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Help
Searched
refs:IsRedundant
(Results
1 - 6
of
6
) sorted by relevance
/third_party/node/deps/v8/src/compiler/backend/
H
A
D
move-optimizer.cc
118
if (!move->
IsRedundant
()) return i;
in FindFirstNonEmptySlot()
236
if (move->
IsRedundant
()) continue;
in MigrateMoves()
248
if (move->
IsRedundant
()) continue;
in MigrateMoves()
274
if (move->
IsRedundant
()) continue;
in MigrateMoves()
303
if (move->
IsRedundant
()) continue;
in CompressMoves()
314
if (move->
IsRedundant
()) continue;
in CompressMoves()
407
if (move->
IsRedundant
()) continue;
in OptimizeMerge()
478
if (move->
IsRedundant
()) continue;
in OptimizeMerge()
524
if (move->
IsRedundant
()) continue;
in FinalizeMoves()
H
A
D
gap-resolver.cc
99
if (move->
IsRedundant
()) {
in Resolve()
160
DCHECK(!move->
IsRedundant
());
in PerformMove()
H
A
D
instruction.cc
293
bool ParallelMove::
IsRedundant
() const {
295
if (!move->
IsRedundant
()) return false;
369
if (parallel_moves_[i] != nullptr && !parallel_moves_[i]->
IsRedundant
()) {
H
A
D
register-allocator-verifier.cc
38
if (move->
IsRedundant
()) continue;
in VerifyAllocatedGaps()
294
if (move->IsEliminated() || move->
IsRedundant
()) continue;
in PerformParallelMoves()
H
A
D
instruction.h
760
bool
IsRedundant
() const {
in IsRedundant()
function in v8::internal::compiler::final
806
bool
IsRedundant
() const;
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/InstCombine/
H
A
D
InstCombineVectorOps.cpp
698
bool
IsRedundant
= false;
in visitInsertValueInst()
local
713
IsRedundant
= true;
in visitInsertValueInst()
720
if (
IsRedundant
)
in visitInsertValueInst()
Completed in 12 milliseconds