/foundation/bundlemanager/bundle_framework/test/benchmarktest/install_param_test/ |
H A D | install_param_test.cpp | 31 static void BenchmarkTestForReadFromParcel(benchmark::State &state) in BenchmarkTestForReadFromParcel() argument 36 for (auto _ : state) { in BenchmarkTestForReadFromParcel() 48 static void BenchmarkTestForMarshalling(benchmark::State &state) in BenchmarkTestForMarshalling() argument 52 for (auto _ : state) { in BenchmarkTestForMarshalling() 64 static void BenchmarkTestForUnmarshalling(benchmark::State &state) in BenchmarkTestForUnmarshalling() argument 69 for (auto _ : state) { in BenchmarkTestForUnmarshalling()
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/foundation/bundlemanager/bundle_framework/test/benchmarktest/remote_ability_info_test/ |
H A D | remote_ability_info_test.cpp | 31 static void BenchmarkTestForReadFromParcel(benchmark::State &state) in BenchmarkTestForReadFromParcel() argument 36 for (auto _ : state) { in BenchmarkTestForReadFromParcel() 48 static void BenchmarkTestForMarshalling(benchmark::State &state) in BenchmarkTestForMarshalling() argument 52 for (auto _ : state) { in BenchmarkTestForMarshalling() 64 static void BenchmarkTestForUnmarshalling(benchmark::State &state) in BenchmarkTestForUnmarshalling() argument 69 for (auto _ : state) { in BenchmarkTestForUnmarshalling()
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/foundation/bundlemanager/bundle_framework/test/benchmarktest/bundle_user_info_test/ |
H A D | bundle_user_info_test.cpp | 31 static void BenchmarkTestForReadFromParcel(benchmark::State &state) in BenchmarkTestForReadFromParcel() argument 36 for (auto _ : state) { in BenchmarkTestForReadFromParcel() 48 static void BenchmarkTestForMarshalling(benchmark::State &state) in BenchmarkTestForMarshalling() argument 52 for (auto _ : state) { in BenchmarkTestForMarshalling() 64 static void BenchmarkTestForUnmarshalling(benchmark::State &state) in BenchmarkTestForUnmarshalling() argument 69 for (auto _ : state) { in BenchmarkTestForUnmarshalling()
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
H A D | si_pm4.h | 62 void si_pm4_cmd_add(struct si_pm4_state *state, uint32_t dw); 63 void si_pm4_set_reg(struct si_pm4_state *state, unsigned reg, uint32_t val); 64 void si_pm4_set_reg_idx3(struct si_pm4_state *state, unsigned reg, uint32_t val); 66 void si_pm4_clear_state(struct si_pm4_state *state); 67 void si_pm4_free_state(struct si_context *sctx, struct si_pm4_state *state, unsigned idx); 69 void si_pm4_emit(struct si_context *sctx, struct si_pm4_state *state);
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/fuchsia/ |
H A D | DisplayVkFuchsia.cpp | 18 DisplayVkFuchsia::DisplayVkFuchsia(const egl::DisplayState &state) : DisplayVk(state) {} in DisplayVkFuchsia() argument 25 SurfaceImpl *DisplayVkFuchsia::createWindowSurfaceVk(const egl::SurfaceState &state, in createWindowSurfaceVk() argument 29 return new WindowSurfaceVkFuchsia(state, window); in createWindowSurfaceVk() 59 DisplayImpl *CreateVulkanFuchsiaDisplay(const egl::DisplayState &state) in CreateVulkanFuchsiaDisplay() argument 61 return new DisplayVkFuchsia(state); in CreateVulkanFuchsiaDisplay()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ggp/ |
H A D | DisplayVkGGP.cpp | 17 DisplayVkGGP::DisplayVkGGP(const egl::DisplayState &state) : DisplayVk(state) {} in DisplayVkGGP() argument 25 SurfaceImpl *DisplayVkGGP::createWindowSurfaceVk(const egl::SurfaceState &state, in createWindowSurfaceVk() argument 28 return new WindowSurfaceVkGGP(state, window); in createWindowSurfaceVk() 50 DisplayImpl *CreateVulkanGGPDisplay(const egl::DisplayState &state) in CreateVulkanGGPDisplay() argument 52 return new DisplayVkGGP(state); in CreateVulkanGGPDisplay()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/null/ |
