Home
last modified time | relevance | path

Searched refs:qvec (Results 1 - 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dpicking.cpp132 const Math::Vec3 qvec = Math::Cross(tvec, v0v1); in IntersectTriangle() local
133 const float v = Math::Dot(direction, qvec) * invDet; in IntersectTriangle()
140 hitDistance = Math::Dot(v0v2, qvec) * invDet; in IntersectTriangle()

Completed in 2 milliseconds