Searched refs:ShaderFunctionCase (Results 1 - 3 of 3) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcShaderFunctionTests.cpp | 38 class ShaderFunctionCase : public ShaderRenderCase class 41 ShaderFunctionCase(Context& context, const char* name, const char* description, bool isVertexCase, bool usesTextures, 44 ~ShaderFunctionCase(void); 52 ShaderFunctionCase(const ShaderFunctionCase&); 53 ShaderFunctionCase& operator=(const ShaderFunctionCase&); 61 ShaderFunctionCase::ShaderFunctionCase(Context& context, const char* name, const char* description, bool isVertexCase, in ShaderFunctionCase() function in deqp::ShaderFunctionCase 74 ShaderFunctionCase [all...] |
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderFunctionTests.cpp | 41 class ShaderFunctionCase : public ShaderRenderCase class 44 ShaderFunctionCase (Context& context, const char* name, const char* description, bool isVertexCase, bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource); 45 ~ShaderFunctionCase (void); 53 ShaderFunctionCase (const ShaderFunctionCase&); 54 ShaderFunctionCase& operator= (const ShaderFunctionCase&); 62 ShaderFunctionCase::ShaderFunctionCase (Context& context, const char* name, const char* description, bool isVertexCase, bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource) in ShaderFunctionCase() function in deqp::gles3::Functional::ShaderFunctionCase 72 ShaderFunctionCase [all...] |
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fShaderFunctionTests.cpp | 41 class ShaderFunctionCase : public ShaderRenderCase class 44 ShaderFunctionCase (Context& context, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource); 45 ~ShaderFunctionCase (void); 53 ShaderFunctionCase (const ShaderFunctionCase&); 54 ShaderFunctionCase& operator= (const ShaderFunctionCase&); 61 ShaderFunctionCase::ShaderFunctionCase (Context& context, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource) in ShaderFunctionCase() function in deqp::gles2::Functional::ShaderFunctionCase 70 ShaderFunctionCase [all...] |
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