/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cSparseTextureClampTests.cpp | 289 if (level > mState.levels - 1) in verifyLookupTextureData() 295 SparseTextureUtils::getTextureLevelSize(target, mState, level, width, height, depth); in verifyLookupTextureData() 300 if (widthCommitted == 0 || height == 0 || depth < mState.minDepth) in verifyLookupTextureData() 338 for (int sample = 0; sample < mState.samples; ++sample) in verifyLookupTextureData() 665 for (l = 0; l < mState.levels; ++l) in iterate() 712 if (level > mState.levels - 1) in writeDataToTexture() 718 SparseTextureUtils::getTextureLevelSize(target, mState, level, width, height, depth); in writeDataToTexture() 720 if (width > 0 && height > 0 && depth >= mState.minDepth) in writeDataToTexture() 725 GLint texSize = width * height * depth * mState.format.getPixelSize(); in writeDataToTexture() 733 for (GLint sample = 0; sample < mState in writeDataToTexture() [all...] |
H A D | gl4cSparseTexture2Tests.cpp | 977 mState.levels = levels; in sparseAllocateTexture() 980 mState.levels = 1; in sparseAllocateTexture() 984 mState.samples = 1; in sparseAllocateTexture() 987 mState.samples = 2; in sparseAllocateTexture() 989 Texture::Storage(gl, target, deMax32(mState.levels, mState.samples), format, mState.width, mState.height, in sparseAllocateTexture() 990 mState.depth); in sparseAllocateTexture() 1017 mState in allocateTexture() [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Overlay_autogen.cpp | 56 mState.mOverlayWidgets[WidgetId::FPS].reset(widget); in initOverlayWidgets() 79 mState.mOverlayWidgets[WidgetId::VulkanLastValidationMessage].reset(widget); in initOverlayWidgets() 88 mState.mOverlayWidgets[WidgetId::VulkanLastValidationMessage]->coords[1]; in initOverlayWidgets() 103 mState.mOverlayWidgets[WidgetId::VulkanValidationMessageCount].reset(widget); in initOverlayWidgets() 126 mState.mOverlayWidgets[WidgetId::VulkanRenderPassCount].reset(widget); in initOverlayWidgets() 130 mState.mOverlayWidgets[WidgetId::VulkanRenderPassCount]->coords[0]; in initOverlayWidgets() 132 mState.mOverlayWidgets[WidgetId::VulkanRenderPassCount]->coords[1]; in initOverlayWidgets() 169 mState.mOverlayWidgets[WidgetId::VulkanRenderPassBufferCount].reset(widget); in initOverlayWidgets() 173 mState.mOverlayWidgets[WidgetId::VulkanRenderPassBufferCount]->coords[0]; in initOverlayWidgets() 175 mState in initOverlayWidgets() [all...] |
H A D | Overlay.cpp | 35 : mLastPerSecondUpdate(0), mImplementation(factory->createOverlay(mState)) in Overlay() 45 mState.mOverlayWidgets.begin(), mState.mOverlayWidgets.end(), in init() 54 mState.mEnabledWidgetCount = 0; in init() 75 mState.mOverlayWidgets[widgetName.second]->enabled = true; in enableOverlayWidgetsFromEnvironment() 76 ++mState.mEnabledWidgetCount; in enableOverlayWidgetsFromEnvironment() 91 for (const std::unique_ptr<overlay::Widget> &widget : mState.mOverlayWidgets) in onSwap()
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H A D | Context.inl.h | 90 const State::DirtyBits &dirtyBits = mState.getDirtyBits(); in syncDirtyBits() 92 mState.clearDirtyBits(); in syncDirtyBits() 98 const State::DirtyBits &dirtyBits = (mState.getDirtyBits() & bitMask); in syncDirtyBits() 100 mState.clearDirtyBits(dirtyBits); in syncDirtyBits() 107 return mState.syncDirtyObjects(this, objectMask, command); in syncDirtyObjects() 114 ANGLE_TRY(mGLES1Renderer->prepareForDraw(mode, this, &mState)); in prepareForDraw() 119 !mState.getDrawFramebuffer()->hasResourceThatNeedsInit()); in prepareForDraw() 162 mState.mBufferManager->checkBufferAllocation(mImplementation.get(), buffer); in bindBuffer() 163 mState.setBufferBinding(this, target, bufferObject); in bindBuffer()
