/third_party/skia/third_party/externals/zlib/ |
H A D | crc32.c | 54 local unsigned long gf2_matrix_times OF((unsigned long *mat, 56 local void gf2_matrix_square OF((unsigned long *square, unsigned long *mat)); 398 local unsigned long gf2_matrix_times(mat, vec) in gf2_matrix_times() 399 unsigned long *mat; in gf2_matrix_times() 407 sum ^= *mat; 409 mat++; 415 local void gf2_matrix_square(square, mat) in gf2_matrix_square() 417 unsigned long *mat; 422 square[n] = gf2_matrix_times(mat, mat[ [all...] |
/third_party/mesa3d/src/mesa/math/ |
H A D | m_xform.h | 114 typedef void (*normal_func)(const GLmatrix *mat, 155 #define TransformRaw( to, mat, from ) \ 156 ( _mesa_transform_tab[(from)->size][(mat)->type]( to, (mat)->m, from ), \
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H A D | m_matrix.h | 97 _math_matrix_loadf( GLmatrix *mat, const GLfloat *m ); 100 _math_matrix_translate( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z ); 107 _math_matrix_scale( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z ); 116 _math_matrix_ortho( GLmatrix *mat, 122 _math_matrix_frustum( GLmatrix *mat, 141 _math_matrix_analyse( GLmatrix *mat );
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/third_party/skia/gm/ |
H A D | tiledscaledbitmap.cpp | 63 SkMatrix mat; variable 64 mat.setScale(121.f/360.f, 93.f/288.f); 65 mat.postTranslate(-72, -72); 68 SkSamplingOptions(SkCubicResampler::Mitchell()), mat));
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H A D | filltypespersp.cpp | 108 SkMatrix mat; variable 109 mat.reset(); 110 mat.setPerspY(SK_Scalar1 / 1000); 111 canvas->concat(mat);
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H A D | drawminibitmaprect.cpp | 57 SkMatrix mat = SkMatrix::I(); in makebm() local 64 0, &mat)); in makebm() 67 mat.postScale(SK_Scalar1 / 4, SK_Scalar1 / 4); in makebm()
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/third_party/mesa3d/src/gallium/frontends/nine/ |
H A D | nine_dump.c | 314 nine_dump_D3DMATERIAL9(unsigned ch, const D3DMATERIAL9 *mat) in nine_dump_D3DMATERIAL9() argument 321 "Power: %f\n", mat, in nine_dump_D3DMATERIAL9() 322 mat->Diffuse.r,mat->Diffuse.r,mat->Diffuse.g,mat->Diffuse.a, in nine_dump_D3DMATERIAL9() 323 mat->Specular.r,mat->Specular.r,mat->Specular.g,mat in nine_dump_D3DMATERIAL9() [all...] |
/third_party/ffmpeg/libavcodec/ |
H A D | mlpdec.c | 259 unsigned int mat, channel; in read_huff_channels() local 261 for (mat = 0; mat < s->num_primitive_matrices; mat++) in read_huff_channels() 262 if (s->lsb_bypass[mat]) in read_huff_channels() 263 m->bypassed_lsbs[pos + s->blockpos][mat] = get_bits1(gbp); in read_huff_channels() 752 unsigned int mat, ch; in read_matrix_params() local 771 for (mat = 0; mat < s->num_primitive_matrices; mat in read_matrix_params() 1097 unsigned int mat; output_data() local [all...] |
H A D | mlpenc.c | 274 for (unsigned int mat = 0; mat < mp->count; mat++) { in compare_matrix_params() 275 if (prev->outch[mat] != mp->outch[mat]) in compare_matrix_params() 279 if (prev->coeff[mat][channel] != mp->coeff[mat][channel]) in compare_matrix_params() 802 for (unsigned int mat = 0; mat < mp->count; mat in write_matrix_params() 1398 code_matrix_coeffs(MLPEncodeContext *ctx, unsigned int mat) code_matrix_coeffs() argument [all...] |
/third_party/skia/third_party/externals/angle2/util/ |
H A D | Matrix.h | 47 static Matrix4 invert(const Matrix4 &mat); 48 static Matrix4 transpose(const Matrix4 &mat); 49 static angle::Vector3 transform(const Matrix4 &mat, const angle::Vector3 &pt); 50 static angle::Vector3 transform(const Matrix4 &mat, const angle::Vector4 &pt);
