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Searched refs:mState (Results 26 - 50 of 138) sorted by relevance

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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cSparseTextureClampTests.cpp289 if (level > mState.levels - 1) in verifyLookupTextureData()
295 SparseTextureUtils::getTextureLevelSize(target, mState, level, width, height, depth); in verifyLookupTextureData()
300 if (widthCommitted == 0 || height == 0 || depth < mState.minDepth) in verifyLookupTextureData()
338 for (int sample = 0; sample < mState.samples; ++sample) in verifyLookupTextureData()
665 for (l = 0; l < mState.levels; ++l) in iterate()
712 if (level > mState.levels - 1) in writeDataToTexture()
718 SparseTextureUtils::getTextureLevelSize(target, mState, level, width, height, depth); in writeDataToTexture()
720 if (width > 0 && height > 0 && depth >= mState.minDepth) in writeDataToTexture()
725 GLint texSize = width * height * depth * mState.format.getPixelSize(); in writeDataToTexture()
733 for (GLint sample = 0; sample < mState in writeDataToTexture()
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H A Dgl4cSparseTexture2Tests.cpp977 mState.levels = levels; in sparseAllocateTexture()
980 mState.levels = 1; in sparseAllocateTexture()
984 mState.samples = 1; in sparseAllocateTexture()
987 mState.samples = 2; in sparseAllocateTexture()
989 Texture::Storage(gl, target, deMax32(mState.levels, mState.samples), format, mState.width, mState.height, in sparseAllocateTexture()
990 mState.depth); in sparseAllocateTexture()
1017 mState in allocateTexture()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DOverlay_autogen.cpp56 mState.mOverlayWidgets[WidgetId::FPS].reset(widget); in initOverlayWidgets()
79 mState.mOverlayWidgets[WidgetId::VulkanLastValidationMessage].reset(widget); in initOverlayWidgets()
88 mState.mOverlayWidgets[WidgetId::VulkanLastValidationMessage]->coords[1]; in initOverlayWidgets()
103 mState.mOverlayWidgets[WidgetId::VulkanValidationMessageCount].reset(widget); in initOverlayWidgets()
126 mState.mOverlayWidgets[WidgetId::VulkanRenderPassCount].reset(widget); in initOverlayWidgets()
130 mState.mOverlayWidgets[WidgetId::VulkanRenderPassCount]->coords[0]; in initOverlayWidgets()
132 mState.mOverlayWidgets[WidgetId::VulkanRenderPassCount]->coords[1]; in initOverlayWidgets()
169 mState.mOverlayWidgets[WidgetId::VulkanRenderPassBufferCount].reset(widget); in initOverlayWidgets()
173 mState.mOverlayWidgets[WidgetId::VulkanRenderPassBufferCount]->coords[0]; in initOverlayWidgets()
175 mState in initOverlayWidgets()
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H A DOverlay.cpp35 : mLastPerSecondUpdate(0), mImplementation(factory->createOverlay(mState)) in Overlay()
45 mState.mOverlayWidgets.begin(), mState.mOverlayWidgets.end(), in init()
54 mState.mEnabledWidgetCount = 0; in init()
75 mState.mOverlayWidgets[widgetName.second]->enabled = true; in enableOverlayWidgetsFromEnvironment()
76 ++mState.mEnabledWidgetCount; in enableOverlayWidgetsFromEnvironment()
91 for (const std::unique_ptr<overlay::Widget> &widget : mState.mOverlayWidgets) in onSwap()
H A DContext.inl.h90 const State::DirtyBits &dirtyBits = mState.getDirtyBits(); in syncDirtyBits()
92 mState.clearDirtyBits(); in syncDirtyBits()
98 const State::DirtyBits &dirtyBits = (mState.getDirtyBits() & bitMask); in syncDirtyBits()
100 mState.clearDirtyBits(dirtyBits); in syncDirtyBits()
107 return mState.syncDirtyObjects(this, objectMask, command); in syncDirtyObjects()
114 ANGLE_TRY(mGLES1Renderer->prepareForDraw(mode, this, &mState)); in prepareForDraw()
119 !mState.getDrawFramebuffer()->hasResourceThatNeedsInit()); in prepareForDraw()
162 mState.mBufferManager->checkBufferAllocation(mImplementation.get(), buffer); in bindBuffer()
163 mState.setBufferBinding(this, target, bufferObject); in bindBuffer()
H A DVertexArray.h203 return mState.getBindingFromAttribIndex(attribIndex); in getBindingFromAttribIndex()
243 Buffer *getElementArrayBuffer() const { return mState.getElementArrayBuffer(); } in getElementArrayBuffer()
244 size_t getMaxAttribs() const { return mState.getMaxAttribs(); } in getMaxAttribs()
245 size_t getMaxBindings() const { return mState.getMaxBindings(); } in getMaxBindings()
249 return mState.getVertexAttributes(); in getVertexAttributes()
253 return mState.getVertexBindings(); in getVertexBindings()
260 return mState.getEnabledAttributesMask(); in getEnabledAttributesMask()
