/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineMultisampledRenderToSingleSampledTests.cpp | 269 //!< Color and depth/stencil attachments 321 // If no depth aspect, return the stencil view just to have something bound in the desc set in getResolvedDepthOnlyImageView() 328 // If no stencil aspect, return the depth view just to have something bound in the desc set in getResolvedStencilOnlyImageView() 512 VK_STENCIL_OP_INCREMENT_AND_CLAMP, // depth & stencil pass in makeGraphicsPipeline() 513 VK_STENCIL_OP_KEEP, // depth only fail in makeGraphicsPipeline() 519 // Enable depth write and test if needed in makeGraphicsPipeline() 705 // For the D32 depth formats, we specify the texture format directly as tcu::getEffectiveDepthStencilAccess assumes stencil data is interleaved. in logTestImages() 778 log << tcu::TestLog::Image("ErrorMask depth attachment", "Error mask depth attachment", tcu::getSubregion(verifyImageData, 0, 0, 3, wd.framebufferSize.x(), wd.framebufferSize.y(), 1)); in logVerifyImages() 1452 // Maximum 4 attachment references for color and 1 for depth in addSubpassDescription() [all...] |
/kernel/linux/linux-5.10/net/packet/ |
H A D | af_packet.c | 1893 int depth; in packet_parse_headers() local 1904 vlan_get_protocol_and_depth(skb, skb->protocol, &depth) != 0) in packet_parse_headers() 1905 skb_set_network_header(skb, depth); in packet_parse_headers()
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/kernel/linux/linux-6.6/drivers/staging/media/atomisp/pci/ |
H A D | atomisp_cmd.c | 3660 bytes = BITS_TO_BYTES(br_fmt->depth * width); in atomisp_fill_pix_format() 4166 pix->bytesperline * 8 / format->depth, in atomisp_set_fmt_to_isp() 4171 pix->bytesperline * 8 / format->depth, in atomisp_set_fmt_to_isp()
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/kernel/linux/linux-6.6/net/packet/ |
H A D | af_packet.c | 1930 int depth; in packet_parse_headers() local 1941 vlan_get_protocol_and_depth(skb, skb->protocol, &depth) != 0) in packet_parse_headers() 1942 skb_set_network_header(skb, depth); in packet_parse_headers()
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/third_party/ffmpeg/libavutil/ |
H A D | hwcontext_vulkan.c | 2071 .extent.depth = 1, in create_frame() 2698 .extent.depth = 1, in vulkan_map_from_drm_frame_desc() 2993 CUarray_format cufmt = desc->comp[0].depth > 8 ? CU_AD_FORMAT_UNSIGNED_INT16 : in vulkan_export_to_cuda()
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/third_party/glslang/SPIRV/ |
H A D | SpvBuilder.cpp | 691 Id Builder::makeImageType(Id sampledType, Dim dim, bool depth, bool arrayed, bool ms, unsigned sampled, in makeImageType() argument 702 type->getImmediateOperand(2) == ( depth ? 1u : 0u) && in makeImageType() 714 type->addImmediateOperand( depth ? 1 : 0); in makeImageType()
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/third_party/backends/backend/ |
H A D | hs2p.c | 2608 s->params.depth = 1; in sane_get_parameters() 2614 s->params.depth = 8; in sane_get_parameters() 2792 data->bpp = s->bpp = s->params.depth; in set_window_data()
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/third_party/mesa3d/src/imagination/vulkan/ |
