Home
last modified time | relevance | path

Searched refs:mat (Results 26 - 50 of 126) sorted by relevance

123456

/third_party/skia/third_party/externals/zlib/
H A Dcrc32.c54 local unsigned long gf2_matrix_times OF((unsigned long *mat,
56 local void gf2_matrix_square OF((unsigned long *square, unsigned long *mat));
398 local unsigned long gf2_matrix_times(mat, vec) in gf2_matrix_times()
399 unsigned long *mat; in gf2_matrix_times()
407 sum ^= *mat;
409 mat++;
415 local void gf2_matrix_square(square, mat) in gf2_matrix_square()
417 unsigned long *mat;
422 square[n] = gf2_matrix_times(mat, mat[
[all...]
/third_party/mesa3d/src/mesa/math/
H A Dm_xform.h114 typedef void (*normal_func)(const GLmatrix *mat,
155 #define TransformRaw( to, mat, from ) \
156 ( _mesa_transform_tab[(from)->size][(mat)->type]( to, (mat)->m, from ), \
H A Dm_matrix.h97 _math_matrix_loadf( GLmatrix *mat, const GLfloat *m );
100 _math_matrix_translate( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z );
107 _math_matrix_scale( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z );
116 _math_matrix_ortho( GLmatrix *mat,
122 _math_matrix_frustum( GLmatrix *mat,
141 _math_matrix_analyse( GLmatrix *mat );
/third_party/skia/gm/
H A Dtiledscaledbitmap.cpp63 SkMatrix mat; variable
64 mat.setScale(121.f/360.f, 93.f/288.f);
65 mat.postTranslate(-72, -72);
68 SkSamplingOptions(SkCubicResampler::Mitchell()), mat));
H A Dfilltypespersp.cpp108 SkMatrix mat; variable
109 mat.reset();
110 mat.setPerspY(SK_Scalar1 / 1000);
111 canvas->concat(mat);
H A Ddrawminibitmaprect.cpp57 SkMatrix mat = SkMatrix::I(); in makebm() local
64 0, &mat)); in makebm()
67 mat.postScale(SK_Scalar1 / 4, SK_Scalar1 / 4); in makebm()
/third_party/mesa3d/src/gallium/frontends/nine/
H A Dnine_dump.c314 nine_dump_D3DMATERIAL9(unsigned ch, const D3DMATERIAL9 *mat) in nine_dump_D3DMATERIAL9() argument
321 "Power: %f\n", mat, in nine_dump_D3DMATERIAL9()
322 mat->Diffuse.r,mat->Diffuse.r,mat->Diffuse.g,mat->Diffuse.a, in nine_dump_D3DMATERIAL9()
323 mat->Specular.r,mat->Specular.r,mat->Specular.g,mat in nine_dump_D3DMATERIAL9()
[all...]
/third_party/ffmpeg/libavcodec/
H A Dmlpdec.c259 unsigned int mat, channel; in read_huff_channels() local
261 for (mat = 0; mat < s->num_primitive_matrices; mat++) in read_huff_channels()
262 if (s->lsb_bypass[mat]) in read_huff_channels()
263 m->bypassed_lsbs[pos + s->blockpos][mat] = get_bits1(gbp); in read_huff_channels()
752 unsigned int mat, ch; in read_matrix_params() local
771 for (mat = 0; mat < s->num_primitive_matrices; mat in read_matrix_params()
1097 unsigned int mat; output_data() local
[all...]
H A Dmlpenc.c274 for (unsigned int mat = 0; mat < mp->count; mat++) { in compare_matrix_params()
275 if (prev->outch[mat] != mp->outch[mat]) in compare_matrix_params()
279 if (prev->coeff[mat][channel] != mp->coeff[mat][channel]) in compare_matrix_params()
802 for (unsigned int mat = 0; mat < mp->count; mat in write_matrix_params()
1398 code_matrix_coeffs(MLPEncodeContext *ctx, unsigned int mat) code_matrix_coeffs() argument
[all...]
/third_party/skia/third_party/externals/angle2/util/
H A DMatrix.h47 static Matrix4 invert(const Matrix4 &mat);
48 static Matrix4 transpose(const Matrix4 &mat);
49 static angle::Vector3 transform(const Matrix4 &mat, const angle::Vector3 &pt);
50 static angle::Vector3 transform(const Matrix4 &mat, const angle::Vector4 &pt);
