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/third_party/mesa3d/src/gallium/drivers/softpipe/
H A Dsp_state_sampler.c51 softpipe_bind_sampler_states(struct pipe_context *pipe, in softpipe_bind_sampler_states() argument
57 struct softpipe_context *softpipe = softpipe_context(pipe); in softpipe_bind_sampler_states()
90 softpipe_sampler_view_destroy(struct pipe_context *pipe, in softpipe_sampler_view_destroy() argument
99 softpipe_set_sampler_views(struct pipe_context *pipe, in softpipe_set_sampler_views() argument
107 struct softpipe_context *softpipe = softpipe_context(pipe); in softpipe_set_sampler_views()
173 softpipe_delete_sampler_state(struct pipe_context *pipe, in softpipe_delete_sampler_state() argument
349 softpipe_init_sampler_funcs(struct pipe_context *pipe) in softpipe_init_sampler_funcs() argument
351 pipe->create_sampler_state = softpipe_create_sampler_state; in softpipe_init_sampler_funcs()
352 pipe->bind_sampler_states = softpipe_bind_sampler_states; in softpipe_init_sampler_funcs()
353 pipe in softpipe_init_sampler_funcs()
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H A Dsp_query.c34 #include "pipe/p_defines.h"
56 softpipe_create_query(struct pipe_context *pipe, in softpipe_create_query() argument
83 softpipe_destroy_query(struct pipe_context *pipe, struct pipe_query *q) in softpipe_destroy_query() argument
90 softpipe_begin_query(struct pipe_context *pipe, struct pipe_query *q) in softpipe_begin_query() argument
92 struct softpipe_context *softpipe = softpipe_context( pipe ); in softpipe_begin_query()
149 softpipe_end_query(struct pipe_context *pipe, struct pipe_query *q) in softpipe_end_query() argument
151 struct softpipe_context *softpipe = softpipe_context( pipe ); in softpipe_end_query()
233 softpipe_get_query_result(struct pipe_context *pipe, in softpipe_get_query_result() argument
316 struct pipe_context *pipe = &sp->pipe; in softpipe_check_render_cond() local
338 softpipe_set_active_query_state(struct pipe_context *pipe, bool enable) softpipe_set_active_query_state() argument
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H A Dsp_state_image.c29 static void softpipe_set_shader_images(struct pipe_context *pipe, in softpipe_set_shader_images() argument
36 struct softpipe_context *softpipe = softpipe_context(pipe); in softpipe_set_shader_images()
63 static void softpipe_set_shader_buffers(struct pipe_context *pipe, in softpipe_set_shader_buffers() argument
70 struct softpipe_context *softpipe = softpipe_context(pipe); in softpipe_set_shader_buffers()
90 void softpipe_init_image_funcs(struct pipe_context *pipe) in softpipe_init_image_funcs() argument
92 pipe->set_shader_images = softpipe_set_shader_images; in softpipe_init_image_funcs()
93 pipe->set_shader_buffers = softpipe_set_shader_buffers; in softpipe_init_image_funcs()
/third_party/libdrm/freedreno/kgsl/
H A Dkgsl_priv.h65 /* if we are the 2d pipe, and want to wait on a timestamp
66 * from 3d, we need to also internally open the 3d pipe:
76 drm_private int is_kgsl_pipe(struct fd_pipe *pipe);
82 /* timestamp (per pipe) for bo's in a pipe's pending_list: */
84 /* list-node for pipe's submit_list or pending_list */
98 drm_private void kgsl_pipe_add_submit(struct kgsl_pipe *pipe,
100 drm_private void kgsl_pipe_pre_submit(struct kgsl_pipe *pipe);
101 drm_private void kgsl_pipe_post_submit(struct kgsl_pipe *pipe,
103 drm_private void kgsl_pipe_process_pending(struct kgsl_pipe *pipe,
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/third_party/mesa3d/src/mesa/main/
