/third_party/rust/crates/clang-sys/src/ |
H A D | lib.rs | 2273 pub fn clang_TParamCommandComment_getIndex(comment: CXComment, depth: c_uint) -> c_uint; in clang_TParamCommandComment_getIndex()
|
/third_party/openSLES/api/1.1/ |
H A D | OpenSLES.h | 2088 SLmillimeter depth
|
/third_party/openSLES/api/1.0.1/ |
H A D | OpenSLES.h | 1888 SLmillimeter depth
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/ |
H A D | vktMeshShaderQueryTestsEXT.cpp | 882 DE_ASSERT(colorExtent.depth == 1u); in iterate()
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineImageSamplingInstance.cpp | 242 0, // depth in checkSupportImageSamplingInstance() 316 formatProperties.maxExtent.depth == 0) in checkSupportImageSamplingInstance() 317 TCU_THROW(NotSupportedError, "3D compressed or depth format not supported"); in checkSupportImageSamplingInstance() 321 TCU_THROW(NotSupportedError, "3D compressed or depth format not supported"); in checkSupportImageSamplingInstance() 1485 const tcu::TextureFormat depthStencilFormat; // Undefined depth/stencil format. in verifyImage() 1537 // Verification loop does not support reading from combined depth stencil texture levels. in verifyImage()
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/synchronization/ |
H A D | vktGlobalPriorityQueueTests.cpp | 186 imageInfo.extent.depth = 1; in createImage()
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/ |
H A D | vktMeshShaderQueryTestsEXT.cpp | 881 DE_ASSERT(colorExtent.depth == 1u); in iterate()
|
/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcTextureRepeatModeTests.cpp | 49 int depth; /* depth bits */ member 217 /* little-endian order, so the bytes are in reverse order: stencil first, then depth */
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | validationGL1.cpp | 61 bool ValidateClearDepth(const Context *, angle::EntryPoint entryPoint, GLdouble depth) in ValidateClearDepth() argument
|
H A D | validationES1.cpp | 718 bool ValidateClearDepthx(const Context *context, angle::EntryPoint entryPoint, GLfixed depth) in ValidateClearDepthx() argument
|
H A D | validationGL1_autogen.h | 45 bool ValidateClearDepth(const Context *context, angle::EntryPoint entryPoint, GLdouble depth);
|
/third_party/skia/third_party/externals/libpng/ |
H A D | png.h | 528 /* When the depth of the sPLT palette is 8 bits, the color and alpha samples 536 png_byte depth; /* depth of palette samples */ member 759 png_byte bit_depth; /* bit depth of row */ 761 png_byte pixel_depth; /* bits per pixel (depth * channels) */ 1256 /* Swap bytes in 16-bit depth files. */ 1261 /* Use 1 byte per pixel in 1, 2, or 4-bit depth files. */ 1314 /* Scale a 16-bit depth file down to 8-bit, accurately. */ 1320 /* Strip the second byte of information from a 16-bit depth file. */
|
/third_party/openSLES/api/1.0/ |
H A D | OpenSLES.h | 1882 SLmillimeter depth
|
/third_party/protobuf/src/google/protobuf/ |
H A D | wire_format.cc | 694 // proper recursion depth and descriptor pools. in _InternalParse() 695 ParseContext tmp_ctx(ctx->depth(), false, &p, payload); in _InternalParse()
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineImageSamplingInstance.cpp | 240 0, // depth in checkSupportImageSamplingInstance() 314 formatProperties.maxExtent.depth == 0) in checkSupportImageSamplingInstance() 315 TCU_THROW(NotSupportedError, "3D compressed or depth format not supported"); in checkSupportImageSamplingInstance() 319 TCU_THROW(NotSupportedError, "3D compressed or depth format not supported"); in checkSupportImageSamplingInstance() 1479 const tcu::TextureFormat depthStencilFormat; // Undefined depth/stencil format. in verifyImage() 1529 // Verification loop does not support reading from combined depth stencil texture levels. in verifyImage()
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/synchronization/ |
H A D | vktGlobalPriorityQueueTests.cpp | 263 imageInfo.extent.depth = 1; in createImage()
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/ |
H A D | vktSpvAsmInstructionTests.cpp | 4532 int depth = -1; in calcOpPhiCase5() local 4544 depth++; in calcOpPhiCase5() 4545 if (skip == 0 && b[depth]) in calcOpPhiCase5() 4556 if (b[depth] || skip) in calcOpPhiCase5() 4561 depth--; in calcOpPhiCase5() 4601 int depth = -1; in generateOpPhiCase5() local 4613 depth++; in generateOpPhiCase5() 4617 res << "\tOpBranchConditional %b" << depth << " %t" << currId << " %f" << currId << "\n"; in generateOpPhiCase5() 4659 depth--; in generateOpPhiCase5() 20619 { "depth_less", "gl_FragDepth > CLEAR_DEPTH. Polygon depth < CLEAR_DEPT [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/ |
