Searched refs:MATRIX (Results 1 - 8 of 8) sorted by relevance
/third_party/mesa3d/src/compiler/glsl/ |
H A D | builtin_variables.cpp | 226 #define MATRIX(name, statevar) \ macro 234 MATRIX(gl_ModelViewMatrix, STATE_MODELVIEW_MATRIX_TRANSPOSE); 235 MATRIX(gl_ModelViewMatrixInverse, STATE_MODELVIEW_MATRIX_INVTRANS); 236 MATRIX(gl_ModelViewMatrixTranspose, STATE_MODELVIEW_MATRIX); 237 MATRIX(gl_ModelViewMatrixInverseTranspose, STATE_MODELVIEW_MATRIX_INVERSE); 239 MATRIX(gl_ProjectionMatrix, STATE_PROJECTION_MATRIX_TRANSPOSE); 240 MATRIX(gl_ProjectionMatrixInverse, STATE_PROJECTION_MATRIX_INVTRANS); 241 MATRIX(gl_ProjectionMatrixTranspose, STATE_PROJECTION_MATRIX); 242 MATRIX(gl_ProjectionMatrixInverseTranspose, STATE_PROJECTION_MATRIX_INVERSE); 244 MATRIX(gl_ModelViewProjectionMatri 263 #undef MATRIX global() macro [all...] |
/third_party/skia/bench/ |
H A D | TessellateBench.cpp | 125 #define DEF_PATH_TESS_BENCH(NAME, PATH, MATRIX) \ 128 PathTessellateBenchmark_##NAME() : PathTessellateBenchmark(#NAME, (PATH), (MATRIX)) {} \
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cShadingLanguage420PackTests.cpp | 5024 " (MATRIX != c3) ||\n" in prepareShaderSource() 5027 " (MATRIX != c4.matrix) ||\n" in prepareShaderSource() 5254 Utils::replaceAllTokens("MATRIX", matrix, out_source.m_parts[0].m_code); in prepareShaderSource() 13736 case MATRIX: in testInit() 13797 case MATRIX: in getArrayDefinition() 13844 case MATRIX: in getExpectedValue() 13914 case MATRIX: in getInitialization() 14225 case MATRIX: in logTestCaseName() 14314 case MATRIX: in getSum() 14446 case MATRIX in getTypeDefinition() [all...] |
H A D | gl4cShadingLanguage420PackTests.hpp | 2425 MATRIX, enumerator
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H A D | gl4cEnhancedLayoutsTests.cpp | 16944 case MATRIX: in test() 16965 case MATRIX: in test() 16989 case MATRIX: in test() 17010 case MATRIX: in test() 17178 testCase test_case_in_arr = { MATRIX, 0, true, true, (Utils::Shader::STAGES)stage, type }; in test() 17179 testCase test_case_in_one = { MATRIX, 0, false, true, (Utils::Shader::STAGES)stage, type }; in test() 17180 testCase test_case_out_arr = { MATRIX, 0, true, false, (Utils::Shader::STAGES)stage, type }; in test() 17181 testCase test_case_out_one = { MATRIX, 0, false, false, (Utils::Shader::STAGES)stage, type }; in test()
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H A D | gl4cEnhancedLayoutsTests.hpp | 2908 MATRIX = 0, enumerator
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H A D | gl4cGPUShaderFP64Tests.cpp | 12880 MATRIX, enumerator 13795 m_general_type = MATRIX; in typeDetails() 14660 /* SCALAR, VECTOR, MATRIX */ in isFunctionImplemented()
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/third_party/mesa3d/src/mesa/program/ |
H A D | program_parse.y | 189 %token MATERIAL MAT_PROGRAM MATRIX MATRIXINDEX MODELVIEW MVP 1515 stateMatrixItem: MATRIX stateMatrixName stateOptMatModifier
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