/third_party/skia/src/image/ |
H A D | SkImage.cpp | 632 void SkImage::dump(std::string& desc, int depth) const { in dump() 633 std::string split(depth, '\t'); in dump() 635 fInfo.dump(desc, depth + 1); in dump()
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/third_party/skia/third_party/externals/icu/source/common/ |
H A D | uniset_props.cpp | 263 int32_t depth, in applyPattern() 266 if (depth > MAX_DEPTH) { in applyPattern() 403 nested->applyPattern(chars, symbols, patLocal, options, caseClosure, depth + 1, ec); in applyPattern() 258 applyPattern(RuleCharacterIterator& chars, const SymbolTable* symbols, UnicodeString& rebuiltPat, uint32_t options, UnicodeSet& (UnicodeSet::*caseClosure)(int32_t attribute), int32_t depth, UErrorCode& ec) applyPattern() argument
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/third_party/python/Lib/lib2to3/tests/ |
H A D | test_pytree.py | 176 self.assertEqual(l1.depth(), 2) 177 self.assertEqual(n3.depth(), 1) 178 self.assertEqual(n1.depth(), 0)
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/third_party/protobuf/src/google/protobuf/ |
H A D | parse_context.h | 338 // importantly it contains the input stream, but also recursion depth and also 349 ParseContext(int depth, bool aliasing, const char** start, T&&... args) in ParseContext() argument 350 : EpsCopyInputStream(aliasing), depth_(depth) { in ParseContext() 359 int depth() const { return depth_; } in depth() function in google::protobuf::ParseContext 385 // Current depth of the active parser, depth counts down. 386 // This is used to limit recursion depth (to prevent overflow on malicious
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/third_party/mesa3d/src/amd/addrlib/src/r800/ |
H A D | egbaddrlib.cpp | 329 pOut->depth = expNumSlices; in ComputeSurfaceInfoLinear() 438 pOut->depth = expNumSlices; in ComputeSurfaceInfoMicroTiled() 631 pOut->depth = expNumSlices; in ComputeSurfaceInfoMacroTiled() 820 if (flags.depth && bpp >= 64) in HwlReduceBankWidthHeight() 1331 // ADDR_DEPTH_SAMPLE_ORDER = non-disp + depth-sample-order 1592 BOOL_32 isDepthSampleOrder, ///< [in] TRUE if it depth sample ordering is used 1665 // For depth surfaces, samples are stored contiguously for each element, so the sample 1866 BOOL_32 isDepthSampleOrder, ///< [in] TRUE if depth sample ordering is used 1935 // For depth surfaces, samples are stored contiguously for each element, so the sample 1991 BOOL_32 isDepthSampleOrder ///< [in] TRUE if depth sampl [all...] |
/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
H A D | si_texture.c | 72 blit.dst.box.depth = src_box->depth; in si_copy_region_with_blit() 111 u_box_3d(0, 0, 0, transfer->box.width, transfer->box.height, transfer->box.depth, &sbox); in si_copy_from_staging_texture() 444 /* This fails with MSAA, depth, and compressed textures. */ in si_reallocate_texture_inplace() 1366 unsigned d = DIV_ROUND_UP(box->depth, surface->prt_tile_depth); in si_texture_commit() 1744 PRINT_ERR("failed to create temporary texture to hold flushed depth\n"); in si_init_flushed_depth_texture() 1786 if (box->depth > 1 && util_max_layer(orig, level) > 0) { in si_init_temp_resource_from_box() 1788 res->array_size = box->depth; in si_init_temp_resource_from_box() 1800 box->height, box->depth); in si_can_invalidate_texture() 1807 /* There is no point in discarding depth an in si_texture_invalidate_storage() [all...] |
/third_party/musl/porting/liteos_m/kernel/src/regex/ |
