Lines Matching refs:target

64 	virtual void						bindTexture				(deUint32 target, deUint32 texture);
68 virtual void bindFramebuffer (deUint32 target, deUint32 framebuffer);
72 virtual void bindRenderbuffer (deUint32 target, deUint32 renderbuffer);
77 virtual void texImage1D (deUint32 target, int level, deUint32 internalFormat, int width, int border, deUint32 format, deUint32 type, const void* data);
78 virtual void texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int border, deUint32 format, deUint32 type, const void* data);
79 virtual void texImage3D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* data);
80 virtual void texSubImage1D (deUint32 target, int level, int xoffset, int width, deUint32 format, deUint32 type, const void* data);
81 virtual void texSubImage2D (deUint32 target, int level, int xoffset, int yoffset, int width, int height, deUint32 format, deUint32 type, const void* data);
82 virtual void texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data);
83 virtual void copyTexImage1D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int border);
84 virtual void copyTexImage2D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int height, int border);
85 virtual void copyTexSubImage1D (deUint32 target, int level, int xoffset, int x, int y, int width);
86 virtual void copyTexSubImage2D (deUint32 target, int level, int xoffset, int yoffset, int x, int y, int width, int height);
87 virtual void copyTexSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height);
89 virtual void texStorage2D (deUint32 target, int levels, deUint32 internalFormat, int width, int height);
90 virtual void texStorage3D (deUint32 target, int levels, deUint32 internalFormat, int width, int height, int depth);
92 virtual void texParameteri (deUint32 target, deUint32 pname, int value);
94 virtual void framebufferTexture2D (deUint32 target, deUint32 attachment, deUint32 textarget, deUint32 texture, int level);
95 virtual void framebufferTextureLayer (deUint32 target, deUint32 attachment, deUint32 texture, int level, int layer);
96 virtual void framebufferRenderbuffer (deUint32 target, deUint32 attachment, deUint32 renderbuffertarget, deUint32 renderbuffer);
97 virtual deUint32 checkFramebufferStatus (deUint32 target);
99 virtual void getFramebufferAttachmentParameteriv (deUint32 target, deUint32 attachment, deUint32 pname, int* params);
101 virtual void renderbufferStorage (deUint32 target, deUint32 internalformat, int width, int height);
102 virtual void renderbufferStorageMultisample (deUint32 target, int samples, deUint32 internalFormat, int width, int height);
104 virtual void bindBuffer (deUint32 target, deUint32 buffer);
108 virtual void bufferData (deUint32 target, deIntptr size, const void* data, deUint32 usage);
109 virtual void bufferSubData (deUint32 target, deIntptr offset, deIntptr size, const void* data);
151 virtual void invalidateSubFramebuffer(deUint32 target, int numAttachments, const deUint32* attachments, int x, int y, int width, int height);
152 virtual void invalidateFramebuffer (deUint32 target, int numAttachments, const deUint32* attachments);