: The driver has the liberty it wants for having things static
108bf215546Sopenharmony_ci     *   or not.
109bf215546Sopenharmony_ci     *   MANAGED: Ram + uploads to Vram copy at unlock (msdn and nvidia doc say
110bf215546Sopenharmony_ci     *   at first draw call using the buffer)
111bf215546Sopenharmony_ci     *   DEFAULT + Usage = 0 => System memory backing for easy read access
112bf215546Sopenharmony_ci     *   (That doc is very unclear on the details, like whether some copies to
113bf215546Sopenharmony_ci     *   vram copy are involved or not).
114bf215546Sopenharmony_ci     *   DEFAULT + WRITEONLY => Vram
115bf215546Sopenharmony_ci     *   DEFAULT + WRITEONLY + DYNAMIC => Either Vram buffer or GTT_WC, depending on what the driver wants.
116bf215546Sopenharmony_ci     *   SYSTEMMEM: Same as MANAGED, but handled by the driver instead of the runtime (which means
117bf215546Sopenharmony_ci     *   some small behavior differences between vendors). Implementing exactly as MANAGED should
118bf215546Sopenharmony_ci     *   be fine.
119bf215546Sopenharmony_ci     */
120bf215546Sopenharmony_ci    if (Pool == D3DPOOL_SYSTEMMEM && Usage & D3DUSAGE_DYNAMIC)
121bf215546Sopenharmony_ci        info->usage = PIPE_USAGE_STREAM;
122bf215546Sopenharmony_ci    else if (Pool != D3DPOOL_DEFAULT)
123bf215546Sopenharmony_ci        info->usage = PIPE_USAGE_DEFAULT;
124bf215546Sopenharmony_ci    else if (Usage & D3DUSAGE_DYNAMIC && Usage & D3DUSAGE_WRITEONLY)
125bf215546Sopenharmony_ci        info->usage = PIPE_USAGE_STREAM;
126bf215546Sopenharmony_ci    else if (Usage & D3DUSAGE_WRITEONLY)
127bf215546Sopenharmony_ci        info->usage = PIPE_USAGE_DEFAULT;
128bf215546Sopenharmony_ci    /* For the remaining two, PIPE_USAGE_STAGING would probably be
129bf215546Sopenharmony_ci     * a good fit according to the doc. However it seems rather a mistake
130bf215546Sopenharmony_ci     * from apps to use these (mistakes that do really happen). Try
131bf215546Sopenharmony_ci     * to put the flags that are the best compromise between the real
132bf215546Sopenharmony_ci     * behaviour and what buggy apps should get for better performance. */
133bf215546Sopenharmony_ci    else if (Usage & D3DUSAGE_DYNAMIC)
134bf215546Sopenharmony_ci        info->usage = PIPE_USAGE_STREAM;
135bf215546Sopenharmony_ci    else
136bf215546Sopenharmony_ci        info->usage = PIPE_USAGE_DYNAMIC;
137bf215546Sopenharmony_ci
138bf215546Sopenharmony_ci    /* When Writeonly is not set, we don't want to enable the
139bf215546Sopenharmony_ci     * optimizations */
140bf215546Sopenharmony_ci    This->discard_nooverwrite_only = !!(Usage & D3DUSAGE_WRITEONLY) &&
141bf215546Sopenharmony_ci                                     pParams->device->buffer_upload;
142bf215546Sopenharmony_ci    /* if (pDesc->Usage & D3DUSAGE_DONOTCLIP) { } */
143bf215546Sopenharmony_ci    /* if (pDesc->Usage & D3DUSAGE_NONSECURE) { } */
144bf215546Sopenharmony_ci    /* if (pDesc->Usage & D3DUSAGE_NPATCHES) { } */
145bf215546Sopenharmony_ci    /* if (pDesc->Usage & D3DUSAGE_POINTS) { } */
146bf215546Sopenharmony_ci    /* if (pDesc->Usage & D3DUSAGE_RTPATCHES) { } */
147bf215546Sopenharmony_ci    /* if (pDesc->Usage & D3DUSAGE_TEXTAPI) { } */
148bf215546Sopenharmony_ci
149bf215546Sopenharmony_ci    info->height0 = 1;
150bf215546Sopenharmony_ci    info->depth0 = 1;
151bf215546Sopenharmony_ci    info->array_size = 1;
152bf215546Sopenharmony_ci    info->last_level = 0;
153bf215546Sopenharmony_ci    info->nr_samples = 0;
154bf215546Sopenharmony_ci    info->nr_storage_samples = 0;
155bf215546Sopenharmony_ci
156bf215546Sopenharmony_ci    hr = NineResource9_ctor(&This->base, pParams, NULL, TRUE,
157bf215546Sopenharmony_ci                            Type, Pool, Usage);
158bf215546Sopenharmony_ci
159bf215546Sopenharmony_ci    if (FAILED(hr))
160bf215546Sopenharmony_ci        return hr;
161bf215546Sopenharmony_ci
162bf215546Sopenharmony_ci    if (Pool != D3DPOOL_DEFAULT) {
163bf215546Sopenharmony_ci        This->managed.data = align_calloc(
164bf215546Sopenharmony_ci            nine_format_get_level_alloc_size(This->base.info.format,
165bf215546Sopenharmony_ci                                             Size, 1, 0), 32);
166bf215546Sopenharmony_ci        if (!This->managed.data)
167bf215546Sopenharmony_ci            return E_OUTOFMEMORY;
168bf215546Sopenharmony_ci        This->managed.dirty = TRUE;
169bf215546Sopenharmony_ci        u_box_1d(0, Size, &This->managed.dirty_box);
170bf215546Sopenharmony_ci        u_box_1d(0, 0, &This->managed.valid_region);
171bf215546Sopenharmony_ci        u_box_1d(0, 0, &This->managed.required_valid_region);
172bf215546Sopenharmony_ci        u_box_1d(0, 0, &This->managed.filled_region);
173bf215546Sopenharmony_ci        This->managed.can_unsynchronized = true;
174bf215546Sopenharmony_ci        This->managed.num_worker_thread_syncs = 0;
175bf215546Sopenharmony_ci        list_inithead(&This->managed.list);
176bf215546Sopenharmony_ci        list_inithead(&This->managed.list2);
177bf215546Sopenharmony_ci        list_add(&This->managed.list2, &pParams->device->managed_buffers);
178bf215546Sopenharmony_ci    }
