/third_party/skia/modules/svg/include/ |
H A D | SkSVGTypes.h | 22 using SkSVGColorType = SkColor; 23 using SkSVGIntegerType = int; 24 using SkSVGNumberType = SkScalar; 25 using SkSVGStringType = SkString; 26 using SkSVGViewBoxType = SkRect; 27 using SkSVGTransformType = SkMatrix; 28 using SkSVGPointsType = SkTDArray<SkPoint>; 39 using ValueT = T; 637 using SkSVGFeColorMatrixValues = SkTDArray<SkSVGNumberType>;
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/third_party/node/deps/v8/src/zone/ |
H A D | zone-chunk-list.h | 38 using iterator = ZoneChunkListIterator<T, false, true>; 39 using const_iterator = ZoneChunkListIterator<T, false, false>; 40 using reverse_iterator = ZoneChunkListIterator<T, true, true>; 41 using const_reverse_iterator = ZoneChunkListIterator<T, true, false>; 77 // add in front, consider using 'push_front_many'. 152 using maybe_const = 155 using Chunk = maybe_const<typename ZoneChunkList<T>::Chunk>; 156 using ChunkList = maybe_const<ZoneChunkList<T>>;
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/third_party/node/deps/v8/third_party/inspector_protocol/crdtp/ |
H A D | protocol_core.h | 24 using Storage = std::shared_ptr<const std::vector<uint8_t>>; 265 // using ReadFrom. 281 using ProtocolType = T; 282 using DeserializerDescriptorType = DeserializerDescriptor; 284 using DeserializableBase = DeserializableProtocolObject<U>; 313 using ProtocolType = T; 375 using namespace v8_crdtp; \ 392 using namespace v8_crdtp; \
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/third_party/node/deps/v8/src/codegen/ |
H A D | tnode.h | 111 using TaggedT = Int32T; 113 using TaggedT = IntPtrT; 258 using AnyTaggedT = UnionT<Object, MaybeObject>; 259 using Number = UnionT<Smi, HeapNumber>; 260 using Numeric = UnionT<Number, BigInt>; 261 using ContextOrEmptyContext = UnionT<Context, Smi>; 264 using BuiltinPtr = Smi;
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Transforms/Utils/ |
H A D | SSAUpdaterImpl.h | 34 using Traits = SSAUpdaterTraits<UpdaterT>; 35 using BlkT = typename Traits::BlkT; 36 using ValT = typename Traits::ValT; 37 using PhiT = typename Traits::PhiT; 72 using AvailableValsTy = DenseMap<BlkT *, ValT>; 78 using BlockListTy = SmallVectorImpl<BBInfo *>; 79 using BBMapTy = DenseMap<BlkT *, BBInfo *>;
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/Hexagon/ |
H A D | BitTracker.h | 43 using BranchTargetList = SetVector<const MachineBasicBlock *>; 44 using CellMapType = std::map<unsigned, RegisterCell>; 67 using CFGEdge = std::pair<int, int>; 68 using EdgeSetType = std::set<CFGEdge>; 69 using InstrSetType = std::set<const MachineInstr *>; 70 using EdgeQueueType = std::queue<CFGEdge>; 72 // Priority queue of instructions using modified registers, ordered by 345 using BitValueList = SmallVector<BitValue, DefaultBitN>;
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/ADT/ |
H A D | TinyPtrVector.h | 32 using VecTy = SmallVector<EltTy, 4>; 33 using value_type = typename VecTy::value_type; 38 using PtrUnion = PointerUnion<EltTy, VecTy *>; 180 using iterator = EltTy *; 181 using const_iterator = const EltTy *; 182 using reverse_iterator = std::reverse_iterator<iterator>; 183 using const_reverse_iterator = std::reverse_iterator<const_iterator>;
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/CodeGen/ |
H A D | MachinePipeliner.h | 37 // 3) Attempt to schedule the nodes in the specified order using the MII. 111 /// and attempts to schedule the instructions using the SMS algorithm. 144 using NodeSetType = SmallVector<NodeSet, 8>; 145 using ValueMapTy = DenseMap<unsigned, unsigned>; 146 using MBBVectorTy = SmallVectorImpl<MachineBasicBlock *>; 147 using InstrMapTy = DenseMap<MachineInstr *, MachineInstr *>; 245 /// using an anti dependence from a Phi to an instruction. 328 using iterator = SetVector<SUnit *>::const_iterator; 543 using sched_iterator = DenseMap<int, std::deque<SUnit *>>::iterator; 544 using const_sched_iterato [all...] |
/third_party/skia/include/core/ |
H A D | SkImage.h | 292 @note When using a DDL recording context, textureReleaseProc will be called on the 325 @note When using a DDL recording context, textureReleaseProc will be called on the 352 /** Creates SkImage from pixmap. SkImage is uploaded to GPU back-end using context. 425 The image will remain planar with each plane converted to a texture using the passed 433 Currently, this is only supported using the GPU backend and will fail if context is nullptr. 452 using PromiseImageTextureContext = void*; 453 using PromiseImageTextureFulfillProc = 455 using PromiseImageTextureReleaseProc = void (*)(PromiseImageTextureContext); 687 using CubicResampler = SkCubicResampler; 885 using ReadPixelsContex [all...] |