H A D | DisplayVkNull.cpp | 20 DisplayVkNull::DisplayVkNull(const egl::DisplayState &state) : DisplayVk(state) {} in DisplayVkNull() argument 27 SurfaceImpl *DisplayVkNull::createWindowSurfaceVk(const egl::SurfaceState &state, in createWindowSurfaceVk() argument 30 return new WindowSurfaceVkNull(state, window); in createWindowSurfaceVk() 60 DisplayImpl *CreateVulkanNullDisplay(const egl::DisplayState &state) in CreateVulkanNullDisplay() argument 62 return new DisplayVkNull(state); in CreateVulkanNullDisplay()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/linux/headless/ |
H A D | DisplayVkHeadless.cpp | 20 DisplayVkHeadless::DisplayVkHeadless(const egl::DisplayState &state) : DisplayVkLinux(state) {} in DisplayVkHeadless() argument 32 SurfaceImpl *DisplayVkHeadless::createWindowSurfaceVk(const egl::SurfaceState &state, in createWindowSurfaceVk() argument 35 return new WindowSurfaceVkHeadless(state, window); in createWindowSurfaceVk() 57 DisplayImpl *CreateVulkanHeadlessDisplay(const egl::DisplayState &state) in CreateVulkanHeadlessDisplay() argument 59 return new DisplayVkHeadless(state); in CreateVulkanHeadlessDisplay()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/linux/display/ |
H A D | DisplayVkSimple.cpp | 20 DisplayVkSimple::DisplayVkSimple(const egl::DisplayState &state) : DisplayVkLinux(state) {} in DisplayVkSimple() argument 32 SurfaceImpl *DisplayVkSimple::createWindowSurfaceVk(const egl::SurfaceState &state, in createWindowSurfaceVk() argument 35 return new WindowSurfaceVkSimple(state, window); in createWindowSurfaceVk() 59 DisplayImpl *CreateVulkanSimpleDisplay(const egl::DisplayState &state) in CreateVulkanSimpleDisplay() argument 61 return new DisplayVkSimple(state); in CreateVulkanSimpleDisplay()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/apple/ |
H A D | DisplayApple_api.cpp | 28 DisplayImpl *CreateDisplayCGLOrEAGL(const egl::DisplayState &state) in CreateDisplayCGLOrEAGL() argument 31 return new rx::DisplayCGL(state); in CreateDisplayCGLOrEAGL() 42 return new rx::DisplayEAGL(state); in CreateDisplayCGLOrEAGL() 46 return new rx::DisplayCGL(state); in CreateDisplayCGLOrEAGL() 49 return new rx::DisplayCGL(state); in CreateDisplayCGLOrEAGL() 52 return new rx::DisplayEAGL(state); in CreateDisplayCGLOrEAGL()
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/third_party/mesa3d/src/gallium/drivers/crocus/ |
H A D | crocus_program.c | 98 * the surface state, there is no shader w/a required. in gfx6_gather_workaround() 162 struct crocus_sampler_view *texture = ice->state.shaders[stage].textures[s]; in crocus_populate_sampler_prog_key_data() 174 screen->vtbl.fill_clamp_mask(ice->state.shaders[stage].samplers[s], s, key->gl_clamp_mask); in crocus_populate_sampler_prog_key_data() 1292 struct crocus_shader_state *shs = &ice->state.shaders[MESA_SHADER_VERTEX]; in crocus_update_compiled_vs() 1317 ice->state.dirty |= CROCUS_DIRTY_GEN8_VF_SGVS; in crocus_update_compiled_vs() 1318 ice->state.stage_dirty |= CROCUS_STAGE_DIRTY_VS | in crocus_update_compiled_vs() 1333 if (ice->state.vs_uses_draw_params != uses_draw_params || in crocus_update_compiled_vs() 1334 ice->state.vs_uses_derived_draw_params != uses_derived_draw_params || in crocus_update_compiled_vs() 1335 ice->state.vs_needs_edge_flag != ish->needs_edge_flag || in crocus_update_compiled_vs() 1336 ice->state in crocus_update_compiled_vs() 2744 crocus_create_shader_state(struct pipe_context *ctx, const