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H A D | VertexArray.h | 203 return mState.getBindingFromAttribIndex(attribIndex); in getBindingFromAttribIndex() 243 Buffer *getElementArrayBuffer() const { return mState.getElementArrayBuffer(); } in getElementArrayBuffer() 244 size_t getMaxAttribs() const { return mState.getMaxAttribs(); } in getMaxAttribs() 245 size_t getMaxBindings() const { return mState.getMaxBindings(); } in getMaxBindings() 249 return mState.getVertexAttributes(); in getVertexAttributes() 253 return mState.getVertexBindings(); in getVertexBindings() 260 return mState.getEnabledAttributesMask(); in getEnabledAttributesMask() 263 gl::AttributesMask getClientAttribsMask() const { return mState.mClientMemoryAttribsMask; } in getClientAttribsMask() 267 return mState.hasEnabledNullPointerClientArray(); in hasEnabledNullPointerClientArray() 272 return mState in hasInvalidMappedArrayBuffer() 367 VertexArrayState mState; global() member in gl::final [all...] |
H A D | Context.h | 357 ContextID id() const { return mState.getContextID(); } in id() 395 return mState.mTextureManager->getTexture(handle); in getTexture() 503 bool isRobustResourceInitEnabled() const { return mState.isRobustResourceInitEnabled(); } in isRobustResourceInitEnabled() 509 return mState.isCurrentVertexArray(va); in isCurrentVertexArray() 516 const State &getState() const { return mState; } in getState() 517 GLint getClientMajorVersion() const { return mState.getClientMajorVersion(); } in getClientMajorVersion() 518 GLint getClientMinorVersion() const { return mState.getClientMinorVersion(); } in getClientMinorVersion() 519 const Version &getClientVersion() const { return mState.getClientVersion(); } in getClientVersion() 520 const Caps &getCaps() const { return mState.getCaps(); } in getCaps() 521 const TextureCapsMap &getTextureCaps() const { return mState in getCaps() 691 State mState; global() member in gl::final [all...] |
/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
H A D | Buffer.cpp | 134 mState(BufferState::Unmapped) { in BufferBase() 165 : ApiObjectBase(device, tag), mSize(descriptor->size), mState(BufferState::Unmapped) { in BufferBase() 167 mState = BufferState::MappedAtCreation; in BufferBase() 174 : ApiObjectBase(device, kLabelNotImplemented), mState(state) { in BufferBase() 179 ASSERT(mState == BufferState::Unmapped || mState == BufferState::Destroyed); in ~BufferBase() 183 if (mState == BufferState::Mapped) { in DestroyImpl() 185 } else if (mState == BufferState::MappedAtCreation) { in DestroyImpl() 192 mState = BufferState::Destroyed; in DestroyImpl() 279 mState in MapAtCreationInternal() [all...] |
H A D | QuerySet.cpp | 107 mState(QuerySetState::Available) { in QuerySetBase() 126 ASSERT(mState == QuerySetState::Unavailable || mState == QuerySetState::Destroyed); in ~QuerySetBase() 130 mState = QuerySetState::Destroyed; in DestroyImpl() 164 DAWN_INVALID_IF(mState == QuerySetState::Destroyed, "%s used while destroyed.", this); in ValidateCanUseInSubmitNow()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