179bf215546Sopenharmony_ci
180bf215546Sopenharmony_ci    return D3D_OK;
181bf215546Sopenharmony_ci}
182bf215546Sopenharmony_ci
183bf215546Sopenharmony_civoid
184bf215546Sopenharmony_ciNineBuffer9_dtor( struct NineBuffer9 *This )
185bf215546Sopenharmony_ci{
186bf215546Sopenharmony_ci    DBG("This=%p\n", This);
187bf215546Sopenharmony_ci
188bf215546Sopenharmony_ci    if (This->maps) {
189bf215546Sopenharmony_ci        while (This->nlocks) {
190bf215546Sopenharmony_ci            NineBuffer9_Unlock(This);
191bf215546Sopenharmony_ci        }
192bf215546Sopenharmony_ci        assert(!This->nmaps);
193bf215546Sopenharmony_ci        FREE(This->maps);
194bf215546Sopenharmony_ci    }
195bf215546Sopenharmony_ci
196bf215546Sopenharmony_ci    if (This->base.pool != D3DPOOL_DEFAULT) {
197bf215546Sopenharmony_ci        if (This->managed.data)
198bf215546Sopenharmony_ci            align_free(This->managed.data);
199bf215546Sopenharmony_ci        if (list_is_linked(&This->managed.list))
200bf215546Sopenharmony_ci            list_del(&This->managed.list);
201bf215546Sopenharmony_ci        if (list_is_linked(&This->managed.list2))
202bf215546Sopenharmony_ci            list_del(&This->managed.list2);
203bf215546Sopenharmony_ci    }
204bf215546Sopenharmony_ci
205bf215546Sopenharmony_ci    if (This->buf)
206bf215546Sopenharmony_ci        nine_upload_release_buffer(This->base.base.device->buffer_upload, This->buf);
207bf215546Sopenharmony_ci
208bf215546Sopenharmony_ci    NineResource9_dtor(&This->base);
209bf215546Sopenharmony_ci}
210bf215546Sopenharmony_ci
211bf215546Sopenharmony_cistruct pipe_resource *
212bf215546Sopenharmony_ciNineBuffer9_GetResource( struct NineBuffer9 *This, unsigned *offset )
213bf215546Sopenharmony_ci{
214bf215546Sopenharmony_ci    if (This->buf)
215bf215546Sopenharmony_ci        return nine_upload_buffer_resource_and_offset(This->buf, offset);
216bf215546Sopenharmony_ci    *offset = 0;
217bf215546Sopenharmony_ci    return NineResource9_GetResource(&This->base);
218bf215546Sopenharmony_ci}
219bf215546Sopenharmony_ci
220bf215546Sopenharmony_cistatic void
221bf215546Sopenharmony_ciNineBuffer9_RebindIfRequired( struct NineBuffer9 *This,
222bf215546Sopenharmony_ci                              struct NineDevice9 *device,
223bf215546Sopenharmony_ci                              struct pipe_resource *resource,
224bf215546Sopenharmony_ci                              unsigned offset )
225bf215546Sopenharmony_ci{
226bf215546Sopenharmony_ci    int i;
227bf215546Sopenharmony_ci
228bf215546Sopenharmony_ci    if (!This->bind_count)
229bf215546Sopenharmony_ci        return;
230bf215546Sopenharmony_ci    for (i = 0; i < device->caps.MaxStreams; i++) {
231bf215546Sopenharmony_ci        if (device->state.stream[i] == (struct NineVertexBuffer9 *)This)
232bf215546Sopenharmony_ci            nine_context_set_stream_source_apply(device, i,
233bf215546Sopenharmony_ci                                                 resource,
234bf215546Sopenharmony_ci                                                 device->state.vtxbuf[i].buffer_offset + offset,
235bf215546Sopenharmony_ci                                                 device->state.vtxbuf[i].stride);
236bf215546Sopenharmony_ci    }
237bf215546Sopenharmony_ci    if (device->state.idxbuf == (struct NineIndexBuffer9 *)This)
238bf215546Sopenharmony_ci        nine_context_set_indices_apply(device, resource,
239bf215546Sopenharmony_ci                                       ((struct NineIndexBuffer9 *)This)->index_size,
240bf215546Sopenharmony_ci                                       offset);
241bf215546Sopenharmony_ci}
242bf215546Sopenharmony_ci
243bf215546Sopenharmony_ciHRESULT NINE_WINAPI
244bf215546Sopenharmony_ciNineBuffer9_Lock( struct NineBuffer9 *This,
245bf215546Sopenharmony_ci                        UINT OffsetToLock,
246bf215546Sopenharmony_ci                        UINT SizeToLock,
247bf215546Sopenharmony_ci                        void **ppbData,
248bf215546Sopenharmony_ci                        DWORD Flags )
249bf215546Sopenharmony_ci{
250bf215546Sopenharmony_ci    struct NineDevice9 *device = This->base.base.device;
251bf215546Sopenharmony_ci    struct pipe_box box;
252bf215546Sopenharmony_ci    struct pipe_context *pipe;
253bf215546Sopenharmony_ci    void *data;
254bf215546Sopenharmony_ci    unsigned usage;
255bf215546Sopenharmony_ci
256bf215546Sopenharmony_ci    DBG("This=%p(pipe=%p) OffsetToLock=0x%x, SizeToLock=0x%x, Flags=0x%x\n",
257bf215546Sopenharmony_ci        This, This->base.resource,
258bf215546Sopenharmony_ci        OffsetToLock, SizeToLock, Flags);
259bf215546Sopenharmony_ci
260bf215546Sopenharmony_ci    user_assert(ppbData, E_POINTER);
261bf215546Sopenharmony_ci
262bf215546Sopenharmony_ci    if (SizeToLock == 0) {
263bf215546Sopenharmony_ci        SizeToLock = This->size - OffsetToLock;
264bf215546Sopenharmony_ci        user_warn(OffsetToLock != 0);
265bf215546Sopenharmony_ci    }
266bf215546Sopenharmony_ci
267bf215546Sopenharmony_ci    /* Write out of bound seems to have to be taken into account for these.
268bf215546Sopenharmony_ci     * TODO: Do more tests (is it only at buffer first lock ? etc).