263 gl::AttributesMask getClientAttribsMask() const { return mState.mClientMemoryAttribsMask; } in getClientAttribsMask()
267 return mState.hasEnabledNullPointerClientArray(); in hasEnabledNullPointerClientArray()
272 return mState in hasInvalidMappedArrayBuffer()
367 VertexArrayState mState; global() member in gl::final
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H A DContext.h357 ContextID id() const { return mState.getContextID(); } in id()
395 return mState.mTextureManager->getTexture(handle); in getTexture()
503 bool isRobustResourceInitEnabled() const { return mState.isRobustResourceInitEnabled(); } in isRobustResourceInitEnabled()
509 return mState.isCurrentVertexArray(va); in isCurrentVertexArray()
516 const State &getState() const { return mState; } in getState()
517 GLint getClientMajorVersion() const { return mState.getClientMajorVersion(); } in getClientMajorVersion()
518 GLint getClientMinorVersion() const { return mState.getClientMinorVersion(); } in getClientMinorVersion()
519 const Version &getClientVersion() const { return mState.getClientVersion(); } in getClientVersion()
520 const Caps &getCaps() const { return mState.getCaps(); } in getCaps()
521 const TextureCapsMap &getTextureCaps() const { return mState in getCaps()
691 State mState; global() member in gl::final
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/third_party/skia/third_party/externals/dawn/src/dawn_native/
H A DBuffer.cpp134 mState(BufferState::Unmapped) { in BufferBase()
165 : ApiObjectBase(device, tag), mSize(descriptor->size), mState(BufferState::Unmapped) { in BufferBase()
167 mState = BufferState::MappedAtCreation; in BufferBase()
174 : ApiObjectBase(device, kLabelNotImplemented), mState(state) { in BufferBase()
179 ASSERT(mState == BufferState::Unmapped || mState == BufferState::Destroyed); in ~BufferBase()
183 if (mState == BufferState::Mapped) { in DestroyImpl()
185 } else if (mState == BufferState::MappedAtCreation) { in DestroyImpl()
192 mState = BufferState::Destroyed; in DestroyImpl()
279 mState in MapAtCreationInternal()
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H A DQuerySet.cpp107 mState(QuerySetState::Available) { in QuerySetBase()
126 ASSERT(mState == QuerySetState::Unavailable || mState == QuerySetState::Destroyed); in ~QuerySetBase()
130 mState = QuerySetState::Destroyed; in DestroyImpl()
164 DAWN_INVALID_IF(mState == QuerySetState::Destroyed, "%s used while destroyed.", this); in ValidateCanUseInSubmitNow()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DTextureVk.cpp339 const gl::ImageDesc &levelDesc = mState.getImageDesc(index); in setSubImage()
375 const gl::ImageDesc &levelDesc = mState.getImageDesc(index); in setCompressedSubImage()
480 if (!mOwnsImage || mState.getImmutableFormat() || in setSubImageImpl()
595 const gl::InternalFormat &currentFormat = *mState.getImageDesc(index).format.info; in copySubImage()
613 sourceVk->mState.getImageDesc(NonCubeTextureTypeToTarget(source->getType()), sourceLevelGL); in copyTexture()
639 *mState.getImageDesc(target, dstLevelGL.get()).format.info; in copySubTexture()
748 VkImageType imageType = gl_vk::GetImageType(mState.getType()); in copySubImageImpl()
897 bool is3D = gl_vk::GetImageType(mState.getType()) == VK_IMAGE_TYPE_3D; in copySubTextureImpl()
990 bool isDest3D = gl_vk::GetImageType(mState.getType()) == VK_IMAGE_TYPE_3D; in copySubImageImplWithTransfer()
1052 contextVk, mState in copySubImageImplWithTransfer()
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H A DProgramVk.cpp202 status = mExecutable.createPipelineLayout(contextVk, mState.getExecutable(), nullptr); in load()
248 if (mState.getExecutable().hasLinkedShaderStage(shaderType)) in fillProgramStateMap()
250 (*programStatesOut)[shaderType] = &mState; in fillProgramStateMap()
272 GlslangWrapperVk::GetShaderCode(contextVk->getFeatures(), mState, resources, in link()
278 mState.getExecutable().getLinkedShaderStages(), spirvBlobs, mExecutable.mVariableInfoMap); in link()
297 status = mExecutable.createPipelineLayout(contextVk, mState.getExecutable(), nullptr); in link()
306 linker.linkResources(mState, resources); in linkResources()
328 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in generateUniformLayoutMapping()
332 gl::Shader *shader = mState.getAttachedShader(shaderType); in generateUniformLayoutMapping()
346 const auto &uniforms = mState in initDefaultUniformLayoutMapping()