H A D | TextureVk.cpp | 339 const gl::ImageDesc &levelDesc = mState.getImageDesc(index); in setSubImage() 375 const gl::ImageDesc &levelDesc = mState.getImageDesc(index); in setCompressedSubImage() 480 if (!mOwnsImage || mState.getImmutableFormat() || in setSubImageImpl() 595 const gl::InternalFormat ¤tFormat = *mState.getImageDesc(index).format.info; in copySubImage() 613 sourceVk->mState.getImageDesc(NonCubeTextureTypeToTarget(source->getType()), sourceLevelGL); in copyTexture() 639 *mState.getImageDesc(target, dstLevelGL.get()).format.info; in copySubTexture() 748 VkImageType imageType = gl_vk::GetImageType(mState.getType()); in copySubImageImpl() 897 bool is3D = gl_vk::GetImageType(mState.getType()) == VK_IMAGE_TYPE_3D; in copySubTextureImpl() 990 bool isDest3D = gl_vk::GetImageType(mState.getType()) == VK_IMAGE_TYPE_3D; in copySubImageImplWithTransfer() 1052 contextVk, mState in copySubImageImplWithTransfer() [all...] |
H A D | ProgramVk.cpp | 202 status = mExecutable.createPipelineLayout(contextVk, mState.getExecutable(), nullptr); in load() 248 if (mState.getExecutable().hasLinkedShaderStage(shaderType)) in fillProgramStateMap() 250 (*programStatesOut)[shaderType] = &mState; in fillProgramStateMap() 272 GlslangWrapperVk::GetShaderCode(contextVk->getFeatures(), mState, resources, in link() 278 mState.getExecutable().getLinkedShaderStages(), spirvBlobs, mExecutable.mVariableInfoMap); in link() 297 status = mExecutable.createPipelineLayout(contextVk, mState.getExecutable(), nullptr); in link() 306 linker.linkResources(mState, resources); in linkResources() 328 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in generateUniformLayoutMapping() 332 gl::Shader *shader = mState.getAttachedShader(shaderType); in generateUniformLayoutMapping() 346 const auto &uniforms = mState in initDefaultUniformLayoutMapping() [all...] |
H A D | FramebufferVk.cpp | 440 clearColorBuffers = mState.getEnabledDrawBuffers(); in clear() 464 ASSERT((clearColorBuffers & mState.getEnabledDrawBuffers()) == clearColorBuffers); in clearImpl() 465 ASSERT(!clearDepth || mState.getDepthAttachment() != nullptr); in clearImpl() 466 ASSERT(!clearStencil || mState.getStencilAttachment() != nullptr); in clearImpl() 587 mRenderTargetCache, mState.getColorAttachmentsMask(), in clearImpl() 714 GLenum sizedFormat = mState.getReadAttachment()->getFormat().info->sizedInternalFormat; in getImplementationColorReadFormat() 801 RenderTargetVk *renderTarget = mRenderTargetCache.getColorDraw(mState, colorIndex); in getColorDrawRenderTarget() 808 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState); in getColorReadRenderTarget() 1147 for (size_t colorIndexGL : mState.getEnabledDrawBuffers()) in blit() 1167 for (size_t colorIndexGL : mState in blit() [all...] |
H A D | ProgramPipelineVk.cpp | 59 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in link() 78 const gl::Program *glProgram = mState.getShaderProgram(shaderType); in link() 96 const gl::Program *glProgram = mState.getShaderProgram(shaderType); in link() 116 return mExecutable.createPipelineLayout(contextVk, mState.getExecutable(), nullptr); in link() 124 for (const gl::ShaderType shaderType : mState.getExecutable().getLinkedShaderStages()) in calcUniformUpdateRequiredSpace() 139 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in updateUniforms() 251 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in setAllDefaultUniformsDirty()
