Lines Matching refs:active_view
42 static int active_view = 0;356 if (active_view > 0 && active_view != 2)366 glTranslatef((GLfloat) ((active_view - 1) & 1), (GLfloat) (1 - (active_view - 1) / 2), 0.0f);423 switch (active_view)460 active_view = 1;462 active_view += 1;464 active_view += 2;469 active_view = 0;