/third_party/ffmpeg/libavfilter/ |
H A D | vf_ssim.c | 472 s->temp[t] = av_calloc(2 * SUM_LEN(inlink->w), (desc->comp[0].depth > 8) ? sizeof(int64_t[4]) : sizeof(int[4])); in config_input_ref() 476 s->max = (1 << desc->comp[0].depth) - 1; in config_input_ref() 478 s->ssim_plane = desc->comp[0].depth > 8 ? ssim_plane_16bit : ssim_plane; in config_input_ref()
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/third_party/glfw/src/ |
H A D | egl_context.c | 859 // Returns the Visual and depth of the chosen EGLConfig 865 Visual** visual, int* depth) in _glfwChooseVisualEGL() 891 *depth = result->depth; in _glfwChooseVisualEGL() 862 _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig, Visual** visual, int* depth) _glfwChooseVisualEGL() argument
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/third_party/backends/backend/ |
H A D | cardscan.c | 960 params->depth = 8; in sane_get_parameters() 965 params->depth = 8; in sane_get_parameters() 969 DBG (15, "\tdepth %d\n", params->depth); in sane_get_parameters()
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/third_party/icu/icu4c/source/common/ |
H A D | uniset_props.cpp | 263 int32_t depth, in applyPattern() 266 if (depth > MAX_DEPTH) { in applyPattern() 403 nested->applyPattern(chars, symbols, patLocal, options, caseClosure, depth + 1, ec); in applyPattern() 258 applyPattern(RuleCharacterIterator& chars, const SymbolTable* symbols, UnicodeString& rebuiltPat, uint32_t options, UnicodeSet& (UnicodeSet::*caseClosure)(int32_t attribute), int32_t depth, UErrorCode& ec) applyPattern() argument
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/third_party/mesa3d/src/gallium/tools/trace/ |
H A D | dump_state.py | 674 assert src_box.depth == 1 720 def clear(self, buffers, color, depth, stencil, scissor_state=None): 726 def clear_depth_stencil(self, dst, clear_flags, depth, stencil, dstx, dsty, width, height, render_condition_enabled):
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/third_party/node/deps/v8/tools/ |
H A D | windbg.js | 63 print(" !jot(tagged_addr, depth)"); 66 print(" unspecified depth means 'unlimited',"); 500 function impl(obj, depth, depth_limit) { 504 `${" ".repeat(2 * depth)}${hex(obj)} : ${hex(poim(obj - 1))}`; 505 const cutoff = depth_limit && depth == depth_limit - 1; 509 path[depth] = obj; 510 path.length = depth + 1; 523 `${" ".repeat(2 * depth + 2)}cycle: ${hex(cur)}->${hex(field)}`); 526 impl(field, depth + 1, depth_limit); 692 // depth leve [all...] |
/third_party/node/deps/v8/third_party/inspector_protocol/crdtp/ |
H A D | json_test.cc | 559 std::string MakeNestedJson(int depth) { in MakeNestedJson() argument 561 for (int ii = 0; ii < depth; ++ii) in MakeNestedJson() 564 for (int ii = 0; ii < depth; ++ii) in MakeNestedJson()
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/third_party/node/deps/icu-small/source/common/ |
H A D | uniset_props.cpp | 263 int32_t depth, in applyPattern() 266 if (depth > MAX_DEPTH) { in applyPattern() 403 nested->applyPattern(chars, symbols, patLocal, options, caseClosure, depth + 1, ec); in applyPattern() 258 applyPattern(RuleCharacterIterator& chars, const SymbolTable* symbols, UnicodeString& rebuiltPat, uint32_t options, UnicodeSet& (UnicodeSet::*caseClosure)(int32_t attribute), int32_t depth, UErrorCode& ec) applyPattern() argument
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/third_party/mesa3d/src/mapi/glapi/gen/ |
H A D | gl_XML.py | 455 self.depth = element.get('img_depth') 536 if self.depth: 538 d = self.depth
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/third_party/mesa3d/src/virtio/venus-protocol/ |
H A D | vn_protocol_driver_structs.h | 27 size += vn_sizeof_uint32_t(&val->depth); in vn_sizeof_VkExtent3D() 36 vn_encode_uint32_t(enc, &val->depth); in vn_encode_VkExtent3D() 44 vn_decode_uint32_t(dec, &val->depth); in vn_decode_VkExtent3D() 53 /* skip val->depth */ in vn_sizeof_VkExtent3D_partial() 62 /* skip val->depth */ in vn_encode_VkExtent3D_partial()
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/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/ |
