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Searched refs:Texture1D (Results 1 - 25 of 32) sorted by relevance

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/third_party/vk-gl-cts/framework/opengl/
H A DgluTexture.hpp43 class Texture1D class
46 Texture1D (const RenderContext& context, deUint32 format, deUint32 dataType, int width);
47 Texture1D (const RenderContext& context, deUint32 internalFormat, int width);
48 ~Texture1D (void);
50 tcu::Texture1D& getRefTexture (void) { return m_refTexture; } in getRefTexture()
51 const tcu::Texture1D& getRefTexture (void) const { return m_refTexture; } in getRefTexture()
57 Texture1D (const Texture1D& other); // Not allowed!
58 Texture1D& operator= (const Texture1D
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H A DgluTexture.cpp50 // Texture1D
52 Texture1D::Texture1D (const RenderContext& context, deUint32 format, deUint32 dataType, int width) in Texture1D() function in glu::Texture1D
63 Texture1D::Texture1D (const RenderContext& context, deUint32 sizedFormat, int width) in Texture1D() function in glu::Texture1D
74 Texture1D::~Texture1D (void) in ~Texture1D()
80 void Texture1D::upload (void) in upload()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cTextureFilterMinmaxTests.cpp62 m_supportedTextureTypes.push_back(new Texture1D()); in TextureFilterMinmaxUtils()
200 // Texture1D
202 TextureFilterMinmaxUtils::Texture1D::Texture1D() : SupportedTextureType(GL_TEXTURE_1D, "float", "sampler1D") in Texture1D() function in gl4cts::TextureFilterMinmaxUtils::Texture1D
206 glw::GLuint TextureFilterMinmaxUtils::Texture1D::getTextureGL() in getTextureGL()
211 std::vector<float> TextureFilterMinmaxUtils::Texture1D::getTexCoords() in getTexCoords()
217 void TextureFilterMinmaxUtils::Texture1D::generate(const glu::RenderContext& context, tcu::IVec3 size, in generate()
222 m_texture = de::MovePtr<glu::Texture1D>(new glu::Texture1D(context, format, type, size.x())); in generate()
229 GLU_EXPECT_NO_ERROR(gl.getError(), "glu::Texture1D erro in generate()
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H A Dgl4cTextureFilterMinmaxTests.hpp116 class Texture1D : public SupportedTextureType class in gl4cts::TextureFilterMinmaxUtils
119 de::MovePtr<glu::Texture1D> m_texture;
125 Texture1D();
/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrShaderProgram.hpp38 class Texture1D;
210 const rc::Texture1D* tex1D;
H A DsglrReferenceContext.hpp141 class Texture1D : public Texture class
144 Texture1D (deUint32 name = 0);
145 virtual ~Texture1D (void);
803 void setTex1DBinding (int unit, rc::Texture1D* tex1D);
828 rc::Texture1D* tex1DBinding;
835 rc::Texture1D default1DTex;
890 rc::Texture1D m_emptyTex1D;
H A DsglrReferenceContext.cpp521 void ReferenceContext::setTex1DBinding (int unitNdx, Texture1D* texture) in setTex1DBinding()
667 case GL_TEXTURE_1D: texObj = new Texture1D (texture); break; in bindTexture()
682 case GL_TEXTURE_1D: setTex1DBinding (unitNdx, static_cast<Texture1D*> (texObj)); break; in bindTexture()
1068 Texture1D* texture = unit.tex1DBinding ? unit.tex1DBinding : &unit.default1DTex;
1322 Texture1D& texture = unit.tex1DBinding ? *unit.tex1DBinding : unit.default1DTex; in texSubImage3D()
1465 Texture1D* texture = unit.tex1DBinding ? unit.tex1DBinding : &unit.default1DTex; in copyTexImage1D()
1590 Texture1D& texture = unit.tex1DBinding ? *unit.tex1DBinding : unit.default1DTex;
4456 rc::Texture1D* tex = DE_NULL;
4768 Texture1D::Texture1D (deUint3
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/third_party/vk-gl-cts/framework/common/
H A DtcuTexture.hpp873 class Texture1D : private TextureLevelPyramid class
876 Texture1D (const TextureFormat& format, int width);
877 Texture1D (const Texture1D& other);
878 ~Texture1D (void);
897 Texture1D& operator= (const Texture1D& other);
906 inline Vec4 Texture1D::sample (const Sampler& sampler, float s, float lod) const in sample()
911 inline Vec4 Texture1D::sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) const in sampleOffset()
916 inline float Texture1D
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H A DtcuTexture.cpp3768 // Texture1D
3770 Texture1D::Texture1D (const TextureFormat& format, int width)
3777 Texture1D::Texture1D (const Texture1D& other)
3784 Texture1D& Texture1D::operator= (const Texture1D& other)
3797 Texture1D
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRender.hpp129 TextureBinding (const tcu::Texture1D* tex1D, const tcu::Sampler& sampler);
142 const tcu::Texture1D& get1D (void) const { DE_ASSERT(getType() == TYPE_1D && m_binding.tex1D != NULL); return *m_binding.tex1D; } in get1D()