H A Drenderbuffer.c73 pipe_surface_release(ctx->pipe, &rb->surface_srgb); in delete_renderbuffer()
74 pipe_surface_release(ctx->pipe, &rb->surface_linear); in delete_renderbuffer()
457 struct pipe_context *pipe = ctx->pipe; in _mesa_map_renderbuffer() local
495 map = pipe_texture_map(pipe, in _mesa_map_renderbuffer()
520 struct pipe_context *pipe = ctx->pipe; in _mesa_unmap_renderbuffer() local
527 pipe_texture_unmap(pipe, rb->transfer); in _mesa_unmap_renderbuffer()
535 struct pipe_context *pipe = ctx->pipe; in _mesa_regen_renderbuffer_surface() local
566 struct pipe_context *pipe = ctx->pipe; _mesa_update_renderbuffer_surface() local
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/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_draw_feedback.c43 #include "pipe/p_context.h"
44 #include "pipe/p_defines.h"
108 struct pipe_context *pipe = st->pipe; in st_feedback_draw_vbo() local
154 * code sends state updates to the pipe, not to our private draw module. in st_feedback_draw_vbo()
178 void *map = pipe_buffer_map(pipe, vbuffer->buffer.resource, in st_feedback_draw_vbo()
199 mapped_indices = pipe_buffer_map(pipe, bufobj->buffer, in st_feedback_draw_vbo()
265 void *ptr = pipe_buffer_map_range(pipe, buf, offset, size, in st_feedback_draw_vbo()
295 void *ptr = pipe_buffer_map_range(pipe, buf, offset, size, in st_feedback_draw_vbo()
347 pipe_texture_map_3d(pipe, re in st_feedback_draw_vbo()
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H A Dst_cb_flush.c43 #include "pipe/p_context.h"
44 #include "pipe/p_defines.h"
45 #include "pipe/p_screen.h"
60 st->pipe->flush(st->pipe, fence, flags); in st_flush()
156 status = st->pipe->get_device_reset_status(st->pipe); in st_get_graphics_reset_status()
168 if (st->pipe->set_device_reset_callback) { in st_install_device_reset_callback()
172 st->pipe->set_device_reset_callback(st->pipe, in st_install_device_reset_callback()
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H A Dst_cb_readpixels.c103 struct pipe_context *pipe = st->pipe; in try_pbo_readpixels() local
188 sampler_view = pipe->create_sampler_view(pipe, texture, &templ); in try_pbo_readpixels()
192 pipe->set_sampler_views(pipe, PIPE_SHADER_FRAGMENT, 0, 1, 0, in try_pbo_readpixels()
215 pipe->set_shader_images(pipe, PIPE_SHADER_FRAGMENT, 0, 1, 0, &image); in try_pbo_readpixels()
254 pipe->memory_barrier(pipe, PIPE_BARRIER_AL in try_pbo_readpixels()
421 struct pipe_context *pipe = st->pipe; st_ReadPixels() local
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/third_party/libuv/test/
H A Dtest-handle-fileno.c53 uv_pipe_t pipe; in TEST_IMPL() local
91 r = uv_pipe_init(loop, &pipe, 0); in TEST_IMPL()
93 r = uv_fileno((uv_handle_t*) &pipe, &fd); in TEST_IMPL()
95 r = uv_pipe_bind(&pipe, TEST_PIPENAME); in TEST_IMPL()
97 r = uv_fileno((uv_handle_t*) &pipe, &fd); in TEST_IMPL()
99 uv_close((uv_handle_t*) &pipe, NULL); in TEST_IMPL()
100 r = uv_fileno((uv_handle_t*) &pipe, &fd); in TEST_IMPL()
H A Drunner-unix.c123 if (pipe(pipefd)) { in process_start()
124 perror("pipe"); in process_start()
194 int pipe[2]; member
220 if (args->pipe[1] >= 0) { in dowait()
225 r = write(args->pipe[1], "", 1); in dowait()
251 args.pipe[0] = -1; in process_wait()
252 args.pipe[1] = -1; in process_wait()
266 r = pipe((int*)&(args.pipe)); in process_wait()
268 perror("pipe()"); in process_wait()
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/third_party/libdrm/freedreno/
H A Dfreedreno_drmif.h52 * use that yet, so just ignoring the 2nd 2d pipe for now