H A D | nv50_state_validate.c | 50 array_size = MIN2(array_size, sf->depth); in nv50_validate_fb() 54 /* can't mix 3D with ARRAY or have RTs of different depth/array_size */ in nv50_validate_fb() 99 int unk = mt->base.base.target == PIPE_TEXTURE_3D || sf->depth == 1; in nv50_validate_fb() 112 PUSH_DATA (push, (unk << 16) | sf->depth); in nv50_validate_fb()
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/third_party/mesa3d/src/gallium/auxiliary/util/ |
H A D | u_transfer_helper.c | 218 blit.dst.box.depth = 1; in transfer_map_msaa() 262 assert(box->depth == 1); in u_transfer_helper_transfer_map() 443 /* just do a strided 32-bit copy for depth; s8 can become garbage x8 */ in flush_region() 604 assert(box->depth == 1); in u_transfer_helper_deinterleave_transfer_map()
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/third_party/mesa3d/src/util/format/ |
H A D | u_format.h | 114 /** Block depth in pixels */ 115 unsigned depth; member 181 * - pixel depth must be 8, 16, or 32 bits; 252 * Only defined for non-depth-stencil formats. 263 * Only defined for non-depth-stencil formats. 274 * Only defined for depth formats. 285 * Only defined for depth formats. 320 * Only defined for non-block non-depth-stencil formats. 330 * Only defined for block non-depth-stencil formats. 353 * Only defined for non-block non-depth [all...] |
/third_party/mesa3d/src/gallium/drivers/r300/ |
H A D | r300_texture.c | 574 /* 16-bit depth, no stencil */ in r300_translate_zsformat() 577 /* 24-bit depth, ignored stencil */ in r300_translate_zsformat() 579 /* 24-bit depth, 8-bit stencil */ in r300_translate_zsformat() 915 unsigned width, height, depth; in r300_texture_setup_format_state() local 920 depth = u_minify(desc->depth0, level); in r300_texture_setup_format_state() 924 txdepth = util_logbase2(depth) & 0xf; in r300_texture_setup_format_state() 1111 util_format_is_depth_or_stencil(base->format) ? "depth" : "color"); in r300_texture_create_object()
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/third_party/python/Lib/test/ |
H A D | test_cmd_line_script.py | 86 source=test_source, depth=1): 88 source, depth) 335 zip_name, run_name = _make_test_zip_pkg(script_dir, 'test_zip', 'test_pkg', 'script', depth=2)
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/api/ |
H A D | vktApiFillBufferTests.cpp | 373 int depth = 1); 467 int depth) in generateBuffer() 469 for (int z = 0; z < depth; z++) in generateBuffer() 463 generateBuffer(tcu::PixelBufferAccess buffer, int width, int height, int depth) generateBuffer() argument
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cTextureStorageMultisampleTexStorage2DMultisampleTests.cpp | 410 "are not color-renderable, depth-renderable and stencil-renderable") in MultisampleTextureTexStorage2DNonColorDepthOrStencilInternalFormatsTest() 620 const glw::GLsizei depth = 4; in iterate() local 646 gl.texStorage3DMultisample(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, samples, internalformat, width, height, depth, in iterate() 654 gl.texStorage3DMultisample(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, samples, internalformat, width, height, depth, in iterate() 865 "depth textures with unsupported number of samples") in MultisampleTextureTexStorage2DUnsupportedSamplesCountForDepthTexturesTest() 1004 "depth+stencil textures with unsupported number of samples") in MultisampleTextureTexStorage2DUnsupportedSamplesCountForDepthStencilTexturesTest() 1141 "when asked to set up multisample color/depth/textures in various configurations.") in MultisampleTextureTexStorage2DValidCallsTest() 1209 /* Iterate through color-, depth- and stencil-renderable internalformats */ in iterate() 1217 for (unsigned int n_iteration = 0; n_iteration < 3 /* color/depth/stencil */; ++n_iteration) in iterate()
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/third_party/skia/src/image/ |
H A D | SkImage.cpp | 632 void SkImage::dump(std::string& desc, int depth) const { in dump() 633 std::string split(depth, '\t'); in dump() 635 fInfo.dump(desc, depth + 1); in dump()