struct pipe_shader_state *state) crocus_create_shader_state() argument 2758 crocus_create_vs_state(struct pipe_context *ctx, const struct pipe_shader_state *state) crocus_create_vs_state() argument 2785 crocus_create_tcs_state(struct pipe_context *ctx, const struct pipe_shader_state *state) crocus_create_tcs_state() argument 2815 crocus_create_tes_state(struct pipe_context *ctx, const struct pipe_shader_state *state) crocus_create_tes_state() argument 2844 crocus_create_gs_state(struct pipe_context *ctx, const struct pipe_shader_state *state) crocus_create_gs_state() argument 2867 crocus_create_fs_state(struct pipe_context *ctx, const struct pipe_shader_state *state) crocus_create_fs_state() argument 2920 crocus_create_compute_state(struct pipe_context *ctx, const struct pipe_compute_state *state) crocus_create_compute_state() argument 2949 crocus_delete_shader_state(struct pipe_context *ctx, void *state, gl_shader_stage stage) crocus_delete_shader_state() argument 2969 crocus_delete_vs_state(struct pipe_context *ctx, void *state) crocus_delete_vs_state() argument 2975 crocus_delete_tcs_state(struct pipe_context *ctx, void *state) crocus_delete_tcs_state() argument 2981 crocus_delete_tes_state(struct pipe_context *ctx, void *state) crocus_delete_tes_state() argument 2987 crocus_delete_gs_state(struct pipe_context *ctx, void *state) crocus_delete_gs_state() argument 2993 crocus_delete_fs_state(struct pipe_context *ctx, void *state) crocus_delete_fs_state() argument 2999 crocus_delete_cs_state(struct pipe_context *ctx, void *state) crocus_delete_cs_state() argument 3041 crocus_bind_vs_state(struct pipe_context *ctx, void *state) crocus_bind_vs_state() argument 3067 crocus_bind_tcs_state(struct pipe_context *ctx, void *state) crocus_bind_tcs_state() argument 3073 crocus_bind_tes_state(struct pipe_context *ctx, void *state) crocus_bind_tes_state() argument 3085 crocus_bind_gs_state(struct pipe_context *ctx, void *state) crocus_bind_gs_state() argument 3097 crocus_bind_fs_state(struct pipe_context *ctx, void *state) crocus_bind_fs_state() argument 3126 crocus_bind_cs_state(struct pipe_context *ctx, void *state) crocus_bind_cs_state() argument [all...] |
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderStateQueryTests.cpp | 21 * \brief Rbo state query tests. 104 StateQueryMemoryWriteGuard<GLint> state; in verifyShaderParam() local 105 gl.glGetShaderiv(shader, pname, &state); in verifyShaderParam() 107 if (state.verifyValidity(testCtx)) in verifyShaderParam() 108 checkIntEquals(testCtx, state, reference); in verifyShaderParam() 113 StateQueryMemoryWriteGuard<GLint> state; in verifyProgramParam() local 114 gl.glGetProgramiv(program, pname, &state); in verifyProgramParam() 116 return state.verifyValidity(testCtx) && checkIntEquals(testCtx, state, reference); in verifyProgramParam() 121 StateQueryMemoryWriteGuard<GLint> state; in verifyActiveUniformParam() local 130 StateQueryMemoryWriteGuard<GLint> state; verifyActiveUniformBlockParam() local 250 StateQueryMemoryWriteGuard<GLint> state; verifyVertexAttrib() local 2945 StateQueryMemoryWriteGuard<GLvoid*> state; test() local 2979 StateQueryMemoryWriteGuard<GLvoid*> state; test() local 2989 StateQueryMemoryWriteGuard<GLvoid*> state; test() local [all...] |
H A D | es3fRandomFragmentOpTests.cpp | 153 static void setGLState (glu::CallLogWrapper& wrapper, const RenderState& state, int viewportX, int viewportY) 155 if (state.scissorTestEnabled) 158 wrapper.glScissor(viewportX+state.scissorRectangle.left, viewportY+state.scissorRectangle.bottom, 159 state.scissorRectangle.width, state.scissorRectangle.height); 164 if (state.stencilTestEnabled) 171 const StencilState& sParams = state.stencil[face]; 181 if (state.depthTestEnabled) 184 wrapper.glDepthFunc(state [all...] |