269bf215546Sopenharmony_ci     * Since these buffers are supposed to be locked once and never
270bf215546Sopenharmony_ci     * writen again (MANAGED or DYNAMIC is used for the other uses cases),
271bf215546Sopenharmony_ci     * performance should be unaffected. */
272bf215546Sopenharmony_ci    if (!(This->base.usage & D3DUSAGE_DYNAMIC) && This->base.pool == D3DPOOL_DEFAULT)
273bf215546Sopenharmony_ci        SizeToLock = This->size - OffsetToLock;
274bf215546Sopenharmony_ci
275bf215546Sopenharmony_ci    SizeToLock = MIN2(SizeToLock, This->size - OffsetToLock); /* Do not read or track out of the buffer */
276bf215546Sopenharmony_ci    u_box_1d(OffsetToLock, SizeToLock, &box);
277bf215546Sopenharmony_ci
278bf215546Sopenharmony_ci    if (This->base.pool != D3DPOOL_DEFAULT) {
279bf215546Sopenharmony_ci        /* MANAGED: READONLY doesn't dirty the buffer, nor
280bf215546Sopenharmony_ci         * wait the upload in the worker thread
281bf215546Sopenharmony_ci         * SYSTEMMEM: AMD/NVidia: All locks dirty the full buffer. Not on Intel
282bf215546Sopenharmony_ci         * For Nvidia, SYSTEMMEM behaves are if there is no worker thread.
283bf215546Sopenharmony_ci         * On AMD, READONLY and NOOVERWRITE do dirty the buffer, but do not sync the previous uploads
284bf215546Sopenharmony_ci         * in the worker thread. On Intel only NOOVERWRITE has that effect.
285bf215546Sopenharmony_ci         * We implement the AMD behaviour. */
286bf215546Sopenharmony_ci        if (This->base.pool == D3DPOOL_MANAGED) {
287bf215546Sopenharmony_ci            if (!(Flags & D3DLOCK_READONLY)) {
288bf215546Sopenharmony_ci                if (!This->managed.dirty) {
289bf215546Sopenharmony_ci                    assert(list_is_empty(&This->managed.list));
290bf215546Sopenharmony_ci                    This->managed.dirty = TRUE;
291bf215546Sopenharmony_ci                    This->managed.dirty_box = box;
292bf215546Sopenharmony_ci                    /* Flush if regions pending to be uploaded would be dirtied */
293bf215546Sopenharmony_ci                    if (p_atomic_read(&This->managed.pending_upload)) {
294bf215546Sopenharmony_ci                        u_box_intersect_1d(&box, &box, &This->managed.upload_pending_regions);
295bf215546Sopenharmony_ci                        if (box.width != 0)
296bf215546Sopenharmony_ci                            nine_csmt_process(This->base.base.device);
297bf215546Sopenharmony_ci                    }
298bf215546Sopenharmony_ci                } else
299bf215546Sopenharmony_ci                    u_box_union_1d(&This->managed.dirty_box, &This->managed.dirty_box, &box);
300bf215546Sopenharmony_ci                /* Tests trying to draw while the buffer is locked show that
301bf215546Sopenharmony_ci                 * SYSTEMMEM/MANAGED buffers are made dirty at Lock time */
302bf215546Sopenharmony_ci                BASEBUF_REGISTER_UPDATE(This);
303bf215546Sopenharmony_ci            }
304bf215546Sopenharmony_ci        } else {
305bf215546Sopenharmony_ci            if (!(Flags & (D3DLOCK_READONLY|D3DLOCK_NOOVERWRITE)) &&
306bf215546Sopenharmony_ci                p_atomic_read(&This->managed.pending_upload)) {
307bf215546Sopenharmony_ci                This->managed.num_worker_thread_syncs++;
308bf215546Sopenharmony_ci                /* If we sync too often, pick the vertex_uploader path */
309bf215546Sopenharmony_ci                if (This->managed.num_worker_thread_syncs >= 3)
310bf215546Sopenharmony_ci                    This->managed.can_unsynchronized = false;
311bf215546Sopenharmony_ci                nine_csmt_process(This->base.base.device);
312bf215546Sopenharmony_ci                /* Note: AS DISCARD is not relevant for SYSTEMMEM,
313bf215546Sopenharmony_ci                 * NOOVERWRITE might have a similar meaning as what is
314bf215546Sopenharmony_ci                 * in D3D7 doc. Basically that data from previous draws
315bf215546Sopenharmony_ci                 * OF THIS FRAME are unaffected. As we flush csmt in Present(),
316bf215546Sopenharmony_ci                 * we should be correct. In some parts of the doc, the notion
317bf215546Sopenharmony_ci                 * of frame is implied to be related to Begin/EndScene(),
318bf215546Sopenharmony_ci                 * but tests show NOOVERWRITE after EndScene() doesn't flush
319bf215546Sopenharmony_ci                 * the csmt thread. */
320bf215546Sopenharmony_ci            }
321bf215546Sopenharmony_ci            This->managed.dirty = true;
322bf215546Sopenharmony_ci            u_box_1d(0, This->size, &This->managed.dirty_box); /* systemmem non-dynamic */
323bf215546Sopenharmony_ci            u_box_1d(0, 0, &This->managed.valid_region); /* systemmem dynamic */
324bf215546Sopenharmony_ci            BASEBUF_REGISTER_UPDATE(This);
325bf215546Sopenharmony_ci        }
326bf215546Sopenharmony_ci
327bf215546Sopenharmony_ci        *ppbData = (int8_t *)This->managed.data + OffsetToLock;
328bf215546Sopenharmony_ci        DBG("returning pointer %p\n", *ppbData);
329bf215546Sopenharmony_ci        This->nlocks++;
330bf215546Sopenharmony_ci        return D3D_OK;
331bf215546Sopenharmony_ci    }
332bf215546Sopenharmony_ci
333bf215546Sopenharmony_ci    /* Driver ddi doc: READONLY is never passed to the device. So it can only
334bf215546Sopenharmony_ci     * have effect on things handled by the driver (MANAGED pool for example).
335bf215546Sopenharmony_ci     * Msdn doc: DISCARD and NOOVERWRITE are only for DYNAMIC.
336bf215546Sopenharmony_ci     * ATI doc: You can use DISCARD and NOOVERWRITE without DYNAMIC.