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H A DFramebufferVk.cpp440 clearColorBuffers = mState.getEnabledDrawBuffers(); in clear()
464 ASSERT((clearColorBuffers & mState.getEnabledDrawBuffers()) == clearColorBuffers); in clearImpl()
465 ASSERT(!clearDepth || mState.getDepthAttachment() != nullptr); in clearImpl()
466 ASSERT(!clearStencil || mState.getStencilAttachment() != nullptr); in clearImpl()
587 mRenderTargetCache, mState.getColorAttachmentsMask(), in clearImpl()
714 GLenum sizedFormat = mState.getReadAttachment()->getFormat().info->sizedInternalFormat; in getImplementationColorReadFormat()
801 RenderTargetVk *renderTarget = mRenderTargetCache.getColorDraw(mState, colorIndex); in getColorDrawRenderTarget()
808 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState); in getColorReadRenderTarget()
1147 for (size_t colorIndexGL : mState.getEnabledDrawBuffers()) in blit()
1167 for (size_t colorIndexGL : mState in blit()
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H A DProgramPipelineVk.cpp59 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in link()
78 const gl::Program *glProgram = mState.getShaderProgram(shaderType); in link()
96 const gl::Program *glProgram = mState.getShaderProgram(shaderType); in link()
116 return mExecutable.createPipelineLayout(contextVk, mState.getExecutable(), nullptr); in link()
124 for (const gl::ShaderType shaderType : mState.getExecutable().getLinkedShaderStages()) in calcUniformUpdateRequiredSpace()
139 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in updateUniforms()
251 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in setAllDefaultUniformsDirty()
H A DContextVk.cpp1002 mState.isTransformFeedbackActiveUnpaused()) in setupDraw()
1268 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in renderPassUsesStorageResources()
1274 const gl::Texture *texture = mState.getImageUnit(imageUnitIndex).texture.get(); in renderPassUsesStorageResources()
1320 mState.getIndexedShaderStorageBuffer(block.binding); in renderPassUsesStorageResources()
1344 mState.getIndexedAtomicCounterBuffer(binding); in renderPassUsesStorageResources()
1367 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyMemoryBarrierImpl()
1637 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyTexturesImpl()
1804 uint32_t maxAttrib = mState.getProgramExecutable()->getMaxActiveAttribLocation(); in handleDirtyGraphicsVertexBuffers()
1816 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyGraphicsVertexBuffers()
1868 const gl::ProgramExecutable *executable = mState in handleDirtyShaderResourcesImpl()
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H A DShaderVk.cpp42 if (mState.getShaderType() != gl::ShaderType::Compute) in compile()
96 else if (mState.getShaderType() == gl::ShaderType::Vertex && in compile()
107 return compileImpl(context, compilerInstance, mState.getSource(), compileOptions | options); in compile()
112 return mState.getCompiledBinary().empty() ? "" : "<binary blob>"; in getDebugInfo()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
H A DEGLImageD3D.cpp48 if (sibling == mState.source) in orphan()
59 if (mState.source != nullptr) in getRenderTarget()
64 mState.source->getAttachmentRenderTarget(context, GL_NONE, mState.imageIndex, 0, &rt)); in getRenderTarget()
76 ASSERT(mState.source != nullptr); in copyToLocalRendertarget()
83 for (egl::ImageSibling *target : mState.targets) in copyToLocalRendertarget()
H A DShaderD3D.cpp120 mState.getShaderType() == gl::ShaderType::Vertex) in ShaderD3D()
147 return mDebugInfo + std::string("\n// ") + gl::GetShaderTypeString(mState.getShaderType()) + in getDebugInfo()
278 const std::string &source = mState.getSource(); in compile()
297 const std::string &translatedSource = mState.getTranslatedSource(); in compile()
329 for (const sh::InterfaceBlock &interfaceBlock : mState.getUniformBlocks()) in compile()
348 for (const sh::InterfaceBlock &interfaceBlock : mState.getShaderStorageBlocks()) in compile()
361 mDebugInfo += std::string("// ") + gl::GetShaderTypeString(mState.getShaderType()) + in compile()
363 mDebugInfo += "\n// GLSL BEGIN\n\n" + mState.getSource() + "\n\n// GLSL END\n\n\n"; in compile()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/egl/
H A DImageEGL.cpp56 attributes.push_back(mState.imageIndex.getLevelIndex()); in initialize()
58 if (mState.imageIndex.has3DLayer()) in initialize()
61 attributes.push_back(mState.imageIndex.getLayerIndex()); in initialize()
