/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fFboDepthbufferTests.cpp | 103 glClearBufferfv(GL_DEPTH, 0, &clearDepth); in render() 195 glClearBufferfv(GL_DEPTH, 0, &clearDepth); in render() 281 glClearBufferfv(GL_DEPTH, 0, &clearDepth); in render()
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H A D | es3fFboStateQueryTests.cpp | 176 GL_DEPTH, in test() 587 if (attachmentExists(GL_DEPTH)) in test() 593 GL_DEPTH, in test()
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H A D | es3fNegativeBufferApiTests.cpp | 437 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is GL_DEPTH or GL_DEPTH_STENCIL."); in init() 438 glClearBufferiv(GL_DEPTH, 1, &data[0]); in init() 481 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is GL_DEPTH, GL_STENCIL or GL_DEPTH_STENCIL."); in init() 482 glClearBufferuiv(GL_DEPTH, 1, &data[0]); in init() 529 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_DEPTH and drawBuffer is not zero."); in init() 530 glClearBufferfv(GL_DEPTH, 1, &data[0]); in init() 547 glClearBufferfi(GL_DEPTH, 0, 1.0f, 1); in init()
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H A D | es3fRasterizerDiscardTests.cpp | 337 case CASE_CLEAR_DEPTH: (m_caseOptions & CASEOPTION_FBO) ? glClearBufferfv(GL_DEPTH, 0, &FAIL_DEPTH) : glClear(GL_DEPTH_BUFFER_BIT); break; in iterate()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Framebuffer.cpp | 420 case GL_DEPTH: in getAttachment() 831 setAttachmentImpl(context, GL_FRAMEBUFFER_DEFAULT, GL_DEPTH, ImageIndex(), surface, in Framebuffer() 1651 ANGLE_TRY(mImpl->clearBufferfv(context, GL_DEPTH, drawbuffer, &depth)); in clearBufferfi() 1833 case GL_DEPTH: in setAttachment() 1964 case GL_DEPTH: in setAttachmentImpl() 2464 case GL_DEPTH: in markBufferInitialized() 2535 case GL_DEPTH: 2586 case GL_DEPTH:
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/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
H A D | BlitFramebufferPerf.cpp | 208 glClearBufferfv(GL_DEPTH, 0, &clearDepthValue); in drawBenchmark()
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H A D | TracePerfTest.cpp | 1709 case GL_DEPTH: in ConvertDefaultFramebufferEnum()
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/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_cb_drawpixels.c | 1583 } else if (type == GL_DEPTH || type == GL_DEPTH_STENCIL) { in blit_copy_pixels() 1637 if (type == GL_DEPTH) in blit_copy_pixels() 1702 st_CopyPixels(ctx, srcx, srcy, width, height, dstx, dsty, GL_DEPTH); in st_CopyPixels() 1742 } else if (type == GL_DEPTH) { in st_CopyPixels() 1773 if (type == GL_DEPTH) { in st_CopyPixels() 1906 if (type == GL_DEPTH) in st_CopyPixels()
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/third_party/mesa3d/src/mesa/main/ |
H A D | fbobject.c | 340 case GL_DEPTH: in get_fb0_attachment() 407 case GL_DEPTH: in get_fb0_attachment() 927 * if GL_DEPTH, this is a depth component attachment point, 934 assert(format == GL_COLOR || format == GL_DEPTH || format == GL_STENCIL); in test_attachment_completeness() 1034 else if (format == GL_DEPTH) { in test_attachment_completeness() 1075 else if (format == GL_DEPTH) { in test_attachment_completeness() 1317 test_attachment_completeness(ctx, GL_DEPTH, att); in _mesa_test_framebuffer_completeness() 4601 attachment != GL_DEPTH && attachment != GL_STENCIL) { in get_framebuffer_attachment_parameter() 4767 (attachment == GL_DEPTH || attachment == GL_STENCIL)) { in get_framebuffer_attachment_parameter() 5220 case GL_DEPTH in invalidate_framebuffer_storage() [all...] |
H A D | drawpix.c | 226 type != GL_DEPTH && in _mesa_CopyPixels()
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H A D | clear.c | 575 case GL_DEPTH: in clear_bufferfv()
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H A D | framebuffer.c | 683 * GL_DEPTH_COMPONENT, etc. or GL_COLOR, GL_DEPTH, GL_STENCIL. 748 case GL_DEPTH: in renderbuffer_exists() 789 * GL_DEPTH_COMPONENT, etc. or GL_COLOR, GL_DEPTH, GL_STENCIL.
