Home
last modified time | relevance | path

Searched refs:direction (Results 901 - 925 of 1142) sorted by relevance

1...<<31323334353637383940>>...46

/third_party/FreeBSD/sys/dev/usb/net/
H A Dif_axe.c163 .direction = UE_DIR_OUT,
173 .direction = UE_DIR_IN,
/third_party/icu/ohos_icu4j/src/main/tests/ohos/global/icu/dev/test/rbbi/
H A DRBBIMonkeyTest.java961 void checkResults(String msg, CheckDirection direction) { in checkResults() argument
962 if (direction == CheckDirection.FORWARD) { in checkResults()
/third_party/icu/icu4j/main/tests/core/src/com/ibm/icu/dev/test/rbbi/
H A DRBBIMonkeyTest.java965 void checkResults(String msg, CheckDirection direction) { in checkResults() argument
966 if (direction == CheckDirection.FORWARD) { in checkResults()
/third_party/mesa3d/src/compiler/nir/
H A Dnir_schedule.c120 enum direction { F, R }; enum
144 enum direction dir;
/third_party/mesa3d/src/gallium/drivers/vc4/
H A Dvc4_qpu_schedule.c77 enum direction { F, R }; enum
90 enum direction dir;
/foundation/arkui/ace_engine/frameworks/core/components_v2/list/
H A Drender_list.cpp1863 // do not adjust offset if direction opposite from the overScroll direction when out of boundary in AdjustOffset()
1872 double direction = offset / std::abs(offset); in AdjustOffset() local
1873 offset = direction * RenderScroll::CalculateOffsetByFriction(overscrollPast, std::abs(offset), friction); in AdjustOffset()
2688 bool RenderList::IsAxisScrollable(AxisDirection direction) in IsAxisScrollable() argument
2690 return (((AxisEvent::IsDirectionUp(direction) || AxisEvent::IsDirectionLeft(direction)) && !reachStart_) || in IsAxisScrollable()
2691 ((AxisEvent::IsDirectionDown(direction) || AxisEvent::IsDirectionRight(direction)) && !reachEnd_)); in IsAxisScrollable()
/foundation/arkui/ace_engine/frameworks/core/components_ng/event/
H A Dgesture_event_hub_drag.cpp1291 const RefPtr<DragEvent>& dragEvent, PanDirection direction, int32_t fingers, Dimension distance) in SetDragEvent()
1294 dragEventActuator_ = MakeRefPtr<DragEventActuator>(WeakClaim(this), direction, fingers, distance.ConvertToPx()); in SetDragEvent()
1300 const RefPtr<DragEvent>& dragEvent, PanDirection direction, int32_t fingers, Dimension distance) in SetCustomDragEvent()
1303 dragEventActuator_ = MakeRefPtr<DragEventActuator>(WeakClaim(this), direction, fingers, distance.ConvertToPx()); in SetCustomDragEvent()
1290 SetDragEvent( const RefPtr<DragEvent>& dragEvent, PanDirection direction, int32_t fingers, Dimension distance) SetDragEvent() argument
1299 SetCustomDragEvent( const RefPtr<DragEvent>& dragEvent, PanDirection direction, int32_t fingers, Dimension distance) SetCustomDragEvent() argument
/foundation/arkui/ace_engine/test/unittest/core/pattern/marquee/
H A Dmarquee_test_update_strategy.cpp71 std::optional<MarqueeDirection> direction = std::nullopt; member
117 if (testProperty.direction.has_value()) { in CreateMarqueeParagraph()
118 marqueeModel.SetDirection(testProperty.direction.value()); in CreateMarqueeParagraph()
157 testProperty.direction = std::make_optional(MarqueeDirection::LEFT); in HWTEST_F()
295 * @tc.steps: step1. create marquee model and initialize playerStatus, loop and direction property. in HWTEST_F()
314 * @tc.steps: step3. get the set playerStatus, loop and direction property. in HWTEST_F()
343 * @tc.steps: step6. update the loop and direction of marquee and call OnDirtyLayoutWrapperSwap function. in HWTEST_F()
770 * @tc.desc: When the width of marquee and child is 0, and the direction of marquee is right, verify the correlation
1368 * @tc.steps: step6. Call CalculateEnd with positionProperty_ and direction is right. in HWTEST_F()
1376 * @tc.steps: step7. Call CalculateEnd with positionProperty_ and direction i in HWTEST_F()
[all...]
