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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shader_object/
H A DvktShaderObjectPerformanceTests.cpp648 vk::VkDeviceSize stride = 16u; in iterate() local
649 vk.cmdBindVertexBuffers2(*cmdBuffer, 0u, 1u, &**buffer, &offset, &bufferSize, &stride); in iterate()
H A DvktShaderObjectPipelineInteractionTests.cpp483 vk::VkDeviceSize stride = 16u; in iterate() local
484 vk.cmdBindVertexBuffers2(*cmdBuffer, 0u, 1u, &**buffer, &offset, &bufferSize, &stride); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/synchronization/
H A DvktSynchronizationWin32KeyedMutexTests.cpp854 UINT stride = sizeof (SimpleVertex); in DX11Operation() local
856 m_pContext->IASetVertexBuffers(0, 1, &m_pVertexBuffer, &stride, &offset); in DX11Operation()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/
H A DvktMeshShaderBuiltinTests.cpp305 const auto stride = static_cast<uint32_t>(sizeof(decltype(m_params.drawArgs)::value_type)); in iterate() local
306 vkd.cmdDrawMeshTasksIndirectNV(cmdBuffer, indirectBuffer->get(), 0ull, numDraws, stride); in iterate()
H A DvktMeshShaderBuiltinTestsEXT.cpp414 const auto stride = static_cast<uint32_t>(sizeof(decltype(m_params.drawArgs)::value_type)); in iterate() local
415 vkd.cmdDrawMeshTasksIndirectEXT(cmdBuffer, indirectBuffer->get(), 0ull, numDraws, stride); in iterate()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A Dcapture_gles_2_0_autogen.h670 GLsizei stride,
1190 GLsizei stride,
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
H A DBuildSPIRV.cpp222 // For structs, encode the struct to get the size, and calculate the stride based on that. in GetArrayStrideInBlock()
239 // The encoder returns the array stride for the base element type (which is not an array!), so in GetArrayStrideInBlock()
240 // need to multiply by the inner array sizes to get the outermost array's stride. in GetArrayStrideInBlock()
378 // Arrays of matrices in a uniform/buffer block may generate a different stride based on in inferDefaults()
908 // interface blocks doesn't need a stride. in declareType()
910 const uint32_t stride = GetArrayStrideInBlock(var, isStd140); in declareType() local
913 {spirv::LiteralInteger(stride)}); in declareType()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/DebugInfo/PDB/DIA/
H A DDIARawSymbol.cpp279 RAW_METHOD_DUMP(OS, stride); in dump()
320 RAW_METHOD_DUMP(OS, stride); in dump()
/third_party/skia/third_party/externals/swiftshader/include/EGL/
H A Deglext.h1001 typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
1004 EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
/third_party/skia/third_party/externals/swiftshader/include/GLES2/
H A Dgl2.h523 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
666 GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DProgramExecutableVk.cpp32 xfb->stride = stream->readInt<uint32_t>(); in LoadShaderInterfaceVariableXfbInfo()
50 stream->writeInt(xfb.stride); in SaveShaderInterfaceVariableXfbInfo()
741 // uniform stride for dynamic indexing of the descriptors in the binding. in addTextureDescriptorSetDesc()
H A Dvk_cache_utils.h360 // Although technically stride can be any value in ES 2.0, in practice supporting stride
361 // greater than MAX_USHORT should not be that helpful. Note that stride limits are
363 uint16_t stride;
582 GLuint stride,
/third_party/skia/third_party/externals/libwebp/src/mux/
H A Danim_encode.c1439 config.output.u.RGBA.stride = sub_image.argb_stride * 4; in DecodeFrameOntoCanvas()
1440 config.output.u.RGBA.size = config.output.u.RGBA.stride * sub_image.height; in DecodeFrameOntoCanvas()
/third_party/skia/third_party/externals/opengl-registry/api/GLES2/
H A Dgl2.h523 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
666 GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
/third_party/skia/third_party/externals/egl-registry/api/EGL/
H A Deglext.h1001 typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
1004 EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
/third_party/skia/third_party/externals/angle2/include/GLES2/
H A Dgl2.h504 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
647 GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
/third_party/skia/third_party/externals/angle2/include/EGL/
H A Deglext.h1009 typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
1012 EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