337bf215546Sopenharmony_ci     * Msdn doc: D3DLOCK_DONOTWAIT is not among the valid flags for buffers.
338bf215546Sopenharmony_ci     * Our tests: On win 7 nvidia, D3DLOCK_DONOTWAIT does return
339bf215546Sopenharmony_ci     * D3DERR_WASSTILLDRAWING if the resource is in use, except for DYNAMIC.
340bf215546Sopenharmony_ci     * Our tests: some apps do use both DISCARD and NOOVERWRITE at the same
341bf215546Sopenharmony_ci     * time. On windows it seems to return different pointer in some conditions,
342bf215546Sopenharmony_ci     * creation flags and drivers. However these tests indicate having
343bf215546Sopenharmony_ci     * NOOVERWRITE win is a valid behaviour (NVidia).
344bf215546Sopenharmony_ci     */
345bf215546Sopenharmony_ci
346bf215546Sopenharmony_ci    /* Have NOOVERWRITE win over DISCARD. This is allowed (see above) and
347bf215546Sopenharmony_ci     * it prevents overconsuming buffers if apps do use both at the same time. */
348bf215546Sopenharmony_ci    if ((Flags & (D3DLOCK_DISCARD | D3DLOCK_NOOVERWRITE)) == (D3DLOCK_DISCARD | D3DLOCK_NOOVERWRITE))
349bf215546Sopenharmony_ci        Flags &= ~D3DLOCK_DISCARD;
350bf215546Sopenharmony_ci
351bf215546Sopenharmony_ci    if (Flags & D3DLOCK_DISCARD)
352bf215546Sopenharmony_ci        usage = PIPE_MAP_WRITE | PIPE_MAP_DISCARD_WHOLE_RESOURCE;
353bf215546Sopenharmony_ci    else if (Flags & D3DLOCK_NOOVERWRITE)
354bf215546Sopenharmony_ci        usage = PIPE_MAP_WRITE | PIPE_MAP_UNSYNCHRONIZED;
355bf215546Sopenharmony_ci    else
356bf215546Sopenharmony_ci        /* Do not ask for READ if writeonly and default pool (should be safe enough,
357bf215546Sopenharmony_ci         * as the doc says app shouldn't expect reading to work with writeonly). */
358bf215546Sopenharmony_ci        usage = (This->base.usage & D3DUSAGE_WRITEONLY) ?
359bf215546Sopenharmony_ci            PIPE_MAP_WRITE :
360bf215546Sopenharmony_ci            PIPE_MAP_READ_WRITE;
361bf215546Sopenharmony_ci    if (Flags & D3DLOCK_DONOTWAIT && !(This->base.usage & D3DUSAGE_DYNAMIC))
362bf215546Sopenharmony_ci        usage |= PIPE_MAP_DONTBLOCK;
363bf215546Sopenharmony_ci
364bf215546Sopenharmony_ci    This->discard_nooverwrite_only &= !!(Flags & (D3DLOCK_DISCARD | D3DLOCK_NOOVERWRITE));
365bf215546Sopenharmony_ci
366bf215546Sopenharmony_ci    if (This->nmaps == This->maxmaps) {
367bf215546Sopenharmony_ci        struct NineTransfer *newmaps =
368bf215546Sopenharmony_ci            REALLOC(This->maps, sizeof(struct NineTransfer)*This->maxmaps,
369bf215546Sopenharmony_ci                    sizeof(struct NineTransfer)*(This->maxmaps << 1));
370bf215546Sopenharmony_ci        if (newmaps == NULL)
371bf215546Sopenharmony_ci            return E_OUTOFMEMORY;
372bf215546Sopenharmony_ci
373bf215546Sopenharmony_ci        This->maxmaps <<= 1;
374bf215546Sopenharmony_ci        This->maps = newmaps;
375bf215546Sopenharmony_ci    }
376bf215546Sopenharmony_ci
377bf215546Sopenharmony_ci    if (This->buf && !This->discard_nooverwrite_only) {
378bf215546Sopenharmony_ci        struct pipe_box src_box;
379bf215546Sopenharmony_ci        unsigned offset;
380bf215546Sopenharmony_ci        struct pipe_resource *src_res;
381bf215546Sopenharmony_ci        DBG("Disabling nine_subbuffer for a buffer having"
382bf215546Sopenharmony_ci            "used a nine_subbuffer buffer\n");
383bf215546Sopenharmony_ci        /* Copy buffer content to the buffer resource, which
384bf215546Sopenharmony_ci         * we will now use.
