1bf215546Sopenharmony_ci/********************************************************** 2bf215546Sopenharmony_ci * Copyright 2008-2022 VMware, Inc. All rights reserved. 3bf215546Sopenharmony_ci * 4bf215546Sopenharmony_ci * Permission is hereby granted, free of charge, to any person 5bf215546Sopenharmony_ci * obtaining a copy of this software and associated documentation 6bf215546Sopenharmony_ci * files (the "Software"), to deal in the Software without 7bf215546Sopenharmony_ci * restriction, including without limitation the rights to use, copy, 8bf215546Sopenharmony_ci * modify, merge, publish, distribute, sublicense, and/or sell copies 9bf215546Sopenharmony_ci * of the Software, and to permit persons to whom the Software is 10bf215546Sopenharmony_ci * furnished to do so, subject to the following conditions: 11bf215546Sopenharmony_ci * 12bf215546Sopenharmony_ci * The above copyright notice and this permission notice shall be 13bf215546Sopenharmony_ci * included in all copies or substantial portions of the Software. 14bf215546Sopenharmony_ci * 15bf215546Sopenharmony_ci * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 16bf215546Sopenharmony_ci * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 17bf215546Sopenharmony_ci * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 18bf215546Sopenharmony_ci * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS 19bf215546Sopenharmony_ci * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN 20bf215546Sopenharmony_ci * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 21bf215546Sopenharmony_ci * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 22bf215546Sopenharmony_ci * SOFTWARE. 23bf215546Sopenharmony_ci * 24bf215546Sopenharmony_ci **********************************************************/ 25bf215546Sopenharmony_ci 26bf215546Sopenharmony_ci#include "draw/draw_context.h" 27bf215546Sopenharmony_ci#include "nir/nir_to_tgsi.h" 28bf215546Sopenharmony_ci#include "util/u_inlines.h" 29bf215546Sopenharmony_ci#include "util/u_math.h" 30bf215546Sopenharmony_ci#include "util/u_memory.h" 31bf215546Sopenharmony_ci#include "util/u_bitmask.h" 32bf215546Sopenharmony_ci#include "tgsi/tgsi_parse.h" 33bf215546Sopenharmony_ci#include "tgsi/tgsi_text.h" 34bf215546Sopenharmony_ci 35bf215546Sopenharmony_ci#include "svga_context.h" 36bf215546Sopenharmony_ci#include "svga_hw_reg.h" 37bf215546Sopenharmony_ci#include "svga_cmd.h" 38bf215546Sopenharmony_ci#include "svga_debug.h" 39bf215546Sopenharmony_ci#include "svga_shader.h" 40bf215546Sopenharmony_ci#include "svga_streamout.h" 41bf215546Sopenharmony_ci 42bf215546Sopenharmony_ci 43bf215546Sopenharmony_cistatic void * 44bf215546Sopenharmony_cisvga_create_vs_state(struct pipe_context *pipe, 45bf215546Sopenharmony_ci const struct pipe_shader_state *templ) 46bf215546Sopenharmony_ci{ 47bf215546Sopenharmony_ci struct svga_context *svga = svga_context(pipe); 48bf215546Sopenharmony_ci struct svga_vertex_shader *vs; 49bf215546Sopenharmony_ci 50bf215546Sopenharmony_ci SVGA_STATS_TIME_PUSH(svga_sws(svga), SVGA_STATS_TIME_CREATEVS); 51bf215546Sopenharmony_ci 52bf215546Sopenharmony_ci vs = (struct svga_vertex_shader *) 53bf215546Sopenharmony_ci svga_create_shader(pipe, templ, PIPE_SHADER_VERTEX, 54bf215546Sopenharmony_ci sizeof(struct svga_vertex_shader)); 55bf215546Sopenharmony_ci if (!vs) 56bf215546Sopenharmony_ci goto done; 57bf215546Sopenharmony_ci 58bf215546Sopenharmony_ci vs->base.get_dummy_shader = svga_get_compiled_dummy_vertex_shader; 59bf215546Sopenharmony_ci 60bf215546Sopenharmony_ci { 61bf215546Sopenharmony_ci /* Need to do construct a new template in case we substituted a 62bf215546Sopenharmony_ci * debug shader. 