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Searched refs:accessFlags (Results 1 - 8 of 8) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.cpp356 state.accessFlags, in GetSrcBufferBarrier()
367 state.accessFlags, in GetSrcImageBarrier()
394 state.accessFlags, in GetSrcImageBarrierMips()
406 state.accessFlags, in GetDstBufferBarrier()
417 state.accessFlags, in GetDstImageBarrier()
442 state.accessFlags, in GetDstImageBarrierMips()
793 const uint32_t flags = ref.state.accessFlags | ref.state.shaderStageFlags | ref.state.pipelineStageFlags; in StoreFinalImageState()
1111 stateRef.state.accessFlags = cb.dst.accessFlags; in UpdateBufferResourceState()
1123 stateRef.state.accessFlags in UpdateImageResourceState()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.cpp1033 refState.accessFlags |= CORE_ACCESS_INPUT_ATTACHMENT_READ_BIT; in ProcessInputAttachments()
1070 refState.accessFlags |= (CORE_ACCESS_COLOR_ATTACHMENT_READ_BIT | CORE_ACCESS_COLOR_ATTACHMENT_WRITE_BIT); in ProcessColorAttachments()
1100 refState.accessFlags |= CORE_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; in ProcessResolveAttachments()
1126 refState.accessFlags |= in ProcessDepthAttachments()
1147 refState.accessFlags |= CORE_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; in ProcessDepthAttachments()
1174 refState.accessFlags |= CORE_ACCESS_FRAGMENT_SHADING_RATE_ATTACHMENT_READ_BIT; in ProcessFragmentShadingRateAttachments()
1272 source.accessFlags, in CustomMemoryBarrier()
1277 destination.accessFlags, in CustomMemoryBarrier()
1308 src.accessFlags = source.accessFlags; in CustomBufferBarrier()
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H A Dpipeline_descriptor_set_binder.cpp149 const AccessFlags accessFlags = DescriptorSetBinderUtil::GetAccessFlags(currBinding.binding.descriptorType); in InitFillBindings() local
162 res.state = { shaderStageFlags, accessFlags, pipelineStageFlags, {} }; in InitFillBindings()
175 res.state = { shaderStageFlags, accessFlags, pipelineStageFlags, {} }; in InitFillBindings()
H A Drender_command_list.h285 AccessFlags accessFlags { 0 };
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dpipeline_state_desc.h889 AccessFlags accessFlags { 0 };
897 AccessFlags accessFlags { 0 };
905 AccessFlags accessFlags { 0 };
958 AccessFlags accessFlags { 0 };
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp1879 auto commonBarrierBits = [](AccessFlags accessFlags, RenderHandleType resourceType) -> GLbitfield { in RenderCommandBarrierPoint()
1881 if (accessFlags & CORE_ACCESS_UNIFORM_READ_BIT) { in RenderCommandBarrierPoint()
1884 if (accessFlags & CORE_ACCESS_SHADER_READ_BIT) { in RenderCommandBarrierPoint()
1895 if (accessFlags & CORE_ACCESS_SHADER_WRITE_BIT) { in RenderCommandBarrierPoint()
1904 if (accessFlags & (CORE_ACCESS_INPUT_ATTACHMENT_READ_BIT | CORE_ACCESS_COLOR_ATTACHMENT_READ_BIT | in RenderCommandBarrierPoint()
1915 if (barrier.src.accessFlags & (CORE_ACCESS_SHADER_WRITE_BIT | CORE_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | in RenderCommandBarrierPoint()
1923 barriersByRegion |= commonBarrierBits(barrier.dst.accessFlags, handleType); in RenderCommandBarrierPoint()
1926 barriers |= commonBarrierBits(barrier.dst.accessFlags, handleType); in RenderCommandBarrierPoint()
1929 if (barrier.dst.accessFlags & CORE_ACCESS_INDIRECT_COMMAND_READ_BIT) { in RenderCommandBarrierPoint()
1932 if (barrier.dst.accessFlags in RenderCommandBarrierPoint()
1996 const AccessFlags accessFlags = resState.accessFlags; BindImage() local
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/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dpipeline_create_functions_vk.cpp350 srcAccessMask |= srcResourceStates->states[attachmentIdx].accessFlags; in CreateRenderPassCombined()
353 dstAccessMask |= dstResourceStates.states[attachmentIdx].accessFlags; in CreateRenderPassCombined()
591 srcAccessMask |= srcResourceStates->states[attachmentIdx].accessFlags; in CreateRenderPassCombined2()
594 dstAccessMask |= dstResourceStates.states[attachmentIdx].accessFlags; in CreateRenderPassCombined2()
H A Drender_backend_vk.cpp1778 const VkAccessFlags srcAccessMask = (VkAccessFlags)(ref.src.accessFlags);
1779 const VkAccessFlags dstAccessMask = (VkAccessFlags)(ref.dst.accessFlags);
2602 const VkAccessFlags srcAccessMask = (VkAccessFlags)state.accessFlags;

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