165 const tcu::Texture1D* tex1D;
192 const tcu::Texture1D* tex1D;
H A DvktShaderRender.cpp313 TextureBinding::TextureBinding (const tcu::Texture1D* tex1D, const tcu::Sampler& sampler)
1489 const tcu::Texture1D& texture = textureBinding.get1D();
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRender.hpp129 TextureBinding (const tcu::Texture1D* tex1D, const tcu::Sampler& sampler);
142 const tcu::Texture1D& get1D (void) const { DE_ASSERT(getType() == TYPE_1D && m_binding.tex1D != NULL); return *m_binding.tex1D; } in get1D()
165 const tcu::Texture1D* tex1D;
192 const tcu::Texture1D* tex1D;
H A DvktShaderRender.cpp313 TextureBinding::TextureBinding (const tcu::Texture1D* tex1D, const tcu::Sampler& sampler)
1491 const tcu::Texture1D& texture = textureBinding.get1D();
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineImageUtil.hpp206 tcu::Texture1D m_texture;
216 virtual const tcu::Texture1D& getTexture (void) const;
217 virtual tcu::Texture1D& getTexture (void);
H A DvktPipelineImageSamplingInstance.cpp1122 template<> struct TexViewTraits<tcu::Texture1DView> { typedef tcu::Texture1D TextureType; };
1150 tcu::Texture1D* createSkeletonClone<tcu::Texture1DView> (tcu::TextureFormat format, const tcu::ConstPixelBufferAccess& level0) in createSkeletonClone()
1152 return new tcu::Texture1D(format, level0.getWidth()); in createSkeletonClone()
H A DvktPipelineImageUtil.cpp1087 const tcu::Texture1D& TestTexture1D::getTexture (void) const in getTexture()
1092 tcu::Texture1D& TestTexture1D::getTexture (void) in getTexture()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineImageUtil.hpp206 tcu::Texture1D m_texture;
216 virtual const tcu::Texture1D& getTexture (void) const;
217 virtual tcu::Texture1D& getTexture (void);
H A DvktPipelineImageSamplingInstance.cpp1116 template<> struct TexViewTraits<tcu::Texture1DView> { typedef tcu::Texture1D TextureType; };
1144 tcu::Texture1D* createSkeletonClone<tcu::Texture1DView> (tcu::TextureFormat format, const tcu::ConstPixelBufferAccess& level0) in createSkeletonClone()
1146 return new tcu::Texture1D(format, level0.getWidth()); in createSkeletonClone()
H A DvktPipelineImageUtil.cpp1077 const tcu::Texture1D& TestTexture1D::getTexture (void) const in getTexture()
1082 tcu::Texture1D& TestTexture1D::getTexture (void) in getTexture()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DRenderTarget11.cpp80 mipSlice = rtvDesc.Texture1D.MipSlice; in GetRTVSubresourceIndex()
141 mipSlice = dsvDesc.Texture1D.MipSlice; in GetDSVSubresourceIndex()
/third_party/mesa3d/src/microsoft/vulkan/
H A Ddzn_image.c418 dsv_desc.Texture1D.MipSlice = range->baseMipLevel + level; in dzn_image_get_dsv_desc()
486 rtv_desc.Texture1D.MipSlice = range->baseMipLevel + level; in dzn_image_get_rtv_desc()
901 iview->srv_desc.Texture1D.MostDetailedMip = iview->vk.base_mip_level; in dzn_image_view_prepare_srv_desc()
902 iview->srv_desc.Texture1D.MipLevels = iview->vk.level_count; in dzn_image_view_prepare_srv_desc()
978 iview->uav_desc.Texture1D.MipSlice = iview->vk.base_mip_level; in dzn_image_view_prepare_uav_desc()
1037 iview->rtv_desc.Texture1D.MipSlice = iview->vk.base_mip_level; in dzn_image_view_prepare_rtv_desc()
1103 iview->dsv_desc.Texture1D.MipSlice = iview->vk.base_mip_level; in dzn_image_view_prepare_dsv_desc()
/third_party/mesa3d/src/gallium/drivers/d3d12/
H A Dd3d12_surface.cpp104 desc.Texture1D.MipSlice = tpl->u.tex.level; in initialize_dsv()
176 desc.Texture1D.MipSlice = tpl->u.tex.level; in initialize_rtv()
H A Dd3d12_screen.cpp960 srv.Texture1D.MipLevels = 1; in d3d12_init_null_srvs()
961 srv.Texture1D.MostDetailedMip = 0; in d3d12_init_null_srvs()
962 srv.Texture1D.ResourceMinLODClamp = 0.0f; in d3d12_init_null_srvs()
1045 uav.Texture1D.MipSlice = 0; in d3d12_init_null_uavs()
H A Dd3d12_context.cpp846 desc.Texture1D.MostDetailedMip = state->u.tex.first_level; in d3d12_init_sampler_view_descriptor()
847 desc.Texture1D.MipLevels = sampler_view->mip_levels; in d3d12_init_sampler_view_descriptor()
848 desc.Texture1D.ResourceMinLODClamp = 0.0f; in d3d12_init_sampler_view_descriptor()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fShaderImageLoadStoreTests.cpp321 static inline tcu::Texture1D* newOneLevelTexture1D (const tcu::TextureFormat& format, int w) in newOneLevelTexture1D()
323 tcu::Texture1D* const res = new tcu::Texture1D(format, w); in newOneLevelTexture1D()
645 const SharedPtr<tcu::Texture1D> m_texBuffer;
656 , m_texBuffer (type == TEXTURETYPE_BUFFER ? SharedPtr<tcu::Texture1D> (newOneLevelTexture1D (format, w)) : SharedPtr<tcu::Texture1D>()) in LayeredImage()

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