63bf215546Sopenharmony_ci */ 64bf215546Sopenharmony_ci struct pipe_shader_state tmp2 = *templ; 65bf215546Sopenharmony_ci 66bf215546Sopenharmony_ci /* shader IR has been converted to tgsi */ 67bf215546Sopenharmony_ci tmp2.type = PIPE_SHADER_IR_TGSI; 68bf215546Sopenharmony_ci tmp2.tokens = vs->base.tokens; 69bf215546Sopenharmony_ci vs->draw_shader = draw_create_vertex_shader(svga->swtnl.draw, &tmp2); 70bf215546Sopenharmony_ci } 71bf215546Sopenharmony_ci 72bf215546Sopenharmony_cidone: 73bf215546Sopenharmony_ci SVGA_STATS_TIME_POP(svga_sws(svga)); 74bf215546Sopenharmony_ci return vs; 75bf215546Sopenharmony_ci} 76bf215546Sopenharmony_ci 77bf215546Sopenharmony_ci 78bf215546Sopenharmony_cistatic void 79bf215546Sopenharmony_cisvga_bind_vs_state(struct pipe_context *pipe, void *shader) 80bf215546Sopenharmony_ci{ 81bf215546Sopenharmony_ci struct svga_vertex_shader *vs = (struct svga_vertex_shader *)shader; 82bf215546Sopenharmony_ci struct svga_context *svga = svga_context(pipe); 83bf215546Sopenharmony_ci 84bf215546Sopenharmony_ci if (vs == svga->curr.vs) 85bf215546Sopenharmony_ci return; 86bf215546Sopenharmony_ci 87bf215546Sopenharmony_ci /* If the currently bound vertex shader has a generated geometry shader, 88bf215546Sopenharmony_ci * then unbind the geometry shader before binding a new vertex shader. 89bf215546Sopenharmony_ci * We need to unbind the geometry shader here because there is no 90bf215546Sopenharmony_ci * pipe_shader associated with the generated geometry shader. 91bf215546Sopenharmony_ci */ 92bf215546Sopenharmony_ci if (svga->curr.vs != NULL && svga->curr.vs->gs != NULL) 93bf215546Sopenharmony_ci svga->pipe.bind_gs_state(&svga->pipe, NULL); 94bf215546Sopenharmony_ci 95bf215546Sopenharmony_ci svga->curr.vs = vs; 96bf215546Sopenharmony_ci svga->dirty |= SVGA_NEW_VS; 97bf215546Sopenharmony_ci} 98bf215546Sopenharmony_ci 99bf215546Sopenharmony_ci 100bf215546Sopenharmony_cistatic void 101bf215546Sopenharmony_cisvga_delete_vs_state(struct pipe_context *pipe, void *shader) 102bf215546Sopenharmony_ci{ 103bf215546Sopenharmony_ci struct svga_context *svga = svga_context(pipe); 104bf215546Sopenharmony_ci struct svga_vertex_shader *vs = (struct svga_vertex_shader *)shader; 105bf215546Sopenharmony_ci struct svga_vertex_shader *next_vs; 106bf215546Sopenharmony_ci struct svga_shader_variant *variant, *tmp; 107bf215546Sopenharmony_ci 108bf215546Sopenharmony_ci svga_hwtnl_flush_retry(svga); 109bf215546Sopenharmony_ci 110bf215546Sopenharmony_ci assert(vs->base.parent == NULL); 111bf215546Sopenharmony_ci 112bf215546Sopenharmony_ci while (vs) { 113bf215546Sopenharmony_ci next_vs = (struct svga_vertex_shader *)vs->base.next; 114bf215546Sopenharmony_ci 115bf215546Sopenharmony_ci /* Check if there is a generated geometry shader to go with this 116bf215546Sopenharmony_ci * vertex shader. If there is, then delete the geometry shader as well. 117bf215546Sopenharmony_ci */ 118bf215546Sopenharmony_ci if (vs->gs != NULL) { 119bf215546Sopenharmony_ci svga->pipe.delete_gs_state(&svga->pipe, vs->gs); 120bf215546Sopenharmony_ci } 121bf215546Sopenharmony_ci 122bf215546Sopenharmony_ci if (vs->base.stream_output != NULL) 123bf215546Sopenharmony_ci svga_delete_stream_output(svga, vs->base.stream_output); 124bf215546Sopenharmony_ci 125bf215546Sopenharmony_ci draw_delete_vertex_shader(svga->swtnl.draw, vs->draw_shader); 126bf215546Sopenharmony_ci 127bf215546Sopenharmony_ci for (variant = vs->base.variants; variant; variant = tmp) { 128bf215546Sopenharmony_ci tmp = variant->next; 129bf215546Sopenharmony_ci 130bf215546Sopenharmony_ci /* Check if deleting currently bound shader */ 131bf215546Sopenharmony_ci if (variant == svga->state.hw_draw.vs) { 132bf215546Sopenharmony_ci SVGA_RETRY(svga, svga_set_shader(svga, SVGA3D_SHADERTYPE_VS, NULL)); 133bf215546Sopenharmony_ci svga->state.hw_draw.vs = NULL; 134bf215546Sopenharmony_ci } 135bf215546Sopenharmony_ci 136bf215546Sopenharmony_ci svga_destroy_shader_variant(svga, variant); 137bf215546Sopenharmony_ci } 138bf215546Sopenharmony_ci 139bf215546Sopenharmony_ci FREE((void *)vs->base.tokens); 140bf215546Sopenharmony_ci FREE(vs); 141bf215546Sopenharmony_ci vs = next_vs; 142bf215546Sopenharmony_ci } 143bf215546Sopenharmony_ci} 144bf215546Sopenharmony_ci 145bf215546Sopenharmony_ci 146bf215546Sopenharmony_civoid 147bf215546Sopenharmony_cisvga_init_vs_functions(struct svga_context *svga) 148bf215546Sopenharmony_ci{ 149bf215546Sopenharmony_ci svga->pipe.create_vs_state = svga_create_vs_state; 150bf215546Sopenharmony_ci svga->pipe.bind_vs_state = svga_bind_vs_state; 151bf215546Sopenharmony_ci svga->pipe.delete_vs_state = svga_delete_vs_state; 152bf215546Sopenharmony_ci} 153bf215546Sopenharmony_ci 154