385bf215546Sopenharmony_ci         * Note: The behaviour may be different from what is expected
386bf215546Sopenharmony_ci         * with double lock. However applications can't really make expectations
387bf215546Sopenharmony_ci         * about double locks, and don't really use them, so that's ok. */
388bf215546Sopenharmony_ci        src_res = nine_upload_buffer_resource_and_offset(This->buf, &offset);
389bf215546Sopenharmony_ci        u_box_1d(offset, This->size, &src_box);
390bf215546Sopenharmony_ci
391bf215546Sopenharmony_ci        pipe = NineDevice9_GetPipe(device);
392bf215546Sopenharmony_ci        pipe->resource_copy_region(pipe, This->base.resource, 0, 0, 0, 0,
393bf215546Sopenharmony_ci                                   src_res, 0, &src_box);
394bf215546Sopenharmony_ci        /* Release previous resource */
395bf215546Sopenharmony_ci        if (This->nmaps >= 1)
396bf215546Sopenharmony_ci            This->maps[This->nmaps-1].should_destroy_buf = true;
397bf215546Sopenharmony_ci        else
398bf215546Sopenharmony_ci            nine_upload_release_buffer(device->buffer_upload, This->buf);
399bf215546Sopenharmony_ci        This->buf = NULL;
400bf215546Sopenharmony_ci        /* Rebind buffer */
401bf215546Sopenharmony_ci        NineBuffer9_RebindIfRequired(This, device, This->base.resource, 0);
402bf215546Sopenharmony_ci    }
403bf215546Sopenharmony_ci
404bf215546Sopenharmony_ci    This->maps[This->nmaps].transfer = NULL;
405bf215546Sopenharmony_ci    This->maps[This->nmaps].is_pipe_secondary = false;
406bf215546Sopenharmony_ci    This->maps[This->nmaps].buf = NULL;
407bf215546Sopenharmony_ci    This->maps[This->nmaps].should_destroy_buf = false;
408bf215546Sopenharmony_ci
409bf215546Sopenharmony_ci    if (This->discard_nooverwrite_only) {
410bf215546Sopenharmony_ci        if (This->buf && (Flags & D3DLOCK_DISCARD)) {
411bf215546Sopenharmony_ci            /* Release previous buffer */
412bf215546Sopenharmony_ci            if (This->nmaps >= 1)
413bf215546Sopenharmony_ci                This->maps[This->nmaps-1].should_destroy_buf = true;
414bf215546Sopenharmony_ci            else
415bf215546Sopenharmony_ci                nine_upload_release_buffer(device->buffer_upload, This->buf);
416bf215546Sopenharmony_ci            This->buf = NULL;
417bf215546Sopenharmony_ci        }
418bf215546Sopenharmony_ci
419bf215546Sopenharmony_ci        if (!This->buf) {
420bf215546Sopenharmony_ci            unsigned offset;
421bf215546Sopenharmony_ci            struct pipe_resource *res;
422bf215546Sopenharmony_ci            This->buf = nine_upload_create_buffer(device->buffer_upload, This->base.info.width0);
423bf215546Sopenharmony_ci            res = nine_upload_buffer_resource_and_offset(This->buf, &offset);
424bf215546Sopenharmony_ci            NineBuffer9_RebindIfRequired(This, device, res, offset);
425bf215546Sopenharmony_ci        }
426bf215546Sopenharmony_ci
427bf215546Sopenharmony_ci        if (This->buf) {
428bf215546Sopenharmony_ci            This->maps[This->nmaps].buf = This->buf;
429bf215546Sopenharmony_ci            This->nmaps++;
430bf215546Sopenharmony_ci            This->nlocks++;
431bf215546Sopenharmony_ci            DBG("Returning %p\n", nine_upload_buffer_get_map(This->buf) + OffsetToLock);
432bf215546Sopenharmony_ci            *ppbData = nine_upload_buffer_get_map(This->buf) + OffsetToLock;
433bf215546Sopenharmony_ci            return D3D_OK;
434bf215546Sopenharmony_ci        } else {
435bf215546Sopenharmony_ci            /* Fallback to normal path, and don't try again */
436bf215546Sopenharmony_ci            This->discard_nooverwrite_only = false;
437bf215546Sopenharmony_ci        }
438bf215546Sopenharmony_ci    }
439bf215546Sopenharmony_ci
440bf215546Sopenharmony_ci    /* Previous mappings may need pending commands to write to the
441bf215546Sopenharmony_ci     * buffer (staging buffer for example). Before a NOOVERWRITE,
442bf215546Sopenharmony_ci     * we thus need a finish, to guarantee any upload is finished.
443bf215546Sopenharmony_ci     * Note for discard_nooverwrite_only we don't need to do this
444bf215546Sopenharmony_ci     * check as neither discard nor nooverwrite have issues there */
445bf215546Sopenharmony_ci    if (This->need_sync_if_nooverwrite && !(Flags & D3DLOCK_DISCARD) &&
446bf215546Sopenharmony_ci        (Flags & D3DLOCK_NOOVERWRITE)) {
447bf215546Sopenharmony_ci        struct pipe_screen *screen = NineDevice9_GetScreen(device);
448bf215546Sopenharmony_ci        struct pipe_fence_handle *fence = NULL;
449bf215546Sopenharmony_ci
450bf215546Sopenharmony_ci        pipe = NineDevice9_GetPipe(device);
451bf215546Sopenharmony_ci        pipe->flush(pipe, &fence, 0);
452bf215546Sopenharmony_ci        (void) screen->fence_finish(screen, NULL, fence, PIPE_TIMEOUT_INFINITE);
453bf215546Sopenharmony_ci        screen->fence_reference(screen, &fence, NULL);
454bf215546Sopenharmony_ci    }
455bf215546Sopenharmony_ci    This->need_sync_if_nooverwrite = !(Flags & (D3DLOCK_DISCARD | D3DLOCK_NOOVERWRITE));
456bf215546Sopenharmony_ci
457bf215546Sopenharmony_ci    /* When csmt is active, we want to avoid stalls as much as possible,
458bf215546Sopenharmony_ci     * and thus we want to create a new resource on discard and map it
459bf215546Sopenharmony_ci     * with the secondary pipe, instead of waiting on the main pipe. */
460bf215546Sopenharmony_ci    if (Flags & D3DLOCK_DISCARD && device->csmt_active) {
461bf215546Sopenharmony_ci        struct pipe_screen *screen = NineDevice9_GetScreen(device);
462bf215546Sopenharmony_ci        struct pipe_resource *new_res = nine_resource_create_with_retry(device, screen, &This->base.info);
463bf215546Sopenharmony_ci        if (new_res) {
464bf215546Sopenharmony_ci            /* Use the new resource */
465bf215546Sopenharmony_ci            pipe_resource_reference(&This->base.resource, new_res);
466bf215546Sopenharmony_ci            pipe_resource_reference(&new_res, NULL);
467bf215546Sopenharmony_ci            usage = PIPE_MAP_WRITE | PIPE_MAP_UNSYNCHRONIZED;
468bf215546Sopenharmony_ci            NineBuffer9_RebindIfRequired(This, device, This->base.resource, 0);
469bf215546Sopenharmony_ci            This->maps[This->nmaps].is_pipe_secondary = TRUE;
470bf215546Sopenharmony_ci        }
471bf215546Sopenharmony_ci    } else if (Flags & D3DLOCK_NOOVERWRITE && device->csmt_active)