H A D | regcomp.c | 963 int depth = 0; in tre_parse() local 977 depth++; in tre_parse() 983 (ere && *s == ')' && depth)) { in tre_parse() 1043 (ere && *s == ')' && depth) || in tre_parse() 1062 if (!depth) return REG_EPAREN; in tre_parse() 1066 depth--; in tre_parse() 1070 if (!c && depth<0) { in tre_parse() 1074 if (!c || depth<0) in tre_parse()
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/third_party/musl/porting/liteos_m_iccarm/kernel/src/regex/ |
H A D | regcomp.c | 964 int depth = 0; in tre_parse() local 978 depth++; in tre_parse() 984 (ere && *s == ')' && depth)) { in tre_parse() 1044 (ere && *s == ')' && depth) || in tre_parse() 1063 if (!depth) return REG_EPAREN; in tre_parse() 1067 depth--; in tre_parse() 1071 if (!c && depth<0) { in tre_parse() 1075 if (!c || depth<0) in tre_parse()
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/third_party/musl/porting/uniproton/kernel/src/regex/ |
H A D | regcomp.c | 963 int depth = 0; in tre_parse() local 977 depth++; in tre_parse() 983 (ere && *s == ')' && depth)) { in tre_parse() 1043 (ere && *s == ')' && depth) || in tre_parse() 1062 if (!depth) return REG_EPAREN; in tre_parse() 1066 depth--; in tre_parse() 1070 if (!c && depth<0) { in tre_parse() 1074 if (!c || depth<0) in tre_parse()
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/third_party/musl/src/regex/ |
H A D | regcomp.c | 963 int depth = 0; in tre_parse() local 977 depth++; in tre_parse() 983 (ere && *s == ')' && depth)) { in tre_parse() 1043 (ere && *s == ')' && depth) || in tre_parse() 1062 if (!depth) return REG_EPAREN; in tre_parse() 1066 depth--; in tre_parse() 1070 if (!c && depth<0) { in tre_parse() 1074 if (!c || depth<0) in tre_parse()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/ |
H A D | vktBindingDescriptorUpdateASTests.cpp | 95 deUint32 depth; member 216 deUint32 depth, in makeImageCreateInfo() 227 makeExtent3D(width, height, depth), // VkExtent3D extent; in makeImageCreateInfo() 387 const deUint32 depth = m_testParams.depth; in iterate() local 388 const VkImageCreateInfo imageCreateInfo = makeImageCreateInfo(m_testParams.format, width, height, depth); in iterate() 394 const VkBufferCreateInfo resultBufferCreateInfo = makeBufferCreateInfo(width * height * depth * pixelSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT); in iterate() 396 const VkBufferImageCopy resultBufferImageRegion = makeBufferImageCopy(makeExtent3D(width, height, depth), resultBufferImageSubresourceLayers); in iterate() 2517 imageDepth, // deUint32 depth; in createDescriptorUpdateASTests() 213 makeImageCreateInfo(VkFormat format, deUint32 width, deUint32 height, deUint32 depth, VkImageType imageType = VK_IMAGE_TYPE_3D, VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT) makeImageCreateInfo() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/ |
H A D | vktRayQueryWatertightnessTests.cpp | 133 deUint32 depth; member 184 deUint32 depth, in makeImageCreateInfo() 195 makeExtent3D(width, height, depth), // VkExtent3D extent; in makeImageCreateInfo() 2038 const deUint32 depth = m_data.depth; in iterate() local 2039 const VkImageCreateInfo imageCreateInfo = makeImageCreateInfo(m_data.format, width, height, depth); in iterate() 2045 const VkBufferCreateInfo resultBufferCreateInfo = makeBufferCreateInfo(width * height * depth * pixelSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT); in iterate() 2047 const VkBufferImageCopy resultBufferImageRegion = makeBufferImageCopy(makeExtent3D(width, height, depth), resultBufferImageSubresourceLayers); in iterate() 2281 imageDepth, // deUint32 depth; in createWatertightnessTests() 181 makeImageCreateInfo(VkFormat format, deUint32 width, deUint32 height, deUint32 depth, VkImageType imageType = VK_IMAGE_TYPE_3D, VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT) makeImageCreateInfo() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
