Lines Matching refs:accessFlags
356 state.accessFlags,
367 state.accessFlags,
394 state.accessFlags,
406 state.accessFlags,
417 state.accessFlags,
442 state.accessFlags,
793 const uint32_t flags = ref.state.accessFlags | ref.state.shaderStageFlags | ref.state.pipelineStageFlags;
1111 stateRef.state.accessFlags = cb.dst.accessFlags;
1123 stateRef.state.accessFlags = cb.dst.accessFlags;
1181 cb.src.accessFlags = stateRef.state.accessFlags;
1495 const bool accessFlagsChanged = (prevStateRb.accessFlags != state.accessFlags);
1496 const bool writeTarget = (prevStateRb.accessFlags & WRITE_ACCESS_FLAGS);
1497 const bool inputAttachment = (state.accessFlags == CORE_ACCESS_INPUT_ATTACHMENT_READ_BIT);
1536 if ((prevStateRb.accessFlags != dstState.accessFlags) || (prevStateRb.accessFlags & WRITE_ACCESS_FLAGS)) {