| H A D | libGLESv2_autogen.cpp | 39 void GL_APIENTRY glBindBuffer(GLenum target, GLuint buffer) in glBindBuffer() argument 41 return GL_BindBuffer(target, buffer); in glBindBuffer() 44 void GL_APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer) in glBindFramebuffer() argument 46 return GL_BindFramebuffer(target, framebuffer); in glBindFramebuffer() 49 void GL_APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer) in glBindRenderbuffer() argument 51 return GL_BindRenderbuffer(target, renderbuffer); in glBindRenderbuffer() 54 void GL_APIENTRY glBindTexture(GLenum target, GLuint texture) in glBindTexture() argument 56 return GL_BindTexture(target, texture); in glBindTexture() 87 void GL_APIENTRY glBufferData(GLenum target, GLsizeiptr size, const void *data, GLenum usage) in glBufferData() argument 89 return GL_BufferData(target, siz in glBufferData() 92 glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void *data) glBufferSubData() argument 97 glCheckFramebufferStatus(GLenum target) glCheckFramebufferStatus() argument 132 glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage2D() argument 145 glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage2D() argument 159 glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) glCopyTexImage2D() argument 171 glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTexSubImage2D() argument 288 glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) glFramebufferRenderbuffer() argument 296 glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) glFramebufferTexture2D() argument 330 glGenerateMipmap(GLenum target) glGenerateMipmap() argument 375 glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params) glGetBufferParameteriv() argument 390 glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params) glGetFramebufferAttachmentParameteriv() argument 416 glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params) glGetRenderbufferParameteriv() argument 452 glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) glGetTexParameterfv() argument 457 glGetTexParameteriv(GLenum target, GLenum pname, GLint *params) glGetTexParameteriv() argument 492 glHint(GLenum target, GLenum mode) glHint() argument 568 glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) glRenderbufferStorage() argument 633 glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage2D() argument 647 glTexParameterf(GLenum target, GLenum pname, GLfloat param) glTexParameterf() argument 652 glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params) glTexParameterfv() argument 657 glTexParameteri(GLenum target, GLenum pname, GLint param) glTexParameteri() argument 662 glTexParameteriv(GLenum target, GLenum pname, const GLint *params) glTexParameteriv() argument 667 glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) glTexSubImage2D() argument 850 glBeginQuery(GLenum target, GLuint id) glBeginQuery() argument 860 glBindBufferBase(GLenum target, GLuint index, GLuint buffer) glBindBufferBase() argument 866 glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) glBindBufferRange() argument 876 glBindTransformFeedback(GLenum target, GLuint id) glBindTransformFeedback() argument 925 glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage3D() argument 939 glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage3D() argument 964 glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTexSubImage3D() argument 1034 glEndQuery(GLenum target) glEndQuery() argument 1049 glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) glFlushMappedBufferRange() argument 1054 glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) glFramebufferTextureLayer() argument 1110 glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) glGetBufferParameteri64v() argument 1115 glGetBufferPointerv(GLenum target, GLenum pname, void **params) glGetBufferPointerv() argument 1125 glGetInteger64i_v(GLenum target, GLuint index, GLint64 *data) glGetInteger64i_v() argument 1135 glGetIntegeri_v(GLenum target, GLuint index, GLint *data) glGetIntegeri_v() argument 1140 glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params) glGetInternalformativ() argument 1163 glGetQueryiv(GLenum target, GLenum pname, GLint *params) glGetQueryiv() argument 1228 glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments) glInvalidateFramebuffer() argument 1235 glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) glInvalidateSubFramebuffer() argument 1271 glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) glMapBufferRange() argument 1302 glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) glRenderbufferStorageMultisample() argument 1336 glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage3D() argument 1352 glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) glTexStorage2D() argument 1357 glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) glTexStorage3D() argument 1367 glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) glTexSubImage3D() argument 1486 