472bf215546Sopenharmony_ci        This->maps[This->nmaps].is_pipe_secondary = TRUE;
473bf215546Sopenharmony_ci
474bf215546Sopenharmony_ci    if (This->maps[This->nmaps].is_pipe_secondary)
475bf215546Sopenharmony_ci        pipe = device->pipe_secondary;
476bf215546Sopenharmony_ci    else
477bf215546Sopenharmony_ci        pipe = NineDevice9_GetPipe(device);
478bf215546Sopenharmony_ci
479bf215546Sopenharmony_ci    data = pipe->buffer_map(pipe, This->base.resource, 0,
480bf215546Sopenharmony_ci                              usage, &box, &This->maps[This->nmaps].transfer);
481bf215546Sopenharmony_ci
482bf215546Sopenharmony_ci    if (!data) {
483bf215546Sopenharmony_ci        DBG("pipe::buffer_map failed\n"
484bf215546Sopenharmony_ci            " usage = %x\n"
485bf215546Sopenharmony_ci            " box.x = %u\n"
486bf215546Sopenharmony_ci            " box.width = %u\n",
487bf215546Sopenharmony_ci            usage, box.x, box.width);
488bf215546Sopenharmony_ci
489bf215546Sopenharmony_ci        if (Flags & D3DLOCK_DONOTWAIT)
490bf215546Sopenharmony_ci            return D3DERR_WASSTILLDRAWING;
491bf215546Sopenharmony_ci        return D3DERR_INVALIDCALL;
492bf215546Sopenharmony_ci    }
493bf215546Sopenharmony_ci
494bf215546Sopenharmony_ci    DBG("returning pointer %p\n", data);
495bf215546Sopenharmony_ci    This->nmaps++;
496bf215546Sopenharmony_ci    This->nlocks++;
497bf215546Sopenharmony_ci    *ppbData = data;
498bf215546Sopenharmony_ci
499bf215546Sopenharmony_ci    return D3D_OK;
500bf215546Sopenharmony_ci}
501bf215546Sopenharmony_ci
502bf215546Sopenharmony_ciHRESULT NINE_WINAPI
503bf215546Sopenharmony_ciNineBuffer9_Unlock( struct NineBuffer9 *This )
504bf215546Sopenharmony_ci{
505bf215546Sopenharmony_ci    struct NineDevice9 *device = This->base.base.device;
506bf215546Sopenharmony_ci    struct pipe_context *pipe;
507bf215546Sopenharmony_ci    int i;
508bf215546Sopenharmony_ci    DBG("This=%p\n", This);
509bf215546Sopenharmony_ci
510bf215546Sopenharmony_ci    user_assert(This->nlocks > 0, D3DERR_INVALIDCALL);
511bf215546Sopenharmony_ci    This->nlocks--;
512bf215546Sopenharmony_ci    if (This->nlocks > 0)
513bf215546Sopenharmony_ci        return D3D_OK; /* Pending unlocks. Wait all unlocks before unmapping */
514bf215546Sopenharmony_ci
515bf215546Sopenharmony_ci    if (This->base.pool == D3DPOOL_DEFAULT) {
516bf215546Sopenharmony_ci        for (i = 0; i < This->nmaps; i++) {
517bf215546Sopenharmony_ci            if (!This->maps[i].buf) {
518bf215546Sopenharmony_ci                pipe = This->maps[i].is_pipe_secondary ?
519bf215546Sopenharmony_ci                    device->pipe_secondary :
520bf215546Sopenharmony_ci                    nine_context_get_pipe_acquire(device);
521bf215546Sopenharmony_ci                pipe->buffer_unmap(pipe, This->maps[i].transfer);
522bf215546Sopenharmony_ci                /* We need to flush in case the driver does implicit copies */
523bf215546Sopenharmony_ci                if (This->maps[i].is_pipe_secondary)
524bf215546Sopenharmony_ci                    pipe->flush(pipe, NULL, 0);
525bf215546Sopenharmony_ci                else
526bf215546Sopenharmony_ci                    nine_context_get_pipe_release(device);
527bf215546Sopenharmony_ci            } else if (This->maps[i].should_destroy_buf)
528bf215546Sopenharmony_ci                nine_upload_release_buffer(device->buffer_upload, This->maps[i].buf);
529bf215546Sopenharmony_ci        }
530bf215546Sopenharmony_ci        This->nmaps = 0;
531bf215546Sopenharmony_ci    }
532bf215546Sopenharmony_ci    return D3D_OK;
533bf215546Sopenharmony_ci}
534bf215546Sopenharmony_ci
535bf215546Sopenharmony_civoid
536bf215546Sopenharmony_ciNineBuffer9_SetDirty( struct NineBuffer9 *This )
537bf215546Sopenharmony_ci{
538bf215546Sopenharmony_ci    assert(This->base.pool != D3DPOOL_DEFAULT);
539bf215546Sopenharmony_ci
540bf215546Sopenharmony_ci    This->managed.dirty = TRUE;
541bf215546Sopenharmony_ci    u_box_1d(0, This->size, &This->managed.dirty_box);
542bf215546Sopenharmony_ci    BASEBUF_REGISTER_UPDATE(This);
543bf215546Sopenharmony_ci}
544bf215546Sopenharmony_ci
545bf215546Sopenharmony_ci/* Try to remove b from a, supposed to include b */
546bf215546Sopenharmony_cistatic void u_box_try_remove_region_1d(struct pipe_box *dst,
547bf215546Sopenharmony_ci                                       const struct pipe_box *a,
548bf215546Sopenharmony_ci                                       const struct pipe_box *b)
549bf215546Sopenharmony_ci{
550bf215546Sopenharmony_ci    int x, width;
551bf215546Sopenharmony_ci    if (a->x == b->x) {
552bf215546Sopenharmony_ci        x = a->x + b->width;
553bf215546Sopenharmony_ci        width = a->width - b->width;
554bf215546Sopenharmony_ci    } else if ((a->x + a->width) == (b->x + b->width)) {
555bf215546Sopenharmony_ci        x = a->x;
556bf215546Sopenharmony_ci        width = a->width - b->width;
557bf215546Sopenharmony_ci    } else {
558bf215546Sopenharmony_ci        x = a->x;
559bf215546Sopenharmony_ci        width = a->width;
560bf215546Sopenharmony_ci    }
561bf215546Sopenharmony_ci    dst->x = x;
562bf215546Sopenharmony_ci    dst->width = width;
563bf215546Sopenharmony_ci}
564bf215546Sopenharmony_ci
565bf215546Sopenharmony_civoid
566bf215546Sopenharmony_ciNineBuffer9_Upload( struct NineBuffer9 *This )
567bf215546Sopenharmony_ci{
568bf215546Sopenharmony_ci    struct NineDevice9 *device = This->base.base.device;
569bf215546Sopenharmony_ci    unsigned upload_flags = 0;
570bf215546Sopenharmony_ci    struct pipe_box box_upload;
571bf215546Sopenharmony_ci
572bf215546Sopenharmony_ci    assert(This->base.pool != D3DPOOL_DEFAULT && This->managed.dirty);
573bf215546Sopenharmony_ci
574bf215546Sopenharmony_ci    if (This->base.pool == D3DPOOL_SYSTEMMEM && This->base.usage & D3DUSAGE_DYNAMIC) {
575bf215546Sopenharmony_ci        struct pipe_box region_already_valid;
576bf215546Sopenharmony_ci        struct pipe_box conflicting_region;
577bf215546Sopenharmony_ci        struct pipe_box *valid_region = &This->managed.valid_region;
578bf215546Sopenharmony_ci        struct pipe_box *required_valid_region = &This->managed.required_valid_region;
579bf215546Sopenharmony_ci        struct pipe_box *filled_region = &This->managed.filled_region;
580bf215546Sopenharmony_ci        /* Try to upload SYSTEMMEM DYNAMIC in an efficient fashion.