H A D | pvr_cmd_buffer.c | 769 surface_params.depth = iview->vk.extent.depth; in pvr_setup_pbe_state() 986 /* FIXME: Is this sufficient for depth buffers? */ in pvr_sub_cmd_gfx_job_init() 1002 job->depth_clear_value = clear_values->depthStencil.depth; in pvr_sub_cmd_gfx_job_init() 1540 * update the depth or stencil buffers i.e. ISP_TAGWRITEDISABLE is set in pvr_reset_graphics_dirty_state() 1962 mesa_logd("No support for depth bounds testing."); in pvr_CmdSetDepthBounds() 2247 * attachment that has no depth clear but has a stencil attachment. in pvr_perform_start_of_render_attachment_clear() 3702 /* Disable for lines or punch-through or for DWD and depth compare in pvr_setup_triangle_merging_flag() 4433 /* Determine pipeline depth/stencil usage. If a pipeline uses depth o in pvr_validate_draw_state() [all...] |
/third_party/mesa3d/src/gallium/frontends/nine/ |
H A D | nine_state.c | 731 /* all render targets must have the same size and the depth buffer must be in update_framebuffer() 734 * apparently is that depth buffer is disabled if it doesn't match. in update_framebuffer() 738 * but render to depth buffer. We have to not take into account the render in update_framebuffer() 1341 /* check dst is depth format. we know already for src */ in NineDevice9_ResolveZ() 1351 blit.src.box.depth = 1; in NineDevice9_ResolveZ() 1361 blit.dst.box.depth = 1; in NineDevice9_ResolveZ() 2281 /* Case we clear depth buffer (and eventually rt too). in CSMT_ITEM_NO_WAIT() 2282 * depth buffer size is always >= rt size. Compare to clear region */ in CSMT_ITEM_NO_WAIT() 2605 dst_box->depth); in CSMT_ITEM_NO_WAIT_WITH_COUNTER()
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/third_party/python/Lib/test/test_asyncio/ |
H A D | test_tasks.py | 52 depth = 0 59 depth += 1 61 return (type(exc), exc.args, depth)
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | FramebufferTest.cpp | 495 // Clear color to red and the depth/stencil buffer to 1.0 and 0x55 in TEST_P() 505 // Issue a scissored draw call that changes depth to 0.5 and stencil 0x3C in TEST_P() 526 // depth to be 1 and stencil to be 0x55. This is only valid for the half that was not in TEST_P() 546 // Test that the framebuffer state tracking robustly handles a depth-only attachment being set 547 // as a depth-stencil attachment. It is equivalent to detaching the depth-stencil attachment. 709 // Check that depth-only attachments report the correct number of samples. 728 // Check that we only compare width and height of attachments, not depth. 802 // Test that clearing the depth buffer when the framebuffer only has a color attachment does not 839 // Test that clearing the depth an 3641 GLRenderbuffer depth; TEST_P() local [all...] |
/third_party/glslang/glslang/MachineIndependent/ |
H A D | ParseHelper.cpp | 4920 error(loc, "all redeclarations must use the same depth layout on", "redeclaration", symbol->getName().c_str()); in redeclareBuiltinVariable() 5783 requireExtensions(loc, Num_post_depth_coverageEXTs, post_depth_coverageEXTs, "post depth coverage"); in setLayoutQualifier() 5806 for (TLayoutDepth depth = (TLayoutDepth)(EldNone + 1); depth < EldCount; depth = (TLayoutDepth)(depth+1)) { in setLayoutQualifier() 5807 if (id == TQualifier::getLayoutDepthString(depth)) { in setLayoutQualifier() 5808 requireProfile(loc, ECoreProfile | ECompatibilityProfile, "depth layout qualifier"); in setLayoutQualifier() 5809 profileRequires(loc, ECoreProfile | ECompatibilityProfile, 420, nullptr, "depth layout qualifier"); in setLayoutQualifier() 5810 publicType.shaderQualifiers.layoutDepth = depth; in setLayoutQualifier() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/api/ |