102 /* pipe functions:
107 struct fd_pipe * fd_pipe_ref(struct fd_pipe *pipe);
108 void fd_pipe_del(struct fd_pipe *pipe);
109 int fd_pipe_get_param(struct fd_pipe *pipe, enum fd_param_id param,
111 int fd_pipe_wait(struct fd_pipe *pipe, uint32_t timestamp);
113 int fd_pipe_wait_timeout(struct fd_pipe *pipe, uint32_t timestamp,
122 struct fd_bo * fd_bo_from_fbdev(struct fd_pipe *pipe,
137 int fd_bo_cpu_prep(struct fd_bo *bo, struct fd_pipe *pipe, uint32_t op);
/third_party/mesa3d/src/gallium/auxiliary/hud/
H A Dhud_private.h31 #include "pipe/p_context.h"
32 #include "pipe/p_state.h"
51 struct pipe_context *pipe; member
109 void (*begin_query)(struct hud_graph *gr, struct pipe_context *pipe);
110 void (*query_new_value)(struct hud_graph *gr, struct pipe_context *pipe);
112 void (*free_query_data)(void *ptr, struct pipe_context *pipe);
180 struct pipe_context *pipe);
182 struct pipe_context *pipe);
184 struct pipe_context *pipe);
/third_party/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_pipe_wide_line.c31 #include "pipe/p_context.h"
32 #include "pipe/p_defines.h"
33 #include "pipe/p_shader_tokens.h"
145 struct pipe_context *pipe = draw->pipe; in wideline_first_line() local
152 pipe->bind_rasterizer_state(pipe, r); in wideline_first_line()
164 struct pipe_context *pipe = draw->pipe; in wideline_flush() local
172 pipe in wideline_flush()
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/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/
H A Dnv50_stateobj.h5 #include "pipe/p_state.h"
20 struct pipe_blend_state pipe; member
26 struct pipe_rasterizer_state pipe; member
32 struct pipe_depth_stencil_alpha_state pipe; member
48 struct pipe_vertex_element pipe; member
72 struct pipe_stream_output_target pipe; member
/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/
H A Dnvc0_stateobj.h5 #include "pipe/p_state.h"
18 struct pipe_blend_state pipe; member
24 struct pipe_rasterizer_state pipe; member
30 struct pipe_depth_stencil_alpha_state pipe; member
46 struct pipe_vertex_element pipe; member
71 struct pipe_stream_output_target pipe; member
/third_party/mesa3d/src/gallium/auxiliary/util/
H A Du_pstipple.h32 #include "pipe/p_compiler.h"
44 util_pstipple_update_stipple_texture(struct pipe_context *pipe,
49 util_pstipple_create_stipple_texture(struct pipe_context *pipe,
53 util_pstipple_create_sampler_view(struct pipe_context *pipe,
57 util_pstipple_create_sampler(struct pipe_context *pipe);
/third_party/mesa3d/src/gallium/frontends/omx/tizonia/
H A Dh264dprc.c214 video_buffer = vl_video_buffer_create_ex2(priv->pipe, &templat, resources); in get_eglimage()
397 priv->pipe = pipe_create_multimedia_context(screen); in h264d_prc_allocate_resources()
398 if (!priv->pipe) in h264d_prc_allocate_resources()
401 if (!vl_compositor_init(&priv->compositor, priv->pipe)) { in h264d_prc_allocate_resources()
402 priv->pipe->destroy(priv->pipe); in h264d_prc_allocate_resources()
403 priv->pipe = NULL; in h264d_prc_allocate_resources()
407 if (!vl_compositor_init_state(&priv->cstate, priv->pipe)) { in h264d_prc_allocate_resources()
409 priv->pipe->destroy(priv->pipe); in h264d_prc_allocate_resources()
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/third_party/backends/sanei/
H A Dusb_manager.cpp70 USBDevicePipe pipe; member
342 USBDevicePipe pipe; in usb_manager_open() local
349 ret = usbSrvClient.OpenDevice(device, pipe); in usb_manager_open()
357 usbSrvClient.Close(pipe); in usb_manager_open()
361 handle->pipe = pipe; in usb_manager_open()