/applications/sample/camera/cameraApp/cameraApp/src/main/cpp/ |
H A D | camera_manager.h | 30 using namespace std; 31 using namespace OHOS; 32 using namespace OHOS::Media;
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/applications/sample/camera/gallery/include/ |
H A D | player_ability_slice.h | 34 using OHOS::Media::Player; 35 using OHOS::Media::Source; 36 using namespace OHOS::Media;
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/applications/standard/calendardata/calendarmanager/napi/include/ |
H A D | napi_queue.h | 28 using NapiCbInfoParser = std::function<void(size_t argc, napi_value* argv)>; 29 using NapiAsyncExecute = std::function<void(void)>; 30 using NapiAsyncComplete = std::function<void(napi_value&)>;
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/third_party/gn/src/gn/ |
H A D | input_file_manager.h | 41 using FileLoadCallback = std::function<void(const ParseNode*)>; 44 using SyncLoadFileCallback = 156 using InputFileMap =
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H A D | loader.h | 74 using AsyncLoadFileCallback = 174 using LoadIDSet = std::set<LoadID>; 181 using ToolchainRecordMap = std::map<Label, std::unique_ptr<ToolchainRecord>>;
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H A D | visual_studio_writer.h | 102 using SolutionProjects = std::vector<std::unique_ptr<SolutionProject>>; 103 using SolutionFolders = std::vector<std::unique_ptr<SolutionEntry>>; 104 using SourceFileCompileTypePairs = std::vector<SourceFileCompileTypePair>;
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/third_party/googletest/googletest/include/gtest/hwext/ |
H A D | gtest-multithread.h | 17 using ::testing::TestPartResult; 21 using PF = void(*)(); 22 using uint = unsigned int;
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/third_party/node/deps/v8/third_party/zlib/google/ |
H A D | zip.h | 29 using Paths = base::span<const base::FilePath>; 85 using ProgressCallback = base::RepeatingCallback<bool(const Progress&)>; 87 using FilterCallback = base::RepeatingCallback<bool(const base::FilePath&)>; 196 // Unzips the contents of |zip_file|, using the writers provided by
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/third_party/node/src/inspector/ |
H A D | node_string.h | 19 using String = std::string; 20 using StringBuilder = std::ostringstream; 21 using ProtocolMessage = std::string;
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/third_party/nghttp2/src/ |
H A D | shrpx_connection.h | 96 template <typename T> using EVCb = void (*)(struct ev_loop *, T *, int); 98 using IOCb = EVCb<ev_io>; 99 using TimerCb = EVCb<ev_timer>;
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/third_party/node/deps/v8/src/compiler/ |
H A D | zone-stats.h | 68 using InitialValues = std::map<Zone*, size_t>; 90 using Zones = std::vector<Zone*>; 91 using Stats = std::vector<StatsScope*>;
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/third_party/node/deps/v8/src/heap/cppgc/ |
H A D | heap-space.h | 24 using Pages = std::vector<BasePage*>; 26 using iterator = Pages::iterator; 27 using const_iterator = Pages::const_iterator;
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H A D | raw-heap.h | 46 using Spaces = std::vector<std::unique_ptr<BaseSpace>>; 47 using iterator = Spaces::iterator; 48 using const_iterator = Spaces::const_iterator;
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/third_party/node/deps/v8/src/heap/ |
H A D | marking-worklist.h | 27 using MarkingWorklist = ::heap::base::Worklist<HeapObject, 64>; 28 using WrapperTracingWorklist = ::heap::base::Worklist<HeapObject, 16>; 161 using WrapperSnapshot = CppMarkingState::EmbedderDataSnapshot;
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/third_party/node/deps/v8/src/torque/ |
H A D | constants.h | 125 // Generate BodyDescriptor using IterateCustomWeakPointers. 149 using AbstractTypeFlags = base::Flags<AbstractTypeFlag>; 169 using ClassFlags = base::Flags<ClassFlag>; 172 using StructFlags = base::Flags<StructFlag>;
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/third_party/node/deps/v8/src/utils/ |
H A D | scoped-list.h | 93 using iterator = T*; 94 using const_iterator = const T*; 115 using ScopedPtrList = ScopedList<T*, void*>;
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