/foundation/graphic/graphic_3d/lume/LumeEngine/src/threading/ |
H A D | parallel_task_queue.cpp | 46 explicit Task(TaskState& state, IThreadPool::ITask& task, uint64_t id); 59 ParallelTaskQueue::Task::Task(TaskState& state, IThreadPool::ITask& task, uint64_t id) in Task() argument 60 : state_(state), task_(task), id_(id) in Task() 142 void ParallelTaskQueue::QueueTasks(vector<size_t>& waiting, TaskState& state) in QueueTasks() argument 156 if (!state.finished.contains(dep)) { in QueueTasks() 169 threadPool_->PushNoWait(IThreadPool::ITask::Ptr { new Task(state, *entry.task, entry.identifier) }); in QueueTasks() 187 TaskState state; in Execute() local 188 state.finished.reserve(tasks_.size()); in Execute() 192 std::unique_lock lock(state.mutex); in Execute() 193 state in Execute() [all...] |
/third_party/ffmpeg/libavcodec/ |
H A D | dirac_parser.c | 44 int state; member 59 uint32_t state = pc->state; in find_frame_end() local 64 state = (state << 8) | buf[i]; in find_frame_end() 65 if (state == DIRAC_PARSE_INFO_PREFIX) { in find_frame_end() 66 state = -1; in find_frame_end() 78 if (state == DIRAC_PARSE_INFO_PREFIX) { in find_frame_end() 80 pc->state = -1; in find_frame_end() 87 state in find_frame_end() [all...] |
/third_party/skia/third_party/externals/libjpeg-turbo/ |
H A D | jdhuff.h | 146 typedef struct { /* Bitreading state saved across MCUs */ 151 typedef struct { /* Bitreading working state within an MCU */ 189 * but the state struct might not be (jpeg_huff_decode needs this). 190 * CHECK_BIT_BUFFER(state, n, action); 202 #define CHECK_BIT_BUFFER(state, nbits, action) { \ 204 if (!jpeg_fill_bit_buffer(&(state), get_buffer, bits_left, nbits)) \ 206 get_buffer = (state).get_buffer; bits_left = (state).bits_left; \ 220 EXTERN(boolean) jpeg_fill_bit_buffer(bitread_working_state *state, 242 #define HUFF_DECODE(result, state, htb [all...] |
/third_party/mesa3d/src/freedreno/ir3/ |
H A D | ir3_postsched.c | 369 #define dep_reg(state, idx) \ 371 assert((idx) < ARRAY_SIZE((state)->regs)); \ 372 &(state)->regs[(idx)]; \ 376 add_dep(struct ir3_postsched_deps_state *state, in add_dep() argument 385 if (state->direction == F) { in add_dep() 393 add_single_reg_dep(struct ir3_postsched_deps_state *state, in add_single_reg_dep() argument 397 struct ir3_postsched_node *dep = dep_reg(state, num); in add_single_reg_dep() 400 if (src_n >= 0 && dep && state->direction == F) { in add_single_reg_dep() 402 unsigned dst_n = state->dst_n[num]; in add_single_reg_dep() 412 add_dep(state, de in add_single_reg_dep() 429 add_reg_dep(struct ir3_postsched_deps_state *state, struct ir3_postsched_node *node, const struct ir3_register *reg, unsigned num, int src_n, int dst_n) add_reg_dep() argument 454 calculate_deps(struct ir3_postsched_deps_state *state, struct ir3_postsched_node *node) calculate_deps() argument 500 struct ir3_postsched_deps_state state = { calculate_forward_deps() local 514 struct ir3_postsched_deps_state state = { calculate_reverse_deps() local 538 sched_dag_max_delay_cb(struct dag_node *node, void *state) sched_dag_max_delay_cb() argument [all...] |
/third_party/wpa_supplicant/wpa_supplicant-2.9/src/eap_server/ |
H A D | eap_server_pax.c | 26 enum { PAX_STD_1, PAX_STD_3, SUCCESS, FAILURE } state; member 53 data->state = PAX_STD_1; in eap_pax_init() 83 data->state = FAILURE; in eap_pax_build_std_1() 93 data->state = FAILURE; in eap_pax_build_std_1() 114 data->state = FAILURE; in eap_pax_build_std_1() 139 data->state = FAILURE; in eap_pax_build_std_3() 156 data->state = FAILURE; in eap_pax_build_std_3() 170 data->state = FAILURE; in eap_pax_build_std_3() 184 switch (data->state) { in eap_pax_buildReq() 190 wpa_printf(MSG_DEBUG, "EAP-PAX: Unknown state in eap_pax_buildReq() [all...] |