375 usbSrvClient.Close(dev_handle->pipe); in usb_manager_close()
506 auto ret = usbSrvClient.ClaimInterface(dev_handle->pipe, interface, true); in usb_manager_claim_interface()
524 USBDevicePipe &pipe = dev_handle->pipe; in usb_manager_release_interface() local
546 USBDevicePipe &pipe = dev_handle->pipe; usb_manager_bulk_transfer() local
587 USBDevicePipe &pipe = dev_handle->pipe; usb_manager_control_transfer() local
617 USBDevicePipe pipe = dev_handle->pipe; usb_manager_set_interface_alt_setting() local
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/third_party/mesa3d/src/gallium/frontends/nine/
H A Dnine_buffer_upload.c32 #include "pipe/p_defines.h"
34 #include "pipe/p_context.h"
64 struct pipe_context *pipe; member
77 struct pipe_screen *screen = upload->pipe->screen; in nine_upload_create_buffer_group()
97 group->map = pipe_buffer_map_range(upload->pipe, group->resource, in nine_upload_create_buffer_group()
125 pipe_buffer_unmap(upload->pipe, group->transfer); in nine_upload_destroy_buffer_group()
133 nine_upload_create(struct pipe_context *pipe, unsigned buffers_size, in nine_upload_create() argument
141 if (!pipe->screen->get_param(pipe->screen, in nine_upload_create()
152 upload->pipe in nine_upload_create()
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H A Dvertexshader9.c30 #include "pipe/p_context.h"
42 struct pipe_context *pipe; in NineVertexShader9_ctor() local
76 pipe = nine_context_get_pipe_acquire(device); in NineVertexShader9_ctor()
77 hr = nine_translate_shader(device, &info, pipe); in NineVertexShader9_ctor()
82 hr = nine_translate_shader(device, &info, pipe); in NineVertexShader9_ctor()
131 struct pipe_context *pipe = nine_context_get_pipe_multithread(This->base.device); in NineVertexShader9_dtor() local
139 pipe->bind_vs_state(pipe, NULL); in NineVertexShader9_dtor()
144 pipe->delete_vs_state(pipe, va in NineVertexShader9_dtor()
203 struct pipe_context *pipe = This->base.device->context.pipe; NineVertexShader9_GetVariant() local
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H A Dnine_state.c39 #include "pipe/p_context.h"
40 #include "pipe/p_state.h"
299 return device->context.pipe; in nine_context_get_pipe()
308 return device->context.pipe; in nine_context_get_pipe_multithread()
313 return device->context.pipe; in nine_context_get_pipe_multithread()
320 return device->context.pipe; in nine_context_get_pipe_acquire()
514 u_upload_alloc(context->pipe->const_uploader, in prepare_vs_constants_userbuf()
538 u_upload_unmap(context->pipe->const_uploader); in prepare_vs_constants_userbuf()
602 u_upload_alloc(context->pipe->const_uploader, in prepare_ps_constants_userbuf()
626 u_upload_unmap(context->pipe in prepare_ps_constants_userbuf()
715 struct pipe_context *pipe = context->pipe; update_framebuffer() local
923 struct pipe_context *pipe = context->pipe; update_vertex_buffers() local
992 struct pipe_context *pipe = context->pipe; update_textures_and_samplers() local
1113 struct pipe_context *pipe = context->pipe; commit_scissor() local
1130 struct pipe_context *pipe = context->pipe; commit_vs_constants() local
1150 struct pipe_context *pipe = context->pipe; commit_ps_constants() local
1214 struct pipe_context *pipe = context->pipe; nine_update_state() local
2221 struct pipe_context *pipe = context->pipe; CSMT_ITEM_NO_WAIT() local
2567 struct pipe_context *pipe = context->pipe; CSMT_ITEM_NO_WAIT_WITH_COUNTER() local
2613 struct pipe_context *pipe; nine_context_create_query() local
2651 struct pipe_context *pipe; nine_context_get_query_result() local
