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/foundation/bundlemanager/bundle_framework/test/benchmarktest/install_param_test/
H A Dinstall_param_test.cpp31 static void BenchmarkTestForReadFromParcel(benchmark::State &state) in BenchmarkTestForReadFromParcel() argument
36 for (auto _ : state) { in BenchmarkTestForReadFromParcel()
48 static void BenchmarkTestForMarshalling(benchmark::State &state) in BenchmarkTestForMarshalling() argument
52 for (auto _ : state) { in BenchmarkTestForMarshalling()
64 static void BenchmarkTestForUnmarshalling(benchmark::State &state) in BenchmarkTestForUnmarshalling() argument
69 for (auto _ : state) { in BenchmarkTestForUnmarshalling()
/foundation/bundlemanager/bundle_framework/test/benchmarktest/remote_ability_info_test/
H A Dremote_ability_info_test.cpp31 static void BenchmarkTestForReadFromParcel(benchmark::State &state) in BenchmarkTestForReadFromParcel() argument
36 for (auto _ : state) { in BenchmarkTestForReadFromParcel()
48 static void BenchmarkTestForMarshalling(benchmark::State &state) in BenchmarkTestForMarshalling() argument
52 for (auto _ : state) { in BenchmarkTestForMarshalling()
64 static void BenchmarkTestForUnmarshalling(benchmark::State &state) in BenchmarkTestForUnmarshalling() argument
69 for (auto _ : state) { in BenchmarkTestForUnmarshalling()
/foundation/bundlemanager/bundle_framework/test/benchmarktest/bundle_user_info_test/
H A Dbundle_user_info_test.cpp31 static void BenchmarkTestForReadFromParcel(benchmark::State &state) in BenchmarkTestForReadFromParcel() argument
36 for (auto _ : state) { in BenchmarkTestForReadFromParcel()
48 static void BenchmarkTestForMarshalling(benchmark::State &state) in BenchmarkTestForMarshalling() argument
52 for (auto _ : state) { in BenchmarkTestForMarshalling()
64 static void BenchmarkTestForUnmarshalling(benchmark::State &state) in BenchmarkTestForUnmarshalling() argument
69 for (auto _ : state) { in BenchmarkTestForUnmarshalling()
/third_party/mesa3d/src/gallium/drivers/radeonsi/
H A Dsi_pm4.h62 void si_pm4_cmd_add(struct si_pm4_state *state, uint32_t dw);
63 void si_pm4_set_reg(struct si_pm4_state *state, unsigned reg, uint32_t val);
64 void si_pm4_set_reg_idx3(struct si_pm4_state *state, unsigned reg, uint32_t val);
66 void si_pm4_clear_state(struct si_pm4_state *state);
67 void si_pm4_free_state(struct si_context *sctx, struct si_pm4_state *state, unsigned idx);
69 void si_pm4_emit(struct si_context *sctx, struct si_pm4_state *state);
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/fuchsia/
H A DDisplayVkFuchsia.cpp18 DisplayVkFuchsia::DisplayVkFuchsia(const egl::DisplayState &state) : DisplayVk(state) {} in DisplayVkFuchsia() argument
25 SurfaceImpl *DisplayVkFuchsia::createWindowSurfaceVk(const egl::SurfaceState &state, in createWindowSurfaceVk() argument
29 return new WindowSurfaceVkFuchsia(state, window); in createWindowSurfaceVk()
59 DisplayImpl *CreateVulkanFuchsiaDisplay(const egl::DisplayState &state) in CreateVulkanFuchsiaDisplay() argument
61 return new DisplayVkFuchsia(state); in CreateVulkanFuchsiaDisplay()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ggp/
H A DDisplayVkGGP.cpp17 DisplayVkGGP::DisplayVkGGP(const egl::DisplayState &state) : DisplayVk(state) {} in DisplayVkGGP() argument
25 SurfaceImpl *DisplayVkGGP::createWindowSurfaceVk(const egl::SurfaceState &state, in createWindowSurfaceVk() argument
28 return new WindowSurfaceVkGGP(state, window); in createWindowSurfaceVk()
50 DisplayImpl *CreateVulkanGGPDisplay(const egl::DisplayState &state) in CreateVulkanGGPDisplay() argument
52 return new DisplayVkGGP(state); in CreateVulkanGGPDisplay()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/null/
