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/third_party/rust/crates/clang-sys/src/
H A Dlib.rs2273 pub fn clang_TParamCommandComment_getIndex(comment: CXComment, depth: c_uint) -> c_uint; in clang_TParamCommandComment_getIndex()
/third_party/openSLES/api/1.1/
H A DOpenSLES.h2088 SLmillimeter depth
/third_party/openSLES/api/1.0.1/
H A DOpenSLES.h1888 SLmillimeter depth
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/
H A DvktMeshShaderQueryTestsEXT.cpp882 DE_ASSERT(colorExtent.depth == 1u); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineImageSamplingInstance.cpp242 0, // depth in checkSupportImageSamplingInstance()
316 formatProperties.maxExtent.depth == 0) in checkSupportImageSamplingInstance()
317 TCU_THROW(NotSupportedError, "3D compressed or depth format not supported"); in checkSupportImageSamplingInstance()
321 TCU_THROW(NotSupportedError, "3D compressed or depth format not supported"); in checkSupportImageSamplingInstance()
1485 const tcu::TextureFormat depthStencilFormat; // Undefined depth/stencil format. in verifyImage()
1537 // Verification loop does not support reading from combined depth stencil texture levels. in verifyImage()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/synchronization/
H A DvktGlobalPriorityQueueTests.cpp186 imageInfo.extent.depth = 1; in createImage()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/
H A DvktMeshShaderQueryTestsEXT.cpp881 DE_ASSERT(colorExtent.depth == 1u); in iterate()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcTextureRepeatModeTests.cpp49 int depth; /* depth bits */ member
217 /* little-endian order, so the bytes are in reverse order: stencil first, then depth */
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationGL1.cpp61 bool ValidateClearDepth(const Context *, angle::EntryPoint entryPoint, GLdouble depth) in ValidateClearDepth() argument
H A DvalidationES1.cpp718 bool ValidateClearDepthx(const Context *context, angle::EntryPoint entryPoint, GLfixed depth) in ValidateClearDepthx() argument
H A DvalidationGL1_autogen.h45 bool ValidateClearDepth(const Context *context, angle::EntryPoint entryPoint, GLdouble depth);
/third_party/skia/third_party/externals/libpng/
H A Dpng.h528 /* When the depth of the sPLT palette is 8 bits, the color and alpha samples
536 png_byte depth; /* depth of palette samples */ member
759 png_byte bit_depth; /* bit depth of row */
761 png_byte pixel_depth; /* bits per pixel (depth * channels) */
1256 /* Swap bytes in 16-bit depth files. */
1261 /* Use 1 byte per pixel in 1, 2, or 4-bit depth files. */
1314 /* Scale a 16-bit depth file down to 8-bit, accurately. */
1320 /* Strip the second byte of information from a 16-bit depth file. */
/third_party/openSLES/api/1.0/
H A DOpenSLES.h1882 SLmillimeter depth
/third_party/protobuf/src/google/protobuf/
H A Dwire_format.cc694 // proper recursion depth and descriptor pools. in _InternalParse()
695 ParseContext tmp_ctx(ctx->depth(), false, &p, payload); in _InternalParse()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineImageSamplingInstance.cpp240 0, // depth in checkSupportImageSamplingInstance()
314 formatProperties.maxExtent.depth == 0) in checkSupportImageSamplingInstance()
315 TCU_THROW(NotSupportedError, "3D compressed or depth format not supported"); in checkSupportImageSamplingInstance()
319 TCU_THROW(NotSupportedError, "3D compressed or depth format not supported"); in checkSupportImageSamplingInstance()
1479 const tcu::TextureFormat depthStencilFormat; // Undefined depth/stencil format. in verifyImage()
1529 // Verification loop does not support reading from combined depth stencil texture levels. in verifyImage()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/synchronization/
H A DvktGlobalPriorityQueueTests.cpp263 imageInfo.extent.depth = 1; in createImage()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/
H A DvktSpvAsmInstructionTests.cpp4532 int depth = -1; in calcOpPhiCase5() local
4544 depth++; in calcOpPhiCase5()
4545 if (skip == 0 && b[depth]) in calcOpPhiCase5()
4556 if (b[depth] || skip) in calcOpPhiCase5()
4561 depth--; in calcOpPhiCase5()
4601 int depth = -1; in generateOpPhiCase5() local
4613 depth++; in generateOpPhiCase5()
4617 res << "\tOpBranchConditional %b" << depth << " %t" << currId << " %f" << currId << "\n"; in generateOpPhiCase5()
4659 depth--; in generateOpPhiCase5()
20619 { "depth_less", "gl_FragDepth > CLEAR_DEPTH. Polygon depth < CLEAR_DEPT
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/
H A DvktSpvAsmInstructionTests.cpp4530 int depth = -1; in calcOpPhiCase5() local
4542 depth++; in calcOpPhiCase5()
4543 if (skip == 0 && b[depth]) in calcOpPhiCase5()
4554 if (b[depth] || skip) in calcOpPhiCase5()
4559 depth--; in calcOpPhiCase5()
4599 int depth = -1; in generateOpPhiCase5() local
4611 depth++; in generateOpPhiCase5()
4615 res << "\tOpBranchConditional %b" << depth << " %t" << currId << " %f" << currId << "\n"; in generateOpPhiCase5()
4657 depth--; in generateOpPhiCase5()
20524 { "depth_less", "gl_FragDepth > CLEAR_DEPTH. Polygon depth < CLEAR_DEPT
[all...]