glUnmapBuffer(GLenum target) glUnmapBuffer() argument 1587 glFramebufferParameteri(GLenum target, GLenum pname, GLint param) glFramebufferParameteri() argument 1597 glGetBooleani_v(GLenum target, GLuint index, GLboolean *data) glGetBooleani_v() argument 1602 glGetFramebufferParameteriv(GLenum target, GLenum pname, GLint *params) glGetFramebufferParameteriv() argument 1670 glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params) glGetTexLevelParameterfv() argument 1675 glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params) glGetTexLevelParameteriv() argument 1942 glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) glTexStorage2DMultisample() argument 2067 glDisablei(GLenum target, GLuint index) glDisablei() argument 2103 glEnablei(GLenum target, GLuint index) glEnablei() argument 2108 glFramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level) glFramebufferTexture() argument 2160 glGetTexParameterIiv(GLenum target, GLenum pname, GLint *params) glGetTexParameterIiv() argument 2165 glGetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params) glGetTexParameterIuiv() argument 2185 glIsEnabledi(GLenum target, GLuint index) glIsEnabledi() argument 2254 glTexBuffer(GLenum target, GLenum internalformat, GLuint buffer) glTexBuffer() argument 2259 glTexBufferRange(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) glTexBufferRange() argument 2268 glTexParameterIiv(GLenum target, GLenum pname, const GLint *params) glTexParameterIiv() argument 2273 glTexParameterIuiv(GLenum target, GLenum pname, const GLuint *params) glTexParameterIuiv() argument 2278 glTexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) glTexStorage3DMultisample() argument 2426 glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params) glGetTexEnvfv() argument 2431 glGetTexEnviv(GLenum target, GLenum pname, GLint *params) glGetTexEnviv() argument 2436 glGetTexEnvxv(GLenum target, GLenum pname, GLfixed *params) glGetTexEnvxv() argument 2441 glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params) glGetTexParameterxv() argument 2546 glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) glMultiTexCoord4f() argument 2661 glTexEnvf(GLenum target, GLenum pname, GLfloat param) glTexEnvf() argument 2666 glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params) glTexEnvfv() argument 2671 glTexEnvi(GLenum target, GLenum pname, GLint param) glTexEnvi() argument 2676 glTexEnviv(GLenum target, GLenum pname, const GLint *params) glTexEnviv() argument 2681 glTexEnvx(GLenum target, GLenum pname, GLfixed param) glTexEnvx() argument 2686 glTexEnvxv(GLenum target, GLenum pname, const GLfixed *params) glTexEnvxv() argument 2691 glTexParameterx(GLenum target, GLenum pname, GLfixed param) glTexParameterx() argument 2696 glTexParameterxv(GLenum target, GLenum pname, const GLfixed *params) glTexParameterxv() argument 2822 glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) glRenderbufferStorageMultisampleANGLE() argument 2833 glGetTexImageANGLE(GLenum target, GLint level, GLenum format, GLenum type, void *pixels) glGetTexImageANGLE() argument 2838 glGetCompressedTexImageANGLE(GLenum target, GLint level, void *pixels) glGetCompressedTexImageANGLE() argument 2843 glGetRenderbufferImageANGLE(GLenum target, GLenum format, GLenum type, void *pixels) glGetRenderbufferImageANGLE() argument 2852 glGetTexLevelParameterivANGLE(GLenum target, GLint level, GLenum pname, GLint *params) glGetTexLevelParameterivANGLE() argument 2860 glGetTexLevelParameterfvANGLE(GLenum target, GLint level, GLenum pname, GLfloat *params) glGetTexLevelParameterfvANGLE() argument 2892 glTexStorageMemFlags2DANGLE(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) glTexStorageMemFlags2DANGLE() argument 2907 glTexStorageMemFlags2DMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) glTexStorageMemFlags2DMultisampleANGLE() argument 2924 glTexStorageMemFlags3DANGLE(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) glTexStorageMemFlags3DANGLE() argument 2941 glTexStorageMemFlags3DMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) glTexStorageMemFlags3DMultisampleANGLE() argument 3036 glGetBufferParameterivRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) glGetBufferParameterivRobustANGLE() argument 3053 glGetFramebufferAttachmentParameterivRobustANGLE(GLenum target, GLenum attachment, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) glGetFramebufferAttachmentParameterivRobustANGLE() argument 3081 glGetRenderbufferParameterivRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) glGetRenderbufferParameterivRobustANGLE() argument 3099 glGetTexParameterfvRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params) glGetTexParameterfvRobustANGLE() argument 3108 glGetTexParameterivRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) glGetTexParameterivRobustANGLE() argument 3178 glTexImage2DRobustANGLE(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) glTexImage2DRobustANGLE() argument 3193 glTexParameterfvRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, const GLfloat *params) glTexParameterfvRobustANGLE() argument 3201 glTexParameterivRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, const GLint *params) glTexParameterivRobustANGLE() argument 3209 glTexSubImage2DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) glTexSubImage2DRobustANGLE() argument 3224 glTexImage3DRobustANGLE(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) glTexImage3DRobustANGLE() argument 3240 glTexSubImage3DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) glTexSubImage3DRobustANGLE() argument 3257 glCompressedTexImage2DRobustANGLE(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) glCompressedTexImage2DRobustANGLE() argument 3271 glCompressedTexSubImage2DRobustANGLE(GLenum target, GLint level, GLsizei xoffset, GLsizei yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) glCompressedTexSubImage2DRobustANGLE() argument 3286 glCompressedTexImage3DRobustANGLE(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) glCompressedTexImage3DRobustANGLE() argument 3301 glCompressedTexSubImage3DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) glCompressedTexSubImage3DRobustANGLE() argument 3318 glGetQueryivRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) glGetQueryivRobustANGLE() argument 3336 glGetBufferPointervRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, void **params) glGetBufferPointervRobustANGLE() argument 3345 glGetIntegeri_vRobustANGLE(GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint *data) glGetIntegeri_vRobustANGLE() argument 3354 glGetInternalformativRobustANGLE(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) glGetInternalformativRobustANGLE() argument 3411 glGetInteger64i_vRobustANGLE(GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint64 *data) glGetInteger64i_vRobustANGLE() argument 3420 glGetBufferParameteri64vRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *params) glGetBufferParameteri64vRobustANGLE() argument 3463 glGetFramebufferParameterivRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) glGetFramebufferParameterivRobustANGLE() argument 3483 glGetBooleani_vRobustANGLE(GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLboolean *data) glGetBooleani_vRobustANGLE() argument 3501 glGetTexLevelParameterivRobustANGLE(GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) glGetTexLevelParameterivRobustANGLE() argument 3511 glGetTexLevelParameterfvRobustANGLE(GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params) glGetTexLevelParameterfvRobustANGLE() argument 3572 glTexParameterIivRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, const GLint *params) glTexParameterIivRobustANGLE() argument 3580 glTexParameterIuivRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, const GLuint *params) glTexParameterIuivRobustANGLE() argument 3588 glGetTexParameterIivRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) glGetTexParameterIivRobustANGLE() argument 3597 glGetTexParameterIuivRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params) glGetTexParameterIuivRobustANGLE() argument 3680 glTexImage2DExternalANGLE(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type) glTexImage2DExternalANGLE() argument 3693 glInvalidateTextureANGLE(GLenum target) glInvalidateTextureANGLE() argument 3699 glTexStorage2DMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) glTexStorage2DMultisampleANGLE() argument 3812 glEGLImageTargetTexStorageEXT(GLenum target, GLeglImageOES image, const GLint *attrib_list) glEGLImageTargetTexStorageEXT() argument 3857 glBufferStorageEXT(GLenum target, GLsizeiptr size, const void *data, GLbitfield flags) glBufferStorageEXT() argument 3928 glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum *attachments) glDiscardFramebufferEXT() argument 3936 glBeginQueryEXT(GLenum target, GLuint id) glBeginQueryEXT() argument 3946 glEndQueryEXT(GLenum target) glEndQueryEXT() argument 3981 glGetQueryivEXT(GLenum target, GLenum pname, GLint *params) glGetQueryivEXT() argument 3991 glQueryCounterEXT(GLuint id, GLenum target) glQueryCounterEXT() argument 4029 glDisableiEXT(GLenum target, GLuint index) glDisableiEXT() argument 4034 glEnableiEXT(GLenum target, GLuint index) glEnableiEXT() argument 4039 glIsEnablediEXT(GLenum target, GLuint index) glIsEnablediEXT() argument 4087 glBufferStorageExternalEXT(GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags) glBufferStorageExternalEXT() argument 4108 glFramebufferTextureEXT(GLenum target, GLenum attachment, GLuint texture, GLint level) glFramebufferTextureEXT() argument 4142 glFlushMappedBufferRangeEXT(GLenum target, GLintptr offset, GLsizeiptr length) glFlushMappedBufferRangeEXT() argument 4147 glMapBufferRangeEXT(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) glMapBufferRangeEXT() argument 4156 glBufferStorageMemEXT(GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset) glBufferStorageMemEXT() argument 4184 