H A DDisplayVkNull.cpp20 DisplayVkNull::DisplayVkNull(const egl::DisplayState &state) : DisplayVk(state) {} in DisplayVkNull() argument
27 SurfaceImpl *DisplayVkNull::createWindowSurfaceVk(const egl::SurfaceState &state, in createWindowSurfaceVk() argument
30 return new WindowSurfaceVkNull(state, window); in createWindowSurfaceVk()
60 DisplayImpl *CreateVulkanNullDisplay(const egl::DisplayState &state) in CreateVulkanNullDisplay() argument
62 return new DisplayVkNull(state); in CreateVulkanNullDisplay()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/linux/headless/
H A DDisplayVkHeadless.cpp20 DisplayVkHeadless::DisplayVkHeadless(const egl::DisplayState &state) : DisplayVkLinux(state) {} in DisplayVkHeadless() argument
32 SurfaceImpl *DisplayVkHeadless::createWindowSurfaceVk(const egl::SurfaceState &state, in createWindowSurfaceVk() argument
35 return new WindowSurfaceVkHeadless(state, window); in createWindowSurfaceVk()
57 DisplayImpl *CreateVulkanHeadlessDisplay(const egl::DisplayState &state) in CreateVulkanHeadlessDisplay() argument
59 return new DisplayVkHeadless(state); in CreateVulkanHeadlessDisplay()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/linux/display/
H A DDisplayVkSimple.cpp20 DisplayVkSimple::DisplayVkSimple(const egl::DisplayState &state) : DisplayVkLinux(state) {} in DisplayVkSimple() argument
32 SurfaceImpl *DisplayVkSimple::createWindowSurfaceVk(const egl::SurfaceState &state, in createWindowSurfaceVk() argument
35 return new WindowSurfaceVkSimple(state, window); in createWindowSurfaceVk()
59 DisplayImpl *CreateVulkanSimpleDisplay(const egl::DisplayState &state) in CreateVulkanSimpleDisplay() argument
61 return new DisplayVkSimple(state); in CreateVulkanSimpleDisplay()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/apple/
H A DDisplayApple_api.cpp28 DisplayImpl *CreateDisplayCGLOrEAGL(const egl::DisplayState &state) in CreateDisplayCGLOrEAGL() argument
31 return new rx::DisplayCGL(state); in CreateDisplayCGLOrEAGL()
42 return new rx::DisplayEAGL(state); in CreateDisplayCGLOrEAGL()
46 return new rx::DisplayCGL(state); in CreateDisplayCGLOrEAGL()
49 return new rx::DisplayCGL(state); in CreateDisplayCGLOrEAGL()
52 return new rx::DisplayEAGL(state); in CreateDisplayCGLOrEAGL()
/third_party/mesa3d/src/gallium/drivers/crocus/
H A Dcrocus_program.c98 * the surface state, there is no shader w/a required. in gfx6_gather_workaround()
162 struct crocus_sampler_view *texture = ice->state.shaders[stage].textures[s]; in crocus_populate_sampler_prog_key_data()
174 screen->vtbl.fill_clamp_mask(ice->state.shaders[stage].samplers[s], s, key->gl_clamp_mask); in crocus_populate_sampler_prog_key_data()
1292 struct crocus_shader_state *shs = &ice->state.shaders[MESA_SHADER_VERTEX]; in crocus_update_compiled_vs()
1317 ice->state.dirty |= CROCUS_DIRTY_GEN8_VF_SGVS; in crocus_update_compiled_vs()
1318 ice->state.stage_dirty |= CROCUS_STAGE_DIRTY_VS | in crocus_update_compiled_vs()
1333 if (ice->state.vs_uses_draw_params != uses_draw_params || in crocus_update_compiled_vs()
1334 ice->state.vs_uses_derived_draw_params != uses_derived_draw_params || in crocus_update_compiled_vs()
1335 ice->state.vs_needs_edge_flag != ish->needs_edge_flag || in crocus_update_compiled_vs()
1336 ice->state in crocus_update_compiled_vs()
2744 crocus_create_shader_state(struct pipe_context *ctx, const struct pipe_shader_state *state) crocus_create_shader_state() argument
2758 crocus_create_vs_state(struct pipe_context *ctx, const struct pipe_shader_state *state) crocus_create_vs_state() argument
2785 crocus_create_tcs_state(struct pipe_context *ctx, const struct pipe_shader_state *state) crocus_create_tcs_state() argument