H A D | vktTextureFilteringTests.cpp | 919 const int numLevels = deLog2Floor32(de::max(de::max(m_testParameters.width, m_testParameters.height), m_testParameters.depth)) + 1; in Texture3DFilteringTestInstance() 939 m_textures.push_back(TestTexture3DSp(new pipeline::TestTexture3D(vk::mapVkFormat(m_testParameters.format), m_testParameters.width, m_testParameters.height, m_testParameters.depth))); in Texture3DFilteringTestInstance() 1197 const int depth; in populateTextureFilteringTests() member 1732 testParameters.depth = 64; in populateTextureFilteringTests() 1749 const string filterGroupName = de::toString(sizes3D[sizeNdx].width) + "x" + de::toString(sizes3D[sizeNdx].height) + "x" + de::toString(sizes3D[sizeNdx].depth); in populateTextureFilteringTests() 1768 testParameters.depth = sizes3D[sizeNdx].depth; in populateTextureFilteringTests() 1808 testParameters.depth = 67; in populateTextureFilteringTests()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/binding_model/ |
H A D | vktBindingDescriptorUpdateASTests.cpp | 95 deUint32 depth; member 216 deUint32 depth, in makeImageCreateInfo() 227 makeExtent3D(width, height, depth), // VkExtent3D extent; in makeImageCreateInfo() 387 const deUint32 depth = m_testParams.depth; in iterate() local 388 const VkImageCreateInfo imageCreateInfo = makeImageCreateInfo(m_testParams.format, width, height, depth); in iterate() 394 const VkBufferCreateInfo resultBufferCreateInfo = makeBufferCreateInfo(width * height * depth * pixelSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT); in iterate() 396 const VkBufferImageCopy resultBufferImageRegion = makeBufferImageCopy(makeExtent3D(width, height, depth), resultBufferImageSubresourceLayers); in iterate() 2514 imageDepth, // deUint32 depth; in createDescriptorUpdateASTests() 213 makeImageCreateInfo(VkFormat format, deUint32 width, deUint32 height, deUint32 depth, VkImageType imageType = VK_IMAGE_TYPE_3D, VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT) makeImageCreateInfo() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_query/ |
H A D | vktRayQueryWatertightnessTests.cpp | 133 deUint32 depth; member 184 deUint32 depth, in makeImageCreateInfo() 195 makeExtent3D(width, height, depth), // VkExtent3D extent; in makeImageCreateInfo() 2018 const deUint32 depth = m_data.depth; in iterate() local 2019 const VkImageCreateInfo imageCreateInfo = makeImageCreateInfo(m_data.format, width, height, depth); in iterate() 2025 const VkBufferCreateInfo resultBufferCreateInfo = makeBufferCreateInfo(width * height * depth * pixelSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT); in iterate() 2027 const VkBufferImageCopy resultBufferImageRegion = makeBufferImageCopy(makeExtent3D(width, height, depth), resultBufferImageSubresourceLayers); in iterate() 2260 imageDepth, // deUint32 depth; in createWatertightnessTests() 181 makeImageCreateInfo(VkFormat format, deUint32 width, deUint32 height, deUint32 depth, VkImageType imageType = VK_IMAGE_TYPE_3D, VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT) makeImageCreateInfo() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/ |