/foundation/barrierfree/accessibility/frameworks/aafwk/src/
H A Daccessible_ability_client_impl.cpp657 const FocusMoveDirection direction, AccessibilityElementInfo &nextElementInfo) in GetNext()
659 HILOG_DEBUG("windowId[%{public}d], elementId[%{public}" PRId64 "], direction[%{public}d]", in GetNext()
660 elementInfo.GetWindowId(), elementInfo.GetAccessibilityId(), direction); in GetNext()
671 if (direction == DIRECTION_INVALID) { in GetNext()
672 HILOG_ERROR("direction is invalid."); in GetNext()
676 elementInfo.GetAccessibilityId(), direction, nextElementInfo); in GetNext()
656 GetNext(const AccessibilityElementInfo &elementInfo, const FocusMoveDirection direction, AccessibilityElementInfo &nextElementInfo) GetNext() argument
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_impl.cpp1553 const BASE_NS::Math::Vec3& start, const BASE_NS::Math::Vec3& direction) override
1558 AddEngineTask(META_NS::MakeCallback<META_NS::ITaskQueueTask>([origin = start, dir = direction,
1596 const BASE_NS::Math::Vec3& start, const BASE_NS::Math::Vec3& direction, uint64_t layerMask) override
1601 AddEngineTask(META_NS::MakeCallback<META_NS::ITaskQueueTask>([origin = start, dir = direction, layerMask,
/third_party/alsa-lib/src/seq/
H A Dseq.c150 There is another subscription type for opposite direction:
1094 * Since a sequencer handle can duplex streams, you need to set which direction(s)
2329 * \brief Get the direction of the port
2331 * \return the direction of the port
2338 return info->direction; in snd_seq_port_info_get_direction()
2533 * \brief Set the direction of the port
2535 * \param direction the port direction
2539 void snd_seq_port_info_set_direction(snd_seq_port_info_t *info, int direction) in snd_seq_port_info_set_direction() argument
2542 info->direction in snd_seq_port_info_set_direction()
[all...]
/third_party/FreeBSD/sys/dev/usb/
H A Dusb_transfer.c52 .direction = UE_DIR_ANY,
64 .direction = UE_DIR_ANY,
79 .direction = UE_DIR_ANY,
90 .direction = UE_DIR_ANY,
1396 /* copy direction to endpoint variable */ in usbd_control_transfer_init()
1500 * data direction! in usbd_setup_ctrl_transfer()
1727 * in case of data read direction in usbd_transfer_submit()
3158 * .direction = UE_DIR_ANY,
/third_party/mesa3d/src/gallium/drivers/virgl/
H A Dvirgl_encode.c1511 struct virgl_transfer *trans, uint32_t direction) in virgl_encode_transfer()
1527 virgl_encoder_write_dword(buf, direction); in virgl_encode_transfer()
1535 // set always synchronized to 1, second bit is used for direction in virgl_encode_copy_transfer()
1539 if (trans->direction == VIRGL_TRANSFER_TO_HOST) { in virgl_encode_copy_transfer()
1541 } else if (trans->direction == VIRGL_TRANSFER_FROM_HOST) { in virgl_encode_copy_transfer()
1510 virgl_encode_transfer(struct virgl_screen *vs, struct virgl_cmd_buf *buf, struct virgl_transfer *trans, uint32_t direction) virgl_encode_transfer() argument
/third_party/mesa3d/src/gallium/drivers/svga/svgadump/
H A Dsvga_dump.c530 _debug_printf("\t\t.data.direction[0] = %f\n", (*cmd).data.direction[0]); in dump_SVGA3dCmdSetLightData()
531 _debug_printf("\t\t.data.direction[1] = %f\n", (*cmd).data.direction[1]); in dump_SVGA3dCmdSetLightData()
532 _debug_printf("\t\t.data.direction[2] = %f\n", (*cmd).data.direction[2]); in dump_SVGA3dCmdSetLightData()
533 _debug_printf("\t\t.data.direction[3] = %f\n", (*cmd).data.direction[3]); in dump_SVGA3dCmdSetLightData()
/third_party/icu/icu4j/demos/src/com/ibm/icu/dev/demo/translit/
H A DDemo.java609 String direction = ""; in genTestFile()
612 direction = " direction: rtl;"; in genTestFile()
623 out.println("td.s { background-color: #EEEEEE;" + direction + " }"); in genTestFile()
624 out.println("td.r { background-color: #CCCCCC;" + direction + " }"); in genTestFile()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cEnhancedLayoutsTests.cpp3963 * @param direction Selects if varying is in or out
