/third_party/skia/src/gpu/vk/ |
H A D | GrVkDescriptorSet.cpp | 8 #include "src/gpu/vk/GrVkDescriptorSet.h" 10 #include "src/gpu/vk/GrVkDescriptorPool.h" 11 #include "src/gpu/vk/GrVkGpu.h" 12 #include "src/gpu/vk/GrVkResourceProvider.h" 14 GrVkDescriptorSet::GrVkDescriptorSet(GrVkGpu* gpu, in GrVkDescriptorSet() argument 18 : INHERITED(gpu) in GrVkDescriptorSet()
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H A D | GrVkMemoryReclaimer.h | 19 #include "include/gpu/vk/GrVkTypes.h" 23 #include "src/gpu/vk/GrVkImage.h" 24 #include "src/gpu/vk/GrVkBuffer.h" 45 bool addMemoryToWaitQueue(const GrVkGpu* gpu, const GrVkAlloc& alloc, const VkBuffer& buffer); 46 bool addMemoryToWaitQueue(const GrVkGpu* gpu, const GrVkAlloc& alloc, const VkImage& image);
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H A D | GrVkPipelineStateDataManager.cpp | 8 #include "src/gpu/vk/GrVkPipelineStateDataManager.h" 10 #include "include/gpu/GrDirectContext.h" 11 #include "src/gpu/GrDirectContextPriv.h" 12 #include "src/gpu/GrGpuBuffer.h" 13 #include "src/gpu/GrResourceProvider.h" 14 #include "src/gpu/vk/GrVkCommandBuffer.h" 15 #include "src/gpu/vk/GrVkGpu.h" 42 GrVkGpu* gpu, VkPipelineLayout layout, GrVkCommandBuffer* commandBuffer) { in uploadUniforms() 47 commandBuffer->pushConstants(gpu, layout, gpu in uploadUniforms() 41 uploadUniforms( GrVkGpu* gpu, VkPipelineLayout layout, GrVkCommandBuffer* commandBuffer) uploadUniforms() argument [all...] |
/third_party/skia/src/gpu/d3d/ |
H A D | GrD3DPipelineStateDataManager.cpp | 8 #include "src/gpu/d3d/GrD3DPipelineStateDataManager.h" 10 #include "src/gpu/d3d/GrD3DGpu.h" 11 #include "src/gpu/d3d/GrD3DResourceProvider.h" 33 D3D12_GPU_VIRTUAL_ADDRESS GrD3DPipelineStateDataManager::uploadConstants(GrD3DGpu* gpu) { in uploadConstants() argument 35 fConstantBufferAddress = gpu->resourceProvider().uploadConstantData(fUniformData.get(), in uploadConstants()
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H A D | GrD3DCommandSignature.cpp | 8 #include "src/gpu/d3d/GrD3DCommandSignature.h" 10 #include "src/gpu/d3d/GrD3DGpu.h" 12 sk_sp<GrD3DCommandSignature> GrD3DCommandSignature::Make(GrD3DGpu* gpu, ForIndexed forIndexed, in Make() argument 28 HRESULT hr = gpu->device()->CreateCommandSignature(&commandSigDesc, nullptr, in Make()
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H A D | GrD3DAttachment.h | 11 #include "src/gpu/GrAttachment.h" 13 #include "include/gpu/d3d/GrD3DTypes.h" 14 #include "src/gpu/d3d/GrD3DDescriptorHeap.h" 15 #include "src/gpu/d3d/GrD3DTextureResource.h" 21 static sk_sp<GrD3DAttachment> MakeStencil(GrD3DGpu* gpu, 37 GrD3DAttachment(GrD3DGpu* gpu,
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H A D | GrD3DSemaphore.cpp | 8 #include "src/gpu/d3d/GrD3DSemaphore.h" 10 #include "src/gpu/d3d/GrD3DGpu.h" 13 std::unique_ptr<GrD3DSemaphore> GrD3DSemaphore::Make(GrD3DGpu* gpu) { in Make() argument 15 gpu->device()->CreateFence(0, D3D12_FENCE_FLAG_NONE, IID_PPV_ARGS(&fenceInfo.fFence)); in Make()
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/third_party/skia/src/gpu/dawn/ |
H A D | GrDawnAttachment.h | 11 #include "src/gpu/GrAttachment.h" 19 static sk_sp<GrDawnAttachment> MakeStencil(GrDawnGpu* gpu, SkISize dimensions, int sampleCnt); 32 GrDawnAttachment(GrDawnGpu* gpu,
