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Help
Searched
refs:ThreadStatus
(Results
1 - 6
of
6
) sorted by relevance
/foundation/arkui/ace_engine/adapter/ohos/entrance/timepicker/
H
A
D
timepicker_haptic_controller.cpp
68
playThreadStatus_ =
ThreadStatus
::NONE;
in ThreadRelease()
73
playThreadStatus_ =
ThreadStatus
::NONE;
in ThreadRelease()
79
return playThreadStatus_ ==
ThreadStatus
::READY;
in IsThreadReady()
85
return playThreadStatus_ ==
ThreadStatus
::PLAYING;
in IsThreadPlaying()
91
return playThreadStatus_ ==
ThreadStatus
::PLAY_ONCE;
in IsThreadPlayOnce()
97
return playThreadStatus_ ==
ThreadStatus
::NONE;
in IsThreadNone()
103
playThreadStatus_ =
ThreadStatus
::START;
in InitPlayThread()
107
playThreadStatus_ =
ThreadStatus
::READY;
in InitPlayThread()
109
playThreadStatus_ =
ThreadStatus
::NONE;
in InitPlayThread()
152
playThreadStatus_ =
ThreadStatus
in ThreadLoop()
[all...]
H
A
D
timepicker_haptic_controller.h
37
enum class
ThreadStatus
{
class in OHOS::Ace::NG::TimePickerHapticController
63
ThreadStatus
playThreadStatus_ =
ThreadStatus
::NONE;
/foundation/ai/ai_engine/services/common/platform/threadpool/include/
H
A
D
thread.h
159
enum
ThreadStatus
{
enum in OHOS::AI::Thread
170
ThreadStatus
Status() const;
193
volatile
ThreadStatus
status_;
/foundation/ai/ai_engine/services/common/platform/threadpool/source/
H
A
D
thread.cpp
60
Thread::
ThreadStatus
Thread::Status() const
in Status()
/foundation/multimedia/audio_framework/services/audio_service/client/src/
H
A
D
audio_process_in_client.cpp
176
enum
ThreadStatus
: uint32_t {
216
std::atomic<
ThreadStatus
> threadStatus_ = INVALID;
/foundation/multimedia/audio_framework/services/audio_service/server/src/
H
A
D
audio_endpoint.cpp
253
enum
ThreadStatus
: uint32_t {
317
std::atomic<
ThreadStatus
> threadStatus_ = WAITTING;
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