2815 crocus_create_tes_state(struct pipe_context *ctx, const struct pipe_shader_state *state) crocus_create_tes_state() argument
2844 crocus_create_gs_state(struct pipe_context *ctx, const struct pipe_shader_state *state) crocus_create_gs_state() argument
2867 crocus_create_fs_state(struct pipe_context *ctx, const struct pipe_shader_state *state) crocus_create_fs_state() argument
2920 crocus_create_compute_state(struct pipe_context *ctx, const struct pipe_compute_state *state) crocus_create_compute_state() argument
2949 crocus_delete_shader_state(struct pipe_context *ctx, void *state, gl_shader_stage stage) crocus_delete_shader_state() argument
2969 crocus_delete_vs_state(struct pipe_context *ctx, void *state) crocus_delete_vs_state() argument
2975 crocus_delete_tcs_state(struct pipe_context *ctx, void *state) crocus_delete_tcs_state() argument
2981 crocus_delete_tes_state(struct pipe_context *ctx, void *state) crocus_delete_tes_state() argument
2987 crocus_delete_gs_state(struct pipe_context *ctx, void *state) crocus_delete_gs_state() argument
2993 crocus_delete_fs_state(struct pipe_context *ctx, void *state) crocus_delete_fs_state() argument
2999 crocus_delete_cs_state(struct pipe_context *ctx, void *state) crocus_delete_cs_state() argument
3041 crocus_bind_vs_state(struct pipe_context *ctx, void *state) crocus_bind_vs_state() argument
3067 crocus_bind_tcs_state(struct pipe_context *ctx, void *state) crocus_bind_tcs_state() argument
3073 crocus_bind_tes_state(struct pipe_context *ctx, void *state) crocus_bind_tes_state() argument
3085 crocus_bind_gs_state(struct pipe_context *ctx, void *state) crocus_bind_gs_state() argument
3097 crocus_bind_fs_state(struct pipe_context *ctx, void *state) crocus_bind_fs_state() argument
3126 crocus_bind_cs_state(struct pipe_context *ctx, void *state) crocus_bind_cs_state() argument
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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderStateQueryTests.cpp21 * \brief Rbo state query tests.
104 StateQueryMemoryWriteGuard<GLint> state; in verifyShaderParam() local
105 gl.glGetShaderiv(shader, pname, &state); in verifyShaderParam()
107 if (state.verifyValidity(testCtx)) in verifyShaderParam()
108 checkIntEquals(testCtx, state, reference); in verifyShaderParam()
113 StateQueryMemoryWriteGuard<GLint> state; in verifyProgramParam() local
114 gl.glGetProgramiv(program, pname, &state); in verifyProgramParam()
116 return state.verifyValidity(testCtx) && checkIntEquals(testCtx, state, reference); in verifyProgramParam()
121 StateQueryMemoryWriteGuard<GLint> state; in verifyActiveUniformParam() local
130 StateQueryMemoryWriteGuard<GLint> state; verifyActiveUniformBlockParam() local
250 StateQueryMemoryWriteGuard<GLint> state; verifyVertexAttrib() local
2945 StateQueryMemoryWriteGuard<GLvoid*> state; test() local
2979 StateQueryMemoryWriteGuard<GLvoid*> state; test() local
2989 StateQueryMemoryWriteGuard<GLvoid*> state; test() local
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H A Des3fRandomFragmentOpTests.cpp153 static void setGLState (glu::CallLogWrapper& wrapper, const RenderState& state, int viewportX, int viewportY)
155 if (state.scissorTestEnabled)
158 wrapper.glScissor(viewportX+state.scissorRectangle.left, viewportY+state.scissorRectangle.bottom,
159 state.scissorRectangle.width, state.scissorRectangle.height);
164 if (state.stencilTestEnabled)
171 const StencilState& sParams = state.stencil[face];
181 if (state.depthTestEnabled)
184 wrapper.glDepthFunc(state
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/foundation/graphic/graphic_3d/lume/LumeEngine/src/threading/
H A Dparallel_task_queue.cpp46 explicit Task(TaskState& state, IThreadPool::ITask& task, uint64_t id);