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H A D | glthread_marshal.h | 149 case GL_DEPTH: in _mesa_buffer_enum_to_count()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
H A D | FramebufferD3D.cpp | 131 if (buffer == GL_DEPTH) in clearBufferfv()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fNegativeBufferApiTests.cpp | 534 ctx.beginSection("GL_INVALID_ENUM is generated if buffer is GL_DEPTH or GL_DEPTH_STENCIL."); in clear_bufferiv() 535 ctx.glClearBufferiv (GL_DEPTH, 1, &data[0]); in clear_bufferiv() 584 ctx.beginSection("GL_INVALID_ENUM is generated if buffer is GL_DEPTH, GL_STENCIL, or GL_DEPTH_STENCIL."); in clear_bufferuiv() 585 ctx.glClearBufferuiv (GL_DEPTH, 0, &data[0]); in clear_bufferuiv() 624 ctx.beginSection("GL_INVALID_ENUM is generated if buffer is not GL_COLOR or GL_DEPTH."); in clear_bufferfv() 649 ctx.beginSection("GL_INVALID_VALUE is generated if buffer is GL_DEPTH and drawBuffer is not zero."); in clear_bufferfv() 650 ctx.glClearBufferfv (GL_DEPTH, 1, &data[0]); in clear_bufferfv() 665 ctx.glClearBufferfi (GL_DEPTH, 0, 1.0f, 1); in clear_bufferfi()
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsScissorTests.cpp | 640 gl.clearBufferfv(GL_DEPTH, 0, &depth); in clearBuffers() 844 case CLEAR_DEPTH: gl.clearBufferfv (GL_DEPTH, 0, &clearDepth); break; in render()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
H A D | TextureGL.cpp | 241 gl.ClearBufferfv(GL_DEPTH, 0, &depth); in ClearTexture()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp | 1777 static const glw::GLenum default_attachments[] = { GL_COLOR, GL_DEPTH, GL_STENCIL }; in iterate() 1996 static const glw::GLenum default_attachments[] = { GL_COLOR, GL_DEPTH, GL_STENCIL }; in iterate() 4240 GL_BACK_RIGHT, GL_DEPTH, GL_STENCIL }; in TestDefaultFramebuffer() 4243 "GL_BACK_RIGHT", "GL_DEPTH", "GL_STENCIL" }; in TestDefaultFramebuffer() 6053 case GL_DEPTH: in PrepareObjects() 6202 gl.clearNamedFramebufferiv(m_fbo_valid, GL_DEPTH, 0, icolor); in iterate() 6209 gl.clearNamedFramebufferuiv(m_fbo_valid, GL_DEPTH, 0, ucolor); in iterate() 6248 gl.clearNamedFramebufferfv(m_fbo_valid, GL_DEPTH, 1, fcolor); in iterate() 7029 GL_BACK_LEFT, GL_BACK_RIGHT, GL_DEPTH, GL_STENCIL }; in PrepareObjects()
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/third_party/glfw/tests/ |
H A D | glfwinfo.c | 843 GL_DEPTH, in main()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcInternalformatTests.cpp | 1167 gl.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, (defaultFboIsZero) ? GL_DEPTH : GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, &hasDepthBuffer); in iterate() 1172 gl.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, (defaultFboIsZero) ? GL_DEPTH : GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, in iterate()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
H A D | FramebufferVk.cpp | 630 if (buffer == GL_DEPTH) in clearBufferfv() 1522 case GL_DEPTH: in invalidateImpl()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | ClearTest.cpp | 866 glClearBufferfv(GL_DEPTH, 0, &kDepthClearValue); in TEST_P() 1118 glClearBufferfv(GL_DEPTH, 0, &kDepthClearValue); in TEST_P()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | libGLESv3.cpp | 2349 case GL_DEPTH: in ClearBufferfv() 3578 case GL_DEPTH: in InvalidateSubFramebuffer()
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.cpp | 3337 bool isDepth = attachments[attNdx] == (isFboBound ? GL_DEPTH_ATTACHMENT : GL_DEPTH); 3507 RC_IF_ERROR(buffer != GL_COLOR && buffer != GL_DEPTH, GL_INVALID_ENUM, RC_RET_VOID); 3540 TCU_CHECK_INTERNAL(buffer == GL_DEPTH); 3590 clearBufferfv(GL_DEPTH, drawbuffer, &depth);
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | FramebufferGL.cpp | 1463 case GL_DEPTH: in modifyInvalidateAttachmentsForEmulatedDefaultFBO()
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