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/third_party/skia/include/effects/ |
H A D | SkColorMatrix.h | 41 void preConcat(const SkColorMatrix& mat) { this->setConcat(*this, mat); } in preConcat() argument 42 void postConcat(const SkColorMatrix& mat) { this->setConcat(mat, *this); } in postConcat() argument
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/third_party/skia/src/sksl/ir/ |
H A D | SkSLFunctionCall.cpp | 426 static void extract_matrix(const Expression* expr, float mat[16]) { in extract_matrix() argument 429 mat[index] = *expr->getConstantValue(index); in extract_matrix() 673 double mat[16]; in optimize_intrinsic_call() local 677 mat[index++] = Get(0, (returnType.columns() * r) + c); in optimize_intrinsic_call() 680 return assemble_compound(context, arguments[0]->fLine, returnType, mat); in optimize_intrinsic_call() 683 double mat[16]; in optimize_intrinsic_call() local 687 mat[index++] = Get(0, r) * Get(1, c); in optimize_intrinsic_call() 690 return assemble_compound(context, arguments[0]->fLine, returnType, mat); in optimize_intrinsic_call() 693 float mat[16]; in optimize_intrinsic_call() local 694 extract_matrix(arguments[0], mat); in optimize_intrinsic_call() 713 float mat[16] = {}; optimize_intrinsic_call() local [all...] |
/third_party/skia/src/core/ |
H A D | SkMatrix.cpp | 674 //SkDebugf("Concat mat non-persp type: %d\n", tmp.getType()); in setConcat() 683 SkMatrix& SkMatrix::preConcat(const SkMatrix& mat) { in preConcat() argument 686 if(!mat.isIdentity()) { in preConcat() 687 this->setConcat(*this, mat); in preConcat() 692 SkMatrix& SkMatrix::postConcat(const SkMatrix& mat) { in postConcat() argument 695 if (!mat.isIdentity()) { in postConcat() 696 this->setConcat(mat, *this); in postConcat() 723 static double sk_determinant(const float mat[9], int isPerspective) { in sk_determinant() argument 725 return mat[SkMatrix::kMScaleX] * in sk_determinant() 726 dcross(mat[SkMatri in sk_determinant() 742 sk_inv_determinant(const float mat[9], int isPerspective) sk_inv_determinant() argument 1062 const SkScalar* mat = mx.fMat; MapHomogeneousPointsWithStride() local 1647 SkTreatAsSprite(const SkMatrix& mat, const SkISize& size, const SkSamplingOptions& sampling, const SkPaint& paint) SkTreatAsSprite() argument [all...] |
/third_party/mesa3d/src/gallium/frontends/xa/ |
H A D | xa_renderer.c | 56 map_point(const float *mat, float x, float y, float *out_x, float *out_y) in map_point() argument 58 if (!mat) { in map_point() 64 *out_x = mat[0] * x + mat[3] * y + mat[6]; in map_point() 65 *out_y = mat[1] * x + mat[4] * y + mat[7]; in map_point() 66 if (!is_affine(mat)) { in map_point() 67 float w = 1 / (mat[ in map_point() [all...] |
/applications/standard/app_samples/code/BasicFeature/Native/XComponent3D/entry/src/main/cpp/include/ |
H A D | shader.h | 101 void SetMatrix4x4(const std::string &name, Matrix4x4 &mat) const in SetMatrix4x4() 103 glUniformMatrix4fv(glGetUniformLocation(ID, name.c_str()), 1, GL_FALSE, &mat.GetValues()[0]); in SetMatrix4x4() 105 void SetMat4fv(const std::string &name, const GLfloat *mat) const in SetMat4fv() 108 glUniformMatrix4fv(loc, 1, GL_FALSE, mat); in SetMat4fv()
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/third_party/skia/src/c/ |
H A D | sk_surface.cpp | 52 matrix->setAll(cmatrix->mat[0], cmatrix->mat[1], cmatrix->mat[2], in from_c_matrix() 53 cmatrix->mat[3], cmatrix->mat[4], cmatrix->mat[5], in from_c_matrix() 54 cmatrix->mat[6], cmatrix->mat[7], cmatrix->mat[8]); in from_c_matrix()
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/third_party/skia/bench/ |
