Lines Matching refs:green

483 		const tcu::Vec4			green	(0.0f, 1.0f, 0.0f, 1.0f);
515 vertices.push_back(tcu::Vec4( 1.0f, 0.5f, 0.0f, 1.0f)); vertices.push_back(green);
517 vertices.push_back(tcu::Vec4(-0.5f,-1.0f, 0.0f, 1.0f)); vertices.push_back(green); // line strip reverse
529 vertices.push_back(tcu::Vec4(-0.6f,-1.0f, 0.0f, 1.0f)); vertices.push_back(green);
533 vertices.push_back(tcu::Vec4( 0.6f,-1.0f, 0.0f, 1.0f)); vertices.push_back(green);
537 vertices.push_back(tcu::Vec4(-0.6f, 1.0f, 0.0f, 1.0f)); vertices.push_back(green);
541 vertices.push_back(tcu::Vec4( 0.6f, 1.0f, 0.0f, 1.0f)); vertices.push_back(green);
553 vertices.push_back(tcu::Vec4( 0.5f,-1.0f, 0.0f, 1.0f)); vertices.push_back(green);
557 vertices.push_back(tcu::Vec4(-0.5f, 1.0f, 0.0f, 1.0f)); vertices.push_back(green);
568 vertices.push_back(tcu::Vec4( 0.0f, 1.0f, 0.0f, 1.0f)); vertices.push_back(green); // triangle fan
577 vertices.push_back(tcu::Vec4( 0.0f,-1.0f, 0.0f, 1.0f)); vertices.push_back(green); // triangle fan reverse
588 vertices.push_back(tcu::Vec4(-1.0f,-0.5f, 0.0f, 1.0f)); vertices.push_back(green); // line 0
593 vertices.push_back(tcu::Vec4(-1.0f, 0.5f, 0.0f, 1.0f)); vertices.push_back(green); // line 1
603 vertices.push_back(tcu::Vec4(-0.5f, 1.0f, 0.0f, 1.0f)); vertices.push_back(green);
608 vertices.push_back(tcu::Vec4( 0.5f, 1.0f, 0.0f, 1.0f)); vertices.push_back(green);
612 vertices.push_back(tcu::Vec4(-1.0f,-0.5f, 0.0f, 1.0f)); vertices.push_back(green); // line strip
630 vertices.push_back(tcu::Vec4( 0.5f, 1.0f, 0.0f, 1.0f)); vertices.push_back(green);
637 vertices.push_back(tcu::Vec4(-0.6f,-1.0f, 0.0f, 1.0f)); vertices.push_back(green);
644 vertices.push_back(tcu::Vec4( 0.6f,-1.0f, 0.0f, 1.0f)); vertices.push_back(green);
651 vertices.push_back(tcu::Vec4(-0.6f, 1.0f, 0.0f, 1.0f)); vertices.push_back(green);
658 vertices.push_back(tcu::Vec4( 0.6f, 1.0f, 0.0f, 1.0f)); vertices.push_back(green);
675 vertices.push_back(tcu::Vec4( 0.5f,-1.0f, 0.0f, 1.0f)); vertices.push_back(green);
682 vertices.push_back(tcu::Vec4(-0.5f, 1.0f, 0.0f, 1.0f)); vertices.push_back(green);