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fRandomFragmentOpTests.cpp | 153 static void setGLState (glu::CallLogWrapper& wrapper, const RenderState& state, int viewportX, int viewportY) 155 if (state.scissorTestEnabled) 158 wrapper.glScissor(viewportX+state.scissorRectangle.left, viewportY+state.scissorRectangle.bottom, 159 state.scissorRectangle.width, state.scissorRectangle.height); 164 if (state.stencilTestEnabled) 171 const StencilState& sParams = state.stencil[face]; 181 if (state.depthTestEnabled) 184 wrapper.glDepthFunc(state [all...] |
/third_party/wpa_supplicant/wpa_supplicant-2.9_standard/src/eap_server/ |
H A D | eap_server_pax.c | 26 enum { PAX_STD_1, PAX_STD_3, SUCCESS, FAILURE } state; member 53 data->state = PAX_STD_1; in eap_pax_init() 83 data->state = FAILURE; in eap_pax_build_std_1() 93 data->state = FAILURE; in eap_pax_build_std_1() 114 data->state = FAILURE; in eap_pax_build_std_1() 139 data->state = FAILURE; in eap_pax_build_std_3() 156 data->state = FAILURE; in eap_pax_build_std_3() 170 data->state = FAILURE; in eap_pax_build_std_3() 184 switch (data->state) { in eap_pax_buildReq() 190 wpa_printf(MSG_DEBUG, "EAP-PAX: Unknown state in eap_pax_buildReq() [all...] |
/third_party/mesa3d/src/gallium/drivers/freedreno/a6xx/ |
H A D | fd6_program.c | 158 * Build a pre-baked state-obj to disable SO, so that we aren't dynamically 187 setup_stream_out(struct fd_context *ctx, struct fd6_program_state *state, in setup_stream_out() argument 287 state->streamout_stateobj = ring; in setup_stream_out() 291 setup_config_stateobj(struct fd_context *ctx, struct fd6_program_state *state) in setup_config_stateobj() argument 300 assert(state->vs->constlen >= state->bs->constlen); in setup_config_stateobj() 303 OUT_RING(ring, A6XX_HLSQ_VS_CNTL_CONSTLEN(state->vs->constlen) | in setup_config_stateobj() 305 OUT_RING(ring, COND(state->hs, in setup_config_stateobj() 307 A6XX_HLSQ_HS_CNTL_CONSTLEN(state->hs->constlen))); in setup_config_stateobj() 308 OUT_RING(ring, COND(state in setup_config_stateobj() 1128 create_interp_stateobj(struct fd_context *ctx, struct fd6_program_state *state) create_interp_stateobj() argument 1144 const struct fd6_program_state *state = fd6_emit_get_prog(emit); fd6_program_interp_state() local 1239 struct fd6_program_state *state = CALLOC_STRUCT(fd6_program_state); global() variable 1293 fd6_program_destroy(void *data, struct ir3_program_state *state) fd6_program_destroy() argument [all...] |
H A D | fd6_texture.c | 143 struct fd6_texture_state *state = entry->data; in fd6_sampler_state_delete() local 145 for (unsigned i = 0; i < ARRAY_SIZE(state->key.samp); i++) { in fd6_sampler_state_delete() 146 if (samp->seqno == state->key.samp[i].seqno) { in fd6_sampler_state_delete() 297 struct fd6_texture_state *state = entry->data; in fd6_sampler_view_destroy() local 299 for (unsigned i = 0; i < ARRAY_SIZE(state->key.view); i++) { in fd6_sampler_view_destroy() 300 if (view->seqno == state->key.view[i].seqno) { in fd6_sampler_view_destroy() 334 struct fd6_texture_state *state = NULL; in fd6_texture_state() local 377 fd6_texture_state_reference(&state, entry->data); in fd6_texture_state() 381 state = CALLOC_STRUCT(fd6_texture_state); in fd6_texture_state() 383 /* NOTE: one ref for tex_cache, and second ref for returned state in fd6_texture_state() 409 __fd6_texture_state_destroy(struct fd6_texture_state *state) __fd6_texture_state_destroy() argument 426 struct fd6_texture_state *state = entry->data; global() variable [all...] |
