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Searched refs:attribLoc (Results 1 - 10 of 10) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DRobustBufferAccessBehaviorTest.cpp288 GLint attribLoc = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local
289 ASSERT_NE(-1, attribLoc); in TEST_P()
291 glVertexAttribPointer(attribLoc, 2, GL_FLOAT, GL_FALSE, 0, nullptr); in TEST_P()
292 glEnableVertexAttribArray(attribLoc); in TEST_P()
H A DStateChangeTest.cpp321 GLint attribLoc = glGetAttribLocation(program, "testAttrib"); in TEST_P() local
323 ASSERT_NE(-1, attribLoc); in TEST_P()
331 glEnableVertexAttribArray(attribLoc); in TEST_P()
332 glVertexAttribPointer(attribLoc, 4, GL_UNSIGNED_BYTE, GL_TRUE, 0, nullptr); in TEST_P()
335 glVertexAttrib4f(attribLoc, 0.0f, 1.0f, 0.0f, 1.0f); in TEST_P()
347 glDisableVertexAttribArray(attribLoc); in TEST_P()
376 GLint attribLoc = glGetAttribLocation(program, "testAttrib"); in TEST_P() local
378 ASSERT_NE(-1, attribLoc); in TEST_P()
382 glVertexAttrib4f(attribLoc + 1, 0.0f, 1.0f, 0.0f, 1.0f); in TEST_P()
383 glVertexAttrib4f(attribLoc in TEST_P()
456 GLint attribLoc = glGetAttribLocation(program1, "testAttrib"); TEST_P() local
1244 GLint attribLoc = glGetAttribLocation(program, "valueIn"); TEST_P() local
[all...]
H A DVertexAttributeTest.cpp2897 GLint attribLoc = 3; in TEST_P() local
2898 glBindAttribLocation(program, attribLoc, "actualValue"); in TEST_P()
2909 glVertexAttribPointer(attribLoc, 1, GL_FLOAT, GL_FALSE, 0, nullptr); in TEST_P()
2920 glVertexAttrib1f(attribLoc, testValue); in TEST_P()
2950 GLint attribLoc = glGetAttribLocation(program, "actualValue"); in TEST_P() local
2951 ASSERT_NE(-1, attribLoc); in TEST_P()
2956 glVertexAttribPointer(attribLoc, 1, GL_FLOAT, GL_FALSE, 0, nullptr); in TEST_P()
2968 glVertexAttrib1f(attribLoc, testValue); in TEST_P()
H A DMemoryBarrierTest.cpp744 GLint attribLoc = glGetAttribLocation(*programOut, "attribIn"); in createVertexVerifyProgram() local
745 ASSERT_NE(-1, attribLoc); in createVertexVerifyProgram()
748 glVertexAttribPointer(attribLoc, 1, GL_FLOAT, GL_FALSE, 0, nullptr); in createVertexVerifyProgram()
749 glEnableVertexAttribArray(attribLoc); in createVertexVerifyProgram()
840 GLint attribLoc = glGetAttribLocation(readProgram, "attribIn"); in vertexAttribArrayBitVertexReadThenBufferWrite() local
841 glDisableVertexAttribArray(attribLoc); in vertexAttribArrayBitVertexReadThenBufferWrite()
H A DSimpleOperationTest.cpp258 const GLint attribLoc = glGetAttribLocation(program, "a_input"); in TEST_P() local
259 EXPECT_NE(-1, attribLoc); in TEST_P()
/third_party/vk-gl-cts/modules/glshared/
H A DglsFragOpInteractionCase.cpp316 const int attribLoc = bindingPtr.binding.type == glu::BindingPoint::BPTYPE_NAME ? ctx.getAttribLocation(program, bindingPtr.binding.name.c_str()) : bindingPtr.binding.location;
320 if (attribLoc >= 0)
322 ctx.enableVertexAttribArray(attribLoc);
323 ctx.vertexAttribPointer(attribLoc, bindingPtr.pointer.numComponents, GL_FLOAT, GL_FALSE, bindingPtr.pointer.stride, bindingPtr.pointer.data);
H A DglsShaderLibraryCase.cpp1251 int attribLoc = gl.getAttribLocation(vertexProgramID, attribName.c_str());
1252 if (attribLoc == -1)
1265 vertexArrays.push_back(va::Float(attribLoc + i, numRows, numVerticesPerDraw, scalarSize*(int)sizeof(float), &scalars[i * numRows]));
1270 vertexArrays.push_back(va::Float(attribLoc, scalarSize, numVerticesPerDraw, 0, &scalars[0]));
/third_party/vk-gl-cts/modules/gles2/stress/
H A Des2sSpecialFloatTests.cpp642 const GLint attribLoc = gl.getAttribLocation(m_program->getProgram(), "a_attr");
670 gl.vertexAttribPointer(attribLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
673 gl.enableVertexAttribArray(attribLoc);
676 gl.disableVertexAttribArray(attribLoc);
684 gl.vertexAttribPointer(attribLoc, 4, GL_FLOAT, GL_FALSE, 0, &gridAttributes[0]);
687 gl.enableVertexAttribArray(attribLoc);
690 gl.disableVertexAttribArray(attribLoc);
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderLibraryCase.cpp418 int attribLoc = gl.getAttribLocation(programID, attribName.c_str()); in execute() local
419 if (attribLoc == -1) in execute()
433 vertexArrays.push_back(va::Float(attribLoc + i, numRows, numVerticesPerDraw, in execute()
441 vertexArrays.push_back(va::Float(attribLoc, scalarSize, numVerticesPerDraw, 0, &scalars[0])); in execute()
/third_party/vk-gl-cts/modules/gles3/stress/
H A Des3sSpecialFloatTests.cpp654 const GLint attribLoc = gl.getAttribLocation(m_program->getProgram(), "a_attr");
682 gl.vertexAttribPointer(attribLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
685 gl.enableVertexAttribArray(attribLoc);
688 gl.disableVertexAttribArray(attribLoc);
696 gl.vertexAttribPointer(attribLoc, 4, GL_FLOAT, GL_FALSE, 0, &gridAttributes[0]);
699 gl.enableVertexAttribArray(attribLoc);
702 gl.disableVertexAttribArray(attribLoc);

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