Searched refs:DOT3 (Results 1 - 4 of 4) sorted by relevance
/third_party/mesa3d/src/mesa/main/ |
H A D | rastpos.c | 193 GLfloat PV_dot_dir = - DOT3(VP, light->_NormSpotDirection); in shade_rastpos() 208 n_dot_VP = DOT3( normal, VP ); in shade_rastpos() 243 n_dot_h = DOT3(normal, h); in shade_rastpos() 300 two_nu = 2.0F * DOT3(normal, u); in compute_texgen()
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H A D | macros.h | 710 DOT3(const GLfloat a[3], const GLfloat b[3]) in DOT3() function 725 return DOT3(v, v); in LEN_SQUARED_3FV()
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H A D | light.c | 1086 GLfloat PV_dot_dir = - DOT3(light->_VP_inf_norm, in compute_light_positions()
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/third_party/mesa3d/src/mesa/math/ |
H A D | m_matrix.c | 1184 GLfloat c1 = DOT3(m,m); in analyse_from_scratch() 1185 GLfloat c2 = DOT3(m+4,m+4); in analyse_from_scratch() 1186 GLfloat c3 = DOT3(m+8,m+8); in analyse_from_scratch() 1187 GLfloat d1 = DOT3(m, m+4); in analyse_from_scratch()
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