H A D | vktTextureFilteringTests.cpp | 918 const int numLevels = deLog2Floor32(de::max(de::max(m_testParameters.width, m_testParameters.height), m_testParameters.depth)) + 1; in Texture3DFilteringTestInstance() 938 m_textures.push_back(TestTexture3DSp(new pipeline::TestTexture3D(vk::mapVkFormat(m_testParameters.format), m_testParameters.width, m_testParameters.height, m_testParameters.depth))); in Texture3DFilteringTestInstance() 1196 const int depth; in populateTextureFilteringTests() member 1730 testParameters.depth = 64; in populateTextureFilteringTests() 1747 const string filterGroupName = de::toString(sizes3D[sizeNdx].width) + "x" + de::toString(sizes3D[sizeNdx].height) + "x" + de::toString(sizes3D[sizeNdx].depth); in populateTextureFilteringTests() 1766 testParameters.depth = sizes3D[sizeNdx].depth; in populateTextureFilteringTests() 1806 testParameters.depth = 67; in populateTextureFilteringTests()
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
H A D | lp_state_fs.c | 34 * - early depth test 37 * - depth/stencil test 49 * depth/stencil test and blending is better done in the type that most closely 50 * matches the depth/stencil and color buffer respectively. 379 * Load the min and max depth from the lp_jit_context.viewports in lp_build_depth_clamp() 395 * Clamp to the min and max depth values for the given viewport. in lp_build_depth_clamp() 466 /* Convert depth-stencil format to a single component one, returning 615 * Generate the fragment shader, depth/stencil test, and alpha tests. 652 * keep. Disabled because it may hide some real bugs in the (depth/stencil) in generate_fs_loop() 678 if (key->depth in generate_fs_loop() [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cCopyImageTests.cpp | 117 glw::GLuint width, glw::GLuint height, glw::GLuint depth, const glw::GLvoid* pixels, 1274 static const GLuint depth = 6; in prepareMultisampleTex() local 1300 gl.texImage3DMultisample(target, n_samples, internal_format, width, height, depth, in prepareMultisampleTex() 1362 static const GLuint depth = 6; in prepareTex16x16x6() local 1371 prepareTexture(context, name, target, internal_format, format, type, level, width, height, depth, pixels, in prepareTex16x16x6() 1388 * @param depth <depth> 1395 GLenum type, GLuint level, GLuint width, GLuint height, GLuint depth, const GLvoid* pixels, in prepareTexture() 1459 gl.texImage3DMultisample(target, samples, internal_format, width, height, depth, in prepareTexture() 1473 gl.texImage3D(target, level, internal_format, width, height, depth, borde in prepareTexture() 1394 prepareTexture(deqp::Context& context, GLuint name, GLenum target, GLenum internal_format, GLenum format, GLenum type, GLuint level, GLuint width, GLuint height, GLuint depth, const GLvoid* pixels, GLuint& out_buf_id) prepareTexture() argument 3426 verify(const testCase& test_case, GLuint dst_layer, const GLubyte** dst_pixels, GLuint src_layer, const GLubyte** src_pixels, GLuint depth) verify() argument 5471 GLuint depth = 1; ExceedingBoundariesTest() local [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Renderer11.cpp | 1102 // Generate a new set from the set intersection of sample counts between the color and depth in generateSampleSetForEGLConfig() 1118 // Likewise, add back the depth sample counts to the supported sample set. in generateSampleSetForEGLConfig() 1141 // Additional high bit depth formats added in D3D 10.0 in generateConfigs() 2688 static_cast<UINT>(sourceBox.z + sourceBox.depth)}; in copyTexture() 2703 for (int i = 0; i < sourceBox.depth; i++) in copyTexture() 2745 destIndex = gl::ImageIndex::Make2DArrayRange(destLevel, 0, sourceImageDesc.size.depth); in copyTexture() 2762 sourceBox.depth); in copyTexture() 2771 sourceBox.height, sourceBox.depth); in copyTexture() 2774 sourceBox.depth); in copyTexture() 3357 GLsizei depth, in createTextureStorage3D() 3353 createTextureStorage3D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels, const std::string &label) createTextureStorage3D() argument 