3967 Variable::FLAVOUR Variable::GetFlavour(Shader::STAGES stage, VARYING_DIRECTION direction) in GetFlavour() argument
3975 if (INPUT == direction) in GetFlavour()
13429 stream << "Stage: " << Utils::Shader::GetStageName(test_case.m_stage) << ", direction: "; in test()
13841 const GLchar* direction = "in"; in test() local
13850 direction = "out"; in test()
13886 Utils::replaceToken("DIRECTION", position, direction, source); in test()
13933 stream << "Stage: " << Utils::Shader::GetStageName(test_case.m_stage) << ", direction: "; in test()
14255 const GLchar* direction = "in"; in test() local
14263 direction in test()
14644 const GLchar* direction = "in "; test() local
15576 const GLchar* direction = "in"; test() local
16043 const GLchar* direction = "in"; test() local
16476 const GLchar* direction = "in"; test() local
16923 const GLchar* direction = "in "; test() local
18295 const GLchar* direction = "in "; test() local
18782 const GLchar* direction = "in "; test() local
19338 const GLchar* direction = "in"; test() local
19592 bool direction = Utils::Shader::TESS_EVAL == shader_stage; test() local
[all...]
/foundation/arkui/ace_engine/test/unittest/core/pattern/relative_container/old_cases/
H A Drelative_container_test_ng.cpp1637 chainInfo.direction = LineDirection::HORIZONTAL; in HWTEST_F()
1695 static void AddAlignRule(const std::string& id, const AlignDirection& direction, in AddAlignRule() argument
1698 RelativeContainerTestUtilsNG::AddAlignRule(id, direction, horizontalRule, alignRules); in AddAlignRule()
1701 static void AddAlignRule(const std::string& id, const AlignDirection& direction, in AddAlignRule() argument
1704 RelativeContainerTestUtilsNG::AddAlignRule(id, direction, verticalRule, alignRules); in AddAlignRule()
1709 * @tc.desc: Set an item with align rules with RelativeContainer and check it, direction::RTL.
1816 * @tc.desc: Set an item with bias with RelativeContainer and check it, direction::RTL.
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/slider/
H A Dslider_pattern.cpp55 auto direction = layoutProperty->GetLayoutDirection(); in GetReverseValue() local
57 if (direction == TextDirection::AUTO && axis == Axis::HORIZONTAL) { in GetReverseValue()
60 return direction == TextDirection::RTL ? !reverse : reverse; in GetReverseValue()
520 auto direction = sliderLayoutProperty->GetDirectionValue(Axis::HORIZONTAL); in UpdateParameters() local
521 auto blockLength = direction == Axis::HORIZONTAL ? blockSize_.Width() : blockSize_.Height(); in UpdateParameters()
1259 // stepCount > 0, slider value increases, block moves in the direction of growth in MoveStep()
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/
H A Djs_view_abstract.cpp4221 auto direction = static_cast<BorderImageDirection>(i); in ParseBorderImageDimension() local
4222 switch (direction) { in ParseBorderImageDimension()
4254 auto direction = static_cast<BorderImageDirection>(i); in ParseBorderImageLengthMetrics() local
4255 switch (direction) { in ParseBorderImageLengthMetrics()
4321 void JSViewAbstract::UpdateGradientWithDirection(NG::Gradient& lineGradient, NG::GradientDirection direction) in UpdateGradientWithDirection() argument
4323 switch (direction) { in UpdateGradientWithDirection()
4379 // direction in ParseBorderImageLinearGradient()
4380 auto direction = static_cast<NG::GradientDirection>( in ParseBorderImageLinearGradient() local
4383 UpdateGradientWithDirection(lineGradient, direction); in ParseBorderImageLinearGradient()
4928 auto direction in JsLinearGradientBlur() local
6727 auto direction = static_cast<GradientDirection>( NewJsLinearGradient() local
6735 SetGradientDirection(NG::Gradient& newGradient, const GradientDirection& direction) SetGradientDirection() argument
9025 auto direction = tmpDirection->ToNumber<int32_t>(); JsChainMode() local
9626 TextDirection direction = TextDirection::AUTO; SetDirection() local
[all...]