581bf215546Sopenharmony_ci         * Unlike non-dynamic for which we upload the whole dirty region, try to
582bf215546Sopenharmony_ci         * only upload the data needed for the draw. The draw call preparation
583bf215546Sopenharmony_ci         * fills This->managed.required_valid_region for that */
584bf215546Sopenharmony_ci        u_box_intersect_1d(&region_already_valid,
585bf215546Sopenharmony_ci                           valid_region,
586bf215546Sopenharmony_ci                           required_valid_region);
587bf215546Sopenharmony_ci        /* If the required valid region is already valid, nothing to do */
588bf215546Sopenharmony_ci        if (region_already_valid.x == required_valid_region->x &&
589bf215546Sopenharmony_ci            region_already_valid.width == required_valid_region->width) {
590bf215546Sopenharmony_ci            /* Rebind if the region happens to be valid in the original buffer
591bf215546Sopenharmony_ci             * but we have since used vertex_uploader */
592bf215546Sopenharmony_ci            if (!This->managed.can_unsynchronized)
593bf215546Sopenharmony_ci                NineBuffer9_RebindIfRequired(This, device, This->base.resource, 0);
594bf215546Sopenharmony_ci            u_box_1d(0, 0, required_valid_region);
595bf215546Sopenharmony_ci            return;
596bf215546Sopenharmony_ci        }
597bf215546Sopenharmony_ci        /* (Try to) Remove valid areas from the region to upload */
598bf215546Sopenharmony_ci        u_box_try_remove_region_1d(&box_upload,
599bf215546Sopenharmony_ci                                   required_valid_region,
600bf215546Sopenharmony_ci                                   &region_already_valid);
601bf215546Sopenharmony_ci        assert(box_upload.width > 0);
602bf215546Sopenharmony_ci        /* To maintain correctly the valid region, as we will do union later with
603bf215546Sopenharmony_ci         * box_upload, we must ensure box_upload is consecutive with valid_region */
604bf215546Sopenharmony_ci        if (box_upload.x > valid_region->x + valid_region->width && valid_region->width > 0) {
605bf215546Sopenharmony_ci            box_upload.width = box_upload.x + box_upload.width - (valid_region->x + valid_region->width);
606bf215546Sopenharmony_ci            box_upload.x = valid_region->x + valid_region->width;
607bf215546Sopenharmony_ci        } else if (box_upload.x + box_upload.width < valid_region->x && valid_region->width > 0) {
608bf215546Sopenharmony_ci            box_upload.width = valid_region->x - box_upload.x;
609bf215546Sopenharmony_ci        }
610bf215546Sopenharmony_ci        /* There is conflict if some areas, that are not valid but are filled for previous draw calls,
611bf215546Sopenharmony_ci         * intersect with the region we plan to upload. Note by construction valid_region IS
612bf215546Sopenharmony_ci         * included in filled_region, thus so is region_already_valid. */
613bf215546Sopenharmony_ci        u_box_intersect_1d(&conflicting_region, &box_upload, filled_region);
614bf215546Sopenharmony_ci        /* As box_upload could still contain region_already_valid, check the intersection
615bf215546Sopenharmony_ci         * doesn't happen to be exactly region_already_valid (it cannot be smaller, see above) */
616bf215546Sopenharmony_ci        if (This->managed.can_unsynchronized && (conflicting_region.width == 0 ||
617bf215546Sopenharmony_ci            (conflicting_region.x == region_already_valid.x &&
618bf215546Sopenharmony_ci             conflicting_region.width == region_already_valid.width))) {
619bf215546Sopenharmony_ci            /* No conflicts. */
620bf215546Sopenharmony_ci            upload_flags |= PIPE_MAP_UNSYNCHRONIZED;
621bf215546Sopenharmony_ci        } else {
622bf215546Sopenharmony_ci            /* We cannot use PIPE_MAP_UNSYNCHRONIZED. We must choose between no flag and DISCARD.
