H A D | validationGL1.cpp | 54 GLfloat green, in ValidateClearAccum() 82 GLbyte green, in ValidateColor3b() 96 GLdouble green, in ValidateColor3d() 110 GLfloat green, in ValidateColor3f() 124 GLint green, in ValidateColor3i() 138 GLshort green, in ValidateColor3s() 152 GLubyte green, in ValidateColor3ub() 166 GLuint green, in ValidateColor3ui() 180 GLushort green, in ValidateColor3us() 194 GLbyte green, in ValidateColor4b() 51 ValidateClearAccum(const Context *, angle::EntryPoint entryPoint, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) ValidateClearAccum() argument 79 ValidateColor3b(const Context *, angle::EntryPoint entryPoint, GLbyte red, GLbyte green, GLbyte blue) ValidateColor3b() argument 93 ValidateColor3d(const Context *, angle::EntryPoint entryPoint, GLdouble red, GLdouble green, GLdouble blue) ValidateColor3d() argument 107 ValidateColor3f(const Context *, angle::EntryPoint entryPoint, GLfloat red, GLfloat green, GLfloat blue) ValidateColor3f() argument 121 ValidateColor3i(const Context *, angle::EntryPoint entryPoint, GLint red, GLint green, GLint blue) ValidateColor3i() argument 135 ValidateColor3s(const Context *, angle::EntryPoint entryPoint, GLshort red, GLshort green, GLshort blue) ValidateColor3s() argument 149 ValidateColor3ub(const Context *, angle::EntryPoint entryPoint, GLubyte red, GLubyte green, GLubyte blue) ValidateColor3ub() argument 163 ValidateColor3ui(const Context *, angle::EntryPoint entryPoint, GLuint red, GLuint green, GLuint blue) ValidateColor3ui() argument 177 ValidateColor3us(const Context *, angle::EntryPoint entryPoint, GLushort red, GLushort green, GLushort blue) ValidateColor3us() argument 191 ValidateColor4b(const Context *, angle::EntryPoint entryPoint, GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) ValidateColor4b() argument 206 ValidateColor4d(const Context *, angle::EntryPoint entryPoint, GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) ValidateColor4d() argument 226 ValidateColor4i(const Context *, angle::EntryPoint entryPoint, GLint red, GLint green, GLint blue, GLint alpha) ValidateColor4i() argument 241 ValidateColor4s(const Context *, angle::EntryPoint entryPoint, GLshort red, GLshort green, GLshort blue, GLshort alpha) ValidateColor4s() argument 261 ValidateColor4ui(const Context *, angle::EntryPoint entryPoint, GLuint red, GLuint green, GLuint blue, GLuint alpha) ValidateColor4ui() argument 276 ValidateColor4us(const Context *, angle::EntryPoint entryPoint, GLushort red, GLushort green, GLushort blue, GLushort alpha) ValidateColor4us() argument 2160 ValidateSecondaryColor3b(const Context *context, angle::EntryPoint entryPoint, GLbyte red, GLbyte green, GLbyte blue) ValidateSecondaryColor3b() argument 2176 ValidateSecondaryColor3d(const Context *context, angle::EntryPoint entryPoint, GLdouble red, GLdouble green, GLdouble blue) ValidateSecondaryColor3d() argument 2192 ValidateSecondaryColor3f(const Context *context, angle::EntryPoint entryPoint, GLfloat red, GLfloat green, GLfloat blue) ValidateSecondaryColor3f() argument 2208 ValidateSecondaryColor3i(const Context *context, angle::EntryPoint entryPoint, GLint red, GLint green, GLint blue) ValidateSecondaryColor3i() argument 2222 ValidateSecondaryColor3s(const Context *context, angle::EntryPoint entryPoint, GLshort red, GLshort green, GLshort blue) ValidateSecondaryColor3s() argument 2238 ValidateSecondaryColor3ub(const Context *context, angle::EntryPoint entryPoint, GLubyte red, GLubyte green, GLubyte blue) ValidateSecondaryColor3ub() argument 2254 ValidateSecondaryColor3ui(const Context *context, angle::EntryPoint entryPoint, GLuint red, GLuint green, GLuint blue) ValidateSecondaryColor3ui() argument 2270 ValidateSecondaryColor3us(const Context *context, angle::EntryPoint entryPoint, GLushort red, GLushort green, GLushort blue) ValidateSecondaryColor3us() argument [all...] |