/foundation/communication/wifi/wifi/services/wifi_standard/wifi_framework/wifi_manage/wifi_sta/
H A Dsta_state_machine.cpp359 void StaStateMachine::InvokeOnStaStreamChanged(StreamDirection direction) in InvokeOnStaStreamChanged() argument
364 callBackItem.second.OnStaStreamChanged(direction, m_instId); in InvokeOnStaStreamChanged()
1114 int direction = 0; in DealSignalPacketChanged() local
1116 direction |= static_cast<int>(StreamDirection::STREAM_DIRECTION_UP); in DealSignalPacketChanged()
1119 direction |= static_cast<int>(StreamDirection::STREAM_DIRECTION_DOWN); in DealSignalPacketChanged()
1121 if (direction != linkedInfo.lastPacketDirection) { in DealSignalPacketChanged()
1122 WriteWifiSignalHiSysEvent(direction, txPackets, rxPackets); in DealSignalPacketChanged()
1123 InvokeOnStaStreamChanged(static_cast<StreamDirection>(direction)); in DealSignalPacketChanged()
1125 linkedInfo.lastPacketDirection = direction; in DealSignalPacketChanged()
/third_party/libinput/test/
H A Dtest-pointer.c90 /* Check the direction of the motion vector (tolerate 2π/4 radians in test_relative_event()
773 int direction; in START_TEST() local
779 direction = -1; in START_TEST()
784 direction = 1; in START_TEST()
803 test_high_and_low_wheel_events_value(dev, lores_code, direction * 120); in START_TEST()
808 test_high_and_low_wheel_events_value(dev, lores_code, direction * -120); in START_TEST()
813 test_high_and_low_wheel_events_value(dev, lores_code, direction * 240); in START_TEST()
885 /* Scroll below the threshold in the oposite direction should be ignored */ in START_TEST()
891 /* But should be triggered if the scroll continues in the same direction */ in START_TEST()
/third_party/pulseaudio/src/pulsecore/
H A Dsink.c3743 const char *direction = NULL; in pa_sink_volume_change_push() local
3769 direction = "up"; in pa_sink_volume_change_push()
3775 direction = "down"; in pa_sink_volume_change_push()
3784 direction = "up"; in pa_sink_volume_change_push()
3787 direction = "down"; in pa_sink_volume_change_push()
3795 pa_log_debug("Volume going %s to %d at %llu", direction, pa_cvolume_avg(&nc->hw_volume), (long long unsigned) nc->at); in pa_sink_volume_change_push()
/third_party/pulseaudio/src/pulse/
H A Dintrospect.c26 #include <pulse/direction.h>
827 uint8_t direction; in fill_card_port_info() local
837 pa_tagstruct_getu8(t, &direction) < 0 || in fill_card_port_info()
838 !pa_direction_valid(direction) || in fill_card_port_info()
849 port->direction = direction; in fill_card_port_info()
/third_party/python/Lib/test/
H A Dtest_patma.py3097 case ["go", direction] if direction in "nesw": # 2
3098 return f"go {direction}" # 3
3111 case ["go", direction] if direction in "nesw": # 2
3112 return f"go {direction}" # 3
3125 case ["go", direction] if direction in "nesw": # 2
3126 return f"go {direction}" # 3
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/dialog/
H A Ddialog_pattern.h351 RefPtr<FrameNode> BuildButtons(const std::vector<ButtonInfo>& buttons, const DialogButtonDirection& direction);

Completed in 102 milliseconds

1...<<31323334353637383940>>...46