H A D | vktSpvAsmInstructionTests.cpp | 4530 int depth = -1; in calcOpPhiCase5() local 4542 depth++; in calcOpPhiCase5() 4543 if (skip == 0 && b[depth]) in calcOpPhiCase5() 4554 if (b[depth] || skip) in calcOpPhiCase5() 4559 depth--; in calcOpPhiCase5() 4599 int depth = -1; in generateOpPhiCase5() local 4611 depth++; in generateOpPhiCase5() 4615 res << "\tOpBranchConditional %b" << depth << " %t" << currId << " %f" << currId << "\n"; in generateOpPhiCase5() 4657 depth--; in generateOpPhiCase5() 20524 { "depth_less", "gl_FragDepth > CLEAR_DEPTH. Polygon depth < CLEAR_DEPT [all...] |
/kernel/linux/linux-5.10/drivers/gpu/drm/i915/display/ |
H A D | intel_display.c | 2615 { .format = DRM_FORMAT_XRGB8888, .depth = 24, .num_planes = 2, 2617 { .format = DRM_FORMAT_XBGR8888, .depth = 24, .num_planes = 2, 2619 { .format = DRM_FORMAT_ARGB8888, .depth = 32, .num_planes = 2, 2621 { .format = DRM_FORMAT_ABGR8888, .depth = 32, .num_planes = 2, 2633 { .format = DRM_FORMAT_XRGB8888, .depth = 24, .num_planes = 2, 2636 { .format = DRM_FORMAT_XBGR8888, .depth = 24, .num_planes = 2, 2639 { .format = DRM_FORMAT_ARGB8888, .depth = 32, .num_planes = 2, 2642 { .format = DRM_FORMAT_ABGR8888, .depth = 32, .num_planes = 2,
|
/third_party/skia/third_party/externals/microhttpd/doc/ |
H A D | texinfo.tex | 417 {\hrule height\cornerthick depth\cornerlong width\cornerthick}} 418 \def\ewbot{\vrule height0pt depth\cornerthick width\cornerlong} 420 {\hrule height\cornerlong depth\cornerthick width\cornerthick}} 667 % The \vtop produces a box with normal height and large depth; thus, TeX puts 828 % We want to insert a rule with the height and depth of the current 1497 depth \strutdepthpercent \baselineskip 2357 % Count depth in font-changes, for error checks 4071 % A count to remember the depth of nesting.
|
/third_party/vulkan-headers/include/vulkan/ |
H A D | vulkan_core.h | 2810 uint32_t depth; member 3871 float depth; member 10939 uint32_t depth; member 13563 typedef void (VKAPI_PTR *PFN_vkCmdTraceRaysNV)(VkCommandBuffer commandBuffer, VkBuffer raygenShaderBindingTableBuffer, VkDeviceSize raygenShaderBindingOffset, VkBuffer missShaderBindingTableBuffer, VkDeviceSize missShaderBindingOffset, VkDeviceSize missShaderBindingStride, VkBuffer hitShaderBindingTableBuffer, VkDeviceSize hitShaderBindingOffset, VkDeviceSize hitShaderBindingStride, VkBuffer callableShaderBindingTableBuffer, VkDeviceSize callableShaderBindingOffset, VkDeviceSize callableShaderBindingStride, uint32_t width, uint32_t height, uint32_t depth); 13625 uint32_t depth); 19229 uint32_t depth; member 19232 typedef void (VKAPI_PTR *PFN_vkCmdTraceRaysKHR)(VkCommandBuffer commandBuffer, const VkStridedDeviceAddressRegionKHR* pRaygenShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pMissShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pHitShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pCallableShaderBindingTable, uint32_t width, uint32_t height, uint32_t depth); 19248 uint32_t depth);
|
/kernel/linux/linux-6.6/fs/f2fs/ |
H A D | f2fs.h | 810 unsigned int i_current_depth; /* only for directory depth */ 3111 static inline void f2fs_i_depth_write(struct inode *inode, unsigned int depth) in f2fs_i_depth_write() argument 3113 F2FS_I(inode)->i_current_depth = depth; in f2fs_i_depth_write()
|
/third_party/mesa3d/src/gallium/frontends/nine/ |
H A D | device9.c | 1740 blit.dst.box.depth = 1; in NineDevice9_StretchRect() 1768 blit.src.box.depth = 1; in NineDevice9_StretchRect()
|
/third_party/mesa3d/src/gallium/drivers/panfrost/ |
H A D | pan_cmdstream.c | 65 /* Is any depth, stencil, or alpha testing enabled? */ 68 /* Does the depth and stencil tests always pass? This ignores write 73 /* Are depth or stencil writes possible? */ 279 /* If depth is written and not implied we need to execute. in panfrost_fs_required() 353 /* Always have at least one render target for depth-only passes */ in panfrost_emit_blend() 561 * depth buffer. Note this breaks occlusion queries. */ in panfrost_prepare_fs_state() 801 * Emit a Valhall depth/stencil descriptor at draw-time. The bulk of the 1658 /* Format to access the stencil/depth portion of a Z32_S8 texture */ in panfrost_create_sampler_view_bo() 1703 first_layer /= prsrc->image.layout.depth; in panfrost_create_sampler_view_bo() 1704 last_layer /= prsrc->image.layout.depth; in panfrost_create_sampler_view_bo() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/ |
H A D | vktBindingDescriptorBufferTests.cpp | 3276 m_colorImage.info.extent.depth = 1; 3920 imageResource.info.extent.depth = 1;
|