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Help
Searched
refs:VARYING_BIT_COL0
(Results
1 - 6
of
6
) sorted by relevance
/third_party/mesa3d/src/mesa/main/
H
A
D
ff_fragment_shader.cpp
170
return fp_inputs & (
VARYING_BIT_COL0
| VARYING_BIT_TEX0);
in filter_fp_input_mask()
207
possible_inputs |=
VARYING_BIT_COL0
;
in filter_fp_input_mask()
217
possible_inputs |=
VARYING_BIT_COL0
;
in filter_fp_input_mask()
261
GLbitfield inputs_referenced =
VARYING_BIT_COL0
;
in make_state_key()
368
if (p->state->inputs_available &
VARYING_BIT_COL0
) {
in get_gl_Color()
H
A
D
ffvertex_prog.c
182
key->fragprog_inputs_read |= (
VARYING_BIT_COL0
| VARYING_BIT_TEX0);
in make_state_key()
1659
if (p->state->fragprog_inputs_read & (
VARYING_BIT_COL0
|VARYING_BIT_COL1)) {
in build_tnl_program()
1663
if (p->state->fragprog_inputs_read &
VARYING_BIT_COL0
)
in build_tnl_program()
/third_party/mesa3d/src/compiler/
H
A
D
shader_enums.h
475
#define
VARYING_BIT_COL0
BITFIELD64_BIT(VARYING_SLOT_COL0)
macro
492
#define VARYING_BITS_COLOR (
VARYING_BIT_COL0
| \
/third_party/mesa3d/src/mesa/state_tracker/
H
A
D
st_cb_drawtex.c
182
if (ctx->FragmentProgram._Current->info.inputs_read &
VARYING_BIT_COL0
)
in st_DrawTex()
/third_party/mesa3d/src/gallium/drivers/iris/
H
A
D
iris_state.c
4124
if (fs_input_slots & (
VARYING_BIT_COL0
<< c)) {
in iris_compute_sbe_urb_read_interval()
4136
fs_input_slots &= ~(
VARYING_BIT_COL0
<< c);
in iris_compute_sbe_urb_read_interval()
4439
(info->inputs_read & (
VARYING_BIT_COL0
| VARYING_BIT_COL1));
in iris_populate_fs_key()
/third_party/mesa3d/src/gallium/drivers/crocus/
H
A
D
crocus_state.c
4840
(info->inputs_read & (
VARYING_BIT_COL0
| VARYING_BIT_COL1));
in crocus_populate_fs_key()
Completed in 32 milliseconds