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/third_party/mesa3d/src/gallium/drivers/svga/
H A Dsvga_pipe_gs.c57 * NIR to TGSI. So need to explicitly set the shader state type to TGSI in svga_create_gs_state()
94 /* Start deletion from the original geometry shader state */ in svga_delete_gs_state()
111 if (variant == svga->state.hw_draw.gs) { in svga_delete_gs_state()
113 svga->state.hw_draw.gs = NULL; in svga_delete_gs_state()
H A Dsvga_pipe_vs.c131 if (variant == svga->state.hw_draw.vs) { in svga_delete_vs_state()
133 svga->state.hw_draw.vs = NULL; in svga_delete_vs_state()
/third_party/node/deps/icu-small/source/common/unicode/
H A Duiter.h77 * an unknown state.
81 * a valid state for each position. This will be clearly documented
239 * Get the "state" of the iterator in the form of a single 32-bit word.
240 * It is recommended that the state value be calculated to be as small as
248 * The iterator state is defined as a uint32_t value because it is designed
249 * for use in ucol_nextSortKeyPart() which provides 32 bits to store the state
259 * An opaque state value allows an iterator implementation to provide
269 * a valid state for each position, in which case they return UITER_NO_STATE instead.
273 * @return the state word
286 * Restore the "state" o
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/third_party/node/deps/icu-small/source/i18n/
H A Dutf8collationiterator.h85 state(CHECK_FWD), start(p), in FCDUTF8CollationIterator()
162 State state; member in FCDUTF8CollationIterator
H A Duitercollationiterator.h69 state(ITER_CHECK_FWD), start(startIndex), in FCDUIterCollationIterator()
149 State state; member in FCDUIterCollationIterator
/third_party/lwip/src/apps/http/
H A Dfs.c85 file->state = fs_state_init(file, name); in fs_open()
104 fs_state_free(file, file->state); in fs_close()
/third_party/node/deps/v8/src/compiler/
H A Dnode-observer.h89 : observer(node_observer), state(node, zone) { in NodeObservation()
94 ObservableNodeState state; member
/third_party/node/deps/v8/src/builtins/
H A Dbuiltins-call-gen.h15 explicit CallOrConstructBuiltinsAssembler(compiler::CodeAssemblerState* state) in CallOrConstructBuiltinsAssembler() argument
16 : CodeStubAssembler(state) {} in CallOrConstructBuiltinsAssembler()
H A Dbuiltins-iterator-gen.h17 explicit IteratorBuiltinsAssembler(compiler::CodeAssemblerState* state) in IteratorBuiltinsAssembler() argument
18 : CodeStubAssembler(state) {} in IteratorBuiltinsAssembler()
H A Dbuiltins-bigint-gen.h16 explicit BigIntBuiltinsAssembler(compiler::CodeAssemblerState* state) in BigIntBuiltinsAssembler() argument
17 : CodeStubAssembler(state) {} in BigIntBuiltinsAssembler()
/third_party/node/deps/v8/src/heap/cppgc/
H A Dmarking-verifier.cc144 explicit VerificationVisitor(VerificationState& state) in VerificationVisitor() argument
145 : cppgc::Visitor(VisitorFactory::CreateKey()), state_(state) {} in VerificationVisitor()
/third_party/node/deps/v8/src/parsing/
H A Dparsing.cc11 #include "src/execution/vm-state-inl.h"
46 VMState<PARSER> state(isolate); in ParseProgram()
75 VMState<PARSER> state(isolate); in ParseFunction()
/third_party/node/deps/v8/src/profiler/
H A Dsymbolizer.cc7 #include "src/execution/vm-state.h"
49 // Conservatively reserve space for stack frames + pc + function + vm-state. in SymbolizeTickSample()
63 if (sample.has_external_callback && sample.state == EXTERNAL) { in SymbolizeTickSample()
172 // If no frames were symbolized, put the VM state entry in. in SymbolizeTickSample()
180 stack_trace.push_back({EntryForVMState(sample.state), no_line_info}); in SymbolizeTickSample()
/third_party/rust/crates/log/tests/
H A Dfilters.rs91 fn last(state: &State, expected: Option<Level>) { in last()
92 let lvl = state.last_log.lock().unwrap().take(); in last()
/third_party/rust/crates/log/test_max_level_features/
H A Dmain.rs69 fn last(state: &State, expected: Option<Level>) { in last()
70 let mut lvl = state.last_log.lock().unwrap(); in last()
/third_party/python/Tools/demo/
H A Dmarkov.py13 def add(self, state, next):
14 self.trans.setdefault(state, []).append(next)
/third_party/pulseaudio/src/pulsecore/
H A Dcpu-arm.c107 const char *state = NULL; in pa_cpu_get_arm_flags() local
110 while ((current = pa_split_spaces(line, &state))) { in pa_cpu_get_arm_flags()
H A Dprotocol-cli.c81 void *state = NULL; in pa_cli_protocol_disconnect() local
86 while ((c = pa_idxset_iterate(p->connections, &state, NULL))) in pa_cli_protocol_disconnect()
/third_party/python/Lib/idlelib/idle_test/
H A Dhtest.py352 "Click [Dump] to dump the current state "
417 text.configure(state='normal') # enable text editing
420 text.configure(state='disabled') # preserve read-only property
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/wgl/
H A DWindowSurfaceWGL.cpp19 WindowSurfaceWGL::WindowSurfaceWGL(const egl::SurfaceState &state, in WindowSurfaceWGL() argument
24 : SurfaceWGL(state), in WindowSurfaceWGL()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
H A DBufferD3D.cpp22 BufferD3D::BufferD3D(const gl::BufferState &state, BufferFactoryD3D *factory) in BufferD3D() argument
23 : BufferImpl(state), in BufferD3D()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/cgl/
H A DWindowSurfaceCGL.h58 WindowSurfaceCGL(const egl::SurfaceState &state,
87 const gl::FramebufferState &state) override;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DRenderbufferGL.cpp26 RenderbufferGL::RenderbufferGL(const gl::RenderbufferState &state, GLuint id) in RenderbufferGL() argument
27 : RenderbufferImpl(state), mRenderbufferID(id) in RenderbufferGL()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/eagl/
H A DWindowSurfaceEAGL.h66 WindowSurfaceEAGL(const egl::SurfaceState &state,
95 const gl::FramebufferState &state) override;
H A DIOSurfaceSurfaceEAGL.h30 IOSurfaceSurfaceEAGL(const egl::SurfaceState &state,
61 const gl::FramebufferState &state) override;

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