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H A D | ContextVk.cpp | 1002 mState.isTransformFeedbackActiveUnpaused()) in setupDraw() 1268 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in renderPassUsesStorageResources() 1274 const gl::Texture *texture = mState.getImageUnit(imageUnitIndex).texture.get(); in renderPassUsesStorageResources() 1320 mState.getIndexedShaderStorageBuffer(block.binding); in renderPassUsesStorageResources() 1344 mState.getIndexedAtomicCounterBuffer(binding); in renderPassUsesStorageResources() 1367 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyMemoryBarrierImpl() 1637 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyTexturesImpl() 1804 uint32_t maxAttrib = mState.getProgramExecutable()->getMaxActiveAttribLocation(); in handleDirtyGraphicsVertexBuffers() 1816 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyGraphicsVertexBuffers() 1868 const gl::ProgramExecutable *executable = mState in handleDirtyShaderResourcesImpl() [all...] |
H A D | ShaderVk.cpp | 42 if (mState.getShaderType() != gl::ShaderType::Compute) in compile() 96 else if (mState.getShaderType() == gl::ShaderType::Vertex && in compile() 107 return compileImpl(context, compilerInstance, mState.getSource(), compileOptions | options); in compile() 112 return mState.getCompiledBinary().empty() ? "" : "<binary blob>"; in getDebugInfo()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
H A D | EGLImageD3D.cpp | 48 if (sibling == mState.source) in orphan() 59 if (mState.source != nullptr) in getRenderTarget() 64 mState.source->getAttachmentRenderTarget(context, GL_NONE, mState.imageIndex, 0, &rt)); in getRenderTarget() 76 ASSERT(mState.source != nullptr); in copyToLocalRendertarget() 83 for (egl::ImageSibling *target : mState.targets) in copyToLocalRendertarget()
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H A D | ShaderD3D.cpp | 120 mState.getShaderType() == gl::ShaderType::Vertex) in ShaderD3D() 147 return mDebugInfo + std::string("\n// ") + gl::GetShaderTypeString(mState.getShaderType()) + in getDebugInfo() 278 const std::string &source = mState.getSource(); in compile() 297 const std::string &translatedSource = mState.getTranslatedSource(); in compile() 329 for (const sh::InterfaceBlock &interfaceBlock : mState.getUniformBlocks()) in compile() 348 for (const sh::InterfaceBlock &interfaceBlock : mState.getShaderStorageBlocks()) in compile() 361 mDebugInfo += std::string("// ") + gl::GetShaderTypeString(mState.getShaderType()) + in compile() 363 mDebugInfo += "\n// GLSL BEGIN\n\n" + mState.getSource() + "\n\n// GLSL END\n\n\n"; in compile()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/egl/ |
H A D | ImageEGL.cpp | 56 attributes.push_back(mState.imageIndex.getLevelIndex()); in initialize() 58 if (mState.imageIndex.has3DLayer()) in initialize() 61 attributes.push_back(mState.imageIndex.getLayerIndex()); in initialize() 64 const TextureGL *textureGL = GetImplAs<TextureGL>(GetAs<gl::Texture>(mState.source)); in initialize() 66 mNativeInternalFormat = textureGL->getNativeInternalFormat(mState.imageIndex); in initialize() 71 GetImplAs<RenderbufferGL>(GetAs<gl::Renderbuffer>(mState.source)); in initialize() 78 GetImplAs<ExternalImageSiblingEGL>(GetAs<egl::ExternalImageSibling>(mState.source)); in initialize()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | ProgramGL.cpp | 110 const auto &blocks = mState.getUniformBlocks(); in reapplyUBOBindingsIfNeeded() 111 for (size_t blockIndex : mState.getActiveUniformBlockBindingsMask()) in reapplyUBOBindingsIfNeeded() 231 if (mState.getAttachedShader(gl::ShaderType::Compute)) in link() 234 GetImplAs<ShaderGL>(mState.getAttachedShader(gl::ShaderType::Compute)); in link() 242 for (const auto &tfVarying : mState.getTransformFeedbackVaryingNames()) in link() 245 mState.getExecutable().hasLinkedShaderStage(gl::ShaderType::Geometry) in link() 249 mState.getAttachedShader(tfShaderType) in link() 259 mState.getTransformFeedbackBufferMode()); in link() 272 &transformFeedbackVaryings[0], mState.getTransformFeedbackBufferMode()); in link() 278 rx::SafeGetImplAs<ShaderGL, gl::Shader>(mState in link() [all...] |
