/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/src/drawing/effect/ |
H A D | runtime_shader_builder.cpp | 28 std::shared_ptr<ShaderEffect> RuntimeShaderBuilder::MakeShader(const Matrix* localMatrix, bool isOpaque) in MakeShader() argument 30 return impl_->MakeShader(localMatrix, isOpaque); in MakeShader() 34 const Matrix* localMatrix, ImageInfo resultInfo, bool mipmapped) in MakeImage() 36 return impl_->MakeImage(gpuContext, localMatrix, resultInfo, mipmapped); in MakeImage() 33 MakeImage(GPUContext* gpuContext, const Matrix* localMatrix, ImageInfo resultInfo, bool mipmapped) MakeImage() argument
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H A D | runtime_effect.cpp | 69 std::shared_ptr<ShaderEffect> children[], size_t childCount, const Matrix* localMatrix,
in MakeShader() 72 return impl_->MakeShader(uniforms, children, childCount, localMatrix, isOpaque);
in MakeShader() 68 MakeShader(std::shared_ptr<Data> uniforms, std::shared_ptr<ShaderEffect> children[], size_t childCount, const Matrix* localMatrix, bool isOpaque) MakeShader() argument
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/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/src/drawing/engine_adapter/skia_adapter/ |
H A D | skia_runtime_shader_builder.cpp | 41 std::shared_ptr<ShaderEffect> SkiaRuntimeShaderBuilder::MakeShader(const Matrix* localMatrix, bool isOpaque) in MakeShader() argument 47 localMatrix ? &localMatrix->GetImpl<SkiaMatrix>()->ExportSkiaMatrix() : nullptr, isOpaque); in MakeShader() 54 std::shared_ptr<Image> SkiaRuntimeShaderBuilder::MakeImage(GPUContext* grContext, const Matrix* localMatrix, in MakeImage() argument 62 localMatrix ? &localMatrix->GetImpl<SkiaMatrix>()->ExportSkiaMatrix() : nullptr, in MakeImage()
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H A D | skia_runtime_shader_builder.h | 44 std::shared_ptr<ShaderEffect> MakeShader(const Matrix* localMatrix, bool isOpaque) override; 45 std::shared_ptr<Image> MakeImage(GPUContext* grContext, const Matrix* localMatrix,
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H A D | skia_runtime_effect.cpp | 103 std::shared_ptr<ShaderEffect> children[], size_t childCount, const Matrix* localMatrix,
in MakeShader() 117 childCount, localMatrix ? &localMatrix->GetImpl<SkiaMatrix>()->ExportSkiaMatrix() : nullptr,
in MakeShader() 102 MakeShader(std::shared_ptr<Data> uniforms, std::shared_ptr<ShaderEffect> children[], size_t childCount, const Matrix* localMatrix, bool isOpaque) MakeShader() argument
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H A D | skia_runtime_effect.h | 50 const Matrix* localMatrix, bool isOpaque) override;
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/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/include/effect/ |
H A D | runtime_shader_builder.h | 32 std::shared_ptr<ShaderEffect> MakeShader(const Matrix* localMatrix, bool isOpaque); 34 const Matrix* localMatrix, ImageInfo resultInfo, bool mipmapped);
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H A D | runtime_effect.h | 68 size_t childCount, const Matrix* localMatrix,
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/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/src/drawing/engine_adapter/impl_interface/ |
H A D | runtime_shader_builder_impl.h | 37 virtual std::shared_ptr<ShaderEffect> MakeShader(const Matrix* localMatrix, bool isOpaque) = 0; 39 const Matrix* localMatrix, ImageInfo resultInfo, bool mipmapped) = 0;
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H A D | runtime_effect_impl.h | 42 std::shared_ptr<ShaderEffect> children[], size_t childCount, const Matrix* localMatrix,
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/foundation/graphic/graphic_3d/lume/LumeBase/api/base/math/ |
H A D | matrix_util.h | 727 Mat4X4 localMatrix(modelMatrix); in Decompose() 729 if (localMatrix.w.w != 1.f) { in Decompose() 730 if (abs(localMatrix.w.w) < EPSILON) { in Decompose() 736 localMatrix[i][j] /= localMatrix.w.w; in Decompose() 741 if (abs(localMatrix.x.w) >= EPSILON || abs(localMatrix.y.w) >= EPSILON || abs(localMatrix.z.w) >= EPSILON) { in Decompose() 743 rightHandSide.x = localMatrix.x.w; in Decompose() 744 rightHandSide.y = localMatrix in Decompose() [all...] |
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/window_scene/scene/ |
H A D | window_scene_layout_manager.cpp | 486 auto localMatrix = nodeLocalGeometry->GetAbsMatrix(); in DumpNodeInfo() local 488 float localTransX = localMatrix.Get(Rosen::Drawing::Matrix::TRANS_X); in DumpNodeInfo() 489 float localTransY = localMatrix.Get(Rosen::Drawing::Matrix::TRANS_Y); in DumpNodeInfo() 494 auto localScaleX = localMatrix.Get(Rosen::Drawing::Matrix::SCALE_X); in DumpNodeInfo() 495 auto localScaleY = localMatrix.Get(Rosen::Drawing::Matrix::SCALE_Y); in DumpNodeInfo()
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | picking.cpp | 193 const Math::Mat4X4 localMatrix = Math::Trs(tc.position, tc.rotation, tc.scale); in UpdateRecursiveAABB() local 194 worldMatrix = worldMatrix * localMatrix; in UpdateRecursiveAABB()
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/foundation/arkui/ace_engine/frameworks/core/components/data_panel/ |
H A D | rosen_render_data_panel.cpp | 85 SkScalar startAngle, SkScalar drawAngle, const SkMatrix* localMatrix, bool useAnimator = false, in BlendSkShader() 90 const RSMatrix* localMatrix, bool useAnimator = false, bool useEffect = false) in BlendSkShader() 84 BlendSkShader(SkScalar cx, SkScalar cy, const SkColor colors[], const SkScalar pos[], int colorCount, SkScalar startAngle, SkScalar drawAngle, const SkMatrix* localMatrix, bool useAnimator = false, bool useEffect = false) BlendSkShader() argument
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