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
H A D | SpirvShader.hpp | 338 // If we get left with an object in this state, the module was 512 // Compact representation of image instruction state that is passed to the 997 // EmitState holds control-flow state for the emit() pass. 1131 Operand(const SpirvShader *shader, const EmitState *state, SpirvShader::Object::ID objectId); 1171 Operand(const EmitState *state, const Object &object); 1234 SIMD::Pointer GetPointerToData(Object::ID id, Int arrayIndex, EmitState const *state) const; 1236 SIMD::Pointer WalkExplicitLayoutAccessChain(Object::ID id, uint32_t numIndexes, uint32_t const *indexIds, EmitState const *state) const; 1237 SIMD::Pointer WalkAccessChain(Object::ID id, uint32_t numIndexes, uint32_t const *indexIds, EmitState const *state) const; 1245 RValue<SIMD::Int> GetActiveLaneMaskEdge(EmitState *state, Block::ID from, Block::ID to) const; 1248 void SetActiveLaneMask(RValue<SIMD::Int> mask, EmitState *state) cons [all...] |
/foundation/communication/bluetooth_service/services/bluetooth/server/src/ |
H A D | bluetooth_hfp_ag_server.cpp | 41 void OnConnectionStateChanged(const RawAddress& device, int state) override 43 HILOGI("device:%{public}s, state:%{public}d", GET_ENCRYPT_ADDR(device), state); 44 if (state == static_cast<int>(BTConnectState::CONNECTED) || 45 state == static_cast<int>(BTConnectState::DISCONNECTED)) { 47 OHOS::HiviewDFX::HiSysEvent::EventType::STATISTIC, "STATE", state); 49 observers_->ForEach([device, state](IBluetoothHfpAgObserver* observer) { 50 observer->OnConnectionStateChanged(device, state, 55 void OnScoStateChanged(const RawAddress& device, int state, int reason) override 57 HILOGI("device:%{public}s, state 201 GetDeviceState(const BluetoothRawAddress &device, int32_t &state) GetDeviceState() argument 341 IntoMock(const BluetoothRawAddress &device, int state) IntoMock() argument 437 EnableBtCallLog(bool state) EnableBtCallLog() argument [all...] |
/third_party/mesa3d/src/amd/vulkan/ |
H A D | radv_meta_clear.c | 242 struct radv_meta_state *state = &device->meta_state; in finish_meta_clear_htile_mask_state() local 244 radv_DestroyPipeline(radv_device_to_handle(device), state->clear_htile_mask_pipeline, in finish_meta_clear_htile_mask_state() 245 &state->alloc); in finish_meta_clear_htile_mask_state() 246 radv_DestroyPipelineLayout(radv_device_to_handle(device), state->clear_htile_mask_p_layout, in finish_meta_clear_htile_mask_state() 247 &state->alloc); in finish_meta_clear_htile_mask_state() 249 radv_device_to_handle(device), state->clear_htile_mask_ds_layout, &state->alloc); in finish_meta_clear_htile_mask_state() 255 struct radv_meta_state *state = &device->meta_state; in finish_meta_clear_dcc_comp_to_single_state() local 259 state->clear_dcc_comp_to_single_pipeline[i], &state in finish_meta_clear_dcc_comp_to_single_state() 270 struct radv_meta_state *state = &device->meta_state; radv_device_finish_meta_clear_state() local 682 struct radv_meta_state *state = &device->meta_state; clear_htile_mask() local 936 struct radv_meta_state *state = &device->meta_state; init_meta_clear_htile_mask_state() local 1051 struct radv_meta_state *state = &device->meta_state; create_dcc_comp_to_single_pipeline() local 1081 struct radv_meta_state *state = &device->meta_state; init_meta_clear_dcc_comp_to_single_state() local 1134 struct radv_meta_state *state = &device->meta_state; radv_device_init_meta_clear_state() local [all...] |