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Searched refs:active_view (Results 1 - 1 of 1) sorted by relevance

/third_party/glfw/examples/
H A Dsplitview.c42 static int active_view = 0; variable
356 if (active_view > 0 && active_view != 2) in drawAllViews()
366 glTranslatef((GLfloat) ((active_view - 1) & 1), (GLfloat) (1 - (active_view - 1) / 2), 0.0f); in drawAllViews()
423 switch (active_view) in cursorPosFun()
460 active_view = 1; in mouseButtonFun()
462 active_view += 1; in mouseButtonFun()
464 active_view += 2; in mouseButtonFun()
469 active_view in mouseButtonFun()
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