59 ParallelTaskQueue::Task::Task(TaskState& state, IThreadPool::ITask& task, uint64_t id) in Task() argument
60 : state_(state), task_(task), id_(id) in Task()
142 void ParallelTaskQueue::QueueTasks(vector<size_t>& waiting, TaskState& state) in QueueTasks() argument
156 if (!state.finished.contains(dep)) { in QueueTasks()
169 threadPool_->PushNoWait(IThreadPool::ITask::Ptr { new Task(state, *entry.task, entry.identifier) }); in QueueTasks()
187 TaskState state; in Execute() local
188 state.finished.reserve(tasks_.size()); in Execute()
192 std::unique_lock lock(state.mutex); in Execute()
193 state in Execute()
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/third_party/ffmpeg/libavcodec/
H A Ddirac_parser.c44 int state; member
59 uint32_t state = pc->state; in find_frame_end() local
64 state = (state << 8) | buf[i]; in find_frame_end()
65 if (state == DIRAC_PARSE_INFO_PREFIX) { in find_frame_end()
66 state = -1; in find_frame_end()
78 if (state == DIRAC_PARSE_INFO_PREFIX) { in find_frame_end()
80 pc->state = -1; in find_frame_end()
87 state in find_frame_end()
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/third_party/skia/third_party/externals/libjpeg-turbo/
H A Djdhuff.h146 typedef struct { /* Bitreading state saved across MCUs */
151 typedef struct { /* Bitreading working state within an MCU */
189 * but the state struct might not be (jpeg_huff_decode needs this).
190 * CHECK_BIT_BUFFER(state, n, action);
202 #define CHECK_BIT_BUFFER(state, nbits, action) { \
204 if (!jpeg_fill_bit_buffer(&(state), get_buffer, bits_left, nbits)) \
206 get_buffer = (state).get_buffer; bits_left = (state).bits_left; \
220 EXTERN(boolean) jpeg_fill_bit_buffer(bitread_working_state *state,
242 #define HUFF_DECODE(result, state, htb
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/third_party/mesa3d/src/freedreno/ir3/
H A Dir3_postsched.c369 #define dep_reg(state, idx) \
371 assert((idx) < ARRAY_SIZE((state)->regs)); \
372 &(state)->regs[(idx)]; \
376 add_dep(struct ir3_postsched_deps_state *state, in add_dep() argument
385 if (state->direction == F) { in add_dep()
393 add_single_reg_dep(struct ir3_postsched_deps_state *state, in add_single_reg_dep() argument
397 struct ir3_postsched_node *dep = dep_reg(state, num); in add_single_reg_dep()
400 if (src_n >= 0 && dep && state->direction == F) { in add_single_reg_dep()
402 unsigned dst_n = state->dst_n[num]; in add_single_reg_dep()
412 add_dep(state, de in add_single_reg_dep()
429 add_reg_dep(struct ir3_postsched_deps_state *state, struct ir3_postsched_node *node, const struct ir3_register *reg, unsigned num, int src_n, int dst_n) add_reg_dep() argument
454 calculate_deps(struct ir3_postsched_deps_state *state, struct ir3_postsched_node *node) calculate_deps() argument
500 struct ir3_postsched_deps_state state = { calculate_forward_deps() local
514 struct ir3_postsched_deps_state state = { calculate_reverse_deps() local
538 sched_dag_max_delay_cb(struct dag_node *node, void *state) sched_dag_max_delay_cb() argument
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/third_party/wpa_supplicant/wpa_supplicant-2.9/src/eap_server/
H A Deap_server_pax.c26 enum { PAX_STD_1, PAX_STD_3, SUCCESS, FAILURE } state; member
53 data->state = PAX_STD_1; in eap_pax_init()
83 data->state = FAILURE; in eap_pax_build_std_1()
93 data->state = FAILURE; in eap_pax_build_std_1()
114 data->state = FAILURE; in eap_pax_build_std_1()
139 data->state = FAILURE; in eap_pax_build_std_3()
156 data->state = FAILURE; in eap_pax_build_std_3()
170 data->state = FAILURE; in eap_pax_build_std_3()
184 switch (data->state) { in eap_pax_buildReq()
190 wpa_printf(MSG_DEBUG, "EAP-PAX: Unknown state in eap_pax_buildReq()
