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Searched refs:ShaderFunctionCase (Results 1 - 3 of 3) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderFunctionTests.cpp38 class ShaderFunctionCase : public ShaderRenderCase class
41 ShaderFunctionCase(Context& context, const char* name, const char* description, bool isVertexCase, bool usesTextures,
44 ~ShaderFunctionCase(void);
52 ShaderFunctionCase(const ShaderFunctionCase&);
53 ShaderFunctionCase& operator=(const ShaderFunctionCase&);
61 ShaderFunctionCase::ShaderFunctionCase(Context& context, const char* name, const char* description, bool isVertexCase, in ShaderFunctionCase() function in deqp::ShaderFunctionCase
74 ShaderFunctionCase
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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderFunctionTests.cpp41 class ShaderFunctionCase : public ShaderRenderCase class
44 ShaderFunctionCase (Context& context, const char* name, const char* description, bool isVertexCase, bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource);
45 ~ShaderFunctionCase (void);
53 ShaderFunctionCase (const ShaderFunctionCase&);
54 ShaderFunctionCase& operator= (const ShaderFunctionCase&);
62 ShaderFunctionCase::ShaderFunctionCase (Context& context, const char* name, const char* description, bool isVertexCase, bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource) in ShaderFunctionCase() function in deqp::gles3::Functional::ShaderFunctionCase
72 ShaderFunctionCase
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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderFunctionTests.cpp41 class ShaderFunctionCase : public ShaderRenderCase class
44 ShaderFunctionCase (Context& context, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource);
45 ~ShaderFunctionCase (void);
53 ShaderFunctionCase (const ShaderFunctionCase&);
54 ShaderFunctionCase& operator= (const ShaderFunctionCase&);
61 ShaderFunctionCase::ShaderFunctionCase (Context& context, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource) in ShaderFunctionCase() function in deqp::gles2::Functional::ShaderFunctionCase
70 ShaderFunctionCase
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