/kernel/linux/linux-5.10/drivers/gpu/drm/i915/display/
H A Dintel_display.c2615 { .format = DRM_FORMAT_XRGB8888, .depth = 24, .num_planes = 2,
2617 { .format = DRM_FORMAT_XBGR8888, .depth = 24, .num_planes = 2,
2619 { .format = DRM_FORMAT_ARGB8888, .depth = 32, .num_planes = 2,
2621 { .format = DRM_FORMAT_ABGR8888, .depth = 32, .num_planes = 2,
2633 { .format = DRM_FORMAT_XRGB8888, .depth = 24, .num_planes = 2,
2636 { .format = DRM_FORMAT_XBGR8888, .depth = 24, .num_planes = 2,
2639 { .format = DRM_FORMAT_ARGB8888, .depth = 32, .num_planes = 2,
2642 { .format = DRM_FORMAT_ABGR8888, .depth = 32, .num_planes = 2,
/third_party/skia/third_party/externals/microhttpd/doc/
H A Dtexinfo.tex417 {\hrule height\cornerthick depth\cornerlong width\cornerthick}}
418 \def\ewbot{\vrule height0pt depth\cornerthick width\cornerlong}
420 {\hrule height\cornerlong depth\cornerthick width\cornerthick}}
667 % The \vtop produces a box with normal height and large depth; thus, TeX puts
828 % We want to insert a rule with the height and depth of the current
1497 depth \strutdepthpercent \baselineskip
2357 % Count depth in font-changes, for error checks
4071 % A count to remember the depth of nesting.
/third_party/vulkan-headers/include/vulkan/
H A Dvulkan_core.h2810 uint32_t depth; member
3871 float depth; member
10939 uint32_t depth; member
13563 typedef void (VKAPI_PTR *PFN_vkCmdTraceRaysNV)(VkCommandBuffer commandBuffer, VkBuffer raygenShaderBindingTableBuffer, VkDeviceSize raygenShaderBindingOffset, VkBuffer missShaderBindingTableBuffer, VkDeviceSize missShaderBindingOffset, VkDeviceSize missShaderBindingStride, VkBuffer hitShaderBindingTableBuffer, VkDeviceSize hitShaderBindingOffset, VkDeviceSize hitShaderBindingStride, VkBuffer callableShaderBindingTableBuffer, VkDeviceSize callableShaderBindingOffset, VkDeviceSize callableShaderBindingStride, uint32_t width, uint32_t height, uint32_t depth);
13625 uint32_t depth);
19229 uint32_t depth; member
19232 typedef void (VKAPI_PTR *PFN_vkCmdTraceRaysKHR)(VkCommandBuffer commandBuffer, const VkStridedDeviceAddressRegionKHR* pRaygenShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pMissShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pHitShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pCallableShaderBindingTable, uint32_t width, uint32_t height, uint32_t depth);
19248 uint32_t depth);
/kernel/linux/linux-6.6/fs/f2fs/
H A Df2fs.h810 unsigned int i_current_depth; /* only for directory depth */
3111 static inline void f2fs_i_depth_write(struct inode *inode, unsigned int depth) in f2fs_i_depth_write() argument
3113 F2FS_I(inode)->i_current_depth = depth; in f2fs_i_depth_write()
/third_party/mesa3d/src/gallium/frontends/nine/
H A Ddevice9.c1740 blit.dst.box.depth = 1; in NineDevice9_StretchRect()
1768 blit.src.box.depth = 1; in NineDevice9_StretchRect()
/third_party/mesa3d/src/gallium/drivers/panfrost/
H A Dpan_cmdstream.c65 /* Is any depth, stencil, or alpha testing enabled? */
68 /* Does the depth and stencil tests always pass? This ignores write
73 /* Are depth or stencil writes possible? */
279 /* If depth is written and not implied we need to execute. in panfrost_fs_required()
353 /* Always have at least one render target for depth-only passes */ in panfrost_emit_blend()
561 * depth buffer. Note this breaks occlusion queries. */ in panfrost_prepare_fs_state()
801 * Emit a Valhall depth/stencil descriptor at draw-time. The bulk of the
1658 /* Format to access the stencil/depth portion of a Z32_S8 texture */ in panfrost_create_sampler_view_bo()
1703 first_layer /= prsrc->image.layout.depth; in panfrost_create_sampler_view_bo()
1704 last_layer /= prsrc->image.layout.depth; in panfrost_create_sampler_view_bo()
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/
H A DvktBindingDescriptorBufferTests.cpp3276 m_colorImage.info.extent.depth = 1;
3920 imageResource.info.extent.depth = 1;

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