Searched refs:bMask (Results 1 - 4 of 4) sorted by relevance
/third_party/mesa3d/src/amd/addrlib/src/gfx11/ |
H A D | gfx11addrlib.cpp | 1167 UINT_32 bMask = (1 << elemLog2) - 1; in ConvertSwizzlePatternToEquation() local 1200 bMask |= 1 << i; in ConvertSwizzlePatternToEquation() 1259 bMask |= 1 << i; in ConvertSwizzlePatternToEquation() 1267 ADDR_ASSERT((bMask & pipeIntMask) == pipeIntMask); in ConvertSwizzlePatternToEquation() 1269 while (bMask != blockMask) in ConvertSwizzlePatternToEquation() 1273 if ((bMask & (1 << i)) == 0) in ConvertSwizzlePatternToEquation() 1304 bMask |= 1 << i; in ConvertSwizzlePatternToEquation() 1375 UINT_32 bMask = (1 << elemLog2) - 1; in ConvertSwizzlePatternToEquation() 1419 bMask |= 1 << i; in ConvertSwizzlePatternToEquation() 1492 bMask | in ConvertSwizzlePatternToEquation() [all...] |
/third_party/mesa3d/src/amd/addrlib/src/gfx10/ |
H A D | gfx10addrlib.cpp | 1528 UINT_32 bMask = (1 << elemLog2) - 1; in ConvertSwizzlePatternToEquation() local 1561 bMask |= 1 << i; in ConvertSwizzlePatternToEquation() 1620 bMask |= 1 << i; in ConvertSwizzlePatternToEquation() 1628 ADDR_ASSERT((bMask & pipeIntMask) == pipeIntMask); in ConvertSwizzlePatternToEquation() 1630 while (bMask != blockMask) in ConvertSwizzlePatternToEquation() 1634 if ((bMask & (1 << i)) == 0) in ConvertSwizzlePatternToEquation() 1665 bMask |= 1 << i; in ConvertSwizzlePatternToEquation() 1732 UINT_32 bMask = (1 << elemLog2) - 1; in ConvertSwizzlePatternToEquation() 1776 bMask |= 1 << i; in ConvertSwizzlePatternToEquation() 1849 bMask | in ConvertSwizzlePatternToEquation() [all...] |
/third_party/skia/src/gpu/geometry/ |
H A D | GrQuadUtils.cpp | 1041 M4f bMask = skvx::shuffle<2, 1, 2, 1>(mask); 1043 // When aMask[i]&bMask[i], then a[i], b[i], denom[i] match the kAll case. 1044 // When aMask[i]&!bMask[i], then b[i] = 0, a[i] = -c3x/c1x or -c3y/c1y, using better denom 1045 // When !aMask[i]&bMask[i], then a[i] = 0, b[i] = -c3x/c2x or -c3y/c2y, "" 1046 // When !aMask[i]&!bMask[i], then both a[i] = 0 and b[i] = 0 1051 if_then_else(bMask, 1054 if_then_else(bMask, 1059 if_then_else(bMask, 1063 b = if_then_else(bMask,
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/third_party/backends/backend/ |
H A D | plustek-pp_dac.c | 1110 Byte bDark, bGain, bGainX2, bGainX4, bMask; in dacP96SetShadingGainProc() local 1115 bDark = 0, bGain = 0, bGainX2 = 0, bGainX4 = 0, bMask = 0; in dacP96SetShadingGainProc() 1125 bMask = 0x3c; in dacP96SetShadingGainProc() 1135 bMask = 0x33; in dacP96SetShadingGainProc() 1145 bMask = 0x0f; in dacP96SetShadingGainProc() 1157 ps->Asic96Reg.RD_ShadingCorrectCtrl &= bMask; in dacP96SetShadingGainProc()
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