/third_party/skia/include/effects/
H A DSkColorMatrix.h41 void preConcat(const SkColorMatrix& mat) { this->setConcat(*this, mat); } in preConcat() argument
42 void postConcat(const SkColorMatrix& mat) { this->setConcat(mat, *this); } in postConcat() argument
/third_party/skia/src/sksl/ir/
H A DSkSLFunctionCall.cpp426 static void extract_matrix(const Expression* expr, float mat[16]) { in extract_matrix() argument
429 mat[index] = *expr->getConstantValue(index); in extract_matrix()
673 double mat[16]; in optimize_intrinsic_call() local
677 mat[index++] = Get(0, (returnType.columns() * r) + c); in optimize_intrinsic_call()
680 return assemble_compound(context, arguments[0]->fLine, returnType, mat); in optimize_intrinsic_call()
683 double mat[16]; in optimize_intrinsic_call() local
687 mat[index++] = Get(0, r) * Get(1, c); in optimize_intrinsic_call()
690 return assemble_compound(context, arguments[0]->fLine, returnType, mat); in optimize_intrinsic_call()
693 float mat[16]; in optimize_intrinsic_call() local
694 extract_matrix(arguments[0], mat); in optimize_intrinsic_call()
713 float mat[16] = {}; optimize_intrinsic_call() local
[all...]
/third_party/skia/src/core/
H A DSkMatrix.cpp674 //SkDebugf("Concat mat non-persp type: %d\n", tmp.getType()); in setConcat()
683 SkMatrix& SkMatrix::preConcat(const SkMatrix& mat) { in preConcat() argument
686 if(!mat.isIdentity()) { in preConcat()
687 this->setConcat(*this, mat); in preConcat()
692 SkMatrix& SkMatrix::postConcat(const SkMatrix& mat) { in postConcat() argument
695 if (!mat.isIdentity()) { in postConcat()
696 this->setConcat(mat, *this); in postConcat()
723 static double sk_determinant(const float mat[9], int isPerspective) { in sk_determinant() argument
725 return mat[SkMatrix::kMScaleX] * in sk_determinant()
726 dcross(mat[SkMatri in sk_determinant()
742 sk_inv_determinant(const float mat[9], int isPerspective) sk_inv_determinant() argument
1062 const SkScalar* mat = mx.fMat; MapHomogeneousPointsWithStride() local
1647 SkTreatAsSprite(const SkMatrix& mat, const SkISize& size, const SkSamplingOptions& sampling, const SkPaint& paint) SkTreatAsSprite() argument
[all...]
/third_party/mesa3d/src/gallium/frontends/xa/
H A Dxa_renderer.c56 map_point(const float *mat, float x, float y, float *out_x, float *out_y) in map_point() argument
58 if (!mat) { in map_point()
64 *out_x = mat[0] * x + mat[3] * y + mat[6]; in map_point()
65 *out_y = mat[1] * x + mat[4] * y + mat[7]; in map_point()
66 if (!is_affine(mat)) { in map_point()
67 float w = 1 / (mat[ in map_point()
[all...]
/applications/standard/app_samples/code/BasicFeature/Native/XComponent3D/entry/src/main/cpp/include/
H A Dshader.h101 void SetMatrix4x4(const std::string &name, Matrix4x4 &mat) const in SetMatrix4x4()
103 glUniformMatrix4fv(glGetUniformLocation(ID, name.c_str()), 1, GL_FALSE, &mat.GetValues()[0]); in SetMatrix4x4()
105 void SetMat4fv(const std::string &name, const GLfloat *mat) const in SetMat4fv()
108 glUniformMatrix4fv(loc, 1, GL_FALSE, mat); in SetMat4fv()
/third_party/skia/src/c/
H A Dsk_surface.cpp52 matrix->setAll(cmatrix->mat[0], cmatrix->mat[1], cmatrix->mat[2], in from_c_matrix()
53 cmatrix->mat[3], cmatrix->mat[4], cmatrix->mat[5], in from_c_matrix()
54 cmatrix->mat[6], cmatrix->mat[7], cmatrix->mat[8]); in from_c_matrix()
/third_party/skia/bench/