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H A D | GrDawnRingBuffer.cpp | 8 #include "src/gpu/dawn/GrDawnRingBuffer.h" 10 #include "src/gpu/dawn/GrDawnGpu.h" 11 #include "src/gpu/dawn/GrDawnUtil.h" 17 GrDawnRingBuffer::GrDawnRingBuffer(GrDawnGpu* gpu, wgpu::BufferUsage usage) in GrDawnRingBuffer() argument 18 : fGpu(gpu) , fUsage(usage) { in GrDawnRingBuffer()
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/third_party/skia/src/gpu/mock/ |
H A D | GrMockBuffer.h | 11 #include "src/gpu/GrCaps.h" 12 #include "src/gpu/GrGpuBuffer.h" 13 #include "src/gpu/mock/GrMockGpu.h" 17 GrMockBuffer(GrMockGpu* gpu, size_t sizeInBytes, GrGpuBufferType type, in GrMockBuffer() argument 19 : INHERITED(gpu, sizeInBytes, type, accessPattern) { in GrMockBuffer()
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H A D | GrMockAttachment.h | 11 #include "src/gpu/GrAttachment.h" 12 #include "src/gpu/GrBackendUtils.h" 13 #include "src/gpu/mock/GrMockGpu.h" 17 GrMockAttachment(GrMockGpu* gpu, SkISize dimensions, UsageFlags supportedUsages, int sampleCnt) in GrMockAttachment() argument 18 : INHERITED(gpu, dimensions, supportedUsages, sampleCnt, GrMipmapped::kNo, in GrMockAttachment()
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/third_party/skia/src/gpu/ |
H A D | GrResourceProviderPriv.h | 11 #include "src/gpu/GrResourceProvider.h" 18 GrGpu* gpu() { return fResourceProvider->gpu(); } in gpu() function in GrResourceProviderPriv
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H A D | GrRingBuffer.cpp | 8 #include "src/gpu/GrRingBuffer.h" 10 #include "src/gpu/GrDirectContextPriv.h" 11 #include "src/gpu/GrGpu.h" 12 #include "src/gpu/GrResourceProvider.h" 84 void GrRingBuffer::startSubmit(GrGpu* gpu) { 87 gpu->takeOwnershipOfBuffer(std::move(fPreviousBuffers[i])); 102 gpu->addFinishedProc(FinishSubmit, submitData);
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H A D | GrOpFlushState.cpp | 8 #include "src/gpu/GrOpFlushState.h" 10 #include "include/gpu/GrDirectContext.h" 12 #include "src/gpu/GrDataUtils.h" 13 #include "src/gpu/GrDirectContextPriv.h" 14 #include "src/gpu/GrDrawOpAtlas.h" 15 #include "src/gpu/GrGpu.h" 16 #include "src/gpu/GrImageInfo.h" 17 #include "src/gpu/GrProgramInfo.h" 18 #include "src/gpu/GrResourceProvider.h" 19 #include "src/gpu/GrTextur 23 GrOpFlushState(GrGpu* gpu, GrResourceProvider* resourceProvider, GrTokenTracker* tokenTracker, sk_sp<GrBufferAllocPool::CpuBufferCache> cpuBufferCache) GrOpFlushState() argument [all...] |
H A D | GrRenderTarget.cpp | 9 #include "src/gpu/GrRenderTarget.h" 12 #include "src/gpu/GrAttachment.h" 13 #include "src/gpu/GrBackendUtils.h" 14 #include "src/gpu/GrGpu.h" 15 #include "src/gpu/GrStencilSettings.h" 17 GrRenderTarget::GrRenderTarget(GrGpu* gpu, in GrRenderTarget() argument 22 : INHERITED(gpu, dimensions, isProtected) in GrRenderTarget()
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H A D | GrFinishCallbacks.cpp | 8 #include "src/gpu/GrFinishCallbacks.h" 9 #include "src/gpu/GrGpu.h" 11 GrFinishCallbacks::GrFinishCallbacks(GrGpu* gpu) : fGpu(gpu) {} in GrFinishCallbacks() argument
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H A D | GrRingBuffer.h | 11 #include "src/gpu/GrGpuBuffer.h" 25 GrRingBuffer(GrGpu* gpu, size_t size, size_t alignment, GrGpuBufferType intendedType) in GrRingBuffer() argument 26 : fGpu(gpu) in GrRingBuffer()
