/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fVertexTextureTests.cpp | 496 typedef PosTexCoordQuadGrid<TEXTURETYPE_2D> Grid; typedef in deqp::gles3::Functional::Vertex2DTextureCase 502 void setupShaderInputs (int textureNdx, float lod, const Grid& grid) const; 503 void renderCell (int textureNdx, float lod, const Grid& grid) const; 504 void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const; 707 const Grid grid (GRID_SIZE_2D, rend.region.size(), getTextureSize(*m_textures[rend.textureNdx]), in iterate() 733 void Vertex2DTextureCase::setupShaderInputs (int textureNdx, float lod, const Grid& grid) const in setupShaderInputs() 780 void Vertex2DTextureCase::renderCell (int textureNdx, float lod, const Grid& grid) const in renderCell() 786 void Vertex2DTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const in computeReferenceCell() 802 typedef PosTexCoordQuadGrid<TEXTURETYPE_CUBE> Grid; typedef in deqp::gles3::Functional::VertexCubeTextureCase 808 void setupShaderInputs (int textureNdx, float lod, const Grid 1140 typedef PosTexCoordQuadGrid<TEXTURETYPE_2D_ARRAY> Grid; global() typedef in deqp::gles3::Functional::Vertex2DArrayTextureCase 1478 typedef PosTexCoordQuadGrid<TEXTURETYPE_3D> Grid; global() typedef in deqp::gles3::Functional::Vertex3DTextureCase [all...] |
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fVertexTextureTests.cpp | 399 typedef PosTexCoordQuadGrid<TEXTURETYPE_2D> Grid; typedef in deqp::gles2::Functional::Vertex2DTextureCase 405 void setupShaderInputs (int textureNdx, float lod, const Grid& grid) const; 406 void renderCell (int textureNdx, float lod, const Grid& grid) const; 407 void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const; 607 const Grid grid (GRID_SIZE_2D, rend.region.size(), getTextureSize(*m_textures[rend.textureNdx]), in iterate() 633 void Vertex2DTextureCase::setupShaderInputs (int textureNdx, float lod, const Grid& grid) const in setupShaderInputs() 680 void Vertex2DTextureCase::renderCell (int textureNdx, float lod, const Grid& grid) const in renderCell() 686 void Vertex2DTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const in computeReferenceCell() 702 typedef PosTexCoordQuadGrid<TEXTURETYPE_CUBE> Grid; typedef in deqp::gles2::Functional::VertexCubeTextureCase 708 void setupShaderInputs (int textureNdx, float lod, const Grid [all...] |
/third_party/python/Lib/tkinter/ |
H A D | scrolledtext.py | 10 Most methods calls are inherited from the Text widget; Pack, Grid and 14 from tkinter import Frame, Text, Scrollbar, Pack, Grid, Place namespace 34 methods = vars(Pack).keys() | vars(Grid).keys() | vars(Place).keys()
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H A D | tix.py | 50 # A few useful constants for the Grid widget 1772 class Grid(TixWidget, XView, YView): class 1773 '''The Tix Grid command creates a new window and makes it into a 1778 A Grid widget displays its contents in a two dimensional grid of cells. 1941 class ScrolledGrid(Grid): 1942 '''Scrolled Grid widgets'''
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H A D | __init__.py | 14 or Grid. These managers can be called with methods place, pack, grid 1765 # Grid methods that apply to the master 2412 # Ideally, the classes Pack, Place and Grid disappear, the 2419 # Pack, Place or Grid class, so I leave them intact -- but only as 2424 # copied into the Pack, Place or Grid class. 2528 class Grid: class 2529 """Geometry manager Grid. 2646 class Widget(BaseWidget, Pack, Place, Grid): 2650 Pack, Place or Grid."""
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/third_party/littlefs/scripts/ |
H A D | plotmpl.py | 310 class Grid: class 318 return 'Grid(%r, %r)' % (self.xweights, self.yweights) 753 grid = Grid.fromargs(
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H A D | plot.py | 564 class Grid: class 572 return 'Grid(%r, %r)' % (self.xweights, self.yweights) 896 grid = Grid.fromargs(
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/third_party/rust/crates/bindgen/bindgen-tests/tests/ |
H A D | stylo.hpp | [all...] |