H A D | GameBench.cpp | 128 SkMatrix mat; variable 151 mat.setTranslate(fSaved[j][0], fSaved[j][1]); 154 mat.preScale(fSaved[j][2], fSaved[j][2]); 156 mat.preRotate(fSaved[j][2]); 159 canvas->concat(mat); 181 mat.setTranslate(fSaved[fNumSaved][0], fSaved[fNumSaved][1]); 185 mat.preScale(fSaved[fNumSaved][2], fSaved[fNumSaved][2]); 188 mat.preRotate(fSaved[fNumSaved][2]); 191 canvas->concat(mat);
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/third_party/skia/third_party/externals/tint/src/transform/ |
H A D | transform_test.cc | 60 auto* mat = create([](ProgramBuilder& b) { in TEST_F() local 64 ASSERT_TRUE(mat->Is<ast::Matrix>()); in TEST_F() 65 ASSERT_TRUE(mat->As<ast::Matrix>()->type->Is<ast::F32>()); in TEST_F() 66 ASSERT_EQ(mat->As<ast::Matrix>()->columns, 3u); in TEST_F() 67 ASSERT_EQ(mat->As<ast::Matrix>()->rows, 2u); in TEST_F()
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsBuiltinPrecisionTests.cpp | 1021 ExprP<Matrix<float, Rows, Cols> > operator- (const ExprP<Matrix<float, Rows, Cols> >& mat); 3747 ExprP<float> determinant (ExprP<Matrix<float, Size, Size> > mat) in determinant() argument 3749 return app<Determinant<Size> >(mat); in determinant() 3758 ExprP<Mat2> mat = args.a; in doExpand() local 3760 return mat[0][0] * mat[1][1] - mat[1][0] * mat[0][1]; in doExpand() 3770 ExprP<Mat3> mat = args.a; in doExpand() local 3772 return (mat[ in doExpand() 3784 ExprP<Mat4> mat = args.a; doExpand() local 3814 inverse(ExprP<Matrix<float, Size, Size> > mat) inverse() argument 3831 ExprP<Mat2> mat = args.a; doExpand() local 3851 ExprP<Mat3> mat = args.a; doExpand() local 3891 ExprP<Mat4> mat = args.a; doExpand() local 4184 operator -(const ExprP<Matrix<float, Rows, Cols> >& mat) operator -() argument [all...] |
/third_party/skia/third_party/externals/tint/src/resolver/ |
H A D | resolver_test_helper.h | 142 struct mat {}; struct 145 using mat2x2 = mat<2, 2, T>; 148 using mat2x3 = mat<2, 3, T>; 151 using mat3x2 = mat<3, 2, T>; 154 using mat3x3 = mat<3, 3, T>; 157 using mat4x4 = mat<4, 4, T>; 312 struct DataType<mat<N, M, T>> { 319 return b.ty.mat(DataType<T>::AST(b), N, M); in AST()
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/applications/standard/app_samples/code/BasicFeature/Native/XComponent3D/entry/src/main/cpp/algorithm/ |
H A D | Matrix4x4.h | 26 Matrix4x4 mat; in Identity() local 28 mat.values[i] = identityValues[i]; in Identity() 30 return mat; in Identity()
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/ |
H A D | matrix_interpolation.hpp | 32 tmat4x4<T, P> const & mat, 47 tmat4x4<T, P> const & mat);
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/third_party/ffmpeg/libavfilter/ |
H A D | colorspace.c | 66 void ff_matrix_mul_3x3_vec(double dst[3], const double vec[3], const double mat[3][3]) in ff_matrix_mul_3x3_vec() argument 71 dst[m] = vec[0] * mat[m][0] + in ff_matrix_mul_3x3_vec() 72 vec[1] * mat[m][1] + in ff_matrix_mul_3x3_vec() 73 vec[2] * mat[m][2]; in ff_matrix_mul_3x3_vec()
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/third_party/skia/src/effects/ |
H A D | Sk2DPathEffect.cpp | 18 Sk2DPathEffect(const SkMatrix& mat) : fMatrix(mat) { in Sk2DPathEffect() argument 48 const SkMatrix& mat = this->getMatrix(); in nextSpan() local 53 mat.mapPoints(&dst, &src, 1); in nextSpan()
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/third_party/skia/platform_tools/android/apps/AndroidKit/src/main/java/org/skia/androidkit/ |
H A D | RuntimeShaderBuilder.java | 28 public RuntimeShaderBuilder setUniform(String name, Matrix mat) { in setUniform() argument 29 nSetUniformMatrix(mNativeInstance, name, mat.getNativeInstance()); in setUniform()
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