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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fRandomFragmentOpTests.cpp153 static void setGLState (glu::CallLogWrapper& wrapper, const RenderState& state, int viewportX, int viewportY)
155 if (state.scissorTestEnabled)
158 wrapper.glScissor(viewportX+state.scissorRectangle.left, viewportY+state.scissorRectangle.bottom,
159 state.scissorRectangle.width, state.scissorRectangle.height);
164 if (state.stencilTestEnabled)
171 const StencilState& sParams = state.stencil[face];
181 if (state.depthTestEnabled)
184 wrapper.glDepthFunc(state
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/third_party/wpa_supplicant/wpa_supplicant-2.9_standard/src/eap_server/
H A Deap_server_pax.c26 enum { PAX_STD_1, PAX_STD_3, SUCCESS, FAILURE } state; member
53 data->state = PAX_STD_1; in eap_pax_init()
83 data->state = FAILURE; in eap_pax_build_std_1()
93 data->state = FAILURE; in eap_pax_build_std_1()
114 data->state = FAILURE; in eap_pax_build_std_1()
139 data->state = FAILURE; in eap_pax_build_std_3()
156 data->state = FAILURE; in eap_pax_build_std_3()
170 data->state = FAILURE; in eap_pax_build_std_3()
184 switch (data->state) { in eap_pax_buildReq()
190 wpa_printf(MSG_DEBUG, "EAP-PAX: Unknown state in eap_pax_buildReq()
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/third_party/mesa3d/src/gallium/drivers/freedreno/a6xx/
H A Dfd6_program.c158 * Build a pre-baked state-obj to disable SO, so that we aren't dynamically
187 setup_stream_out(struct fd_context *ctx, struct fd6_program_state *state, in setup_stream_out() argument
287 state->streamout_stateobj = ring; in setup_stream_out()
291 setup_config_stateobj(struct fd_context *ctx, struct fd6_program_state *state) in setup_config_stateobj() argument
300 assert(state->vs->constlen >= state->bs->constlen); in setup_config_stateobj()
303 OUT_RING(ring, A6XX_HLSQ_VS_CNTL_CONSTLEN(state->vs->constlen) | in setup_config_stateobj()
305 OUT_RING(ring, COND(state->hs, in setup_config_stateobj()
307 A6XX_HLSQ_HS_CNTL_CONSTLEN(state->hs->constlen))); in setup_config_stateobj()
308 OUT_RING(ring, COND(state in setup_config_stateobj()
1128 create_interp_stateobj(struct fd_context *ctx, struct fd6_program_state *state) create_interp_stateobj() argument
1144 const struct fd6_program_state *state = fd6_emit_get_prog(emit); fd6_program_interp_state() local
1239 struct fd6_program_state *state = CALLOC_STRUCT(fd6_program_state); global() variable
1293 fd6_program_destroy(void *data, struct ir3_program_state *state) fd6_program_destroy() argument
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H A Dfd6_texture.c143 struct fd6_texture_state *state = entry->data; in fd6_sampler_state_delete() local
145 for (unsigned i = 0; i < ARRAY_SIZE(state->key.samp); i++) { in fd6_sampler_state_delete()
146 if (samp->seqno == state->key.samp[i].seqno) { in fd6_sampler_state_delete()
297 struct fd6_texture_state *state = entry->data; in fd6_sampler_view_destroy() local
299 for (unsigned i = 0; i < ARRAY_SIZE(state->key.view); i++) { in fd6_sampler_view_destroy()
300 if (view->seqno == state->key.view[i].seqno) { in fd6_sampler_view_destroy()
334 struct fd6_texture_state *state = NULL; in fd6_texture_state() local
377 fd6_texture_state_reference(&state, entry->data); in fd6_texture_state()
381 state = CALLOC_STRUCT(fd6_texture_state); in fd6_texture_state()
383 /* NOTE: one ref for tex_cache, and second ref for returned state in fd6_texture_state()
409 __fd6_texture_state_destroy(struct fd6_texture_state *state) __fd6_texture_state_destroy() argument
426 struct fd6_texture_state *state = entry->data; global() variable
[all...]