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/third_party/skia/third_party/externals/icu/source/common/ |
H A D | uniset_props.cpp | 263 int32_t depth, in applyPattern() 266 if (depth > MAX_DEPTH) { in applyPattern() 403 nested->applyPattern(chars, symbols, patLocal, options, caseClosure, depth + 1, ec); in applyPattern() 258 applyPattern(RuleCharacterIterator& chars, const SymbolTable* symbols, UnicodeString& rebuiltPat, uint32_t options, UnicodeSet& (UnicodeSet::*caseClosure)(int32_t attribute), int32_t depth, UErrorCode& ec) applyPattern() argument
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/third_party/python/Lib/lib2to3/tests/ |
H A D | test_pytree.py | 176 self.assertEqual(l1.depth(), 2) 177 self.assertEqual(n3.depth(), 1) 178 self.assertEqual(n1.depth(), 0)
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/third_party/protobuf/src/google/protobuf/ |
H A D | parse_context.h | 338 // importantly it contains the input stream, but also recursion depth and also 349 ParseContext(int depth, bool aliasing, const char** start, T&&... args) in ParseContext() argument 350 : EpsCopyInputStream(aliasing), depth_(depth) { in ParseContext() 359 int depth() const { return depth_; } in depth() function in google::protobuf::ParseContext 385 // Current depth of the active parser, depth counts down. 386 // This is used to limit recursion depth (to prevent overflow on malicious
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/third_party/mesa3d/src/amd/addrlib/src/r800/ |
H A D | egbaddrlib.cpp | 329 pOut->depth = expNumSlices; in ComputeSurfaceInfoLinear() 438 pOut->depth = expNumSlices; in ComputeSurfaceInfoMicroTiled() 631 pOut->depth = expNumSlices; in ComputeSurfaceInfoMacroTiled() 820 if (flags.depth && bpp >= 64) in HwlReduceBankWidthHeight() 1331 // ADDR_DEPTH_SAMPLE_ORDER = non-disp + depth-sample-order 1592 BOOL_32 isDepthSampleOrder, ///< [in] TRUE if it depth sample ordering is used 1665 // For depth surfaces, samples are stored contiguously for each element, so the sample 1866 BOOL_32 isDepthSampleOrder, ///< [in] TRUE if depth sample ordering is used 1935 // For depth surfaces, samples are stored contiguously for each element, so the sample 1991 BOOL_32 isDepthSampleOrder ///< [in] TRUE if depth sampl [all...] |
/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
H A D | si_texture.c | 72 blit.dst.box.depth = src_box->depth; in si_copy_region_with_blit() 111 u_box_3d(0, 0, 0, transfer->box.width, transfer->box.height, transfer->box.depth, &sbox); in si_copy_from_staging_texture() 444 /* This fails with MSAA, depth, and compressed textures. */ in si_reallocate_texture_inplace() 1366 unsigned d = DIV_ROUND_UP(box->depth, surface->prt_tile_depth); in si_texture_commit() 1744 PRINT_ERR("failed to create temporary texture to hold flushed depth\n"); in si_init_flushed_depth_texture() 1786 if (box->depth > 1 && util_max_layer(orig, level) > 0) { in si_init_temp_resource_from_box() 1788 res->array_size = box->depth; in si_init_temp_resource_from_box() 1800 box->height, box->depth); in si_can_invalidate_texture() 1807 /* There is no point in discarding depth an in si_texture_invalidate_storage() [all...] |
/third_party/musl/porting/liteos_m/kernel/src/regex/ |
H A D | regcomp.c | 963 int depth = 0; in tre_parse() local 977 depth++; in tre_parse() 983 (ere && *s == ')' && depth)) { in tre_parse() 1043 (ere && *s == ')' && depth) || in tre_parse() 1062 if (!depth) return REG_EPAREN; in tre_parse() 1066 depth--; in tre_parse() 1070 if (!c && depth<0) { in tre_parse() 1074 if (!c || depth<0) in tre_parse()
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/third_party/musl/porting/liteos_m_iccarm/kernel/src/regex/ |
H A D | regcomp.c | 964 int depth = 0; in tre_parse() local 978 depth++; in tre_parse() 984 (ere && *s == ')' && depth)) { in tre_parse() 1044 (ere && *s == ')' && depth) || in tre_parse() 1063 if (!depth) return REG_EPAREN; in tre_parse() 1067 depth--; in tre_parse() 1071 if (!c && depth<0) { in tre_parse() 1075 if (!c || depth<0) in tre_parse()
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