glGetUnsignedBytei_vEXT(GLenum target, GLuint index, GLubyte *data) glGetUnsignedBytei_vEXT() argument 4201 glTexStorageMem2DEXT(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset) glTexStorageMem2DEXT() argument 4212 glTexStorageMem2DMultisampleEXT(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) glTexStorageMem2DMultisampleEXT() argument 4225 glTexStorageMem3DEXT(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset) glTexStorageMem3DEXT() argument 4238 glTexStorageMem3DMultisampleEXT(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) glTexStorageMem3DMultisampleEXT() argument 4277 glFramebufferTexture2DMultisampleEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) glFramebufferTexture2DMultisampleEXT() argument 4288 glRenderbufferStorageMultisampleEXT(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) glRenderbufferStorageMultisampleEXT() argument 4745 glGetTexParameterIivEXT(GLenum target, GLenum pname, GLint *params) glGetTexParameterIivEXT() argument 4750 glGetTexParameterIuivEXT(GLenum target, GLenum pname, GLuint *params) glGetTexParameterIuivEXT() argument 4765 glTexParameterIivEXT(GLenum target, GLenum pname, const GLint *params) glTexParameterIivEXT() argument 4770 glTexParameterIuivEXT(GLenum target, GLenum pname, const GLuint *params) glTexParameterIuivEXT() argument 4776 glTexBufferEXT(GLenum target, GLenum internalformat, GLuint buffer) glTexBufferEXT() argument 4781 glTexBufferRangeEXT(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) glTexBufferRangeEXT() argument 4819 glTexStorage1DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) glTexStorage1DEXT() argument 4827 glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) glTexStorage2DEXT() argument 4836 glTexStorage3DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) glTexStorage3DEXT() argument 5023 glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image) glEGLImageTargetRenderbufferStorageOES() argument 5028 glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image) glEGLImageTargetTexture2DOES() argument 5094 glDisableiOES(GLenum target, GLuint index) glDisableiOES() argument 5099 glEnableiOES(GLenum target, GLuint index) glEnableiOES() argument 5104 glIsEnablediOES(GLenum target, GLuint index) glIsEnablediOES() argument 5187 glBindFramebufferOES(GLenum target, GLuint framebuffer) glBindFramebufferOES() argument 5192 glBindRenderbufferOES(GLenum target, GLuint renderbuffer) glBindRenderbufferOES() argument 5197 glCheckFramebufferStatusOES(GLenum target) glCheckFramebufferStatusOES() argument 5212 glFramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) glFramebufferRenderbufferOES() argument 5220 glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) glFramebufferTexture2DOES() argument 5239 glGenerateMipmapOES(GLenum target) glGenerateMipmapOES() argument 5244 glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint *params) glGetFramebufferAttachmentParameterivOES() argument 5252 glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint *params) glGetRenderbufferParameterivOES() argument 5267 glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) glRenderbufferStorageOES() argument 5276 glFramebufferTextureOES(GLenum target, GLenum attachment, GLuint texture, GLint level) glFramebufferTextureOES() argument 5303 glGetBufferPointervOES(GLenum target, GLenum pname, void **params) glGetBufferPointervOES() argument 5308 glMapBufferOES(GLenum target, GLenum access) glMapBufferOES() argument 5313 glUnmapBufferOES(GLenum target) glUnmapBufferOES() argument 5379 glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage3DOES() argument 5393 glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage3DOES() argument 5409 glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTexSubImage3DOES() argument 5422 glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) glFramebufferTexture3DOES() argument 5432 glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage3DOES() argument 5447 glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) glTexSubImage3DOES() argument 5474 glGetTexParameterIivOES(GLenum target, GLenum pname, GLint *params) glGetTexParameterIivOES() argument 5479 glGetTexParameterIuivOES(GLenum target, GLenum pname, GLuint *params) glGetTexParameterIuivOES() argument 5494 glTexParameterIivOES(GLenum target, GLenum pname, const GLint *params) glTexParameterIivOES() argument 5499 glTexParameterIuivOES(GLenum target, GLenum pname, const GLuint *params) glTexParameterIuivOES() argument 5505 glTexBufferOES(GLenum target, GLenum internalformat, GLuint buffer) glTexBufferOES() argument 5510 glTexBufferRangeOES(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) glTexBufferRangeOES() argument 5582 glTexStorage3DMultisampleOES(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) glTexStorage3DMultisampleOES() argument 5620 glFramebufferTextureMultiviewOVR(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews) glFramebufferTextureMultiviewOVR() argument [all...] |