64 const TextureGL *textureGL = GetImplAs<TextureGL>(GetAs<gl::Texture>(mState.source)); in initialize()
66 mNativeInternalFormat = textureGL->getNativeInternalFormat(mState.imageIndex); in initialize()
71 GetImplAs<RenderbufferGL>(GetAs<gl::Renderbuffer>(mState.source)); in initialize()
78 GetImplAs<ExternalImageSiblingEGL>(GetAs<egl::ExternalImageSibling>(mState.source)); in initialize()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DProgramGL.cpp110 const auto &blocks = mState.getUniformBlocks(); in reapplyUBOBindingsIfNeeded()
111 for (size_t blockIndex : mState.getActiveUniformBlockBindingsMask()) in reapplyUBOBindingsIfNeeded()
231 if (mState.getAttachedShader(gl::ShaderType::Compute)) in link()
234 GetImplAs<ShaderGL>(mState.getAttachedShader(gl::ShaderType::Compute)); in link()
242 for (const auto &tfVarying : mState.getTransformFeedbackVaryingNames()) in link()
245 mState.getExecutable().hasLinkedShaderStage(gl::ShaderType::Geometry) in link()
249 mState.getAttachedShader(tfShaderType) in link()
259 mState.getTransformFeedbackBufferMode()); in link()
272 &transformFeedbackVaryings[0], mState.getTransformFeedbackBufferMode()); in link()
278 rx::SafeGetImplAs<ShaderGL, gl::Shader>(mState in link()
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/third_party/skia/third_party/externals/oboe/apps/OboeTester/app/src/main/cpp/analyzer/
H A DLatencyAnalyzer.h410 return mState;
420 mState = STATE_MEASURE_BACKGROUND;
439 return mState == STATE_DONE;
450 << std::setw(8) << mState << "\n";
452 << convertStateToText(mState) << "\n";
457 if (mState != STATE_GOT_DATA) {
483 mState = STATE_DONE;
508 return mState == STATE_GOT_DATA; in isRecordingComplete()
512 ALOGD("latency: st = %d = %s", mState, convertStateToText(mState));
603 echo_state mState = STATE_MEASURE_BACKGROUND; global() member in PulseLatencyAnalyzer
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/third_party/skia/third_party/externals/oboe/apps/OboeTester/app/src/main/java/com/mobileer/miditools/synth/
H A DSynthVoice.java27 private int mState = STATE_OFF; field in SynthVoice
34 mState = STATE_ON; in noteOn()
40 mState = STATE_OFF; in noteOff()
64 return mState == STATE_OFF; in isDone()
H A DAudioLatencyTuner.java51 private int mState = STATE_PRIMING; field in AudioLatencyTuner
175 mState = STATE_PRIMING; in reset()
189 int nextState = mState; in update()
191 switch (mState) { in update()
218 mState = nextState; in update()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DVertexArray11.cpp41 attributesToUpdate |= mState.getBindingToAttributesMask(INDEX); \
53 attributesToUpdate |= mState.getBindingToAttributesMask(INDEX); \
209 ClassifyIndexStorage(context->getState(), mState.getElementArrayBuffer(), indexType, in updateElementArrayStorage()
219 const gl::VertexAttribute &attrib = mState.getVertexAttribute(attribIndex); in updateVertexAttribStorage()
220 const gl::VertexBinding &binding = mState.getBindingFromAttribIndex(attribIndex); in updateVertexAttribStorage()
251 const auto &attribs = mState.getVertexAttributes(); in updateDirtyAttribs()
252 const auto &bindings = mState.getVertexBindings(); in updateDirtyAttribs()
304 const auto &attribs = mState.getVertexAttributes(); in updateDynamicAttribs()
305 const auto &bindings = mState.getVertexBindings(); in updateDynamicAttribs()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A DContextImpl.h228 const gl::State &getState() const { return mState; } in getState()
229 int getClientMajorVersion() const { return mState.getClientMajorVersion(); } in getClientMajorVersion()
230 int getClientMinorVersion() const { return mState.getClientMinorVersion(); } in getClientMinorVersion()
231 const gl::Caps &getCaps() const { return mState.getCaps(); } in getCaps()
232 const gl::TextureCapsMap &getTextureCaps() const { return mState.getTextureCaps(); } in getTextureCaps()
233 const gl::Extensions &getExtensions() const { return mState.getExtensions(); } in getExtensions()
234 const gl::Limitations &getLimitations() const { return mState.getLimitations(); } in getLimitations()
260 const gl::State &mState; member in rx::ContextImpl
H A DProgramPipelineImpl.h22 ProgramPipelineImpl(const gl::ProgramPipelineState &state) : mState(state) {} in ProgramPipelineImpl()
30 const gl::ProgramPipelineState &getState() const { return mState; } in getState()
33 const gl::ProgramPipelineState &mState; member in rx::ProgramPipelineImpl

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