2957 struct pipe_context *pipe = context->pipe; nine_context_clear() local
3121 struct pipe_context *pipe = nine_context_get_pipe_acquire(device); update_vertex_buffers_sw() local
3305 struct pipe_context *pipe = nine_context_get_pipe_acquire(device); nine_state_after_draw_sw() local
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/third_party/node/test/parallel/
H A Dtest-stream2-basic.js126 // Verify pipe
146 r.pipe(w);
175 r.pipe(w[1]);
194 r.pipe(w[0]);
221 r.pipe(w[0]);
222 r.pipe(w[1]);
250 r.pipe(w[1]);
268 r.pipe(w[0]);
269 r.pipe(w[2]);
288 r.pipe(w
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/third_party/mesa3d/src/gallium/drivers/nouveau/nv30/
H A Dnv30_clear.c26 #include "pipe/p_defines.h"
53 nv30_clear(struct pipe_context *pipe, unsigned buffers, const struct pipe_scissor_state *scissor_state, in nv30_clear() argument
56 struct nv30_context *nv30 = nv30_context(pipe); in nv30_clear()
122 nv30_clear_render_target(struct pipe_context *pipe, struct pipe_surface *ps, in nv30_clear_render_target() argument
127 struct nv30_context *nv30 = nv30_context(pipe); in nv30_clear_render_target()
135 rt_format = nv30_format(pipe->screen, ps->format)->hw; in nv30_clear_render_target()
183 nv30_clear_depth_stencil(struct pipe_context *pipe, struct pipe_surface *ps, in nv30_clear_depth_stencil() argument
188 struct nv30_context *nv30 = nv30_context(pipe); in nv30_clear_depth_stencil()
196 rt_format = nv30_format(pipe->screen, ps->format)->hw; in nv30_clear_depth_stencil()
250 nv30_clear_init(struct pipe_context *pipe) in nv30_clear_init() argument
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/third_party/mesa3d/src/gallium/drivers/r300/
H A Dr300_blit.c212 static void r300_clear(struct pipe_context* pipe, in r300_clear() argument
229 * pipe. On newer chipsets, there is a new compression mode in r300_clear()
263 struct r300_context* r300 = r300_context(pipe); in r300_clear()
440 static void r300_clear_render_target(struct pipe_context *pipe, in r300_clear_render_target() argument
447 struct r300_context *r300 = r300_context(pipe); in r300_clear_render_target()
457 static void r300_clear_depth_stencil(struct pipe_context *pipe, in r300_clear_depth_stencil() argument
466 struct r300_context *r300 = r300_context(pipe); in r300_clear_depth_stencil()
542 static void r300_resource_copy_region(struct pipe_context *pipe, in r300_resource_copy_region() argument
550 struct pipe_screen *screen = pipe->screen; in r300_resource_copy_region()
551 struct r300_context *r300 = r300_context(pipe); in r300_resource_copy_region()
721 r300_simple_msaa_resolve(struct pipe_context *pipe, struct pipe_resource *dst, unsigned dst_level, unsigned dst_layer, struct pipe_resource *src, enum pipe_format format) r300_simple_msaa_resolve() argument
767 r300_msaa_resolve(struct pipe_context *pipe, const struct pipe_blit_info *info) r300_msaa_resolve() argument
816 r300_blit(struct pipe_context *pipe, const struct pipe_blit_info *blit) r300_blit() argument
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/third_party/mesa3d/src/gallium/include/frontend/
H A Dgraw.h44 #include "pipe/p_compiler.h"
45 #include "pipe/p_format.h"
66 PUBLIC void *graw_parse_geometry_shader( struct pipe_context *pipe,
69 PUBLIC void *graw_parse_vertex_shader( struct pipe_context *pipe,
72 PUBLIC void *graw_parse_fragment_shader( struct pipe_context *pipe,
92 PUBLIC bool graw_save_surface_to_file(struct pipe_context *pipe,

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