H A D | vktApiFeatureInfo.cpp | 3699 // \todo [2017-05-16 pyry] This should be extended to cover for example COLOR_ATTACHMENT for depth formats etc. in getRequiredOptimalTilingFeatures() 3894 return tcu::TestStatus::pass("Required depth/stencil formats supported"); in testDepthStencilSupported() 4194 // Support for 1D and 3D depth/stencil textures is optional in isRequiredImageParameterCombination() 4402 deLog2Floor32(properties.maxExtent.depth)) + 1; in imageFormatProperties() 4406 results.check(imageType != VK_IMAGE_TYPE_1D || (properties.maxExtent.width >= 1 && properties.maxExtent.height == 1 && properties.maxExtent.depth == 1), "Invalid dimensions for 1D image"); in imageFormatProperties() 4407 results.check(imageType != VK_IMAGE_TYPE_2D || (properties.maxExtent.width >= 1 && properties.maxExtent.height >= 1 && properties.maxExtent.depth == 1), "Invalid dimensions for 2D image"); in imageFormatProperties() 4408 results.check(imageType != VK_IMAGE_TYPE_3D || (properties.maxExtent.width >= 1 && properties.maxExtent.height >= 1 && properties.maxExtent.depth >= 1), "Invalid dimensions for 3D image"); in imageFormatProperties() 4429 properties.maxExtent.depth >= deviceLimits.maxImageDimension3D), in imageFormatProperties() 4455 results.check(properties.maxExtent.depth == 0, "maxExtent.depth ! in imageFormatProperties() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/api/ |
H A D | vktApiFeatureInfo.cpp | 3729 // \todo [2017-05-16 pyry] This should be extended to cover for example COLOR_ATTACHMENT for depth formats etc. in getRequiredOptimalTilingFeatures() 3899 return tcu::TestStatus::pass("Required depth/stencil formats supported"); in testDepthStencilSupported() 4199 // Support for 1D and 3D depth/stencil textures is optional in isRequiredImageParameterCombination() 4407 deLog2Floor32(properties.maxExtent.depth)) + 1; in imageFormatProperties() 4411 results.check(imageType != VK_IMAGE_TYPE_1D || (properties.maxExtent.width >= 1 && properties.maxExtent.height == 1 && properties.maxExtent.depth == 1), "Invalid dimensions for 1D image"); in imageFormatProperties() 4412 results.check(imageType != VK_IMAGE_TYPE_2D || (properties.maxExtent.width >= 1 && properties.maxExtent.height >= 1 && properties.maxExtent.depth == 1), "Invalid dimensions for 2D image"); in imageFormatProperties() 4413 results.check(imageType != VK_IMAGE_TYPE_3D || (properties.maxExtent.width >= 1 && properties.maxExtent.height >= 1 && properties.maxExtent.depth >= 1), "Invalid dimensions for 3D image"); in imageFormatProperties() 4434 properties.maxExtent.depth >= deviceLimits.maxImageDimension3D), in imageFormatProperties() 4460 results.check(properties.maxExtent.depth == 0, "maxExtent.depth ! in imageFormatProperties() [all...] |
/third_party/mesa3d/include/vulkan/ |
H A D | vulkan_core.h | 2660 uint32_t depth; member 3721 float depth; member 9616 uint32_t depth; member 11670 typedef void (VKAPI_PTR *PFN_vkCmdTraceRaysNV)(VkCommandBuffer commandBuffer, VkBuffer raygenShaderBindingTableBuffer, VkDeviceSize raygenShaderBindingOffset, VkBuffer missShaderBindingTableBuffer, VkDeviceSize missShaderBindingOffset, VkDeviceSize missShaderBindingStride, VkBuffer hitShaderBindingTableBuffer, VkDeviceSize hitShaderBindingOffset, VkDeviceSize hitShaderBindingStride, VkBuffer callableShaderBindingTableBuffer, VkDeviceSize callableShaderBindingOffset, VkDeviceSize callableShaderBindingStride, uint32_t width, uint32_t height, uint32_t depth); 11732 uint32_t depth); 14908 uint32_t depth; member 14911 typedef void (VKAPI_PTR *PFN_vkCmdTraceRaysKHR)(VkCommandBuffer commandBuffer, const VkStridedDeviceAddressRegionKHR* pRaygenShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pMissShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pHitShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pCallableShaderBindingTable, uint32_t width, uint32_t height, uint32_t depth); 14927 uint32_t depth);