623bf215546Sopenharmony_ci             * Criterias to discard:
624bf215546Sopenharmony_ci             * . Most of the resource was filled (but some apps do allocate a big buffer
625bf215546Sopenharmony_ci             * to only use a small part in a round fashion)
626bf215546Sopenharmony_ci             * . The region to upload is very small compared to the filled region and
627bf215546Sopenharmony_ci             * at the start of the buffer (hints at round usage starting again)
628bf215546Sopenharmony_ci             * . The region to upload is very big compared to the required region
629bf215546Sopenharmony_ci             * . We have not discarded yet this frame
630bf215546Sopenharmony_ci             * If the buffer use pattern seems to sync the worker thread too often,
631bf215546Sopenharmony_ci             * revert to the vertex_uploader */
632bf215546Sopenharmony_ci            if (This->managed.num_worker_thread_syncs < 3 &&
633bf215546Sopenharmony_ci                (filled_region->width > (This->size / 2) ||
634bf215546Sopenharmony_ci                 (10 * box_upload.width < filled_region->width &&
635bf215546Sopenharmony_ci                  box_upload.x < (filled_region->x + filled_region->width)/2) ||
636bf215546Sopenharmony_ci                 box_upload.width > 2 * required_valid_region->width ||
637bf215546Sopenharmony_ci                 This->managed.frame_count_last_discard != device->frame_count)) {
638bf215546Sopenharmony_ci                /* Avoid DISCARDING too much by discarding only if most of the buffer
639bf215546Sopenharmony_ci                 * has been used */
640bf215546Sopenharmony_ci                DBG_FLAG(DBG_INDEXBUFFER|DBG_VERTEXBUFFER,
641bf215546Sopenharmony_ci             "Uploading %p DISCARD: valid %d %d, filled %d %d, required %d %d, box_upload %d %d, required already_valid %d %d, conficting %d %d\n",
642bf215546Sopenharmony_ci             This, valid_region->x, valid_region->width, filled_region->x, filled_region->width,
643bf215546Sopenharmony_ci             required_valid_region->x, required_valid_region->width, box_upload.x, box_upload.width,
644bf215546Sopenharmony_ci             region_already_valid.x, region_already_valid.width, conflicting_region.x, conflicting_region.width
645bf215546Sopenharmony_ci                );
646bf215546Sopenharmony_ci                upload_flags |= PIPE_MAP_DISCARD_WHOLE_RESOURCE;
647bf215546Sopenharmony_ci                u_box_1d(0, 0, filled_region);
648bf215546Sopenharmony_ci                u_box_1d(0, 0, valid_region);
649bf215546Sopenharmony_ci                box_upload = This->managed.required_valid_region;
650bf215546Sopenharmony_ci                /* Rebind the buffer if we used intermediate alternative buffer */
651bf215546Sopenharmony_ci                if (!This->managed.can_unsynchronized)
652bf215546Sopenharmony_ci                    NineBuffer9_RebindIfRequired(This, device, This->base.resource, 0);
653bf215546Sopenharmony_ci                This->managed.can_unsynchronized = true;
654bf215546Sopenharmony_ci                This->managed.frame_count_last_discard = device->frame_count;
655bf215546Sopenharmony_ci            } else {
656bf215546Sopenharmony_ci                /* Once we use without UNSYNCHRONIZED, we cannot use it anymore.
657bf215546Sopenharmony_ci                 * Use a different buffer. */
658bf215546Sopenharmony_ci                unsigned buffer_offset = 0;
659bf215546Sopenharmony_ci                struct pipe_resource *resource = NULL;
660bf215546Sopenharmony_ci                This->managed.can_unsynchronized = false;
661bf215546Sopenharmony_ci                u_upload_data(device->vertex_uploader,
662bf215546Sopenharmony_ci                    required_valid_region->x,
663bf215546Sopenharmony_ci                    required_valid_region->width,
664bf215546Sopenharmony_ci                    64,
665bf215546Sopenharmony_ci                    This->managed.data + required_valid_region->x,
666bf215546Sopenharmony_ci                    &buffer_offset,
667bf215546Sopenharmony_ci                    &resource);
668bf215546Sopenharmony_ci                buffer_offset -= required_valid_region->x;
669bf215546Sopenharmony_ci                u_upload_unmap(device->vertex_uploader);
670bf215546Sopenharmony_ci                if (resource) {
671bf215546Sopenharmony_ci                    NineBuffer9_RebindIfRequired(This, device, resource, buffer_offset);
672bf215546Sopenharmony_ci                    /* Note: This only works because for these types of buffers this function
673bf215546Sopenharmony_ci                     * is called before every draw call. Else it wouldn't work when the app
674bf215546Sopenharmony_ci                     * rebinds buffers. In addition it needs this function to be called only
675bf215546Sopenharmony_ci                     * once per buffers even if bound several times, which we do. */
676bf215546Sopenharmony_ci                    u_box_1d(0, 0, required_valid_region);
677bf215546Sopenharmony_ci                    pipe_resource_reference(&resource, NULL);
678bf215546Sopenharmony_ci                    return;
679bf215546Sopenharmony_ci                }
680bf215546Sopenharmony_ci            }
681bf215546Sopenharmony_ci        }
682bf215546Sopenharmony_ci
683bf215546Sopenharmony_ci        u_box_union_1d(filled_region,
684bf215546Sopenharmony_ci                       filled_region,
685bf215546Sopenharmony_ci                       &box_upload);
686bf215546Sopenharmony_ci        u_box_union_1d(valid_region,
687bf215546Sopenharmony_ci                       valid_region,
688bf215546Sopenharmony_ci                       &box_upload);
689bf215546Sopenharmony_ci        u_box_1d(0, 0, required_valid_region);
690bf215546Sopenharmony_ci    } else
691bf215546Sopenharmony_ci        box_upload = This->managed.dirty_box;
692bf215546Sopenharmony_ci
693bf215546Sopenharmony_ci    if (box_upload.x == 0 && box_upload.width == This->size) {
694bf215546Sopenharmony_ci        upload_flags |= PIPE_MAP_DISCARD_WHOLE_RESOURCE;
695bf215546Sopenharmony_ci    }
696bf215546Sopenharmony_ci
697bf215546Sopenharmony_ci    if (This->managed.pending_upload) {
698bf215546Sopenharmony_ci        u_box_union_1d(&This->managed.upload_pending_regions,
699bf215546Sopenharmony_ci                       &This->managed.upload_pending_regions,
700bf215546Sopenharmony_ci                       &box_upload);
701bf215546Sopenharmony_ci    } else {
702bf215546Sopenharmony_ci        This->managed.upload_pending_regions = box_upload;
703bf215546Sopenharmony_ci    }
704bf215546Sopenharmony_ci
705bf215546Sopenharmony_ci    DBG_FLAG(DBG_INDEXBUFFER|DBG_VERTEXBUFFER,
706bf215546Sopenharmony_ci             "Uploading %p, offset=%d, size=%d, Flags=0x%x\n",
707bf215546Sopenharmony_ci             This, box_upload.x, box_upload.width, upload_flags);
708bf215546Sopenharmony_ci    nine_context_range_upload(device, &This->managed.pending_upload,
709bf215546Sopenharmony_ci                              (struct NineUnknown *)This,
710bf215546Sopenharmony_ci                              This->base.resource,
711bf215546Sopenharmony_ci                              box_upload.x,
712bf215546Sopenharmony_ci                              box_upload.width,
713bf215546Sopenharmony_ci                              upload_flags,
714bf215546Sopenharmony_ci                              (int8_t *)This->managed.data + box_upload.x);
715bf215546Sopenharmony_ci    This->managed.dirty = FALSE;
716bf215546Sopenharmony_ci}
717