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DSpirvShader.hpp338 // If we get left with an object in this state, the module was
512 // Compact representation of image instruction state that is passed to the
997 // EmitState holds control-flow state for the emit() pass.
1131 Operand(const SpirvShader *shader, const EmitState *state, SpirvShader::Object::ID objectId);
1171 Operand(const EmitState *state, const Object &object);
1234 SIMD::Pointer GetPointerToData(Object::ID id, Int arrayIndex, EmitState const *state) const;
1236 SIMD::Pointer WalkExplicitLayoutAccessChain(Object::ID id, uint32_t numIndexes, uint32_t const *indexIds, EmitState const *state) const;
1237 SIMD::Pointer WalkAccessChain(Object::ID id, uint32_t numIndexes, uint32_t const *indexIds, EmitState const *state) const;
1245 RValue<SIMD::Int> GetActiveLaneMaskEdge(EmitState *state, Block::ID from, Block::ID to) const;
1248 void SetActiveLaneMask(RValue<SIMD::Int> mask, EmitState *state) cons
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/foundation/communication/bluetooth_service/services/bluetooth/server/src/
H A Dbluetooth_hfp_ag_server.cpp41 void OnConnectionStateChanged(const RawAddress& device, int state) override
43 HILOGI("device:%{public}s, state:%{public}d", GET_ENCRYPT_ADDR(device), state);
44 if (state == static_cast<int>(BTConnectState::CONNECTED) ||
45 state == static_cast<int>(BTConnectState::DISCONNECTED)) {
47 OHOS::HiviewDFX::HiSysEvent::EventType::STATISTIC, "STATE", state);
49 observers_->ForEach([device, state](IBluetoothHfpAgObserver* observer) {
50 observer->OnConnectionStateChanged(device, state,
55 void OnScoStateChanged(const RawAddress& device, int state, int reason) override
57 HILOGI("device:%{public}s, state
201 GetDeviceState(const BluetoothRawAddress &device, int32_t &state) GetDeviceState() argument
341 IntoMock(const BluetoothRawAddress &device, int state) IntoMock() argument
437 EnableBtCallLog(bool state) EnableBtCallLog() argument
[all...]
/third_party/mesa3d/src/amd/vulkan/
H A Dradv_meta_clear.c242 struct radv_meta_state *state = &device->meta_state; in finish_meta_clear_htile_mask_state() local
244 radv_DestroyPipeline(radv_device_to_handle(device), state->clear_htile_mask_pipeline, in finish_meta_clear_htile_mask_state()
245 &state->alloc); in finish_meta_clear_htile_mask_state()
246 radv_DestroyPipelineLayout(radv_device_to_handle(device), state->clear_htile_mask_p_layout, in finish_meta_clear_htile_mask_state()
247 &state->alloc); in finish_meta_clear_htile_mask_state()
249 radv_device_to_handle(device), state->clear_htile_mask_ds_layout, &state->alloc); in finish_meta_clear_htile_mask_state()
255 struct radv_meta_state *state = &device->meta_state; in finish_meta_clear_dcc_comp_to_single_state() local
259 state->clear_dcc_comp_to_single_pipeline[i], &state in finish_meta_clear_dcc_comp_to_single_state()
270 struct radv_meta_state *state = &device->meta_state; radv_device_finish_meta_clear_state() local
682 struct radv_meta_state *state = &device->meta_state; clear_htile_mask() local
936 struct radv_meta_state *state = &device->meta_state; init_meta_clear_htile_mask_state() local
1051 struct radv_meta_state *state = &device->meta_state; create_dcc_comp_to_single_pipeline() local
1081 struct radv_meta_state *state = &device->meta_state; init_meta_clear_dcc_comp_to_single_state() local
1134 struct radv_meta_state *state = &device->meta_state; radv_device_init_meta_clear_state() local
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