/third_party/skia/third_party/externals/oboe/apps/OboeTester/app/src/main/cpp/analyzer/ |
H A D | LatencyAnalyzer.h | 410 return mState; 420 mState = STATE_MEASURE_BACKGROUND; 439 return mState == STATE_DONE; 450 << std::setw(8) << mState << "\n"; 452 << convertStateToText(mState) << "\n"; 457 if (mState != STATE_GOT_DATA) { 483 mState = STATE_DONE; 508 return mState == STATE_GOT_DATA; in isRecordingComplete() 512 ALOGD("latency: st = %d = %s", mState, convertStateToText(mState)); 603 echo_state mState = STATE_MEASURE_BACKGROUND; global() member in PulseLatencyAnalyzer [all...] |
/third_party/skia/third_party/externals/oboe/apps/OboeTester/app/src/main/java/com/mobileer/miditools/synth/ |
H A D | SynthVoice.java | 27 private int mState = STATE_OFF; field in SynthVoice 34 mState = STATE_ON; in noteOn() 40 mState = STATE_OFF; in noteOff() 64 return mState == STATE_OFF; in isDone()
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H A D | AudioLatencyTuner.java | 51 private int mState = STATE_PRIMING; field in AudioLatencyTuner 175 mState = STATE_PRIMING; in reset() 189 int nextState = mState; in update() 191 switch (mState) { in update() 218 mState = nextState; in update()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | VertexArray11.cpp | 41 attributesToUpdate |= mState.getBindingToAttributesMask(INDEX); \ 53 attributesToUpdate |= mState.getBindingToAttributesMask(INDEX); \ 209 ClassifyIndexStorage(context->getState(), mState.getElementArrayBuffer(), indexType, in updateElementArrayStorage() 219 const gl::VertexAttribute &attrib = mState.getVertexAttribute(attribIndex); in updateVertexAttribStorage() 220 const gl::VertexBinding &binding = mState.getBindingFromAttribIndex(attribIndex); in updateVertexAttribStorage() 251 const auto &attribs = mState.getVertexAttributes(); in updateDirtyAttribs() 252 const auto &bindings = mState.getVertexBindings(); in updateDirtyAttribs() 304 const auto &attribs = mState.getVertexAttributes(); in updateDynamicAttribs() 305 const auto &bindings = mState.getVertexBindings(); in updateDynamicAttribs()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
H A D | ContextImpl.h | 228 const gl::State &getState() const { return mState; } in getState() 229 int getClientMajorVersion() const { return mState.getClientMajorVersion(); } in getClientMajorVersion() 230 int getClientMinorVersion() const { return mState.getClientMinorVersion(); } in getClientMinorVersion() 231 const gl::Caps &getCaps() const { return mState.getCaps(); } in getCaps() 232 const gl::TextureCapsMap &getTextureCaps() const { return mState.getTextureCaps(); } in getTextureCaps() 233 const gl::Extensions &getExtensions() const { return mState.getExtensions(); } in getExtensions() 234 const gl::Limitations &getLimitations() const { return mState.getLimitations(); } in getLimitations() 260 const gl::State &mState; member in rx::ContextImpl
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H A D | ProgramPipelineImpl.h | 22 ProgramPipelineImpl(const gl::ProgramPipelineState &state) : mState(state) {} in ProgramPipelineImpl() 30 const gl::ProgramPipelineState &getState() const { return mState; } in getState() 33 const gl::ProgramPipelineState &mState; member in rx::ProgramPipelineImpl
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