3365 createTextureStorage2DArray(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels, const std::string &label) createTextureStorage2DArray() argument 3389 createTextureStorage2DMultisampleArray(GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, int levels, int samples, bool fixedSampleLocations, const std::string &label) createTextureStorage2DMultisampleArray() argument 3861 resolveMultisampledTexture(const gl::Context *context, RenderTarget11 *renderTarget, bool depth, bool stencil, TextureHelper11 *textureOut) resolveMultisampledTexture() argument [all...] |
/kernel/linux/linux-5.10/arch/powerpc/mm/book3s64/ |
H A D | hash_utils.c | 386 const char *uname, int depth, in htab_dt_scan_seg_sizes() 442 const char *uname, int depth, in htab_dt_scan_page_sizes() 525 const char *uname, int depth, in htab_dt_scan_hugepage_blocks() 752 const char *uname, int depth, in htab_dt_scan_pftsize() 385 htab_dt_scan_seg_sizes(unsigned long node, const char *uname, int depth, void *data) htab_dt_scan_seg_sizes() argument 441 htab_dt_scan_page_sizes(unsigned long node, const char *uname, int depth, void *data) htab_dt_scan_page_sizes() argument 524 htab_dt_scan_hugepage_blocks(unsigned long node, const char *uname, int depth, void *data) htab_dt_scan_hugepage_blocks() argument 751 htab_dt_scan_pftsize(unsigned long node, const char *uname, int depth, void *data) htab_dt_scan_pftsize() argument
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/kernel/linux/linux-5.10/drivers/media/pci/bt8xx/ |
H A D | bttv-risc.c | 268 addr += (fmt->depth >> 3) * ov->w.left; in bttv_risc_overlay() 300 ra = addr + (fmt->depth>>3)*start; in bttv_risc_overlay() 308 ri |= (fmt->depth>>3) * (end-start); in bttv_risc_overlay() 708 int bpl = (buf->fmt->depth >> 3) * buf->vb.width; in bttv_buffer_risc()
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/kernel/linux/linux-5.10/drivers/misc/ |
H A D | xilinx_sdfec.c | 602 const u32 depth) in xsdfec_table_write() 614 if (offset > depth / XSDFEC_REG_WIDTH_JUMP || in xsdfec_table_write() 615 len > depth / XSDFEC_REG_WIDTH_JUMP || in xsdfec_table_write() 616 offset + len > depth / XSDFEC_REG_WIDTH_JUMP) { in xsdfec_table_write() 600 xsdfec_table_write(struct xsdfec_dev *xsdfec, u32 offset, u32 *src_ptr, u32 len, const u32 base_addr, const u32 depth) xsdfec_table_write() argument
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/kernel/linux/linux-5.10/drivers/thunderbolt/ |
H A D | tunnel.c | 475 if (in->sw->config.depth < out->sw->config.depth) in tb_dp_xchg_caps() 594 if (in->sw->config.depth < tunnel->dst_port->sw->config.depth) { in tb_dp_consumed_bandwidth()
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/kernel/linux/linux-5.10/kernel/irq/ |
H A D | chip.c | 261 desc->depth = 0; in irq_startup() 310 desc->depth = 1; in irq_shutdown() 1043 desc->depth = 1; in __irq_do_set_handler() 1125 WARN_ON_ONCE(!desc->depth && (set & _IRQ_NOAUTOEN)); in irq_modify_status()
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/kernel/linux/linux-5.10/drivers/gpu/drm/nouveau/ |
H A D | nouveau_connector.c | 117 *val = asyc->dither.depth; in nouveau_conn_atomic_get_property() 199 asyc->dither.depth = val; in nouveau_conn_atomic_set_property() 265 asyc->dither.depth = DITHERING_DEPTH_AUTO; in nouveau_conn_reset() 355 armc->dither.depth); in nouveau_conn_attach_properties() 947 /* Determine display colour depth for everything except LVDS now, in nouveau_connector_get_modes() 967 /* Determine LVDS colour depth, must happen after determining in nouveau_connector_get_modes()
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