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/kernel/linux/linux-5.10/drivers/video/fbdev/savage/ |
H A D | savagefb_driver.c | 306 BCI_BD_SET_BPP(GlobalBitmapDescriptor, par->depth); in SavageSetup2DEngine() 998 par->depth = var->bits_per_pixel; in savagefb_decode_var()
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/kernel/linux/linux-5.10/drivers/video/fbdev/sis/ |
H A D | init.c | 3329 SiS_CalcCRRegisters(struct SiS_Private *SiS_Pr, int depth) in SiS_CalcCRRegisters() argument 3353 if(depth != 8) { in SiS_CalcCRRegisters()
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/kernel/linux/linux-5.10/sound/soc/ |
H A D | soc-dapm.c | 659 const int depth = 2; in dapm_wcache_lookup() local 669 if (++i == depth) in dapm_wcache_lookup()
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/kernel/linux/linux-5.10/fs/f2fs/ |
H A D | f2fs.h | 716 unsigned int i_current_depth; /* only for directory depth */ 2752 static inline void f2fs_i_depth_write(struct inode *inode, unsigned int depth) in f2fs_i_depth_write() argument 2754 F2FS_I(inode)->i_current_depth = depth; in f2fs_i_depth_write()
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/kernel/linux/linux-5.10/fs/proc/ |
H A D | base.c | 3376 unsigned long depth = THREAD_SIZE - in proc_stack_depth() local 3379 seq_printf(m, "previous stack depth: %lu\nstack depth: %lu\n", in proc_stack_depth() 3380 prev_depth, depth); in proc_stack_depth()
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/kernel/linux/linux-5.10/drivers/gpu/drm/amd/display/dc/dcn10/ |
H A D | dcn10_hw_sequencer.c | 2462 pipe_ctx->plane_res.scl_data.lb_params.depth = LB_PIXEL_DEPTH_30BPP; in update_scaler() 2872 ASSERT(pipe_ctx->plane_res.scl_data.lb_params.depth == LB_PIXEL_DEPTH_30BPP); in dcn10_disconnect_pipes()
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/kernel/linux/linux-5.10/drivers/nvme/host/ |
H A D | pci.c | 71 MODULE_PARM_DESC(io_queue_depth, "set io queue depth, should >= 2"); 1467 * original depth in nvme_cmb_qdepth() 1502 static int nvme_alloc_queue(struct nvme_dev *dev, int qid, int depth) in nvme_alloc_queue() argument 1510 nvmeq->q_depth = depth; in nvme_alloc_queue() 2394 dev->ctrl.sqsize = dev->q_depth - 1; /* 0's based queue depth */ in nvme_pci_enable() 2415 "set queue depth=%u to work around controller resets\n", in nvme_pci_enable() 2422 "set queue depth=%u\n", dev->q_depth); in nvme_pci_enable() 2432 dev_warn(dev->ctrl.device, "IO queue depth clamped to %d\n", in nvme_pci_enable()
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/kernel/linux/linux-6.6/fs/proc/ |
H A D | base.c | 3404 unsigned long depth = THREAD_SIZE - in proc_stack_depth() local 3407 seq_printf(m, "previous stack depth: %lu\nstack depth: %lu\n", in proc_stack_depth() 3408 prev_depth, depth); in proc_stack_depth()
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/kernel/linux/linux-6.6/drivers/video/fbdev/sis/ |
H A D | init.c | 3328 SiS_CalcCRRegisters(struct SiS_Private *SiS_Pr, int depth) in SiS_CalcCRRegisters() argument 3352 if(depth != 8) { in SiS_CalcCRRegisters()
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/kernel/linux/linux-6.6/drivers/video/fbdev/savage/ |
H A D | savagefb_driver.c | 307 BCI_BD_SET_BPP(GlobalBitmapDescriptor, par->depth); in SavageSetup2DEngine() 1002 par->depth = var->bits_per_pixel; in savagefb_decode_var()
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