H A DGameBench.cpp128 SkMatrix mat; variable
151 mat.setTranslate(fSaved[j][0], fSaved[j][1]);
154 mat.preScale(fSaved[j][2], fSaved[j][2]);
156 mat.preRotate(fSaved[j][2]);
159 canvas->concat(mat);
181 mat.setTranslate(fSaved[fNumSaved][0], fSaved[fNumSaved][1]);
185 mat.preScale(fSaved[fNumSaved][2], fSaved[fNumSaved][2]);
188 mat.preRotate(fSaved[fNumSaved][2]);
191 canvas->concat(mat);
/third_party/skia/third_party/externals/tint/src/transform/
H A Dtransform_test.cc60 auto* mat = create([](ProgramBuilder& b) { in TEST_F() local
64 ASSERT_TRUE(mat->Is<ast::Matrix>()); in TEST_F()
65 ASSERT_TRUE(mat->As<ast::Matrix>()->type->Is<ast::F32>()); in TEST_F()
66 ASSERT_EQ(mat->As<ast::Matrix>()->columns, 3u); in TEST_F()
67 ASSERT_EQ(mat->As<ast::Matrix>()->rows, 2u); in TEST_F()
/third_party/vk-gl-cts/modules/glshared/
H A DglsBuiltinPrecisionTests.cpp1021 ExprP<Matrix<float, Rows, Cols> > operator- (const ExprP<Matrix<float, Rows, Cols> >& mat);
3747 ExprP<float> determinant (ExprP<Matrix<float, Size, Size> > mat) in determinant() argument
3749 return app<Determinant<Size> >(mat); in determinant()
3758 ExprP<Mat2> mat = args.a; in doExpand() local
3760 return mat[0][0] * mat[1][1] - mat[1][0] * mat[0][1]; in doExpand()
3770 ExprP<Mat3> mat = args.a; in doExpand() local
3772 return (mat[ in doExpand()
3784 ExprP<Mat4> mat = args.a; doExpand() local
3814 inverse(ExprP<Matrix<float, Size, Size> > mat) inverse() argument
3831 ExprP<Mat2> mat = args.a; doExpand() local
3851 ExprP<Mat3> mat = args.a; doExpand() local
3891 ExprP<Mat4> mat = args.a; doExpand() local
4184 operator -(const ExprP<Matrix<float, Rows, Cols> >& mat) operator -() argument
[all...]
/third_party/skia/third_party/externals/tint/src/resolver/
H A Dresolver_test_helper.h142 struct mat {}; struct
145 using mat2x2 = mat<2, 2, T>;
148 using mat2x3 = mat<2, 3, T>;
151 using mat3x2 = mat<3, 2, T>;
154 using mat3x3 = mat<3, 3, T>;
157 using mat4x4 = mat<4, 4, T>;
312 struct DataType<mat<N, M, T>> {
319 return b.ty.mat(DataType<T>::AST(b), N, M); in AST()
/applications/standard/app_samples/code/BasicFeature/Native/XComponent3D/entry/src/main/cpp/algorithm/
H A DMatrix4x4.h26 Matrix4x4 mat; in Identity() local
28 mat.values[i] = identityValues[i]; in Identity()
30 return mat; in Identity()
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/
H A Dmatrix_interpolation.hpp32 tmat4x4<T, P> const & mat,
47 tmat4x4<T, P> const & mat);
/third_party/ffmpeg/libavfilter/
H A Dcolorspace.c66 void ff_matrix_mul_3x3_vec(double dst[3], const double vec[3], const double mat[3][3]) in ff_matrix_mul_3x3_vec() argument
71 dst[m] = vec[0] * mat[m][0] + in ff_matrix_mul_3x3_vec()
72 vec[1] * mat[m][1] + in ff_matrix_mul_3x3_vec()
73 vec[2] * mat[m][2]; in ff_matrix_mul_3x3_vec()
/third_party/skia/src/effects/
H A DSk2DPathEffect.cpp18 Sk2DPathEffect(const SkMatrix& mat) : fMatrix(mat) { in Sk2DPathEffect() argument
48 const SkMatrix& mat = this->getMatrix(); in nextSpan() local
53 mat.mapPoints(&dst, &src, 1); in nextSpan()
/third_party/skia/platform_tools/android/apps/AndroidKit/src/main/java/org/skia/androidkit/
H A DRuntimeShaderBuilder.java28 public RuntimeShaderBuilder setUniform(String name, Matrix mat) { in setUniform() argument
29 nSetUniformMatrix(mNativeInstance, name, mat.getNativeInstance()); in setUniform()

Completed in 30 milliseconds

123456