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/third_party/skia/experimental/graphite/src/ |
H A D | ContextPriv.h | 23 Gpu* gpu(); 24 const Gpu* gpu() const;
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/third_party/mesa3d/.gitlab-ci/common/ |
H A D | init-stage2.sh | 87 DEVFREQ_GOVERNOR=`find /sys/devices -name governor | grep gpu || true` 94 GPU_AUTOSUSPEND=`find /sys/devices -name autosuspend_delay_ms | grep gpu | head -1` 100 ./intel-gpu-freq.sh -s 70% --cpu-set-max 65% -g all -d
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/third_party/mesa3d/src/asahi/lib/ |
H A D | pool.c | 102 .gpu = bo->ptr.gpu + offset, in agx_pool_alloc_aligned() 120 return transfer.gpu; in agx_pool_upload_aligned()
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/third_party/skia/src/gpu/gl/ |
H A D | GrGLOpsRenderPass.h | 11 #include "src/gpu/GrOpsRenderPass.h" 13 #include "src/gpu/GrOpFlushState.h" 14 #include "src/gpu/gl/GrGLGpu.h" 15 #include "src/gpu/gl/GrGLRenderTarget.h" 23 * are immediately sent to the gpu to execute. Thus all the commands in this class are simply 27 GrGLOpsRenderPass(GrGLGpu* gpu) : fGpu(gpu) {} in GrGLOpsRenderPass() argument 41 GrGpu* gpu() override { return fGpu; }
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/third_party/skia/tools/gpu/ |
H A D | BackendSurfaceFactory.cpp | 8 #include "tools/gpu/BackendSurfaceFactory.h" 11 #include "include/gpu/GrDirectContext.h" 12 #include "src/gpu/GrDirectContextPriv.h" 13 #include "src/gpu/GrGpu.h" 14 #include "tools/gpu/ManagedBackendTexture.h" 85 if (auto gpu = rc->fContext->priv().getGpu(); gpu && rc->fRenderTarget.isValid()) { in MakeBackendRenderTargetSurface() 86 gpu->deleteTestingOnlyBackendRenderTarget(rc->fRenderTarget); in MakeBackendRenderTargetSurface()
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/third_party/mesa3d/src/gallium/drivers/panfrost/ |
H A D | pan_mempool.h | 64 mali_ptr gpu; member 78 .gpu = ptr in panfrost_pool_take_ref()
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/third_party/skia/src/gpu/mtl/ |
H A D | GrMtlTextureRenderTarget.h | 11 #include "src/gpu/mtl/GrMtlRenderTarget.h" 12 #include "src/gpu/mtl/GrMtlTexture.h" 45 GrMtlTextureRenderTarget(GrMtlGpu* gpu, 53 GrMtlTextureRenderTarget(GrMtlGpu* gpu,
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/third_party/mesa3d/src/panfrost/lib/ |
H A D | pan_cs.c | 276 (rt->image->data.bo->ptr.gpu + rt->image->data.offset) : in pan_prepare_crc() 277 (rt->image->crc.bo->ptr.gpu + rt->image->crc.offset)) + in pan_prepare_crc() 586 assert(tiler_ctx->midgard.polygon_list->ptr.gpu); in pan_emit_midgard_tiler() 598 cfg.heap_start = tiler_ctx->midgard.polygon_list->ptr.gpu; in pan_emit_midgard_tiler() 599 cfg.heap_end = tiler_ctx->midgard.polygon_list->ptr.gpu; in pan_emit_midgard_tiler() 613 cfg.heap_start = dev->tiler_heap->ptr.gpu; in pan_emit_midgard_tiler() 614 cfg.heap_end = dev->tiler_heap->ptr.gpu + dev->tiler_heap->size; in pan_emit_midgard_tiler() 617 cfg.polygon_list = tiler_ctx->midgard.polygon_list->ptr.gpu; in pan_emit_midgard_tiler() 735 cfg.frame_shader_dcds = fb->bifrost.pre_post.dcds.gpu; in pan_emit_fbd() 890 cfg.crc_buffer.base = rt->image->data.bo->ptr.gpu in pan_emit_fbd() [all...] |