/third_party/skia/bench/
H A DTriangulatorBench.cpp75 void* lock(size_t stride, int eagerCount) override {
76 size_t allocSize = eagerCount * stride;
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fPolygonOffsetTests.cpp430 attribs[0].stride = 0; in testPolygonOffset()
695 attribs[0].stride = 0; in testPolygonOffset()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fVertexAttributeBindingTests.cpp429 buf << ", buffer stride unaligned"; in genTestDescription()
524 FLAG_ZERO_STRIDE = (1<<0), // !< set a buffer stride to zero
593 << " stride: " << ((m_spec.zeroStride) ? (0) : (4*4*2)) << "\n" in init()
657 const int stride = (m_spec.zeroStride) ? (0) : (2 * (int)sizeof(tcu::Vec4)); in renderTo() local
663 gl.glBindVertexBuffer(colorOffsetBinding, buffer, offset, (glw::GLsizei)stride); in renderTo()
699 buf << ", zero stride"; in genTestDescription()
1186 // change buffer stride with vertex_attrib_binding
1612 mixedGroup->addChild(new MixedApiCase(m_context, "mixed_api_change_buffer_stride", "change buffer stride with vertex_attrib_binding api", MixedApiCase::CASE_CHANGE_BUFFER_STRIDE));
1627 negativeGroup->addChild(new NegativeApiCase(m_context, "bind_vertex_buffer_large_stride", "large stride", NegativeApiCase::CASE_LARGE_STRIDE));
1628 negativeGroup->addChild(new NegativeApiCase(m_context, "bind_vertex_buffer_negative_stride", "negative stride", NegativeApiCas
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/synchronization/
H A DvktSynchronizationWin32KeyedMutexTests.cpp853 UINT stride = sizeof (SimpleVertex); in DX11Operation() local
855 m_pContext->IASetVertexBuffers(0, 1, &m_pVertexBuffer, &stride, &offset); in DX11Operation()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fPolygonOffsetTests.cpp427 attribs[0].stride = 0; in testPolygonOffset()
693 attribs[0].stride = 0; in testPolygonOffset()
/third_party/mesa3d/src/gallium/drivers/iris/
H A Diris_state.c2361 * We need to clamp the size in bytes to MAX_TEXTURE_BUFFER_SIZE * stride, in fill_buffer_surface_state()
2362 * so that when ISL divides by stride to obtain the number of texels, that in fill_buffer_surface_state()
2839 param->stride[0] = cpp; in fill_buffer_image_param()
3640 vb.BufferPitch = buffer->stride; in iris_set_vertex_buffers()
4071 sol.Buffer0SurfacePitch = 4 * info->stride[0]; in iris_create_so_decl_list()
4072 sol.Buffer1SurfacePitch = 4 * info->stride[1]; in iris_create_so_decl_list()
4073 sol.Buffer2SurfacePitch = 4 * info->stride[2]; in iris_create_so_decl_list()
4074 sol.Buffer3SurfacePitch = 4 * info->stride[3]; in iris_create_so_decl_list()
7059 mi_udiv32_imm(&b, offset, so->stride)); in iris_upload_render_state()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DGLSLTest.cpp4570 GLint stride; in TEST_P() member
4577 nullptr, &values.stride); in TEST_P()
4581 *reinterpret_cast<GLint(*)[2]>(&uboData[values.offset + j * values.stride]); in TEST_P()
9394 // Note: stride is generally 4 with std140, except for scalar and gvec2 types (which
9396 // a stride of 2 between rows/columns.
9397 uint32_t stride = isStd430 ? RoundUpPow2(arrayElementComponents, 2) : 4;
9399 offset = RoundUpPow2(offset, stride);
9408 data[offset + i * stride + c] = col * 4 + row;
9412 offset += arraySize * stride;
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineExtendedDynamicStateTests.cpp208 vk::VkVertexInputBindingDescription2EXT makeVertexInputBindingDescription2EXT (deUint32 binding, deUint32 stride, vk::VkVertexInputRate inputRate) in makeVertexInputBindingDescription2EXT() argument
212 desc.stride = stride; in makeVertexInputBindingDescription2EXT()
260 // Vertices in buffers will have 2 components and a padding to properly test the stride.
1627 // By default, the vertex stride is the size of a vertex according to the chosen vertex type. in TestConfig()
3493 // Bind the appropriate vertex buffers using dynamic strides if the test configuration needs a dynamic stride.
3505 // When dynamically setting the vertex buffer stride, we cannot bind the vertex buffer in advance for some sequence in maybeBindVertexBufferDynStride()
5031 // Bind vertex buffer with static stride if needed and draw. in iterate()
5904 { getVertexWithPaddingGenerator(), "stride" }, in createExtendedDynamicStateTests()
5916 for (const auto& stride in createExtendedDynamicStateTests()
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